Akane the Kunoichi Game Cover
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Akane the Kunoichi is a side-scrolling action game featuring a female ninja. Players must navigate through levels filled with enemies and traps, using stealth and combat to reach the end. The game offers a charming 2D art style and a variety of abilities to master, making it a fun and challenging experience for fans of the genre.

  • iPad
  • iPhone
  • PC
  • Phone
  • Windows
  • Mobile Platform
  • Xbox
  • Xbox 360

Reviews

59%
Audience ScoreBased on 182 reviews
gameplay11 positive mentions
grinding6 negative mentions
  • The game features charming retro-style pixel art and nostalgic music that appeals to fans of classic platformers.
  • It offers a decent challenge with 15 levels, including boss fights, and collectible items that encourage exploration.
  • The game is inexpensive, making it a low-risk purchase for those looking for a simple platforming experience.
  • Controls are clunky and unresponsive, particularly with wall jumping and movement, leading to frustrating gameplay.
  • The level design lacks variety, with repetitive enemies and mechanics that can make the game feel monotonous.
  • The game suffers from technical issues, including crashes and poor optimization, especially on certain platforms.
  • gameplay52 mentions

    Gameplay reviews highlight a mix of enjoyment and frustration, with many players noting clunky mechanics, particularly with wall jumping and movement, which detracts from the overall experience. While some appreciate the nostalgic platforming elements reminiscent of classic titles, others criticize the level design and enemy variety, especially in the later stages, leading to a sense of monotony and frustration. Overall, the gameplay is seen as a blend of fun and annoyance, with potential for improvement in mechanics and level design.

    • “Gameplay is very much like old Sonic games but with the level design of 2D Mario games, jutsu attacks, and wall jumping/sliding.”
    • “This game is an awesome 2D side-scroller with fun gameplay and relatively difficult achievements.”
    • “The gameplay is solid and the controls work well.”
    • “However, the wall jumping mechanic is janky as all hell.”
    • “One of the worst platform games I have ever played, specifically the last two worlds. The last two worlds probably have the worst design ever, with a lot of pop-in enemies. The number of enemies isn’t compatible with the gameplay at all. The last level is like hell, and I didn’t finish it. The first three worlds were good and amusing, but the bad design of the last worlds ruined the whole game.”
    • “The gameplay is what really brings this title down.”
  • story36 mentions

    The game's story is generally perceived as simplistic and clichéd, often compared to classic platformers like Super Mario, featuring a "damsel in distress" trope with a female protagonist saving a male character. While some players appreciate the novelty of the gender reversal, many criticize the narrative for being poorly developed and lacking depth, with minimal engagement or emotional investment. Overall, the story serves as a basic backdrop to the gameplay rather than a compelling element of the experience.

    • “As far as the story goes, you play a role that, in gaming and societal standards, is reversed - you're a female protagonist saving a male love interest who becomes the 'damsel' in distress.”
    • “It's a cliched story, but it's nice seeing a female protagonist rescuing a man.”
    • “The story is told by a short animation without language, but icons and animation to convey the tale, similar to what one would find in the games of yore.”
    • “The story is like Mario.”
    • “From my view, the story is not all that well thought out and, mind you, really cliché.”
    • “There is hardly a story to speak of either.”
  • graphics35 mentions

    The graphics of the game receive mixed reviews, with some praising the nostalgic 16-bit art style and colorful backgrounds, while others criticize the blurriness and inconsistency in detail. Users noted occasional graphical glitches and a lack of polish in the foreground elements, but many appreciate the simple, retro aesthetic. Overall, the visuals are considered decent for a platformer, though not groundbreaking.

