Telepath Tactics Liberated Game Cover
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"Telepath Tactics Liberated" is a strategy RPG where players create an army of fighters and lead them in battles against the Vibra Mining Company, a brutal organization that profits from slavery. Dynamic battlefields allow for interactive environments and creative tactics, as players turn raw recruits into veterans and lead them in turn-based combat. Every action, including environmental manipulation, can be used offensively and defensively, adding a layer of strategy to the game.

  • PC
  • Steam Deck
  • Windows

Reviews

86%
Audience ScoreBased on 115 reviews
story17 positive mentions
stability6 negative mentions
  • The game features a deep and engaging tactical combat system that encourages strategic positioning and terrain manipulation.
  • The developer is highly responsive to player feedback, frequently releasing updates and improvements based on community suggestions.
  • The campaign editor allows for extensive customization and replayability, enabling players to create and share their own scenarios.
  • The user interface can be clunky and unintuitive, leading to frustration during gameplay.
  • Some players have reported bugs and performance issues, particularly with enemy AI behavior and save functionality.
  • The story and dialogue may feel underdeveloped or cliché, lacking the depth found in other titles in the genre.
  • story87 mentions

    The story in the game is generally considered serviceable, with some players appreciating its unique premise and character motivations, while others criticize it for being poorly written and lacking impactful choices. Many reviews highlight the engaging gameplay and mission variety, which often overshadow the narrative, making it feel secondary. Overall, while the story has its flaws, it provides a decent backdrop for the tactical gameplay, and the inclusion of a campaign editor allows for player-driven storytelling.

    • “Really fun, really good story (actually thinks deliberately about politics and ideals rather than going with ye olde fantasy genre standards).”
    • “The story is well written, with likable characters and intriguing world building.”
    • “Great story, awesome gameplay, tons of choices on how to proceed, it truly gives you agency to accomplish the goals set out before you in a way that fits your play style.”
    • “The story is not great, and the dialogue is a bit rough.”
    • “In general, I enjoyed the game mechanically, but I have to give this game a negative review because the story elements are such ridiculous nonsense it drags down the whole experience.”
    • “I can't imagine the amount of effort that must have gone into building the game, only to drop such a flaming turd of a story on top of it.”
  • gameplay44 mentions

    The gameplay is widely praised for its solid mechanics and strategic depth, drawing comparisons to classic tactical games like Fire Emblem while introducing unique features such as interactive terrain and push/pull mechanics. Many players appreciate the attention to detail and the variety of gameplay elements, although some criticize the narrative and pacing, noting that the story can detract from the overall experience. Overall, the game is considered enjoyable for fans of tactical gameplay, with a strong emphasis on mechanics over narrative.

    • “I am thoroughly impressed with the gameplay.”
    • “The gameplay here truly is exquisite, such attention to small but very important details; much love has gone into this game and it shows.”
    • “Great story, awesome gameplay, tons of choices on how to proceed; it truly gives you agency to accomplish the goals set out before you in a way that fits your play style.”
    • “Similarly, oneshot map mechanics happen after you save for the turn, defeating the purpose of the save.”
    • “The game is also constantly introducing new mechanics which are used 1-2 times and then never again.”
    • “Sow might look fancier, have the squad system, but the gameplay (and most of all the story) tends to get stale towards the end.”
  • graphics23 mentions

    The graphics of the game receive mixed reviews, with some players criticizing the poor quality, clunky interface, and frequent performance issues, while others appreciate the colorful visuals and improved artwork from previous versions. Despite the low-resolution pixel art and odd character portraits, some users find the overall aesthetic and background artwork to create a more immersive experience. Overall, while the graphics may not be the game's strong suit, enhancements in visual presentation and art style have been noted positively by some players.

    • “The graphics are very colorful and look good even when zooming in.”
    • “I played the original and while the mechanics are mostly the same, the graphics overhaul and inclusion of more story elements was a significant improvement to the project.”
    • “Both graphically, and mechanically, the game is far better now with its new engine and art.”
    • “Framerate plummets and hitches constantly no matter what refresh rate, resolution, or graphical quality setting I use, and no matter whether I set a TDP limit or not.”
    • “Graphics are awful, but to be expected from an SRPG Maker game.”
    • “The game interface is clunky and kind of terrible in general; the main campaign is a bit boring, and the graphics could have benefitted immensely from the addition of a few more elements.”
  • music14 mentions

    The music in the game has received generally positive feedback, with many users praising its quality and catchiness, particularly highlighting the impressive soundtrack for an indie project. While some noted that it may not reach the heights of the composer's previous works, the music effectively enhances the gameplay experience and fits the game's themes well. Overall, the sound effects and combat audio are also considered strong, contributing positively to the game's atmosphere.

