Garlic
- June 15, 2021
- Sylph
"Garlic" is a single-player comedy platformer game featuring amazing gameplay and awesome visuals and music. As the onion-headed boy Garlic, players aim to climb the Sacred Tower and meet the Cyber Goddess, using wall jumps, dashes, and combos to navigate one-screen and large stages filled with traps and enemies. However, the Cyber Goddess may not be all she seems, adding an unexpected twist to the simple and fun mechanics.
Reviews
- Garlic features tight controls and satisfying mechanics, making it a fun and engaging platformer.
- The game is filled with humor and a unique art style, providing a charming experience that keeps players entertained.
- It offers a challenging experience with a variety of levels and mini-games, appealing to fans of difficult platformers.
- The level design can be inconsistent, with some levels feeling frustratingly difficult while others are too easy.
- The game frequently prompts players to lower the difficulty after repeated deaths, which can be off-putting for those seeking a pure challenge.
- There are issues with bugs and glitches, particularly related to achievements and certain gameplay mechanics, which detract from the overall experience.
- humor58 mentions
- 98 % positive mentions
- -3 % neutral mentions
- 5 % negative mentions
The humor in the game is widely praised for its absurdity, charm, and variety, featuring everything from hilarious cutscenes and quirky minigames to slapstick animations that evoke a sense of fun and silliness. Players appreciate the blend of tight controls and engaging gameplay with a comedic tone reminiscent of classic Japanese humor, making it a standout aspect of the overall experience. While the humor may not appeal to everyone, those who enjoy quirky and bizarre comedic styles find it to be a significant highlight of the game.
“But just talking about the platforming would be doing a disservice; the game has a fantastic sense of humor, and if you're not afraid of the game being goofy as hell, it's a nice addition to it, a big part of what kept me going forward in fact.”
“The humor is a bizarre, dry, slapstick Japanese style humor similar to that of Wario, all the way down to the silly but fun minigames that are sparsely sprinkled throughout the game.”
“Tight controls, awesome visuals, and engaging (and wonderfully frustrating) level design, all packaged in a very funny adventure that doesn't take itself too seriously.”
“I enjoy a challenge, but I don't appreciate when the game forces me into unfunny situations that lead to my demise.”
“The humor in this game feels forced and often falls flat, making the experience more frustrating than entertaining.”
“I expected clever jokes, but instead, I was met with awkward attempts at humor that detracted from the gameplay.”
- music58 mentions
- 53 % positive mentions
- 41 % neutral mentions
- 5 % negative mentions
The music in the game has received a mixed but generally positive reception, with many praising its catchy and diverse soundtrack that enhances the overall experience. While some players found certain tracks forgettable, others highlighted the memorable and emotional moments created by the music, describing it as a standout feature of the game. Overall, the soundtrack is characterized as fun, well-suited to the game's art and humor, and a significant draw for players.
“From all the minigames between worlds, the little arcade games mid-worlds, all the wacky art and the surprisingly incredible soundtrack, it's an experience that I've never quite had before and one that I will never forget.”
“The music in particular is amazing and chances are you'll get at least one song stuck in your head for weeks.”
“With awesome pixel art in a really fun style and a bomb ass soundtrack rounding out the presentation, I'd recommend this to anyone who likes platformers even a wee bit!”
“Multiple save files I have made cannot be reloaded; it simply plays the loading music and leaves a black screen.”
“Then there's the sound design; for some reason, any song with lyrics is just loud like a crying baby on an airplane compared to everything else.”
“The bad: insanely high knockback, repetitive soundtrack, some repetitive level segments drag on longer than they should, fireball pipes are super jank & have weird hitboxes.”
- gameplay44 mentions
- 43 % positive mentions
- 50 % neutral mentions
- 7 % negative mentions
The gameplay of the game is characterized by its humorous style and solid mechanics, primarily revolving around simple actions like jumping and dashing, which can be both engaging and frustrating due to occasional control issues and level design challenges. While the core mechanics are enjoyable and reminiscent of classic platformers, some players find the gameplay repetitive and the difficulty can feel punishing rather than rewarding. Mini-games provide a fun break from the main action, but overall, the game may require further polish to enhance the player experience.
“Great humor, great mechanics, and interesting visual design.”
“Everything about it - the presentation, the mechanics, the level design, the challenge, the humor - it's all totally addictive.”
“Fun game with cool mechanics and smooth movement.”
“I don't think garlic is necessarily a bad game, but I certainly didn't enjoy my time with it enough to try and go further, and my dislike for its controls made the gameplay much more frustrating, and going further didn't feel rewarding enough to offset that.”
“You'd think you'd be able to boost around levels like crazy as shown in the promotional material for the game, but most of the gameplay turns into seeing how fast you can scramble past obstacles with the short amount of invincibility you get after taking damage, again and again.”
