- August 5, 2014
- Castle Pixel, LLC.
- 5h median play time
Rex Rocket
Platforms
About
"Rex Rocket" is a classic-style platformer game set in a 16-bit sci-fi world. As space ranger Rex, players navigate through levels filled with puzzles, enemies, and hazards, using a variety of weapons and gadgets. The game features hand-drawn pixel art and a humorous storyline, making for a fun and nostalgic experience.











- Rex Rocket is a challenging and rewarding platformer that captures the essence of classic 8-bit games, with tight controls and engaging gameplay mechanics.
- The game features a fantastic chiptune soundtrack and charming pixel art, enhancing the overall nostalgic experience.
- Boss battles are well-designed and require players to learn patterns, providing a satisfying sense of accomplishment upon victory.
- The game can be excessively difficult, with many players feeling that the challenge often crosses into unfair territory due to instant-death traps and frustrating level design.
- The lives system feels outdated and can lead to tedious backtracking after dying, as players must navigate long sections to reach bosses again.
- Some controls, particularly the jumping mechanics, can feel imprecise, leading to frustrating moments where players miss jumps or get knocked into hazards.
music
114 mentions Positive Neutral NegativeThe music in "Rex Rocket" is widely praised, with many reviewers highlighting its exceptional chiptune soundtrack composed by saskrotch, which enhances the game's retro aesthetic and gameplay experience. Players appreciate the energetic and memorable tracks, especially the unique battle themes for each boss, making the soundtrack a standout feature that keeps them engaged throughout the game. While some opinions vary, the overall consensus is that the music is a major highlight, contributing significantly to the game's charm and nostalgic feel.
“Easily, the best area about Rex Rocket has to be the soundtrack.”
“The soundtrack starts good, but as you progress through the game, it gets better & better, and each boss in the game has their own battle themes.”
“The music is best in class; I've purchased the album separately, this game and Shatter are the only two games I felt have such good soundtracks they should be on my iPod.”
“Many people praise this game for its repetitive, generic chiptune soundtrack that sounds like the musical equivalent of a child who's Ritalin has been withheld from him.”
“And yet here we are with a metroidvania with a life counter, difficulty that is incredibly high for a game with a life counter and very few points you can continue from, and music that I can't listen to for extended periods of time without turning off to listen to something more appealing, such as nails on a chalkboard.”
“The only real complaint so far: the infinite ammo powerup's theme song lasts for a hair longer than the effect, while invulnerability's lasts for a hair shorter and causes death.”