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KurtzPel

KurtzPel Game Cover
58%Game Brain Score
story, gameplay
grinding, monetization
58% User Score Based on 12,224 reviews

Platforms

PCCloudNVIDIA GeForce NOWWindows
KurtzPel Game Cover

About

KurtzPel is a multiplayer fighting game with a fantasy theme. It was developed by KOG and was released on April 30, 2019. It received neutral reviews from players.

"KurtzPel is a 3rd person anime-inspired action battle game, where players can enjoy multiplayer PvP and PvE content. The matchmaking system sets up 2vs2 battles, including Deathmatch, Capture the Flag, and Conquest modes. In PvE, players can fight important enemies and uncover the KurtzPel universe's story through interactions with Hero NPCs."

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58%
Audience ScoreBased on 12,224 reviews
story363 positive mentions
grinding677 negative mentions

  • The game features beautiful anime-inspired graphics and vibrant character designs that are widely praised.
  • The character creation system is in-depth and allows for unique avatar customization, which many players enjoy.
  • The combat mechanics are fast-paced and satisfying, providing an engaging gameplay experience despite some repetitive content.
  • The monetization practices are heavily criticized, with many players labeling the game a 'cash grab' due to aggressive microtransactions and pay-to-win mechanics.
  • Performance issues, including lag, long loading times, and bugs, significantly detract from the overall gameplay experience.
  • The game's content has become repetitive and grind-heavy, leading to frustration among players, especially those who cannot invest a lot of time.
  • story
    2,723 mentions Positive Neutral Negative

    The story aspect of "Kurtzpel" has faced significant criticism from players, primarily due to the removal of its original narrative content and character interactions. Many users lament the absence of a cohesive storyline, which previously included engaging quests and character affinity systems, leaving the game feeling repetitive and lacking depth. While some players appreciate the combat mechanics and graphics, the overwhelming sentiment is that the game has devolved into a grind-heavy experience focused on PvP, with minimal story-driven content to motivate players.

    • “I played the game in 2019 and really liked how the story was going and the character creation was very nice.”
    • “The story was gutted to focus on PvP and shop.”
    • “I really enjoyed the game when it had some story; bought the 2 sword class that I don't remember and learned how to play. After I got bored, I went to see the PvP and it was awful.”
    • “PvE/story content has been removed.”
    • “Stopped playing for a while and came back to find it very different with the story removed altogether and all the focus moved to PvP.”
    • “The main story feels shallow, and the world-building could be more engaging.”
  • gameplay
    1,219 mentions Positive Neutral Negative

    The gameplay of Kurtzpel is characterized by its fast-paced, action-oriented mechanics, offering a satisfying combat experience with a focus on combos and character customization. However, many players express frustration over the repetitive nature of content, heavy reliance on microtransactions, and unbalanced PvP mechanics, which detract from the overall enjoyment. While the game has potential with its engaging combat system, the lack of meaningful progression and variety in gameplay modes leaves much to be desired.

    • “I will admit the gameplay is surprisingly satisfying and complex, with fun combos that feel great to pull off, like in a fighting game.”
    • “Set in a vibrant world filled with quests, PvP, and various modes, Kurtzpel’s gameplay focuses on action-oriented mechanics with an emphasis on multiplayer battles, cooperative play, and character progression.”
    • “The gameplay is smooth and the customization is good for character creation but I don't know about the game's cosmetic standpoint for the reason being that the founder packs for the game is a loot box with chances to get what you want.”
    • “Gameplay is tediously brain-numbingly boring; the game is chock-full of microtransactions.”
    • “What once felt like a fair and balanced game turned into a mess of pay-to-win mechanics and abusive gameplay.”
    • “The gameplay is clunky, the dungeon system is repetitive and boring, and the story lacks depth.”
  • graphics
    979 mentions Positive Neutral Negative

    The graphics of "Kurtzpel" are widely praised for their beautiful anime-inspired art style, vibrant colors, and detailed character designs, often described as stunning and visually appealing. However, many players report performance issues, including lag and long loading times, which detract from the overall experience. While the aesthetics are a major draw, some users express disappointment with the game's optimization and the repetitive nature of its content.