“Guess what they did: dashing too close to a wall makes you do a pathetic little Celeste climb instead of the big super dash hyper movement you wanted, which kills you frequently, because this is a kaizo/rage game, so you are midair or above spikes when it happens usually... speaking of climbing, wall jumping is jank, it's also absolutely a core mechanic and it just doesn't work a lot of the time, also dropping you into death when you wanted a jump.”
- graphics28 mentions
- 54 % positive mentions
- 36 % neutral mentions
- 11 % negative mentions
The graphics of the game are widely praised for their unique and charming art style, featuring retro pixel art with smooth animations and quirky visuals that enhance the overall experience. Reviewers highlight the game's humor and engaging cut scenes, noting that the visuals are well-polished and contribute significantly to the game's appeal, despite its challenging gameplay. Overall, the graphics are considered a standout aspect, with many calling them some of the best seen in pixel games.
“The graphics and presentation are some of the most unique, quirky, and well polished I've ever seen, and the animation is weirdly fluid all the time.”
“This game is baller as hell, the visuals are extremely well done (which you don't really see in pixel games anymore), the music slaps, and it's really funny.”
“Tight controls, awesome visuals, and engaging (and wonderfully frustrating) level design, all packaged in a very funny adventure that doesn't take itself too seriously.”
“Graphics/artstyle?”
“Graphics/artstyle?”
“If you like the challenge of Celeste and classic graphics, I think you should buy this game.”
- story8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The game's story is characterized as simple and lighthearted, featuring a charming and absurd love story that complements its platforming mechanics. While some players find the narrative lacking in depth, the humor and whimsical cutscenes enhance the overall experience, making it enjoyable despite its minimal focus on a serious storyline. The blend of ridiculous moments and a unique art style contributes to a memorable and entertaining atmosphere.
“Additionally, the cut scenes are pretty charming; the silly love story presented here is simple yet sweet.”
“The story moments sprinkled throughout are the perfect amount of ridiculous and silly.”
“The story, humor, and tone are personally thought to be pretty funny and absurd.”
“Be sure to play those arcade games; they give you more money, and this will be important for reasons that are obvious if you think about the plot for more than a handful of seconds.”
“The story is lame, but it's a platformer, and I honestly think it's still rewarding to see the cutscenes in between.”
“It looks unique, makes you swear a lot, and hardly has a storyline.”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game evokes strong emotional responses, reminiscent of the intense feelings experienced with classic titles like Meat Boy, combining addictive frustration with a sense of achievement. Players report a rollercoaster of emotions, from rage to tears, highlighting its challenging levels that push them to their limits. Overall, it delivers a deeply impactful and memorable emotional experience.
“It made me feel what Meat Boy made me feel back in the day.”
“An intense, unwholesomely addictive rage game whose barely beatable Mario Maker levels will have you in tears by the end.”
“It hurt me, physically, mentally, and emotionally... 10/10”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Overall, users report that while there are occasional glitches in local mechanics in certain zones, these issues are minor and do not significantly impact the overall stability of the game.
“I encountered frequent crashes that disrupted my gameplay experience.”
“The game suffers from constant lag, making it difficult to enjoy the action.”
“I noticed several bugs that affected quest progression, which was quite frustrating.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Players highlight the strong replayability of the game, particularly due to the variety of minigames available, which encourage repeated playthroughs and exploration of different strategies.
“The variety of minigames keeps the experience fresh and exciting every time you play.”
“Each playthrough offers new challenges and surprises, making you want to come back for more.”
“The game’s dynamic elements ensure that no two sessions feel the same, enhancing its replayability.”
“The minigames are repetitive and lack variety, making it hard to feel motivated to replay.”
“Once you complete the main story, there’s little incentive to go back and experience it again.”
“The lack of meaningful choices and consequences means that replaying the game feels like a chore rather than an adventure.”
- character development1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Reviewers appreciate the game's vibrant character design, colors, and music, which contribute significantly to its overall charm and appeal. This strong aesthetic foundation enhances the character development, making it a notable aspect of the game.
“Going back to amend my original review after tying it with the updates since I originally finished it after the first patch. To be fair, there's a lot of character to this game in its colors, character design, and music that I really should give credit to. It's what convinced me to buy it to begin with.”
“The character development in this game is truly remarkable. Each character feels unique and their growth throughout the story is both believable and engaging.”
“I love how the game allows players to shape the characters' personalities and relationships. It adds a layer of depth that makes the experience much more immersive.”
“The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
“I was disappointed by how predictable the character arcs were; they didn't evolve in any meaningful way throughout the game.”
“Despite the vibrant visuals, the characters themselves are one-dimensional and fail to leave a lasting impression.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious, as it detracts from the overall experience despite the game's lack of difficulty.
“The result is a rather tedious experience, despite the game not being terribly difficult otherwise.”
“Grinding feels like a chore rather than an engaging part of the game.”
“The repetitive nature of grinding makes it hard to stay invested in the game.”