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About Eldegarde

Eldegarde is a single player and multiplayer role playing shooter game with a fantasy theme. It was developed by Notorious Studios and was released on February 12, 2025. It received mostly positive reviews from players.

Legacy: Steel & Sorcery is a third-person action PvPvE RPG featuring distinctive fantasy classes. Go on adventures solo or with friends to search for treasures, level up, and defeat any who stand in your way. DESTROY YOUR ENEMIES Combat has been designed from the ground up for PvP. Feel the impact of your attacks and use your abilities to carve out the flow of battle. Quick decisions and precision…

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Games Like Eldegarde

Looking for games like Eldegarde? Here are top role playing shooter recommendations with a fantasy focus, selected from player-similarity data — start with Dungeonborne, Mistfall Hunter or Farever.

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Reviews

62%Audience ScoreBased on 4,384 reviews
gameplay207 positive mentions
grinding129 negative mentions

  • Unique and skill-based combat system with fluid and rewarding gameplay.
  • Engaging PvE and PvP modes with casual and hardcore player support including a social hub and arena for practice.
  • Strong developer engagement and community interaction with consistent updates and content roadmap.
  • Steep learning curve and punishing new player experience due to open PvP and gear disparity.
  • Frequent bugs, crashes, and performance issues disrupting gameplay and causing loss of progress.
  • Low player count and matchmaking issues leading to long queue times and empty or unbalanced matches.
  • gameplay

    519 mentions Positive Neutral Negative
    40% positive mentions, 52% neutral mentions, 8% negative mentions

    Gameplay reviews reveal a mix of strong core mechanics and engaging combat that rewards skill and strategy, with many praising its unique blend of extraction, RPG, and PvPvE elements. However, the game currently suffers from clunky controls, steep learning curves, balancing issues, and punishing progression that can overwhelm new or casual players. Despite bugs and need for polish, the gameplay loop is regarded as addictive and promising, especially for those willing to invest time learning its depth and nuances.

    • “The combat is super good, mechanics are very creative, the movement is awesome and the gameplay is super fun.”
    • “The gameplay loop feels great, no matter which class you choose to play as, with each feeling distinct in both playstyle and how you engage with PvE and/or PvP content.”
    • “From combat mechanics to PvP balance, Legacy has fixed a lot of what once held it back, and it's finally stepping into its potential as a top-tier extraction-based fantasy shooter.”
    • “The mechanics and base of the game are here and ready to go, but there are a ton of small gripes that make the fun a little less enjoyable and need to be polished: you can't sell items out of your bags, you have to place them in the stash first and then go to the vendor, sprint speed is too slow and barely feels above regular running speed with no toggle (has to be held down), the 30 minute extract/death timer feels too short in PvE mode considering how much grinding there is to level up or find better equipment combined with the big map size, the UI for shopping is confusing with common choices switching sides between menus, and there is a long list of odd small choices in this game right now. With polish, the developers could create something incredible.”
    • “The game freezes multiple times during normal gameplay and when that happens you can even lose your gear.”
    • “The gameplay loop got repetitive fast.”
  • graphics

    288 mentions Positive Neutral Negative
    57% positive mentions, 39% neutral mentions, 4% negative mentions

    The game features a beautiful, vibrant art style strongly reminiscent of World of Warcraft with crisp, detailed environments and smooth animations that many players find visually appealing and nostalgic. However, despite the impressive and charming graphics, optimization issues and performance inconsistencies detract from the experience on many systems. Overall, the graphics receive high praise for their aesthetic quality and design, even if technical execution requires improvement.

    • “Absolutely love the art style of this game.”
    • “I love the aesthetic, the environments, character designs, weapon and armor models, and the overall art style.”
    • “The artstyle is absolutely gorgeous and the gameplay is very engaging and fun.”
  • grinding

    132 mentions Positive Neutral Negative
    2% positive mentions, 0% neutral mentions, 98% negative mentions

    Grinding in the game is a core but highly divisive element, praised for its addictive farming, crafting, and progression loop, yet criticized for being excessively time-consuming, repetitive, and punishing due to loss of gear upon death. Slow movement, unintuitive UI, and frequent player-versus-player disruptions worsen the grind, making solo farming often necessary but less enjoyable. While some enjoy the challenge and risk-reward tension, many find the grind frustrating, tedious, and in need of better balance and quality-of-life improvements.

