- December 2, 2014
- Nauris Amatnieks
There Was A Caveman
Platforms
About
There Was A Caveman is a single player arcade role playing game. It was developed by Nauris Amatnieks and was released on December 2, 2014. It received mostly positive reviews from players.
"There Was A Caveman" is a challenging physics-based platformer where you navigate through prehistoric levels using creative problem-solving and precise timing. Play as a caveman with a unique hammer, using its versatile abilities to swing, jump, and smash your way through treacherous environments filled with obstacles and enemies. Collect fruit to restore health and find hidden treasures to unlock new levels, but beware of deadly traps and enemies waiting to thwart your progress.






- The game features charming pixel art and a nostalgic retro aesthetic that appeals to fans of classic platformers.
- Gameplay includes a variety of mechanics such as double jumps, dashes, and unique boss fights that keep the experience engaging.
- The game offers a fair challenge with infinite lives and frequent checkpoints, allowing players to learn from their mistakes without excessive frustration.
- Controls can feel floaty and imprecise, leading to frustrating deaths due to poorly designed hitboxes and platforming challenges.
- The level design is inconsistent, with some areas requiring near-perfect execution and featuring unfair enemy placements that can feel punishing.
- The lack of a save feature forces players to complete the game in one sitting, which can be a significant drawback for those who prefer more casual play.
- gameplay30 mentions Positive Neutral Negative
The gameplay is generally described as simple and reminiscent of classic platformers, featuring basic mechanics like fighting monsters, platforming, and boss battles. While some players appreciate the level design and variety, others criticize the controls and difficulty spikes, leading to a mixed reception overall. Despite its retro charm and potential, many feel the gameplay lacks polish and depth, which may deter some players.
“These mechanics work together to create a fast-paced rhythm of movement and attack that rewards timing and spatial awareness.”
“I honestly don't know why this game has such a low Steam rating; it's very well balanced, has a ton of variety and personality to its environments, and it actually makes use of its themes by adding gameplay/platforming mechanics based on the biomes to truly enhance the setting.”
“Gameplay is fun; you have double jumps, a dash that can also be used in the air, and the game mixes things up with climbing, flying, bouncing, etc.”
“There are no major upgrades, branching paths, or narrative developments to encourage extended play beyond mastering the mechanics and completing all stages.”
“The controls are unpolished, as is the gameplay; the difficulty curve in this game is non-existent.”
“You’re pretty much pummeled with unfair, not fun gameplay from the instant you start the game.”
Games Like There Was A Caveman
Frequently Asked Questions
There Was A Caveman is a arcade role playing game.
There Was A Caveman is available on PC and Windows.
There Was A Caveman was released on December 2, 2014.
There Was A Caveman was developed by Nauris Amatnieks.
There Was A Caveman has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.
There Was A Caveman is a single player game.
Similar games include 8BitBoy, Castle In The Darkness, Oozi: Earth Adventure, Jet Gunner, Odallus: The Dark Call and others.