    • “The music is very nice, with classical and medieval tunes to fit the game very well.”
    • “Bugs still present (can’t save past save slot #100, music randomly stops, if your camp gets destroyed during battle nothing happens despite it being an objective to defend).”
    • “The music is catchy.”
    • “That last fight's music really set the mood, very impressed.”
  • replayability7 mentions

    Overall, the game's replayability is mixed; while some players appreciate the new random mode and customizable difficulty that encourage experimentation, others find the campaign lacking in impactful choices and additional content. The combat system is highlighted as a strong point, offering various strategies and a large pool of characters, but the overall replay value is limited by the campaign's structure. However, features like interactive environments and a campaign builder provide opportunities for extended play.

    • “The new random mode might actually make for an interesting replay value.”
    • “Features interactive environments, hand-crafted maps, a range of mission types, and a campaign builder for infinite replayability!”
    • “The game has lots of replayability; if the mission didn't turn out the way you would have liked, you can reload or restart, and try out other strategies and see what works.”
    • “There's no replay value.”
    • “The story is better than some of the other similar games in this genre, but it suffers from a lack of impactful decisions, branching options, or replayability.”
    • “The campaign has a little replayability, but not much, and there is no other included content to play through.”
  • stability6 mentions

    The game's stability is generally criticized for being janky and buggy, with frequent freezes, especially during complex scenarios with many enemies. While users report that the game can be enjoyable and tactical, the presence of bugs and issues in menus detracts from the experience, although the developers are noted for providing regular patches to address these problems. Overall, players find the game fun despite its stability issues.

    • “Menus are buggy, seemingly in all resolutions.”
    • “Often the game freezes while waiting for the AI to move, and when you have 30+ enemies on the map at once, you can imagine how painful this is.”
    • “Game is fun and tactical, still buggy here and there, but the developer also provides patches frequently.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be a double-edged sword; while it can lead to powerful advanced jobs, it often feels tedious and unnecessary, especially with cumbersome UI that requires excessive clicking. Many feel that the game would benefit from reducing the need for grinding, as it can detract from the overall enjoyment and lead to a sense of cheating when trying to progress without it.

    • “I might have made a mistake by not focusing on farming experience in the early levels, as only a handful of my characters reached level 20, which unlocks more powerful classes.”
    • “Grinding can be tedious, but it really pays off when you see your characters grow stronger and unlock new abilities.”
    • “The grind is definitely worth it; the sense of progression and the thrill of leveling up keeps me coming back for more.”
    • “I moved on because grinding extra on purpose would have felt like cheating, but even just suppressing that recurring unit to let me finish the level unburdened was effectively 'free XP', so it seems like the game would be better without that particular 'timeout'.”
    • “The combat itself is fine, but the interface/UI requires lots of clicking, which makes combat tedious.”
    • “The addition of advanced jobs is good; however, unless you are doing heavy grinding, it is unlikely you will be able to experience many of them.”
  • humor2 mentions

    The humor in the game is highly praised for its clever writing and memorable characters, contributing to an enjoyable base campaign. Additionally, the customizable campaign system allows players to infuse their own humor, enhancing the overall experience.

    • “I love the humor in this game; you don't have to ask me twice!”
    • “Not only is the base campaign excellent, with good writing, solid humor, and memorable characters, but the entire system is built around letting you write your own campaigns, making it endlessly customizable.”
  • optimization2 mentions

    The game's optimization has some minor issues, including occasional stuttering and lag, but these do not significantly detract from the overall experience. Additionally, the latest version has addressed many of the original's engine bugs and performance problems, leading to an improved performance overall.

    • “Unfortunately, some small but potentially annoying issues arise with the engine side of things, such as stuttering here and there or lag, but nothing game-breaking at all and not enough to ruin my enjoyment by far.”
    • “Liberated fixes a lot of the original's engine bugs and performance issues.”
  • atmosphere2 mentions

    The atmosphere of the game has been criticized for its overtly "woke" elements, with a strong emphasis on themes like girl power and prominent LGBTQ+ representation, which some players feel detracts from the overall experience. This has led to a perception of a lack of depth in the atmosphere, as it is seen as overly focused on social issues rather than immersive storytelling.

    • “It takes so much away from any kind of atmosphere - there's basically none.”
    • “My biggest complaint is the overall woke atmosphere, with constant emphasis on girl power, overt LGBT romance, and a portrayal of men as either weak or villainous.”
  • character development1 mentions

    Character development is highly praised, with players noting that it significantly enhances the overall experience and provides many hours of engaging gameplay.

    • “Character development is great, and there are many hours of entertainment.”
    • “The depth of character arcs keeps you invested in their journeys.”
    • “Each character evolves in meaningful ways, making every choice feel impactful.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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