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20XX

20XX is a fantasic title and shows that the classic formula of Mega Man games still works. Stop reading and go play it now!
20XX Game Cover
85%Game Brain Score
Most mentioned positive aspects:gameplay, music
Most mentioned negative aspects:story, stability
92% User Score Based on 3,150 reviews
Critic Score 78%Based on 19 reviews

Platforms

Nintendo SwitchPCPlaystation 4Xbox OneXboxWindowsPlayStation
20XX Game Cover

About 20XX

20XX is a single player and multiplayer arcade platformer game with a science fiction theme. It was developed by Batterystaple Games and was released on August 16, 2017. It received mostly positive reviews from critics and very positive reviews from players.

20XX is a co-op-friendly action platformer roguelite. Explore procedurally generated levels, collect new weapons and abilities, purchase upgrades, and crush ferocious bosses! If you are a fan of roguelikes or Mega Man, 20XX is for you!

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Games Like 20XX

Looking for games like 20XX? Here are top arcade platformer recommendations with a science fiction focus, selected from player-similarity data — start with 30XX, Rogue Legacy 2 or Ember Knights.

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Reviews

92%Audience ScoreBased on 3,150 reviews
gameplay240 positive mentions
story29 negative mentions

  • Tight and responsive controls that capture the feel of Mega Man X perfectly, making movement and combat satisfying.
  • High replayability due to procedurally generated levels, randomized power-ups, character builds, and roguelike progression elements.
  • Great audiovisual presentation with an outstanding retro-inspired soundtrack and well-animated 2D sprites.
  • Procedural level design can lead to repetitive chunks and randomness causing unfair or frustrating platforming sections.
  • Limited number of level themes and bosses; many levels reuse environment assets which may reduce variety over time.
  • Some players find the difficulty spikes, especially in later stages and the final boss area, to be frustrating and overly punishing.
  • gameplay

    656 mentions Positive Neutral Negative
    37% positive mentions, 60% neutral mentions, 3% negative mentions

    The gameplay of 20xx is widely praised for its tight, responsive controls and faithful recreation of Mega Man X-style platforming, enhanced by roguelike elements that introduce variety and replayability through procedural levels and diverse power-ups. The fast-paced, challenging mechanics combined with cooperative multiplayer options and a rewarding upgrade system keep the experience engaging despite some criticisms about repetitive level design and occasional difficulty spikes. Overall, it’s regarded as a polished, addictive homage that successfully blends classic platforming with modern roguelike dynamics.

    • “The gameplay is the real star of the show, along with the great background music.”
    • “This is a superbly fun game, combining mega man x style gameplay with rogue legacy like elements.”
    • “It is what it says on the tin: come expecting mega man x style of gameplay, stay for the rogue-lite randomness and item pools.”
    • “The game loosely follows the setup of classic platform action games married to some more modern mechanics to increase the variety of play. This wouldn't be so bad in itself as they are pretty standard mechanics in platformers, but what makes them unbearable is that they're not placed cleverly, and they usually come in huge chunks and are not combined with other obstacles to make for interesting emerging gameplay.”
    • “Whereas Mega Man's levels were balanced and challenging, 20xx's levels are guilty of drastic difficulty spikes which really kill the flow of gameplay.”
    • “The jump is god awful: most of the stages have been designed so the ceiling blocks your path unless you're a super lucky man or you spent 2 hours+ practicing this one bad mechanic.”
  • music

    548 mentions Positive Neutral Negative
    54% positive mentions, 43% neutral mentions, 3% negative mentions

    The music in the game is widely praised for its catchy, energetic chiptune and retro-inspired soundtrack that strongly evokes the classic Mega Man and Mega Man X vibes. Reviewers highlight its perfect fit with the gameplay, enhancing the fast-paced action and nostalgic atmosphere, often calling it a standout feature and recommending the soundtrack as a separate purchase. Some note a limited track variety and occasional repetitiveness, but overall the music is considered a fantastic, integral part of the game's appeal.

