The Bradwell Conspiracy
- October 8, 2019
- A Brave Plan
- 5h median play time
It's not often that you can forgive puzzles taking a backseat in a puzzle game, but The Bradwell Conspiracy's narrative, visuals and voice acting more than compensate for its lack of puzzling weight.
"The Bradwell Conspiracy" is a first-person narrative-driven game with original photography mechanics, where players explore a Brutalist-style gameworld and uncover secrets via the Bradwell Guide Glasses. Featuring a 3-6 hour gameplay, this game boasts a rich storyline, hidden lore, and an illustrious voice cast, including Rebecca LaChance and Abubakar Salim. Created by an international, award-winning team, this game offers a unique NPC relationship and immersive environment to delve into.
Reviews
- The game features a decent story and exploration elements, with a unique photo-communication mechanic that adds depth to interactions.
- The graphics and art design are visually appealing, and the voice acting is well-executed, contributing to an engaging atmosphere.
- Some players found the puzzles enjoyable, with a mix of light challenges that can be solved with attention to dialogue and hints.
- The game suffers from numerous bugs and design flaws, particularly with ladder mechanics and object placement, leading to frustrating gameplay experiences.
- Many players felt misled by the marketing, expecting a more puzzle-focused experience akin to Portal, but instead encountered a linear walking simulator with simplistic puzzles.
- The pacing is slow, with long sections of backtracking and a lack of meaningful choices, resulting in a sense of tedium rather than achievement.
- gameplay31 mentions
- 10 % positive mentions
- 81 % neutral mentions
- 10 % negative mentions
Gameplay in the game is primarily centered around a 3D printer gun mechanic for constructing and deconstructing objects, but it suffers from poor execution, including frustrating object placement and limited interaction. While the photo-communication feature is praised for its creativity, overall, the gameplay is described as linear and underdeveloped, resembling a walking simulator with minimal engaging puzzles. Many players found the experience bland and buggy, leading to a lack of excitement and depth in the gameplay.
“Gameplay is very much like a linear walking simulator with puzzles here and there, using the gimmick of the game - the 3D printer gun.”
“You have limited construction and deconstruction abilities, and the puzzle gameplay revolves around this (building bridges, weighted switch/tile puzzles, etc.).”
“The story is great, the environment looks great, and the mechanics and challenges are fun.”
“The whole gameplay in general is underdeveloped and dry.”
“Bland and uneventful, a match to the corridor gameplay.”
“But those prior niggles aside, the gameplay just never really rises to the occasion.”
- story27 mentions
- 48 % positive mentions
- 41 % neutral mentions
- 11 % negative mentions
The game's story is generally viewed as decent and intriguing, set in a futuristic context with strong lore and engaging elements, though some players found it lacking in excitement and depth. While the narrative features interesting twists and decent voice acting, it suffers from pacing issues and bugs that detract from the overall experience. Overall, it is a mixed bag, with some players enjoying the exploration and puzzle aspects, while others felt let down by the execution of the story.
“The story is good; there is a strong lore worth digging around in the game!”
“The story is interesting and captivating, set in the future you suddenly awake after some kind of terrorist attack towards a fundraiser.”
“It was intriguing, and I loved the little hints here and there that point towards the big secret that ties the whole story together.”
“The bigger letdown, however, was the story.”
“You launch the game ready for jaw-dropping plot twists, for atmosphere of suspense, for excitement of discovering a new clue, but the game delivers none of that.”
“Passable dialogue, somewhat ropey story and buggy puzzle design let down what could have been an interesting game.”
- graphics9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The graphics are generally described as sleek and bold, featuring a vibrant and simple art style that some players appreciate, while others find it less appealing. While many praise the unique design and aesthetic, a few note that the graphics feel average and express disappointment over the lack of 4K support. Overall, the graphical style elicits mixed reactions, largely influenced by personal preferences.
“The sound and music are very good, and the graphics are sleek with good art design.”
“Graphics and soundtrack are good; the less realistic art style really works out.”
“The graphics are bold and bright, simple for the most part (so why no 4K support?), and the various Braddwell thingies are fun to examine.”
“The graphics are average.”
“The graphics are simple in the vein of The Stanley Parable.”
“The graphical style was not for me, but that's a personal preference, I guess.”
- stability6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game suffers from significant stability issues, with multiple users reporting bugs that detract from the overall experience, particularly in the final chapter and puzzle design. While the concept shows potential, the execution is marred by these persistent glitches, leading to a frustrating gameplay experience.
“Like they took Portal, Prey, and another game and mixed it into a buggy nightmare.”
“Passable dialogue, somewhat ropey story, and buggy puzzle design let down what could have been an interesting game.”
“Very buggy.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music and sound design in the game are highly praised, complementing the sleek graphics and effective art style. Reviewers appreciate the quality of the soundtrack, noting that it enhances the overall aesthetic experience.
“The sound and music are very good, and the graphics are sleek with good art design.”
“The graphics and soundtrack are good; the less realistic art style really works well.”
- atmosphere2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The atmosphere of the game is praised for its appealing worldbuilding, creating a nice overall ambiance. However, it falls short in delivering suspense and excitement, leaving players disappointed with the lack of engaging plot twists and discoveries.
“The overall atmosphere was nice, and I liked the worldbuilding.”
“The game immerses you in a captivating atmosphere that enhances the experience.”
“You launch the game ready for jaw-dropping plot twists, for an atmosphere of suspense, for the excitement of discovering a new clue, but the game delivers none of that.”
“The environment feels lifeless and uninspired, making it hard to immerse myself in the game.”
“Despite the potential for a rich atmosphere, the game falls flat, leaving me feeling disconnected and uninterested.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious and boring, primarily due to its barebones presentation and frustratingly simple puzzles that require fiddly execution. This combination detracts from the overall enjoyment and makes the gameplay feel laborious.
“I liked the concept, but the game was tedious and boring.”
“This was due in large part to the barebones presentation and issues with the settings, but the frustrating combination of simple puzzles with fiddly and tedious execution definitely didn't assuage my concerns.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a well-crafted script with a notable infusion of humor, highlighted by strong voice performances, including a notable narration by Jonathan Ross. Its humor leans towards a distinctly British style, characterized by a drier wit that complements the overall narrative.
“The game has a perfectly functional script and story, and there's a healthy dollop of humor sprinkled throughout. They've hired some great voice actors; your Firewatch-style sidekick is a very good actress, and they've somehow wrangled Jonathan Ross to do the induction narration!”
“But it's got a distinct British flavor and a slightly drier sense of humor.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users have reported that performance issues significantly detracted from their overall gaming experience, indicating that optimization is a major concern.
“What slowly started poisoning my experience from the very beginning was the performance.”
“The game suffers from severe optimization issues that make it nearly unplayable at times.”
“I constantly experience frame drops and stuttering, which completely ruins the immersion.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviewers note that the game lacks emotional resonance due to a significant absence of emotional build-up, which diminishes its overall impact on players.
Critic Reviews
The Bradwell Conspiracy Review
There’s been an explosion in a museum – and you need to escape.
70%A Matter of Substance --- The Bradwell Conspiracy Review
The Bradwell Conspiracy presents some interesting concepts and good humor, but all it really does is present them. Puzzles never get interesting or complex, performance is terrible even on an enhanced machine, and it’s too short to let its mysteries simmer.
55%The Bradwell Conspiracy Review
It's not often that you can forgive puzzles taking a backseat in a puzzle game, but The Bradwell Conspiracy's narrative, visuals and voice acting more than compensate for its lack of puzzling weight.
80%