    • “This game has great anime graphics and action combat.”
    • “✅ Beautiful anime visuals: Kurtzpel has a colorful, anime-inspired aesthetic that appeals to fans of anime and manga.”
    • “The graphics are beautiful and the gameplay is fun as fuck and the classes are super fun not to mention the clothes...”
    • “The game has a nice looking anime art style with terrible graphics performance.”
    • “Game takes about 3-5 minutes to load up and lags loading into a fight giving the other player a good 3-4 hits on me as I load into a match on minimum graphics settings.”
    • “Despite pretty decent graphics thanks to Unreal Engine, and catchy action combat, it is not, and cannot be enjoyable due to quality of both the product and the service attached to it.”
  • grinding
    689 mentions Positive Neutral Negative

    The grinding aspect of the game has received overwhelmingly negative feedback, with players describing it as excessively tedious and repetitive. Many reviews highlight the slow progression, particularly for free-to-play users, who often find themselves grinding for hours with minimal rewards, such as low drop rates for desired items and cosmetics. Additionally, the presence of microtransactions exacerbates the frustration, as players feel pressured to spend money to bypass the grind or obtain better gear, leading to a perception of the game as heavily pay-to-win. Overall, while some players enjoy the grind, the consensus is that it detracts significantly from the overall experience.

    • “I will warn you that it takes a minute to do if you aren't grinding the grand chase bot at a rank or winning consistently in PvP (but it is a bot so you will learn the game and be rewarded for it).”
    • “It would be nice to ease up farming pieces to craft by giving PvE chances to drop low-tier ingredients for the newbies and, as they progress, incentivize a bit more of PvP with bigger, better rewards, depending on the rank. This means to add rewards even for D ranks; it doesn't matter if they are low tier, since it wouldn't mean to have wasted your time trying to reach a rank (at the moment the first rank that gives you rewards) without succeeding.”
    • “- I'm entirely okay with the skill leveling system, but I'm not going to bring this argument into PvP and how you'll get dumpstered on for not grinding; someone else can easily do that.”
    • “The grinding takes way too long.”
    • “Grinding for levels isn't fun and the enemies in PvE don't pose a challenge.”
    • “The game is extremely grindy, with little reward in return and if you are a user that cannot invest a lot of time into this game then this game is not for you.”
  • monetization
    215 mentions Positive Neutral Negative

    The monetization aspect of the game has received overwhelmingly negative feedback, with many players labeling it a "cash grab" due to aggressive microtransactions and a shift towards pay-to-win mechanics. Critics express frustration over the removal of previously accessible content and the high costs associated with in-game purchases, which detract from the overall gameplay experience. While some acknowledge the game's potential, they feel that the current monetization strategies undermine its value and enjoyment.

    • “This is an awesome game that allows for a very in-depth character creation, but I truly feel that if this was moved to being a mobile game, not only would it increase profit margins for the company with in-app purchases, but the player base would exponentially grow.”
    • “The devs seem good too, and are adjusting the monetization to be more friendly, and updates seem regular.”
    • “However, the game does have microtransactions, but this is a free game and you can ignore them entirely if you're good at grinding.”
    • “The game has potential but I think they screwed it with the monetization choice.”
    • “This game was great at first but quickly turned into a cash grab.”
    • “The monetization in this game is one of the worst I've seen.”
  • optimization
    188 mentions Positive Neutral Negative

    The game's optimization is widely criticized, with many users reporting severe performance issues, including lag, stuttering, and crashes, even on high-end PCs. While some players note that the game has potential and runs smoothly in certain aspects, the overall consensus is that it requires significant improvements to its optimization and server stability to enhance the gameplay experience. Many recommend waiting for optimization patches before investing time or money into the game.

    • “Great graphics, good combat system, good performance; just hope that the queuing gets faster.”
    • “The only thing it is missing is a little bit more optimization and more players; otherwise, it is super fun.”
    • “But damn, the game runs smoothly and looks good.”
    • “The game is unoptimized and the servers are subpar.”
    • “I played this game back on release and my god was it horribly optimized, as expected of KOG.”
    • “The game is still in early access, performance is not yet optimized and fewer servers could result in a bad gameplay experience.”
  • stability
    117 mentions Positive Neutral Negative

    The game's stability is widely criticized, with players reporting frequent bugs, glitches, and lag that severely impact gameplay, particularly in PvP modes. Many users experience issues such as freezing, unresponsive controls, and connection problems, making the game nearly unplayable at times. Despite some enjoyable elements, the overall consensus is that the game remains a buggy mess, with little improvement seen in updates.