    • “The soundtrack complements the gameplay perfectly, featuring energetic electronic tracks and synth-driven melodies that echo the retro era while maintaining a modern punch.”
    • “The music is stellar and fits the game's mood perfectly.”
    • “Graphics are excellent -- stylish, clear, and smooth, and sound is phenomenal -- I think this is the only game in the last decade that I haven't turned off the music on.”
    • “Each of the pairs in the eight stages share musical themes, so you lose out on quite a few tracks due to recycling.”
    • “The music for the different stages all sounds kinda samey, although it is still very good.”
    • “The sound design is pretty okay, with retro sounds and electronic music, but I don’t think it matches the tone of the game perfectly.”
  • graphics

    365 mentions Positive Neutral Negative
    36% positive mentions, 59% neutral mentions, 5% negative mentions

    The game's graphics are often described as having a colorful, vibrant, and cartoonish style reminiscent of flash or vector art, which some players find distinctive and charming while others view as simplistic or amateurish. The visuals effectively capture a retro Mega Man-inspired aesthetic with smooth animations and detailed environments, though there is criticism about repetitive level design and occasional graphical polish issues. Overall, while the art style may be divisive, the graphics generally complement the tight gameplay and energetic soundtrack, contributing to a satisfying, if not universally praised, visual experience.

    • “The graphics of 20xx are well-done, with vibrant and colorful character designs and detailed environments that complement the game's high-energy gameplay.”
    • “The graphics are excellent -- stylish, clear, and smooth, and sound is phenomenal -- I think this is the only game in the last decade that I haven't turned off the music on.”
    • “Brilliant hand-drawn graphics and smooth animation.”
    • “The only downside is the art style, which looks like it was drawn by a middle school student.”
    • “The graphics are just atrocious.”
    • “Creepy flashgame visuals, but more expensive than actual "megaman x" on steam; an insult & a parody.”
  • replayability

    240 mentions Positive Neutral Negative
    43% positive mentions, 56% neutral mentions, 1% negative mentions

    20XX offers exceptional replayability primarily due to its roguelike elements, including randomly generated levels, shuffled boss order, and a wide variety of upgrades, characters, and challenges. The addition of daily/weekly challenges and local/online cooperative multiplayer further enhances its long-term appeal, making each playthrough feel fresh and unique. While some players note minor repetitiveness or frustration from procedural generation, overall the game is widely praised for delivering countless hours of engaging and varied platforming experiences.

    • “For players seeking a game that combines the spirit of the 16-bit era with the unpredictability of roguelikes, 20XX offers an exhilarating and endlessly replayable experience that captures the best of both worlds.”
    • “This is an amazing game that is a love letter to any Mega Man fan. If you like Mega Man, this game is a must; if you like platformers, you should definitely consider trying this game. There is a lot of variety in the games when it comes to level design, weapons that you can use, paths that you can take to finish the game, a lot of stuff to upgrade and unlock, daily and weekly challenges so this game has a lot to keep you busy and holds a lot of replay value; it's a great experience as a single player or multiplayer.”
    • “Batterystaple Games has successfully taken the Mega Man X formula one step further by adding in roguelike mechanics, essentially giving the game infinite replay value.”
    • “Big fan of the Mega Man series, was pretty disappointed with the roguelike elements; really did not enjoy at all, just annoying and does not serve a purpose other than adding replay value.”
    • “Only really challenging thing is the platforming sometimes and that's just it—there's not much in terms of replayability for this one and once you hit the two to three hours mark, there's nothing left for you to do.”
    • “This is one of the worse things I found, as you don't really feel runs are much different from each other, which drastically reduces the replay value the game has.”
  • story

    215 mentions Positive Neutral Negative
    9% positive mentions, 78% neutral mentions, 13% negative mentions

    The game's story is minimal to nearly non-existent, serving merely as a basic framework centered on rogue robots and two protagonists with little character development or narrative depth. While some enjoy the tongue-in-cheek, nostalgic tone and find the story sufficient for a roguelike, many note that the lack of a cohesive or engaging story leaves the experience feeling sparse and could benefit from a more structured story mode to enhance player investment. Overall, storytelling takes a backseat to gameplay, with most narrative elements conveyed through brief cutscenes, item lore, or subtle hints rather than a traditional plot.

