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THE CUBE, SAVE US Game Cover

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THE CUBE, SAVE US is a single player and multiplayer survival hack and slash game with a post-apocalyptic theme. It was developed by XLGAMES and was released on March 17, 2026. It received negative reviews from players.

The Cube, Save Us is an action-packed, close-combat extraction game set in a post-apocalyptic world. Pass each of the cube gates that presents its own surroundings and monsters. Survive the mutants and fellow raiders in close combat and come out on top by escaping the cube.

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34%
Audience ScoreBased on 437 reviews
gameplay13 positive mentions
optimization16 negative mentions

  • Unique shifting cube environment that creates unpredictability and tension in gameplay.
  • Strong and appealing visual design, including character models and varied biomes.
  • Core extraction gameplay loop is addictive and enjoyable, especially when playing co-op.
  • Combat system is clunky, unresponsive, and lacks depth; no blocking or parrying.
  • Severe optimization and performance issues causing low FPS and frequent crashes.
  • Game progression and loot systems are grindy and pay-to-win elements harm balance.
  • gameplay
    68 mentions Positive Neutral Negative

    The gameplay receives mixed reviews, with some appreciating the core extraction-style loop and progression system, while many criticize its repetitive, simplistic combat, lack of polish, unresponsive mechanics, and uninspired design. Issues include poor combat animations, insufficient depth, and a lack of engaging PvP mechanics, leading to a dull and unsatisfying experience for many players. Although the visuals and some mechanics show promise, the gameplay overall feels unfinished and in need of significant improvement.

    • “The core gameplay loop is solid, the visual style is distinct, and the survival mechanics are engaging from the get-go.”
    • “The core gameplay loop follows the now-familiar extraction format: players enter a hostile zone, scavenge for resources, engage with enemies, and attempt to escape with their loot intact.”
    • “The cube combines appealing visuals with tense gameplay, where each run can end in either success or total failure.”
    • “Absolutely abysmal combat and gameplay loop.”
    • “The gameplay is flat and dull, and that's literally the core of the game.”
    • “The combat feels stiff and unresponsive, the world is bland and lifeless, and the core gameplay loop is abysmal.”
  • optimization
    54 mentions Positive Neutral Negative

    Optimization for the game is widely criticized as poor and inconsistent, with many users experiencing severe performance drops, low frame rates, and stuttering even on high-end hardware. While a few report stable high FPS, the consensus highlights the need for significant optimization improvements to ensure smoother gameplay and better overall performance across various systems.

    • “Great optimization; stable 144 fps on max graphics settings on RTX 5070 with zero framerate drops and no screen tearing.”
    • “I haven't experienced any of the performance issues that other reviewers are complaining about; it runs fine for me (7800x3d/4070ti) and the matchmaking is usually pretty quick.”
    • “Performance-wise, I didn’t run into any optimization issues at all, which was a nice surprise.”
    • “This piece of turd trash is so ungodly unoptimized, I'm getting max 16 fps rarely, and often down to 10, 9, 8 fps, on the lowest freaking settings. This is what happens when you rush a game on UE5 instead of learning it first.”
    • “Running a RTX 3070ti and DLSS on performance mode, the game runs terribly, especially in the main world/lobby where too many players around you absolutely kills your frames.”
    • “Starts game in 4k and the highest possible settings with the once again worst optimization I have ever seen.”
  • graphics
    46 mentions Positive Neutral Negative

    The game's graphics are widely praised for their stunning, photorealistic quality and appealing art style, with many users noting solid visuals and character designs. However, some mention optimization issues and occasional performance drops despite overall good frame rates. While the graphics are a highlight, they often contrast with critiques of clunky gameplay and limited content.

    • “+ incredible photorealistic graphics.”
    • “+ great optimization; stable 144 fps on max graphics settings on RTX 5070 with zero framerate drops and no screen tearing.”
    • “[11/10] graphics - holy crap this game is gorgeous.”
    • “Aside from the decent graphics that ate up the entire budget, there’s simply nothing good to say about this game.”
    • “The graphics and surface details need significant improvement.”
    • “The game is just bad: the zombies have too much health, the combat is trash, the graphics are mid, and the game loop is stupidly stupid. You take forever to finish a fight with just one zombie, and after 3 minutes you die because the time runs out. Also, I have 40% less FPS with the same settings than in most games.”
  • story
    29 mentions Positive Neutral Negative

    The game's story is perceived as sparse and loosely defined, with intriguing hints of lore but lacking a strong, engaging narrative or cinematic elements to immerse players. Quests are numerous but often generic, grind-heavy, and poorly tracked, with limited integration into PvE, reducing overall player engagement. Reviewers suggest the need for clearer storytelling, better quest design, and improved narrative focus to enhance immersion and retention.

    • “The pacing of the game felt on point, and the quest system had you looking for different objectives with each delve into the cube.”
    • “I like how each run tells its own small story.”
    • “The world-building here hints at a larger narrative, with fragments of lore suggesting the origins and impact of the cube, but much of the story remains abstract and loosely defined.”
    • “There’s no story at all, nothing to keep you engaged or interested.”
    • “It lacks a story or something to hook you to the game.”
    • “If the cube wants to stand out and keep up with the quality of other extractions, they need to keep players engaged; I think it should start by implementing a stronger, and more noticeable story.”
  • grinding
    17 mentions Positive Neutral Negative

    Grinding in the game is described as excessively tedious and unrewarding, with slow progress and a heavy emphasis on repetitive farming that can discourage long-term play. Players face issues like random dungeon spawns, inventory management challenges, and vulnerability to hackers, which exacerbate the grind. While occasional co-op sessions provide some fun, the overall grinding experience feels frustrating and poorly balanced, especially with forced seasonal resets and limited meaningful rewards.