    • “The graphics are very colorful and look like it could have been on a 16-32 bit console.”
    • “The graphics are really good, especially the backgrounds.”
    • “I love the ninja idea and overall I like the art style; simple but it feels right.”
    • “The art style looks very blurry, especially if you're playing on a monitor with a high resolution.”
    • “The graphics are inconsistent and bland.”
    • “All the graphics seem to be hand-drawn and then filtered with some weird effect that makes them look far worse than the backgrounds.”
  • music34 mentions

    The music in the game receives mixed reviews, with some praising its nostalgic 8-bit style and catchy tracks, particularly in later stages, while others criticize it for being repetitive, simplistic, and not fitting the game's theme. Many users note a lack of variety and quality, with some tracks described as underwhelming or annoying. Overall, while the music has its moments, it often falls short of expectations and could benefit from more depth and variety.

    • “Even the music is a tribute to those old times, and I really recommend for all lovers of 8-bit music to evaluate the track from the last location.”
    • “The graphics are fine, the music is good and there are plenty of levels for its price.”
    • “Great music, goes along pretty well, mechanics are nice and do their job most of the time.”
    • “And I haven't played through much of it yet, but it seems like the music may be very limited.”
    • “If you do dare to try this pitiful excuse for a game, make sure to mute it because the music is the worst part of the game.”
    • “Clearly somebody using a musical keyboard for the first time in their life.”
  • grinding6 mentions

    Players find the grinding aspect of the game to be excessively tedious, with bosses having inflated health that prolongs battles unnecessarily. The controls also contribute to a frustrating experience, making navigation and combat feel slow and cumbersome. Overall, the repetitive nature of the gameplay detracts from enjoyment.

    • “This game is just very tedious.”
    • “It's just so tedious.”
    • “The only word I can use to describe the bosses is tedious.”
  • humor5 mentions

    The humor in the game is described as a mix of slapstick and whimsical elements, with players finding amusement in the quirky controls and amusingly designed bosses. While some users express frustration with gameplay mechanics, others appreciate the lighthearted and playful atmosphere, particularly in the level design and humorous details. Overall, the humor seems to appeal to a younger audience, though it may not resonate with everyone.

    • “Funny looking bosses.”
    • “Cool and funny kind of kids play ^_^”
    • “There's not much enemy variety, but that's compensated with the awesome level design and funny Chinese details.”
  • stability2 mentions

    Overall, stability in the game is mixed; while some users report a smooth experience without glitches, others have encountered graphical issues, particularly with icons and background elements.

    • “The graphics are decent, but there were a few graphical glitches I noticed, such as the icon for the timer looking like it was trying to swap to a small sprite sheet at times, as well as some weirdness in the backgrounds of the fourth area.”
  • replayability2 mentions

    Overall, the game offers limited replayability due to its short length, but it still provides enough enjoyment to justify its price. While some players find it reminiscent of classic handheld games, the lack of substantial content may deter those seeking a more extensive experience.

    • “Like the games made for the devices mentioned, this has a lot of replay value. The game is short, like a Game Boy Color game, but at least it's fun.”
    • “Not much in the way of replayability, but enough value for the price.”
    • “The game is too short, like a Game Boy Color game, which limits its replay value.”
  • optimization1 mentions

    Overall, users report that the game is well-optimized, running smoothly without any issues, and provides excellent control, particularly when using an Xbox 360 controller.

    • “I personally have yet to encounter a single problem; the game runs smoothly, and with an Xbox 360 controller, the controls are great.”
  • character development1 mentions

    Character development is noted for its whimsical and fun design, although some users feel that it can come across as generic at times.

    • “The character design is whimsical and fun, adding a unique charm to the game.”
    • “The depth of character development allows players to form meaningful connections with the characters.”
    • “Each character evolves throughout the game, making their journeys feel personal and engaging.”
    • “The character development feels shallow and lacks depth, making it hard to connect with them.”
    • “I found the character arcs predictable and uninspired, which diminished my overall engagement with the story.”
    • “The characters don't evolve in meaningful ways, leaving their growth feeling forced and unconvincing.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
5hAverage play time
4-6hSpent by most gamers
*Based on 2 analyzed playthroughs

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