Tinertia
- September 3, 2015
- Section Studios
"Tinertia is a single-player Science Fiction Platformer game, where you control the protagonist Weldon, escaping a dying planet by rocket-jumping through vast 3D environments, avoiding deadly machines and bosses, in stunning graphics, with a unique Twinstick Movement mechanic, and featuring seven diverse worlds with 65+ levels."
Reviews
- Super-tough core gameplay that can make climbing leaderboards rather addictive.
- Charming hero and detailed environments enhance the overall experience.
- Innovative and varied stage designs keep the gameplay fresh and engaging.
- Difficulty relies too heavily on repetition, memorization, and trial and error.
- Lack of aiming reticle is a big problem, making precise controls challenging.
- Bosses are excruciatingly frustrating, potentially deterring players.
- gameplay27 mentions
- 63 % positive mentions
- 26 % neutral mentions
- 11 % negative mentions
The gameplay is highly praised for its tight controls and innovative mechanics, particularly the unique rocket jumping and dashing that create a fast-paced, skill-based experience. Players appreciate the seamless restart after deaths, allowing for quick retries and mastery of progressively challenging levels. Overall, the combination of deep movement mechanics, clever level design, and engaging visuals contributes to an addictive and rewarding gameplay experience.
“The movement mechanics are perfect; the rocket jumping and dashing are so tight that you never feel cheated by the game when you die. You're just annoyed by your own failure and mistiming. There is a 1:1 correlation with your skill and your success in this game. Each progressive level builds on skills learned in the last, and I went from dying an embarrassing amount of times to impressing myself with some of my artful sequences in later runs.”
“Almost everything about it is fantastic, from the deep movement mechanics to the clever level design, pleasant aesthetics, and music that does a great job of keeping you engrossed as you're replaying the same levels again and again.”
“The rocket jumping mechanic is unique and provides opportunities for a lot of interesting maneuvers.”
“To describe a typical later-level gameplay session: you will start a level and 10 seconds in, you will die, but then you will instantly restart (it doesn't belabor the process with any real delays) and you will get 15 seconds into the level and die, and so on and so forth until you beat it.”
“To describe a typical later-level gameplay session: you will start a level and 10 seconds in, you will die, but then you will instantly restart (it doesn't belabor the process with any real delays) and you will get 15 seconds into the level and die, and so on and so forth until you beat it.”
“Using rockets to jump/boost you through the level forces your brain to adjust to the non-traditional movement mechanics.”
- graphics24 mentions
- 67 % positive mentions
- 25 % neutral mentions
- 8 % negative mentions
The graphics of the game are widely praised for their vibrant colors, incredible detail, and a well-executed 2.5D art style that enhances the overall experience, especially in VR. Despite some limitations like basic antialiasing, the visuals run smoothly even on older hardware, and the game offers a variety of graphical options to cater to different performance needs. Overall, the combination of stunning aesthetics and responsive design contributes significantly to the game's appeal.
“The graphics are amazing too with incredible detail and care taken to make the backgrounds and foregrounds look stunning, and I absolutely love this 2.5D style.”
“The visuals are vibrant, and the game runs like greased lightning (even on old graphics cards, I would imagine).”
“Almost everything about it is fantastic from the deep movement mechanics to the clever level design, pleasant aesthetics, and music that does a great job of keeping you engrossed as you're replaying the same levels again and again.”
“Antialiasing is FXAA only and it definitely reduces the aesthetic quality of the game, though it still looks very nice overall.”
“Other than that, the graphics options given are respectable, offering you the ability to turn on or off ambient occlusion and depth of field, as well as a generic 'quality' selector which gives you six options from 'lowest' to 'ultra' (points for granularity).”
- music12 mentions
- 50 % positive mentions
- 33 % neutral mentions
- 17 % negative mentions
The music in the game is primarily electronic and adds a vibrant personality, particularly during boss levels, enhancing the overall atmosphere and engagement. While many players appreciate the soundtrack and find it enjoyable enough to keep playing without muting, some feel it can become repetitive and lacks satisfying sound effects. Overall, the music contributes positively to the game's immersive experience, despite some mixed opinions on its longevity.
“Music is electronic, but it's not mindless EDM--it buzzes with personality, especially during boss levels, and I found myself bopping along even as I failed again and again.”
“Apart from the most important aspect (the gameplay, which is stellar), the visuals and the soundtrack are awesome; I usually mute games, but didn't find myself doing that here.”
“It has a great soundtrack and the game has a great atmosphere all around.”
“The music gets old very fast.”
“The music is kind of boring and the sound effects are just not satisfying to hear.”
- optimization4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The game's optimization is generally solid, allowing for good performance even on lower settings, with users reporting that high-end graphics cards can handle ultra settings without major issues. However, enabling Vsync leads to significant performance problems, raising questions about its necessity in this context.
“Even on lowest settings, the game still looks quite nice, and my GTX 760 keeps up with ultra just fine, with no glaring performance issues outside of the mentioned problem with Vsync.”
“Vsync causes massive performance problems, though in a game like this I'm not sure why you'd be using it anyway.”
“Even on the lowest settings, the game still looks quite nice, and my GTX 760 keeps up with ultra just fine, no glaring performance issues outside of the mentioned problem with Vsync.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express frustration with the emotional impact of challenging gameplay, particularly during boss encounters, where unpredictable mechanics lead to feelings of helplessness and annoyance. This sentiment highlights a disconnect between player intent and game response, detracting from the overall emotional experience.
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its exceptional atmosphere, largely enhanced by a captivating soundtrack that contributes to an immersive experience.
“It has a great soundtrack and the game has a great atmosphere all around.”
- replayability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game offers significant replayability through secondary goals that challenge players to complete levels within specific time limits or with limited resources, allowing for varied playthroughs. Additionally, the inclusion of friend and global leaderboards encourages competition, further enhancing the incentive to replay levels.
“Even once you've managed to get through the levels, which past the first world is quite a task in its own right, there are secondary goals to finish within a certain amount of time or rockets used (thankfully both don't have to be done on the same run). This adds a great deal of replayability, and you can compete against other players' best runs with both friend and global leaderboards.”