    • “Good Megaman parody with a female lead and a funny and engaging story.”
    • “You really can’t go too much into the story of 20xx without wrecking it, but it starts off in a similar way to Megaman X (robots have gone rogue and started attacking the city), but rapidly becomes more twisted the further you progress.”
    • “The story i know, is that you're hired to take care of 8 rogue robots.”
    • “The story is minimal to the point of being almost nonexistent—a deliberate design choice, but one that may leave players craving a stronger narrative hook or world-building.”
    • “The story is practically non-existent, so it is great for a one-and-done session every so often, with no interruption between you and jumping right into the action.”
    • “The story makes no sense as well.”
  • humor

    39 mentions Positive Neutral Negative
    95% positive mentions, 0% neutral mentions, 5% negative mentions

    The game features a strong sense of humor characterized by witty, self-deprecating, and sarcastic writing, blending Megaman parody with rogue-like elements and casual cynicism. Players appreciate its funny flavor text, humorous boss fights, and playful in-game commentary, though some find certain jokes or memes dated or slightly grating. Overall, the humor enhances the engaging and replayable experience without dragging down the gameplay.

    • “The last two bosses are definitely a surprise, but it makes sense if you read the datalores—they're great, especially if you're in the mood for the strangely, casually, and humorously cynical nature of the world surrounding the contractors.”
    • “The game has a rough style of self-deprecating humor that will needle you for failing.”
    • “The writing in the game has a nice bit of sarcastic humor, if a bit dated.”
    • “Memes and hipster nerdy references make the humor unoriginal, unclassy, and especially unfunny.”
    • “56 minutes in and I ran into an unacceptable amount of bugs with the netplay; it's not funny.”
  • character development

    32 mentions Positive Neutral Negative
    28% positive mentions, 59% neutral mentions, 13% negative mentions

    Character development in the game receives mixed feedback, with some players finding the character designs charming, expressive, and evocative of classic Mega Man styles, while others criticize them as forgettable, cheesy, or reminiscent of outdated Flash animations. The subtle story and character interactions are appreciated by some, but overall, the game is noted to lack strong narrative depth or meaningful character progression beyond design and gameplay styles.

    • “The character designs really grew on me, and I honestly want to see more of Nina and Ace; the subtle story was also conveyed really well.”
    • “If I could see some more unique character development options, this game would be a solid 10/10 for me.”
    • “Captures that feeling perfectly, while introducing replayability in level generation and character development mechanisms.”
    • “The level artwork, enemies and bosses are well done and polished, although something about the actual player character design and story is just very cheesy and less polished and looks like it was designed in Adobe Flash a decade ago.”
    • “Also, the playable character designs are eyesores - the 'X' equivalent looks terrible, as does the 'Zero' one; 'Zero' is slightly less annoying to the eye.”
    • “~ While not necessarily a bad thing, this game does lack a story or any type of character development.”
  • stability

    28 mentions Positive Neutral Negative
    7% positive mentions, 0% neutral mentions, 93% negative mentions

    The game's stability is mixed, with some users experiencing occasional freezes, stuttering, and bugs, especially in multiplayer and certain stages, while others report smooth performance without major issues. The online multiplayer is noted as still buggy but improving, and the developers are actively working on fixes and new content. Overall, stability is acceptable for an early-access title but can impact gameplay precision and experience for some players.

    • “Runs great on almost any Windows PC.”
    • “Runs great, smooth art style.”
    • “The game freezes every time I press play; it does not work at all.”
    • “I have occasional freezes/stuttering where I can still control my character and hear sound, but the game freezes for about 2 seconds, stopping me from playing.”
    • “Using the recommended controller but the screen freezes or the game stops responding to controller input.”
  • grinding

    27 mentions Positive Neutral Negative
    7% positive mentions, 4% neutral mentions, 89% negative mentions

    Grinding in the game is a mixed experience, with some players finding the roguelite progression and unlocks moderately rewarding and paced, while others consider it tedious and repetitive due to limited stage variety, tanky bosses, and required backtracking. Although upgrades between runs are not strictly necessary for success, the game can feel overly grindy and frustrating, especially in later stages where content recycling and difficulty spikes impact enjoyment. Overall, the grind feels more elegant than in some roguelikes but may still dampen the sense of meaningful progression for certain players.