    • “Grind isn't too grindy and PvE has good variety.”
    • “Yet you spend hours leveling, grinding materials for crafting and upgrading gear to progress... only to lose it all except a small hidden pouch and "sidearms" and your stash at the "town", if you die or disconnect.”
    • “Then you start over re grinding your gear, and feeling weak all over again even though you are several levels higher than the first time you went through all this grind you still feel like a lvl one with your starter gear.”
    • “This game is incredibly grindy, and on its own that wouldn't be a deal breaker, but since you lose all your items when you die you constantly have to re-grind everything making the grind 20x longer than it needs to be.”
  • optimization

    120 mentions Positive Neutral Negative
    12% positive mentions, 61% neutral mentions, 27% negative mentions

    Optimization for this game is highly inconsistent, with many users reporting poor performance, frequent FPS drops, stuttering, and lag even on high-end systems, while others experience stable and smooth gameplay. The game suffers from typical early access issues such as buggy server connections, audio glitches, and unpolished controls, and its Unreal Engine 5 foundation is often cited as a factor behind subpar optimization. Despite these struggles, some improvements have been made over time, and there is cautious optimism that further updates will address the performance problems.

    • “To start, I've not encountered any bugs, jank, or optimization issues in 60+ hours.”
    • “Performance is decent, getting steady ~100 fps on high 2k resolution without any upscaling (7900xtx 11700kf - mostly getting held back by CPU).”
    • “They have drastically improved performance, and I have had fun the last few raids I joined.”
    • “Game is very poorly optimized; on low graphics across the board with a 3070ti, I have 20-25 fps.”
    • “Performance is bad, with constant FPS dips and stuttering graphics performance.”
    • “The game is horribly optimized, buggy, and broken.”
  • story

    108 mentions Positive Neutral Negative
    9% positive mentions, 85% neutral mentions, 6% negative mentions

    The story aspect is generally considered limited and lacks depth, with many reviewers noting a lack of a strong narrative or meaningful progression beyond basic and repetitive quests. The quest system is often described as confusing, buggy, and poorly integrated, making it difficult for new players to follow objectives or feel engaged in the world. While some appreciate the light worldbuilding and lodge progression, most feel the game emphasizes grind and extraction gameplay over a compelling or coherent story experience.

    • “The campaign quests are a cool way to have you focused on small objectives at a time.”
    • “Progression is well-designed too, with vendor reputation farming, lodge research, and plenty of quest paths that offer different rewards.”
    • “While it is an early access game it has good, fleshed out systems in the way of gear crafting, vendors and reputation levels, quests to complete for the vendors, and a lodge that you upgrade by adding things like a cooking pot for in expedition buffs, a crafting bench, even a bed you can make for rested experience while offline.”
    • “Main story quests are bugged, preventing progression on main missions.”
    • “As a new player, I do not find the whole quest system intuitive or easy to get into; I can see the reward but not the actual quest objective.”
    • “The quests are too basic, repetitive, and sometimes break; items display wrong icons, and interactions often stop working.”
  • stability

    76 mentions Positive Neutral Negative
    4% positive mentions, 0% neutral mentions, 96% negative mentions

    The game suffers from frequent crashes, freezes, and various bugs that negatively impact gameplay stability, including gear loss and connection issues. While some players acknowledge it is an early access title with promise, the current state is marked by significant technical problems, unpolished mechanics, and performance issues that hinder the overall experience. Developer support and quality-of-life improvements are needed to address these persistent stability concerns.