    • “After grinding, it feels like I don't make any progress.”
    • “It makes trying to do anything extremely tedious.”
    • “Grinding resources to craft items, only to sell them back for pennies, is a massive demotivator.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The atmosphere is consistently praised for being strong, immersive, tense, and oppressive, effectively enhancing the game's experimental and survival themes. Despite technical issues, the deliberately designed environments create a gripping and edge-of-your-seat experience.

    • “The atmosphere is dark and immersive.”
    • “The atmosphere stands out as well; the environments feel deliberately designed to keep you slightly on edge, which fits the theme nicely.”
    • “The atmosphere is strong and oppressive.”
    • “The atmosphere is tense.”
    • “Verdict: a promising PC action-survival title with a gripping atmosphere, currently held back by severe technical instability and design imbalances.”
  • monetization
    9 mentions Positive Neutral Negative

    The game's monetization is widely criticized as overly aggressive and a blatant cash grab, with pay-to-win mechanics and real-money auctions undermining fairness. Players feel the focus on microtransactions detracts from gameplay quality and suggests the developers prioritize profit over player experience.

    • “In my opinion, this game is just a cash grab and they aren't really worried about getting things right with their playerbase.”
    • “On top of that, the monetization feels overly aggressive — the real-money auction house especially shouldn’t be a thing in a game like this, and it takes away from the fairness of the experience.”
    • “Instead of concentrating on gameplay optimization and PvP movement, they’ve already added skins and a battle pass; this game is just another cash grab.”
  • character development
    7 mentions Positive Neutral Negative

    Character development in the game features visually appealing female characters with well-defined designs, including realistic physics effects. However, customization options are limited and feel outdated, relying mostly on recolors rather than meaningful personalization, which detracts from the overall experience.

    • “The character design in this game is beautiful but offers limited customization.”
    • “The character design and customization are actually pretty cool ideas, as is the concept of the game, but it feels like a 2001-2004 game with better visuals; the game still needs a lot of work and improvements.”
    • “It makes up for a beautiful world and character design.”
    • “The character design and customization is actually a pretty cool idea and concept of the game, but it feels like 2001-2004 games all over again with better visuals; the game needs tons of work and improvements.”
    • “I was ready to support with money just for non-ugly character design, but all you offer are multiple recolors of the same outfit.”
  • stability
    7 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including frequent crashes, bugs, and loading glitches that disrupt gameplay. Inconsistent frame rates and poor optimization further detract from the overall experience, making the game feel unfinished and unstable.

    • “Game is very buggy with some instabilities including at least 2 random crashes and loading into the main public space with no players, NPCs, and can't even start matchmaking, forcing me to quit and restart the game.”
    • “Issues such as inconsistent frame rates, optimization problems, and occasional visual glitches detract from the immersion, highlighting the game’s unfinished state.”
    • “The combat is just as broken and buggy as it was before.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game receives mixed feedback, with some players enjoying the lobby tracks, though they suspect these might be generic library pieces. Others highlight the soundtrack's role in building tension, especially during key moments, but also criticize the overall lack of engaging audio and music in various game areas, contributing to a dull experience.

    • “Soundtrack builds tension.”
    • “Also, considering I love PvE, I heard a song when my character is dying like Dead by Daylight, the same when the Wraith is using the bell to cloak and uncloak.”
    • “One thing that I thought I kinda enjoyed was the music in the lobby, some good stuff there, although I wouldn't be surprised if it's some free tracks from a library or something.”
    • “Issue 4 - lack of good audio and music.”
    • “The combat is very dull and boring, the game feels extremely unfinished, the player hub/town or whatever is empty, no music, just sound of wind, game crashes, fps stutter and gets boring very fast due to the boring combat, left click, right click, w then d and repeat, it's so easy to cheese the fights unless you get swarmed, which is a fake difficulty that way, the game is unfinished, clearly needs way much more work.”
    • “Xlgames, Jake Song would be mortified.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional experience of the game is largely negative, with players feeling frustrated and disappointed due to a pay-to-win system that creates a significant gap between free and paying players. This leads to feelings of being scammed and emotional frustration over game mechanics like limited storage.

    • “So much protected storage that the entire system starts feeling like emotional support inventory.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is primarily derived from its silliness and chaotic moments, making it enjoyable for a casual, laughter-filled session with friends. However, it lacks the depth and polish to be taken seriously as a melee combat game.

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5h Median play time
7h Average play time
4-12h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

THE CUBE, SAVE US is a survival hack and slash game with post-apocalyptic theme.

THE CUBE, SAVE US is available on PC and Windows.

On average players spend around 7 hours playing THE CUBE, SAVE US.

THE CUBE, SAVE US was released on March 17, 2026.

THE CUBE, SAVE US was developed by XLGAMES.

THE CUBE, SAVE US has received negative reviews from players. Most players liked THE CUBE, SAVE US for its gameplay but disliked it for its optimization.

THE CUBE, SAVE US is a single player game with multiplayer and local co-op support.

Similar games include Dungeonborne, Eldegarde, Scavengers, KurtzPel, The Cycle and others.