Leap of Fate Game Cover
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Leap of Fate is an intense action game with roguelike elements, where you play as a technomage battling psychological demons in the Crucible of Fates. Choose from four distinct characters, each with unique abilities and storylines, and use your skills and magical upgrades to survive the hordes of enemies and traps. The reward for successful survival is great power and the chance to uncover your true fate.

  • PC
  • Play​station 4
  • Windows
  • Cloud
  • NVIDIA GeForce NOW
  • Play​Station

Reviews

73%
Audience ScoreBased on 163 reviews
gameplay25 positive mentions
grinding6 negative mentions
  • Leap of Fate offers a unique blend of fast-paced twin-stick shooter mechanics with roguelike elements, providing a rewarding gameplay experience.
  • The game features a compelling cyberpunk theme with interesting lore, diverse characters, and a dynamic skill tree that enhances replayability.
  • Players appreciate the challenging yet fair difficulty, as well as the ability to revisit previous levels for strategic advantages.
  • The game suffers from occasional visual clutter, making it difficult to track projectiles and navigate during intense combat situations.
  • Some players find the randomization of skills and upgrades can lead to frustrating runs where luck plays a significant role in success.
  • The lack of multiplayer options and limited character variety at launch may deter some players looking for a more expansive experience.
  • gameplay71 mentions

    The gameplay of "Leap of Fate" is a mixed bag, with some players enjoying its fast-paced, twin-stick mechanics and diverse character abilities, while others find it repetitive and lacking depth. The game offers a challenging experience with a grindy loop that can become stale, but it also features interesting mechanics and a randomized skill tree that keeps things fresh for those willing to invest time. Overall, while the gameplay has its flaws, it can be engaging and fun for players who appreciate its unique elements and character variety.

    • “The gameplay is fast-paced, difficult, and requires a little bit of resource management to top it off.”
    • “Leap of Fate is a great example of 'one more go' gameplay; it's challenging but never unduly punishing.”
    • “The unlockable characters are varied enough in gameplay and theme to create solidly unique experiences.”
    • “It's a title that's somewhat hard to recommend, because I found the gameplay to be a bit on the boring side.”
    • “All in all... it's hard to recommend this simple, grindy gameplay loop.”
    • “Artificial difficulty, poor game design, stale, spammy gameplay resulting in no replay value, overall disappointing.”
  • story69 mentions

    The game's story is set in a grimdark, cyberpunk world, featuring distinct characters with unique backstories that unfold through cutscenes and gameplay progression. While the narrative is not the primary focus, it is described as interesting and well-integrated, with multiple endings and lore that enhances the overall experience. Players appreciate the thematic depth and character development, although some find the grind for story unlocks to be tedious.

    • “The storyline does not shove itself in your face, but it is interesting and fleshed out.”
    • “The story is grimdark and there are little comic vignettes that wrap the whole thing nicely.”
    • “The story scenes are very well done with good voicing that immerse you in the lore and world of these people.”
    • “I cannot expect from the game that came way before 'Hades' to handle story progression just as well as 'Hades' does, so upon unlocking each character you are given a nice cutscene setting them and their backstory up, and then upon completing each stage you get a random (and often repeating) tidbit about them along with a free update from an eyeball man.”
    • “Even with this little, the world itself is set well – occulto-cyberpunk with at least one secret society – and I do want to know more about it, but going over and over and over through early stages just to get to the stage where missions might happen and then be screwed by random, by hordes of enemies who are all more and faster and more difficult and (unlike in shmups, don't die in one hit) is definitely not my idea of a good game.”
    • “It must be noted that the story is lacking (though I haven't seen the end), but that is to be expected.”
  • graphics26 mentions

    The graphics of the game receive mixed reviews, with some players noting outdated visuals reminiscent of PS2-era games and low-poly models, while others appreciate the unique art style and aesthetic appeal, particularly in the context of its cyberpunk setting. Despite some technical issues like UI simplicity and lag, many find the graphics to be colorful and engaging, effectively complementing the gameplay experience. Overall, while not groundbreaking, the visuals are considered serviceable and contribute positively to the game's atmosphere.

    • “The graphics are crisp and colorful, effectively rendering imaginative and varied enemies, as well as a mix of environments and lighting effects to keep it all interesting.”
    • “Graphically, the game reminds me of a Diablo/Torchlight combination and feels very aesthetically pleasing for the cyberpunk setting.”
    • “The graphics and atmosphere, and even the voice acting, are great!”
    • “The foreground visuals blend in with the backgrounds at times.”
    • “The game is not perfect by any means: the UI is very barebones, movements are floaty, the mouse crosshair has some annoying lag, most of the graphics are low-poly models that look like they were lifted off an asset store, and the gameplay is nothing new.”
    • “The graphics are very outdated; I actually thought they were set to minimum by default when I first played, but when I checked the options, they were all at high.”
  • music18 mentions

    The music in the game has received widespread acclaim for its ability to enhance the overall experience, with many reviewers noting its fitting intensity during combat and its thematic relevance to the game's setting. The soundtrack is described as both engaging and diverse, featuring elements like glitzy hair metal and mystical tones that complement the gameplay. Overall, players find the music to be a standout aspect that contributes significantly to the game's atmosphere and enjoyment.

