The Story Goes On
- June 10, 2015
- BrandyBuizel
"The Story Goes On" is a hack-and-slash adventure game with rogue-lite elements, where you explore repeating worlds and face tougher enemies to uncover the true story within. With over 50 items that change the way you play, the game encourages exploration and experimentation, as items can be combined for unique effects. As you progress, the world evolves, introducing new bosses and challenges. Each playthrough offers a new adventure, full of opportunities to become the hero worth writing about.
Reviews
- Satisfying roguelike gameplay with innovative secrets and unlockables.
- Imaginative boss fights that add variety to the experience.
- Great sense of humor throughout the game, making it enjoyable.
- It's too easy to become too powerful, which makes the gameplay tedious.
- Graphics and music don't stand out, lacking a unique identity.
- Could use more modes and leaderboards to enhance replayability.
- story33 mentions
- 21 % positive mentions
- 70 % neutral mentions
- 9 % negative mentions
The story in "The Story Goes On" is a mixed bag, with some players appreciating its moral lessons and progression despite its simplicity, while others criticize the lack of depth and clarity in the plot. The game features engaging story dungeons that enhance the experience, but many feel that the overall narrative is underdeveloped and lacks immersion. While some players find the evolving story enjoyable, others believe it could benefit from a more substantial storyline.
“The development of the story throughout the game keeps getting better, and the gameplay that goes along with it makes it such a great experience.”
“When I died in this game, I felt like the story actually went on and I still progressed.”
“It is a story you want to read again and again... just to remind you how God does wonders in your life if you just pray!”
“The base plot with the author and whatever isn't very well explained or told and doesn't have any meaning, so it doesn't even feel like an actual story is being played out through this.”
“It's not difficult at all, so the gameplay isn't interesting; the world design and plot just aren't there, so there's no story or sense of immersion to glean from this either.”
“There's not really a story in this game.”
- gameplay26 mentions
- 42 % positive mentions
- 31 % neutral mentions
- 27 % negative mentions
The gameplay has received mixed reviews, with some players finding it too easy and lacking challenge, leading to a lack of engagement. While the basic combat mechanics and controls are praised, many power-ups feel irrelevant or confusing, detracting from the overall experience. However, the game is noted for its creative mechanics, imaginative boss fights, and a solid rogue-like structure, which some players found enjoyable despite the gameplay's shortcomings.
“There's so many little but fun mechanics and systems in the game that just all adds up to a pleasant experience.”
“A solid rogue-like with an interesting premise and creative mechanics.”
“The game's main advantages include that the basic combat mechanics feel great and the controls are all very solid.”
“Pretty much none of the power-ups matter; I don't really know what half of them do. Some crash your game (black hole gun), some slightly increase your damage, but most do nothing that is relevant to the gameplay.”
“So in a game where the entire focus is the gameplay, the gameplay just isn't engaging or interesting in the slightest.”
“It's not difficult at all, so the gameplay isn't interesting; the world design and plot just aren't there, so there's no story or sense of immersion to glean from this either.”
- music12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The music in the game is generally appreciated for its atmospheric and aesthetically pleasing qualities, featuring an above-average orchestral soundtrack that enhances the overall experience. While some players find it relaxing and fitting, others feel it lacks distinctiveness and does not stand out significantly. Overall, the music contributes positively to the game's ambiance, though it may not be memorable for all players.
“I really appreciate all of the effort that went into this game; the artwork, the music, and how self-aware the game is.”
“It's quite atmospheric and aesthetically pleasing, with an above-average orchestral soundtrack and an interesting art style making use of parallax scrolling.”
“I love playing this game while listening to my music.”
“Decent music, though not too noteworthy.”
“The graphics and music don't stand out; the game could use more modes and leaderboards.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
- graphics11 mentions
- 55 % positive mentions
- 36 % neutral mentions
- 9 % negative mentions
The graphics of the game are widely praised for their atmospheric and aesthetically pleasing qualities, featuring a unique art style that incorporates parallax scrolling and charming cartoon-like visuals. The orchestral soundtrack complements the visuals well, enhancing the overall experience. However, some users feel that while the graphics are enjoyable, they do not stand out significantly and could benefit from additional modes and features.
“It's quite atmospheric and aesthetically pleasing, with an above-average orchestral soundtrack and an interesting art style making use of parallax scrolling.”
“Great intuitive secrets with amazing and innovative puzzles along with cute graphics and a good variety of loot.”
“I really appreciate all of the effort that went into this game; the artwork, the music, and how self-aware the game is.”
“It's too easy to become too powerful, which makes the gameplay tedious. The graphics and music don't stand out and could use more modes and leaderboards.”
- atmosphere6 mentions
- 33 % positive mentions
- 50 % neutral mentions
- 17 % negative mentions
The atmosphere of the game is polarizing; while some players appreciate its aesthetic appeal, orchestral soundtrack, and art style reminiscent of titles like Zelda and Binding of Isaac, others criticize it for lacking depth, world-building, and thematic consistency, describing the environments as generic and uninspired.
“It's quite atmospheric and aesthetically pleasing, with an above-average orchestral soundtrack and an interesting art style making use of parallax scrolling.”
“The atmosphere reminds me of a mix of Zelda and Binding of Isaac.”
“There's no sense of atmosphere or world building or thematic consistency; you're just playing through simply drawn generic dungeons filled with fodder enemies.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by the cute and funny portrayal of the scarecrow, although it lacks a distinct personality. Additionally, players appreciate the humorous writing and item descriptions, drawing comparisons to "Enter the Gungeon" for its clever and entertaining approach to humor.
“The scarecrow is super cute and funny, even if it lacks a distinct personality.”
“+humorous writing”
“I kinda got spoiled from Enter the Gungeon because that game has so many items and their descriptions are humorous, while giving you an idea of what the item/weapon did.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, as it can lead to overpowered characters that diminish the challenge. Additionally, the lack of variety in gameplay modes and leaderboards contributes to a sense of monotony. Overall, the grinding experience is seen as a double-edged sword, offering achievements but ultimately making the game less engaging.
“It's too easy to become too powerful, which makes the gameplay tedious. The graphics and music don't stand out, and the game could use more modes and leaderboards.”
“I died twice before farming deaths for the achievement, once because a death is scripted and once because I used a character without a normal dash for the final battle.”
- replayability2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Reviewers note that the game lacks sufficient item variety, which diminishes its replayability, a crucial element for rogue-like titles. This limitation makes repeated playthroughs feel less engaging and dynamic.
“There's also not a lot of item variety to add replayability that a rogue-like should have.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players have reported encountering multiple glitches and bugs that have negatively impacted their gameplay experience, suggesting stability issues within the game.
“From the time I've played so far, I have come across two glitches/bugs that ruined my run.”