    • “You'll need a second life for grinding.”
    • “The controls are very responsive and the platforming sessions aren't tedious except for one level.”
    • “The huge stretches of constantly bullet-overloaded tiny patches of ground you have to cross really just become boring, tedious and so unfun that I simply quit even with one life remaining on easy, just because there are also no stage checkpoints.”
    • “Some roguelikes are too stingy with rewards, especially permanent ones, and it makes progress tedious.”
    • “The elegant level design of Mega Man X has been replaced by a dynamically-generated gauntlet of tooth-grinding frustration.”
  • optimization

    12 mentions Positive Neutral Negative
    25% positive mentions, 50% neutral mentions, 25% negative mentions

    Optimization receives mixed feedback: while some praise smooth performance, responsive controls, and active developer support leading to effective bugfixes and coop optimization, others report occasional freezes, stuttering, and long load times causing interruptions. Performance may vary significantly depending on individual hardware.

    • “This flexibility, combined with responsive controls and smooth performance, makes 20XX one of the most welcoming yet rewarding roguelike platformers on Steam.”
    • “Permadeath Megaman is a lot of fun, controls are tight, it's properly optimized now, and the devs keep checking in often.”
    • “The developers are active and engage well with the community, and the game has had many bugfix and optimization passes.”
    • “The issue I have is occasional freezes/stuttering where I can still control my character and hear sound, but the game freezes for about 2 seconds. This stopped me from playing.”
    • “Don't expect a near-complete game; it feels like a stage or two above a proof of concept demo and isn't fully optimized. The game hangs for 1-2 minutes during loading, becomes unresponsive, and doesn't focus the window afterwards.”
    • “It's multiplayer supported, but I recommend playing with a friend who has a high-performance PC to avoid lagging in areas.”
  • atmosphere

    9 mentions Positive Neutral Negative
    78% positive mentions, 22% neutral mentions, 0% negative mentions

    The atmosphere of the game is consistently praised for its strong thematic fit, blending humor and a tongue-in-cheek style reminiscent of classic Mega Man and roguelite tropes. The dynamic soundtracks and playful multiplayer elements enhance the immersive, energetic vibe, making players feel engaged and stylishly badass throughout the experience. Overall, the atmosphere effectively combines tight gameplay with a fun, chaotic, and nostalgic mood.

    • “Each stage features a different soundtrack and does a great job of mixing the action and the atmosphere together to make you feel even more badass than you already are.”
    • “On top of that, the controls are tight, the gameplay is phenomenal and the atmosphere feels just like a new Mega Man X game.”
    • “Speaking of multiplayer, this option opens the door for a number of buddy-to-buddy gameplay experiences, such as racing through a stage to the boss, working together to complete challenges or take down a boss, or even just mess around and enjoy the chaotic atmosphere of the game.”
  • emotional

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect of the game is highlighted by its wholesome and heartfelt moments, creating a genuinely touching experience for players despite not having the deep narrative weight of titles like Mega Man X. The community's warmth adds to this feeling, though some cutscenes feel rigid and could be improved. Overall, players often describe the game as emotionally uplifting and joy-inducing.

    • “This game is an emotional experience.”
    • “When I first played this, I cried tears of joy like an anime fan on his first date.”
    • “If that little wholesome image didn't make you smile.”
  • monetization

    3 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    The game is criticized as a disappointing, cash-grab attempt relying on nostalgia, failing to deliver on promised Megaman-style gameplay, but it notably does not include any microtransactions.

    • “No microtransactions”
    • “Nostalgic cash grab loosely based on the series that's just bad after major hype.”
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Play Times

10h Median play time
22h Average play time
6-26h Spent by most gamers
*Based on 18 analyzed playthroughs
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Frequently Asked Questions

20XX is a arcade platformer game with science fiction theme. Common tags for 20XX include science, indie, trading, roguelite, 2d and others.

20XX is available on Nintendo Switch, PC, PlayStation 4, Xbox One and others.

On average players spend around 22 hours playing 20XX.

20XX was released on August 16, 2017.

20XX was developed by Batterystaple Games.

20XX has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked 20XX for its gameplay but disliked it for its story.

20XX is a single player game with multiplayer and local co-op support.

Similar games include 30XX, Rogue Legacy 2, Ember Knights, Wizard of Legend, Windblown and others.