    • “The game runs smoothly on my NVIDIA GT630 2GB, although I experience a brief drop to 1 FPS in the lobby for the first 10 seconds while it loads other players.”
    • “This game is an absolute lag fest; half an hour waiting for a match, and both in battle and in the lobby, the game freezes all the time.”
    • “The game is buggy, poorly made, and a lot of options from the beginning were removed, like many single-player elements.”
    • “Not to mention the many, many match-deciding glitches that appear every single update and never get fixed - ultimates appearing a mile in the air so they don't hit anyone, getting stuck in the floor/walls, floating and getting stuck on random spikes/cliffs, not being able to activate rage escape despite being in combo, etc. It’s kind of hilarious how badly this game is managed - easily the worst I have ever seen, period.”
  • music
    90 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players praising the soundtrack as enjoyable and fitting for the game's atmosphere, while others note a lack of variety and repetitiveness over time. Some users highlighted specific tracks as exceptional, contributing to an immersive experience, but there are also complaints about the music overpowering dialogue and the need for more diverse sound options. Overall, while the music is generally well-received, it could benefit from additional variations and improvements in sound design.

    • “Oh, and did I mention that since the release, the OST slaps?”
    • “I relaxed for 5 ♥♥♥♥♥♥♥ minutes to this music long enough to realize that I was going to be okay.”
    • “Its a fast-paced hack and slash style game with fun combat, and an absolutely amazing music score.”
    • “The trailer and the music from the trailer don't go together at all.”
    • “Character creation was frustrating for me, a weird quiz that doesn't produce any sort of result on your character, repetitive annoying music and the way you shape the body was awful and jarring.”
    • “I did not play for long, mainly because its sound design is abysmal, its voice acting, while passable, is not edited or mixed to fit the scene. Audio levels feel too loud, the music overpowers scenes of talking, and it just... it hurt.”
  • humor
    57 mentions Positive Neutral Negative

    The humor in the game is often described as both intentional and unintentional, with players finding amusement in glitches, absurd gameplay mechanics, and the community's interactions. Many reviews highlight the game's ridiculous elements, such as character creation quirks and the developers' cash-grabbing tactics, which add to its comedic value. Overall, while the game has its flaws, it provides a source of laughter, especially when played with friends.

    • “Kp is underrated and is hilarious to play with friends (it will ruin friendships with its combos/pvp). I highly recommend giving it a shot, not that you'll get a match of any sort of pvp action for ages, but it's a good game to have played before it completely dies.”
    • “The gameplay loop of mashing buttons and hoping you out-armor your opponent's skill so you can just infinitely toss them around like a frisbee is hilariously stupid and in no way does it take any sort of skill.”
    • “Some of the chats I've seen are both mind-bendingly strange, but simultaneously hilarious.”
    • “The starting outfits in character creation made my character look ridiculous with a weird head-to-body ratio; I was genuinely worried that adding any muscle would make him look even more hilarious in clothes. A preview would be nice.”
    • “TL;DR: Another unfunny cash grab game.”
  • character development
    46 mentions Positive Neutral Negative

    Character development in the game is primarily focused on character design and customization, which users praise for its depth and vibrant, anime-inspired aesthetics. While many players appreciate the rich visuals and the ability to create unique avatars, they express disappointment in the lack of meaningful gameplay and narrative depth, suggesting that the game prioritizes cosmetic features over substantial character growth and story. Overall, the character design is seen as a highlight, but it is overshadowed by concerns about gameplay mechanics and the absence of a compelling single-player experience.

