Blitz Breaker
- June 9, 2015
- Boncho Games
- 30h median play time
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
"Blitz Breaker" is a fast-paced platformer where you play as a tiny robot named Blitz, who can only jump and air dash in four directions. The goal is to navigate through challenging levels with the objective of reaching the portal at the end. With simple controls, 101 levels, and over 20 collectible heads, the game offers accessible gameplay and tough but fair difficulty.
Reviews
- Blitz Breaker offers a unique and addictive gameplay experience with simple controls that are easy to learn but hard to master.
- The game features well-designed levels and creative boss battles, providing a satisfying challenge for players.
- The pixel art style and soundtrack are charming, enhancing the overall enjoyment of the game.
- The game suffers from frustrating hitbox issues, where square hitboxes on round objects lead to unfair deaths.
- Many players find the level design tedious, particularly in longer levels that require repetitive backtracking.
- The lack of customizable controls and resolution options makes it feel poorly optimized for PC gaming.
- music47 mentions
- 60 % positive mentions
- 34 % neutral mentions
- 6 % negative mentions
The music in the game is widely praised for its enjoyable and fitting soundtrack, which enhances the gameplay experience, particularly with its 8-bit style. Many players find the music to be both relaxing and addictive, complementing the charming graphics effectively. While some noted that the soundtrack may not be something they would listen to outside of the game, it is generally considered a strong aspect that adds value to the overall experience.
“Well worth the price, very addictive and has an amazing soundtrack.”
“The soundtrack is really refreshing and fits the gameplay.”
“Levels are challenging but fair, the pixel art is great, and the soundtrack is superb.”
“Concept is really simple, controls are tight, music is ok, and pixel art is decent.”
“Sound and music can either be turned on or off, the volume can't be adjusted.”
“The music?”
- gameplay38 mentions
- 37 % positive mentions
- 55 % neutral mentions
- 8 % negative mentions
The gameplay is characterized by its simplistic yet effective movement mechanics, well-designed levels, and a challenging difficulty curve that keeps players engaged. Controls are described as slick and fluid, allowing for fast-paced action, while the introduction of advanced mechanics is well-paced, enhancing the overall experience. Players appreciate the blend of fresh mechanics, addictive gameplay, and a fitting soundtrack, making it a standout title in the 2D platformer genre.
“The gameplay itself is tough but in a good way as the game gives you tight enough controls to overcome everything it throws at you.”
“The levels are well thought out with the game mechanics that are simple and easy to control but hard to master!”
“The advanced mechanics are introduced at a near perfect pace throughout the game to make the experience enjoyable.”
“Because you have to clear 6 screens of gameplay to even get a shot at the later three, and I have a sneaking suspicion that there's going to be even three more beyond that door in the ceiling (even if there isn't, it's already way, way too much). It doesn't help that the bottom rooms are far harder than the upper rooms, and that you have to get through the already difficult top rooms just to even get a shot at the lower ones.”
“Gameplay: controls are very slick and fluid, the game is a lot of fun to play very fast, some stages don't allow for fast gameplay but many others are geared for speed. Bosses are pretty alright, the difficulty curve shoots up quite heavily in the last area but it's not too harsh, stages are very fair and well designed.”
“[b]Gameplay[/b] - a fast-paced 2D platformer with a twist: you can't move!”
- graphics26 mentions
- 31 % positive mentions
- 58 % neutral mentions
- 12 % negative mentions
The game's graphics feature a charming retro pixel art style that resonates well with fans of the genre, complemented by a clean and bright aesthetic. While there are limited graphics options and no resolution adjustments, the visuals are praised for their appeal and integration with the soundtrack. Overall, the graphics are considered decent and enjoyable, particularly for those who appreciate nostalgic design.
“It's got really nice music and very cool graphics.”
“As well, the art style is very charming and complements the soundtrack to a heavy degree.”
“The game visuals are really good if you like pixel art and the visual feedback has a lot of juice as well!”
“A choice was made to use obsolete, decades-old retro pixel 'art' as a substitute for contemporary PC graphics.”
“There's no option to change the resolution and no useful graphics tweaks.”
“A part from that, the graphics are decent retro-like.”
- story12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The game's story is described as lacking depth, with some players noting that there is "no real story to speak of." However, others found the narrative enjoyable and appreciated its moral about perseverance, completing the story mode in about five hours. Overall, while the story may not be substantial, it can still provide an engaging experience for those focused on the narrative rather than achievements.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Took 5 hours to beat the story mode from start to end and I enjoyed the whole thing thoroughly.”
“If you are not going for 100% achievements and want to play it just for story mode, go for it.”
“Story: no real story to speak of”
“Story: no real story to speak of”
“The story?”
- grinding8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and disruptive, particularly due to lengthy levels that break the otherwise fast-paced flow. Many reviewers feel that this grinding detracts from the game's potential, resulting in a frustrating experience.
“In a game where you zip all around the screen in a flashy manner, this totally breaks the flow of the game and is super tedious.”
“Although I agree with some other reviewers, sometimes levels are becoming too long and too tedious.”
“This is just a textbook case of a game with lots of potential ruined by tedious level design.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of Blitz Breaker has been criticized as a cash grab, with users expressing frustration over its origins as a mobile app that feels poorly adapted for PC. Many reviewers view it as an example of low-quality content being exploited for profit by the publisher, Ratalaika.
“Blitz Breaker is a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs at the Russian publisher, Ratalaika (yes, it's more Russian shovelware polluting Steam).”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is heavily impacted by frustrating gameplay mechanics, particularly the unfair deaths caused by imprecise hitboxes, which can lead to player irritation and diminished enjoyment. This sense of unfairness detracts from the overall emotional experience, making it difficult for players to engage positively with the game.