    • “This game is smooth, well-crafted, and pretty much bug free from my experience.”
    • “Game runs great as well.”
    • “Great for the price and runs great; PvP can be one-sided but that's a skill issue. Good buy.”
    • “The game freezes multiple times during normal gameplay and when that happens you can even lose your gear.”
    • “Little buggy still, items disappearing from character and inventory after extraction and logging out.”
    • “Game severely lacking in terms of accessibility with UX/UI, it's ridden with connection issues, sound driver crashes, random sound artifacts, delayed actions, random crashes from lobby or in-game, freezes on extraction and the list goes on.”
  • monetization

    45 mentions Positive Neutral Negative
    7% positive mentions, 15% neutral mentions, 78% negative mentions

    The monetization of this game is widely criticized as a blatant cash grab, with players frustrated by early shutdowns, overpriced microtransactions, and a lack of meaningful content despite added paid features. Poor advertising and questionable pricing further contributed to a perception that the developers prioritized quick profit over a sustainable, player-focused experience.

    • “Free to play with monetization for cosmetics is the only way this title will have a shelf life.”
    • “Pricing & monetization: the price point for what you get at this stage is questionable; however, there is fun to be had with this game and the roadmap does promise development.”
    • “Great concept, poor implementation, no advertisement, very little difference in the way of stats due to better gear as opposed to the overwhelming scale in difficulty with some of the mobs.”
    • “Purchased and now can't play the game at all; was taken offline by the developers. Cash grab and Steam won't help you if you've played more than two hours.”
    • “Changing the game name, launching on Steam, and then shutting down in under two months reeks of a cash grab scam.”
    • “More and more microtransactions added repeatedly in a $20 each game despite a dwindling player base of only a few dozen people.”
  • atmosphere

    34 mentions Positive Neutral Negative
    65% positive mentions, 26% neutral mentions, 9% negative mentions

    The game's atmosphere is widely praised for its immersive, nostalgic, and richly crafted fantasy vibe, combining stunning visuals, sound design, and a compelling world-building that deeply engages players. While some users note minor design disagreements or settings that hinder social interaction, the overall mood and artistic direction create a captivating and intense experience that complements both PvP and PvE gameplay.

    • “Visually, the game is stunning and the atmosphere is top-tier, complemented by a UI that is clean, modern, and easy to navigate.”
    • “Legacy delivers exactly the game I dreamed WoW would become: combat mixed with proper RPG spells, high-stakes PvPvE extraction looting, and an atmosphere so thick you can taste the danger on every run.”
    • “The raw, brutal heroic-fantasy vibe hits me straight in the childhood feels: exactly the same atmosphere I got from devouring comics like Légendes des contrées oubliées, La quête de l’oiseau du temps, Lanfeust de Troy or Fire and Ice back in the day.”
    • “I played a lot of 'dark & darker' and it always felt very clunky (and I wasn't a huge fan of the dark atmosphere of the zones).”
    • “One thing I didn't like was the social hub, where it is simply the first map where people are not encouraged to communicate with others as they might be in a different atmosphere (such as in a city, or in a tavern), but allows people to disperse from the spawn and fight with others.”
    • “The atmosphere.”
  • music

    23 mentions Positive Neutral Negative
    35% positive mentions, 52% neutral mentions, 13% negative mentions

    The music in the game is generally praised for its charm, atmosphere, and immersion, often described as gorgeous and enjoyable, with some comparisons to well-known soundtracks. However, some players find it generic or insufficiently varied, noting a lack of ambient background tracks in certain areas. Overall, the soundtrack contributes positively to the game's vibe but could benefit from more diversity and polish.