    • “Great music, great action, the controls are tight, easy to learn and the game insists on being replayed until you unlock and improve your skills.”
    • “The music fits the game perfectly, enhancing the overall experience.”
    • “The music is amazing, the theme is captivating, and the abilities and lore are incredibly engaging.”
    • “The music is glitzy, wanking hair metal guitar, making bombastic flourishes at every turn.”
    • “The music is fittingly intense for the situations of combat and just as fittingly mystical when out of it.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • replayability15 mentions

    Replayability in the game is a mixed bag; while some players appreciate the unique characters and randomized skill trees that encourage varied strategies and progression, others criticize the artificial difficulty and stale gameplay that diminish the overall replay value. Many reviews highlight the potential for high replayability through character upgrades and unlocking story elements, but some feel it lacks the depth and excitement found in other roguelite games. Overall, the game offers a decent level of replayability, particularly for those who enjoy experimenting with different character builds and skill paths.

    • “The characters are very unique, and replayability is high to unlock upgrades for each character to become even better.”
    • “High replayability: you unlock bits of story as you get accustomed to the game and move further in difficulty.”
    • “Artificial difficulty, poor game design, stale, spammy gameplay resulting in no replay value, overall disappointing.”
    • “The randomized skill trees are the second key component of the replayability, as it can drastically alter your strategy from run to run.”
    • “I need more replayability; maybe it's not ready, but instead of just 'doing new runs with different skills and spells', I don't really know what will be new for each run.”
  • atmosphere7 mentions

    The game's atmosphere is consistently praised for its engaging and well-crafted elements, featuring a mix of intriguing characters and a creepy ambiance enhanced by a strong soundtrack. Reviewers note that the atmosphere effectively complements the gameplay, with unique themes and occult elements adding depth to the overall experience.

    • “However, it's a good game with a good atmosphere.”
    • “The characters are great, the atmosphere was great, the gameplay was great.”
    • “The game also has an awesome setup and atmosphere all around.”
    • “Sometimes in life there are budget games that nail a certain type of atmosphere or, as ports from the early mobile boom, jump the gun of later defined works. If you lucked out on them at the time of the Apple mobile boom, you might not get what that game meant until many years later.”
    • “The focus is on the gameplay, but it does boast a fairly well-crafted atmosphere with occult elements peppered throughout. The three skill trees, for instance, are based on the tantric chakras, though very loosely.”
  • grinding6 mentions

    The grinding aspect of the game is widely criticized, with players finding the gameplay loop tedious and unfair, particularly due to the sequential unlocking of characters that requires extensive grinding of missions. Many reviewers suggest that there are superior rogue-likes available that offer better mechanics and less frustrating grind, making it hard to recommend "Leap of Fate." Additionally, the game's design resets abilities after each session, preventing players from gaining a significant advantage through grinding.

    • “All in all, it's hard to recommend this simple, grindy gameplay loop.”
    • “By this point in time, there are much better rogue-likes with superior mechanics and less unfair, tedious, fruitless grind than 'Leap of Fate'.”
    • “You unlock some things by doing in-game missions, but each session is a fresh start; you lose all your abilities, glyphs, and mana, so you can't just overpower the game by grinding.”
  • stability3 mentions

    Overall, players report experiencing occasional freezes and stutters during gameplay, particularly after extended sessions, but many suggest that unlocking additional characters may alleviate some of these issues. Notably, there have been few reports of crashes or significant glitches.

    • “For those who experience weird freezes and stutters in the game, just continue to unlock the rest of the characters and the game will sort of fix itself.”
    • “It's impossible to complete the game due to the stuttering and freezing problems after a long playthrough.”
    • “I have yet to see any crashes or glitches at all.”
  • optimization3 mentions

    Overall, the game's optimization is mixed; while it runs smoothly on older machines, players report significant stuttering and freezing issues during extended play sessions, which can hinder completion. However, the performance is generally considered good, especially in relation to its engaging cyberpunk storylines.

    • “Runs smoothly on older machines, and the cyberpunk storylines are very cool, with themes similar to Blade Runner or Neuromancer.”
    • “The performance is good.”
    • “It's impossible to complete the game due to the stuttering and freezing issues that occur after a long playthrough.”
    • “The optimization is so poor that it ruins the overall experience, making it frustrating to play.”
    • “Frequent frame drops and lag make it hard to enjoy the game, especially during intense moments.”
  • humor2 mentions

    The game is praised for its fast-paced humor and challenging gameplay, with a unique twist on combat that varies based on character choice and encounters with quirky enemies. This blend of rule-breaking mechanics and comedic elements enhances the overall experience, making it both entertaining and unpredictable.

    • “A fast, funny, and challenging game.”
    • “This breaking of the rules, changing how and what you can do spills over into the combat, which plays out very differently depending on which character you're playing, what you've managed to stumble across, and exactly which set of creepy, funny, strange baddies you're fighting.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

73% average critic score

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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