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FOX n FORESTS

FOX n FORESTS Game Cover
68%Game Brain Score
gameplay, music
grinding, stability
68% User Score Based on 110 reviews
Critic Score 70%Based on 1 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxSteam DeckWindowsPlayStation
FOX n FORESTS Game Cover

About

FOX n FORESTS is a single player arcade role playing game with a fantasy theme. It was developed by Bonus Level Entertainment and was released on May 17, 2018. It received mostly positive reviews from both critics and players.

FOX n FORESTS is a 2D action platformer with RPG elements inspired by the glorious days of 16-bit! Switch between various seasons on the fly, shoot and slash with your magic melee crossbow and snatch valuable loot to unveil the mystery of the 5th seasons. A thrilling pixel art fable with rewarding super secrets, screen filling bosses and thriving exploration. This is 16-bit how you remember it!5 S…

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68%
Audience ScoreBased on 110 reviews
gameplay16 positive mentions
grinding6 negative mentions

  • Authentic 16-bit SNES-style pixel art and aesthetic, with beautifully detailed sprites and environments.
  • Innovative and well-implemented season-changing mechanic that alters level layouts and puzzles, adding creativity to exploration and combat.
  • Charming and catchy chiptune soundtrack that changes dynamically with seasons, enhancing the nostalgic atmosphere.
  • Controls feel clunky and unresponsive at times; inability to move while shooting and awkward attack context switching cause frustration.
  • Mandatory extensive backtracking and hidden collectible hunting feel tedious and artificially lengthen the game.
  • Checkpoint system requires in-game currency to activate, with penalties on death causing loss of collectibles and progress since last checkpoint, leading to repetitive and frustrating gameplay.
  • gameplay
    99 mentions Positive Neutral Negative

    Fox n Forests offers solid, nostalgically styled 16-bit platforming enriched by a unique season-changing mechanic that adds puzzle-solving and environmental interaction, though its gameplay pacing and mechanics sometimes feel clunky or underutilized. The mechanic injects creativity and variety, especially in boss fights and level design, yet issues like slow animations, inconsistent controls, repetitive enemy encounters, and occasional design frustrations hold back a fully polished experience. Overall, while not groundbreaking, the gameplay is satisfying for fans of classic platformers, buoyed by challenging platforming and inventive seasonal shifts.

    • “Fox n forests, developed by Bonus Level Entertainment and published by Astragon Entertainment, is a nostalgic side-scrolling platformer that successfully captures the look and feel of 16-bit classics while introducing an inventive seasonal mechanic that sets it apart from simple retro imitation.”
    • “The season shift mechanic is where the game truly shines, injecting both creativity and puzzle-solving into the standard platforming formula, forcing players to think not just about reflexes but about environmental manipulation.”
    • “Each level can be switched between two seasons, the main gimmick of the game; switching changes the levels in various ways, such as putting out fires by making it rain, creating dangerous storms, freezing water solid to form new platforms, changing appearances, opening new paths, and keeping the levels visually interesting and varied in gameplay.”
    • “The gameplay is extremely okay, almost feels like the quintessential "generic low frills platformer." The seasonal mechanic is neat, although marred by a long, non-cancelable animation to cast that provides zero i-frames and can end up with you taking a hit if you aren't careful or just get bad luck.”
    • “Not only that, but the gameplay itself is relatively slow, and if you combine that with enemies that respawn infinitely on the same spot over and over again (some shoot or chase after you), some maze-like stage layouts, shooting sections with foreground occlusion (the foreground gets in the way), guessing-games with treasure chests that can either reward or damage you with no indication, and important items hidden behind the scenario elements, you have a recipe for a game that tries its best to slow you down at every step and punish you for its own failure at giving you important information.”
    • “The game presentation is amazing and the idea is very good, but sadly it all fails to deliver because of some really bad decisions on the gameplay department, and that's the most important part.”
  • music
    68 mentions Positive Neutral Negative

    The game's music is widely praised for its nostalgic, catchy chiptune soundtrack that expertly captures the 16-bit SNES era, with dynamic seasonal changes that enhance the atmosphere. While most tracks complement the gameplay and visuals beautifully, some reviewers find certain boss themes and song variants less fitting or repetitive. Overall, the soundtrack stands out as a major highlight, evoking a strong retro vibe and contributing significantly to the game's charm.

    • “The music is some of the best I've heard for an indie-produced game like this. It has a great 16-bit sound and sets the tone perfectly for the stage, ranging from epic intensity to calm and relaxing, to delightfully creepy and spooky. When the seasons change, the soundtrack actually switches to different songs before returning.”
    • “The soundtrack complements the aesthetic beautifully—composed of upbeat, nostalgic chiptune melodies that evoke a sense of adventure and whimsy.”
    • “To make things even sweeter, the soundtrack changes when seasons are switched, and the music feels like it reflects the current season. When changing from spring to winter, the soundtrack shifts from an upbeat tune to a light melody, and from summer to autumn, it goes from energetic to lazy and free-flowing. These little touches really make the soundtrack stand out and help set the mood with the seasons.”
    • “Some of the songs sound like they'd be better in a PS1 RPG or a dungeon crawler-type game.”
    • “The music... well, at least the stage musics are nice, but as you keep playing new stages, you end up noticing that they feel like variants.”
    • “As for the main menu music... who the hell composed that?”
  • graphics
    43 mentions Positive Neutral Negative

    The graphics are widely praised for their authentic and beautifully executed 16-bit SNES-inspired pixel art, with detailed animations and immersive seasonal variety that capture a nostalgic retro aesthetic. The visuals consistently complement the game's atmosphere, though some users note occasional issues with color choices affecting legibility. Overall, the graphics stand out as a strong, visually appealing aspect that successfully evokes classic platformer charm.