    • “The music alone makes me want to play more.... a mix between death/control denied and kardashev!”
    • “Especially the sound, great design, and music are great elements that complete the atmosphere of the game.”
    • “The combat is fluid and feels amazing to fight, the art and music is charming and immersive, god this game could be amazing.”
    • “The interface feels outdated, the title screen lacks identity, the music is generic, and even the roadmap and objective structure give off a rushed early access free to play vibe.”
    • “I can't believe this is a 2k25 game; horrible movement and action combos; no graphics, no music; potion regenerates health so slowly; tries to copy soul-like games but stamina and dodge settings suck.”
    • “Music bugged, sounds bugged, new classes completely OP and devs keep doing absolutely nothing to improve the game experience.”
  • humor

    14 mentions Positive Neutral Negative
    86% positive mentions, 0% neutral mentions, 14% negative mentions

    The humor in the game is often described as situational and social, with many players enjoying hilarious interactions through voice chat and amusing in-game moments like chaotic PvP fights. However, some users find the game dull or the humor falls flat, leading to mixed reactions overall.

    • “No other game has made me laugh, rage, scream, and cheer like this one.”
    • “Also VOIP is massively used, had so many wholesome and hilarious interactions, 11/10 go try it out.”
    • “The mobility plus the solo queues has led to some very funny 1v1 priest PvP fights in the big castle area with both of us flying around and shooting holy arcs at each other.”
    • “I've played for a little over an hour and I'm so bored it's not funny.”
    • “This game needs so much work it's not funny.”
  • replayability

    10 mentions Positive Neutral Negative
    30% positive mentions, 60% neutral mentions, 10% negative mentions

    Replayability is generally praised for its creative, fun combat and the variety of monsters and gear, with the PvP component adding endless replay value. However, some criticize repetitive maps, heavy grinding, and unbalanced combat, which can detract from the overall replay experience. Ongoing updates and upcoming content promise to improve and expand replayability over time.

    • “It was fun, creative, and insanely replayable with tons of fun monsters to fight and gear to collect.”
    • “If you're looking for a rewarding, fast-paced action RPG with impactful, replayable combat, try Windblown.”
    • “Replayability: the game has endless replayability thanks to the PvP component.”
    • “Between the low player count, repetitive maps, heavy grind, poor replay value, unrewarding gameplay, and fundamentally broken combat, this feels more like a medieval-themed stress simulator than a game.”
  • emotional

    8 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a strong emotional experience, capturing the tension and relief of each encounter, balanced by a mostly wholesome and friendly player community that fosters positive interactions. While moments can be heartbreaking and thrilling, the ease of gear replacement helps mitigate emotional frustration. However, some players feel the game is still not fully polished to recommend wholeheartedly.

    • “There’s an emotional weight to each run: the tension before a fight, the relief after surviving, the thrill of an ambush, or the heartbreak of a narrow loss.”
    • “And watching it slowly fade… that was heartbreaking.”
    • “It's either as heart-wrenching as it is exciting, like Tarkov.”
  • character development

    6 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    Users praise the game's character designs and art style, highlighting satisfying and unique aesthetics across classes. However, prolonged matchmaking delays negatively impact players' ability to consistently engage and develop their characters. Overall, the foundation for compelling character development is strong and has potential for further growth.

    • “Satisfying character design on all classes.”
    • “Character design is awesome, spell effects are cool, the world is fun.”
    • “Excessive delays in matchmaking are a major factor in eroding a community's enthusiasm, as they hinder players' ability to consistently engage and progress their character development.”
    • “Hoping they can build on the foundations they have within the game because there are a lot of interesting and unique concepts in the game especially with character design.”
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Play Times

14h Median play time
75h Average play time
6-60h Spent by most gamers
*Based on 68 analyzed playthroughs
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Frequently Asked Questions

Eldegarde is a role playing shooter game with fantasy theme. Common tags for Eldegarde include free to play, 3D, third person, loot, class-based and others.

Eldegarde is available on PC and Windows.

On average players spend around 75 hours playing Eldegarde.

Eldegarde was released on February 12, 2025.

Eldegarde was developed by Notorious Studios.

Eldegarde has received mostly positive reviews from players. Most players liked Eldegarde for its gameplay but disliked it for its grinding.

Eldegarde is a single player game with multiplayer and local co-op support.

Similar games include Dungeonborne, Mistfall Hunter, Farever, Dark and Darker, SUPERVIVE and others.