Blitz Breaker
- June 9, 2015
- Boncho Games
- 30h median play time
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
"Blitz Breaker" is a fast-paced platformer where you play as a tiny robot named Blitz, who can only jump and air dash in four directions. The goal is to navigate through challenging levels with the objective of reaching the portal at the end. With simple controls, 101 levels, and over 20 collectible heads, the game offers accessible gameplay and tough but fair difficulty.
Reviews
- The game features tight controls and a unique movement mechanic that makes it both challenging and enjoyable.
- The pixel art style and soundtrack are well-executed, enhancing the overall gaming experience.
- Blitz Breaker offers a good balance of difficulty, with levels that are designed to push players to improve their skills.
- The hitboxes are poorly designed, often leading to frustrating deaths that feel unfair and detract from the precision platforming experience.
- Some levels are excessively long and tedious, making the gameplay feel repetitive and frustrating, especially without checkpoints.
- The game lacks depth in content, with limited replayability once the main challenges are completed.
- music23 mentions
- 61 % positive mentions
- 26 % neutral mentions
- 13 % negative mentions
The music in the game has received widespread praise for its enjoyable and fitting soundtrack, which complements the charming graphics and enhances the overall gameplay experience. Many players find the 8-bit style refreshing and addictive, with specific tracks tailored to match the pace of different levels. While some noted that the soundtrack may not be something they would listen to outside of the game, it is generally regarded as a strong aspect that adds value to the overall package.
“It's got really nice music and very cool graphics.”
“Well worth the price, very addictive and has an amazing soundtrack.”
“Levels are challenging but fair, the pixel art is great, and the soundtrack is superb.”
“Concept is really simple, controls are tight, music is okay, and pixel art is decent.”
“Sound and music can either be turned on or off, the volume can't be adjusted.”
“The music?”
- gameplay19 mentions
- 37 % positive mentions
- 47 % neutral mentions
- 16 % negative mentions
The gameplay is characterized by simplistic yet effective movement mechanics, complemented by well-designed levels that offer a challenging experience without being overly frustrating. Players appreciate the fluid controls and the introduction of advanced mechanics at a balanced pace, making the game both addictive and enjoyable. The fast-paced nature, combined with a fair difficulty curve and engaging puzzles, contributes to a nostalgic arcade feel that resonates well with players.
“The gameplay itself is tough but in a good way as the game gives you tight enough controls to overcome everything it throws at you.”
“The levels are well thought out with the game mechanics that are simple and easy to control but hard to master!”
“The advanced mechanics are introduced at a near perfect pace throughout the game to make the experience enjoyable.”
“Gameplay: controls are very slick and fluid, game is a lot of fun to play very fast, some stages don't allow for fast gameplay but many others are geared for speed, bosses are pretty alright, difficulty curve shoots up quite heavily in the last area but it's not too harsh, stages are very fair and well designed.”
“Because you have to clear 6 screens of gameplay to even get a shot at the later three, and I have a sneaking suspicion that there's going to be even three more beyond that door in the ceiling (even if there isn't, it's already way, way too much) it doesn't help that the bottom rooms are far harder than the upper rooms, and that you have to get through the already difficult top rooms just to even get a shot at the lower ones.”
“[b]gameplay[/b] - a fast-paced 2D platformer with a twist: you can't move!”
- graphics13 mentions
- 31 % positive mentions
- 46 % neutral mentions
- 23 % negative mentions
The game's graphics feature a charming retro pixel art style that resonates well with fans of the genre, complemented by a clean and bright aesthetic. While there are limited graphics options and no resolution adjustments, the visuals are praised for their appeal and integration with the soundtrack, providing a nostalgic yet enjoyable experience. Overall, the graphics are considered decent and fitting for the game's design, with smooth performance at uncapped 60fps.
“It's got really nice music and very cool graphics.”
“As well, the art style is very charming and complements the soundtrack to a heavy degree.”
“The game visuals are really good if you like pixel art and the visual feedback has a lot of juice as well!”
“A choice was made to use obsolete, decades-old retro pixel art as a substitute for contemporary PC graphics.”
“There's no option to change the resolution and no useful graphics tweaks.”
“Apart from that, the graphics are decent retro-like.”
- story6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's story is a mixed bag; while some players found it engaging and meaningful, emphasizing perseverance and personal growth, others criticized it for lacking depth and coherence. Overall, it offers a satisfying experience for those focused on the narrative, despite some opinions that it lacks a substantial storyline.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Took 5 hours to beat the story mode from start to end, and I enjoyed the whole thing thoroughly.”
“If you are not going for 100% achievements and want to play it just for story mode, go for it.”
“The story?”
“Story: no real story to speak of”
“Story: no real story to speak of”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and disruptive, particularly due to lengthy levels that break the flow of the otherwise fast-paced gameplay. Many feel that this detracts from the game's potential, making the experience feel more laborious than enjoyable.
“In a game where you zip all around the screen in a flashy manner, this totally breaks the flow of the game and is super tedious.”
“Although I agree with some other reviewers, sometimes levels are becoming too long and too tedious.”
“This is just a textbook case of a game with lots of potential ruined by tedious level design.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Blitz Breaker is criticized for its monetization strategy, being perceived as a cash grab from mobile developers rather than a genuine PC game, leading to negative sentiments about its quality and the publisher's intentions.
“Blitz Breaker is a mobile app that's been dumped on Steam as if it were a real PC game. It's a cash grab from greedy mobile developers at the Russian publisher, Ratalaika.”
“The monetization strategy feels exploitative, with constant prompts to spend money on features that should be included in the base game.”
“It's disappointing to see a game that could have been great reduced to a series of microtransactions and paywalls.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express frustration with the game's mechanics, noting that unfair deaths due to imprecise hitboxes detract from the emotional experience, leading to feelings of anger and disappointment.