    • “The artwork in everything from the loading screen to the shading on enemy animations is beautifully done, adhering to the strict sprite resolution and palette of colours offered up by similar games from the Sega MegaDrive or Super Nintendo.”
    • “The 16-bit style graphics are amazing and make the game look very beautiful to look at, while also having some really good animations for the sprites and a well fitting soundtrack as well.”
    • “Presentation-wise, the SNES aesthetic is completely and totally nailed.”
    • “No in-game graphics options (because why implement that and instead rely on the excuse that it's supposed to emulate a SNES game... ridiculous!)”
    • “Sometimes it’s a bit difficult to distinguish what is the background and foreground of the graphics.”
    • “It fits the aesthetic, but it's barely legible simply due to the color choices.”
  • story
    25 mentions Positive Neutral Negative

    The story in "Fox n Forests" is simple and somewhat predictable, following a classic hero’s journey with an adventurous fox protagonist on a quest to save the forest's seasons. While the concept and setting have charm and occasional humor, the narrative often feels forced, underdeveloped, and at times padded by gameplay mechanics. Overall, it serves the game’s lighthearted tone but lacks depth and meaningful character development.

    • “The story is deliberately simple, channeling the archetypal hero’s journey of classic platformers.”
    • “That quest involves helping to save the powers of the ancient season tree after a mysterious force took over four different parts of the forest, keeping those sections stuck in one of the four seasons, spring, summer, fall and winter, all whilst trying to bring forth a fifth season and rule the entire forest under its evil power.”
    • “The story is simplistic, but it works and the resolution/ending is nice.”
    • “The story for Fox n Forests is nothing special, and it is quite predictable.”
    • “While the concept for why the forests have been taken over is interesting, the sudden and awkward introduction to the story feels a bit forced.”
    • “Or the plot that's so awful and poorly explained that the game would be better off literally not explaining anything.”
  • grinding
    6 mentions Positive Neutral Negative

    Grinding in the game is often described as tedious and repetitive, with players finding mana recharge and health-draining mechanics particularly frustrating. While the game aims for an old-school pixel platformer feel, the repetitive nature of grinding detracts from the overall experience.

    • “One occasional problem is waiting to recharge mana is tedious sometimes.”
    • “So in most of these cases, the game will be farming cheap ways to sap your health and once you notice you're already dead.”
    • “It's tedious.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game relies heavily on constant references to other games, which many find unoriginal and lacking genuine personality. While the storyline and humor can be mildly amusing in a so-bad-it’s-good manner, there are occasional funny moments and sound effects that provide some comic relief.

    • “A funny sound effect will let you know when you have entered the cheat code correctly.”
    • “The storyline and humor are mildly amusing in a so-bad-it’s-good sort of way.”
    • “However, there are still a few funny bits of dialogue sprinkled throughout the game.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers good replayability through hidden item searches, upgrades, and quick respawns that encourage repeated play. However, mandatory level exploration can sometimes diminish the novelty of replaying. Overall, it remains engaging and enjoyable to revisit.

    • “Searching for gold and other hidden items to get more potions, strengthen Rick and seeds to gain passage to other forests/seasons helps add replay value to the game.”
    • “But nevertheless, it's a fun game and I can already see it has great replay value.”
    • “Quick respawns make it quick and easy to get back into the fight, and upgrades and power-ups make the levels easily replayable.”
    • “Normally this would add replay value, but since you're already forced to search the entire level it feels less special when you have to return yet again.”
  • stability
    4 mentions Positive Neutral Negative

    The game exhibits several stability issues, including buggy hit box detection, control responsiveness problems, and disruptive bugs during key gameplay moments like boss fights and death animations. Mechanics like season changes can cause the character to freeze, leading to frustrating vulnerabilities. Overall, these glitches negatively impact the smoothness and reliability of the experience.

    • “There are some slight issues with frustrating hitbox detection and control responsiveness, but the big kicker was a buggy jump in the 3rd world boss.”
    • “Changing seasons is a neat mechanic, but freezes your character in place for an extended period of vulnerability and doesn't mesh well with platforming.”
    • “There are a few bugs in the game, such as the character dying while sliding down a rope and floating in the air, and the jump animation freezing on death, though the death music plays before respawning.”
  • emotional
    3 mentions Positive Neutral Negative

    Users find the emotional experience frustrating and punishing due to the game's one-hit death mechanic from touching walls or floors, which turns the stages into deathtraps and diminishes enjoyment.

  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is generally seen as predictable and two-dimensional, lacking depth, although the imaginative character design adds some visual interest.

    • “The characters are also pretty two-dimensional with predictable character development.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is praised for its strong craftsmanship and creativity, effectively compensating for some issues like repetition, short length, and slow pacing. Overall, it creates an engaging and immersive experience.

    • “Its flaws—occasional repetition, brief length, and slow pacing—are outweighed by its craftsmanship, atmosphere, and inventive mechanics.”
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70%Critics’ scoreBased on 1 critic reviews
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9h Median play time
8h Average play time
5-10h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

FOX n FORESTS is a arcade role playing game with fantasy theme.

FOX n FORESTS is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 8 hours playing FOX n FORESTS.

FOX n FORESTS was released on May 17, 2018.

FOX n FORESTS was developed by Bonus Level Entertainment.

FOX n FORESTS has received mostly positive reviews from both players and critics. Most players liked FOX n FORESTS for its gameplay but disliked it for its grinding.

FOX n FORESTS is a single player game.

Similar games include AGGELOS, Souldiers, Castle In The Darkness, Xeodrifter, Flynn: Son of Crimson and others.