    • “The character design and environments are rich in detail and vibrant.”
    • “The character designer feature is a cool feature and has been executed very well.”
    • “This awesome game has a lot of potential; combat is great and character design and customization is phenomenal, just need some more content.”
    • “I hope the developers get their act together and put some love into this game, because if they continue to put all of their resources into cosmetics and monetizing rather than story and character development, it will inevitably die.”
    • “Mishandling of servers, lack of proper introduction to the game, forcing players to feel like PvP is a requirement when it isn't, horrendous handling of character design (i.e. invincible characters/characters with lots of iframes) all around the same thing in every KOG game.”
    • “Character design system absolutely dreadful for it being a free-to-play game. You cannot really complain, but if they would actually fix their game, update their character graphics, watch maybe 4,000 hours of anime, and draw lore and story design, and give the characters unique abilities.”
  • replayability
    18 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players enjoying high replay value in PvP and co-op modes, while others criticize the repetitive PvE content and lack of depth, leading to a diminished experience over time. Frequent content removals and a focus on monetization have further contributed to the perception of low replayability, despite some players finding enjoyment in the competitive aspects and ranking systems. Overall, while there are elements that can keep players engaged, many feel the game lacks sufficient variety and depth to warrant long-term replayability.

    • “Overall this is a stellar game with loads of replayability and addicting gameplay.”
    • “The PvP is pretty good; it feels more like a fighter game, similar to Naruto franchise games or Xenoverse (Dragon Ball Z). I would say the replayability is high due to a rank system that actively rewards you for achieving higher ranks.”
    • “It has a lot of replayability.”
    • “The main PvE route is essentially walk down a hallway and every 10 steps the game tells you to stop and fight a horde of the same dozen or so different enemies - enough fun the first time, but really lacking in replay value.”
    • “It went from a quaint entertaining battler to a cash grab with little to no replay value to keep me coming back.”
    • “With little to no replayability, it just goes to show that this game exists just to lure players with overpriced clothing and adjustable bust size.”
  • emotional
    17 mentions Positive Neutral Negative

    The emotional responses to Kurtzpel are mixed, with some players expressing deep disappointment and frustration over its repetitive gameplay and monetization practices, leading to feelings of anger and sadness. While a few players found moments of emotional engagement, particularly in the storyline, the overall sentiment leans towards disillusionment, with many feeling that the game fails to deliver a compelling experience. The anticipation for better alternatives in the genre further exacerbates the sense of loss and dissatisfaction among the community.

    • “The amount of disappointment and full-on anger I felt when I saw what had become of Kurtzpel honestly made me want to cry.”
    • “10/10 storyline: the beginning cutscene actually made me feel emotions!”
    • “It's the first game since COD Black Ops (2010) that made me feel anxious to play again.”
    • “The story mode is incredibly boring, forcing us to replay the same lazily designed, small stages against the same enemies, including the bosses.”
    • “The emotional depth of the game is lacking, making it hard to connect with the characters or feel invested in their journeys.”
    • “I found the narrative to be uninspired and predictable, which diminished any emotional impact it could have had.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The atmosphere in Kurtzpel is praised for its anime-like aesthetic and fitting music, reminiscent of "Sword Art Online." Players appreciate the friendly community and often find the game's environment a relaxing escape from more intense games. However, some note a lack of music variety, which could enhance the overall experience.

    • “The way the developers created an anime-like atmosphere is just splendid.”
    • “This game tends to have a more 'Sword Art Online' atmosphere as you play, but that might be just me.”
    • “When my friends and I need to take a break from a game like Counter-Strike, we hop on Kurtzpel and let our rage dissolve via Kurtzpel's atmosphere and music score.”
    • “If you concentrate on the atmosphere in the game, you notice that the music fits well, but it's a bit of a shame that Kurtzpel doesn't have a lot of music variations; it would be really great.”
    • “This game tends to have a more 'Sword Art Online' atmosphere as you play, but that might just be my perspective.”
    • “When my friends and I need to take a break from a game like Counter-Strike, we hop on Kurtzpel and let our rage dissolve through its atmosphere and music score.”
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9h Median play time
75h Average play time
4-30h Spent by most gamers
*Based on 63 analyzed playthroughs
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Frequently Asked Questions

KurtzPel is a fighting game with fantasy theme.

KurtzPel is available on PC, Windows, Cloud and NVIDIA GeForce NOW.

On average players spend around 75 hours playing KurtzPel.

KurtzPel was released on April 30, 2019.

KurtzPel was developed by KOG.

KurtzPel has received neutral reviews from players. Most players liked this game for its story but disliked it for its grinding.

KurtzPel is a multiplayer game with local co-op support.

Similar games include Dungeon Defenders II, Phantasy Star Online 2 New Genesis, Tree of Savior, Vindictus, NARUTO TO BORUTO: SHINOBI STRIKER and others.