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Machinika Museum

Machinika Museum Game Cover
91%Game Brain Score
story, graphics
stability, replayability
91% User Score Based on 1,923 reviews

Platforms

Nintendo SwitchPCTabletAndroidMac OSPhoneiPadMobile PlatformiPhoneWindows
Machinika Museum Game Cover

About

Machinika Museum is a single player casual puzzle game with mystery and science fiction themes. It was developed by Littlefield Studio and was released on March 23, 2021. It received very positive reviews from players.

"Machinika Museum" is a narrative-driven puzzle game where players restore and examine mysterious machines. As the new curator, you'll delve into the stories behind each artifact and uncover a captivating tale of technological discovery. Solve intricate 3D puzzles, unlock hidden secrets, and piece together the past in this immersive, atmospheric adventure.

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91%
Audience ScoreBased on 1,923 reviews
story156 positive mentions
stability42 negative mentions

  • Engaging and intuitive puzzles that provide a satisfying challenge without being overly difficult.
  • Beautiful graphics and sound design that enhance the overall atmosphere of the game.
  • Interesting sci-fi theme that adds a unique twist to the puzzle-solving experience.
  • The game is quite short, typically taking only 2-4 hours to complete.
  • Some puzzles can feel repetitive and lack complexity, leading to a less engaging experience.
  • Controls can be clunky and unresponsive at times, causing frustration during gameplay.
  • story
    388 mentions Positive Neutral Negative

    The story in "Machinika Museum" is generally described as minimal and straightforward, serving primarily as a backdrop for the puzzle-solving experience. While some players appreciate the intriguing sci-fi elements and the gradual unfolding of the narrative through environmental storytelling, many express a desire for a more developed plot, especially given the cliffhanger ending that sets up a sequel. Overall, the narrative is seen as a light framework that enhances the gameplay but lacks depth and resolution, leaving players eager for more in future installments.

    • “Developed by Flowfire Games, this title invites players to explore a sprawling museum filled with enigmatic machines and cryptic clues, blending intellectual challenge with immersive storytelling.”
    • “The narrative in Machinika Museum unfolds gradually, woven through environmental storytelling and puzzle progression.”
    • “As you solve puzzles and uncover more of the story, you feel a sense of accomplishment that drives you to continue playing.”
    • “The story is weak and strangely bland.”
    • “There's no story resolution at all– this is just chapter 1, and so the game has a very unsatisfying ending.”
    • “The story is in my opinion not that great nor consistent.”
  • graphics
    239 mentions Positive Neutral Negative

    The graphics of the game have received generally positive feedback, with many users praising the beautiful, clean, and atmospheric visuals that enhance the overall experience. While some noted that the graphical fidelity may not be as high as other titles, the art style effectively complements the puzzle mechanics and contributes to an engaging atmosphere. Overall, players appreciate the game's aesthetic, which combines elements of steampunk and sci-fi, making it visually appealing despite some minor criticisms regarding resolution options and occasional graphical bugs.

    • “Visually, Machinika Museum is striking and atmospheric, with a clean, futuristic art style that emphasizes the beauty and intricacy of its mechanical designs.”
    • “The graphics are stunning, the puzzles strike a nice balance in difficulty, and the story is really engaging.”
    • “The game has crisp, high-fidelity graphics that did a lot for my immersion, and the design of most machines is properly alien and intriguing.”
    • “The visuals are lacking and inconsistent; the puzzles are more non-intuitive rather than challenging, and it didn't leave me wanting more.”
    • “While the graphics look okay, the developer weirdly decided to lock the number of resolution options you can get... now, if you have a modern GPU, you'll probably get a bunch of super-resolution options, and these are the only options that appear.”
    • “The graphics are not great for this type of game; blurry textures and visible geometry.”
  • gameplay
    194 mentions Positive Neutral Negative

    The gameplay of Machinika Museum is characterized by its engaging mechanical puzzles that draw comparisons to titles like The Room and House of Da Vinci, offering a tactile experience as players manipulate intricate artifacts. While the puzzles are generally intuitive and creatively designed, some players noted issues with clunky controls and a lack of challenge, making the game more suitable for casual puzzle enthusiasts rather than those seeking a rigorous challenge. Overall, the game provides a visually appealing and atmospheric experience, though its short length and occasional mechanical frustrations may limit its replayability.

    • “Machinika Museum is a distinctive entry in the adventure puzzle genre, offering players a richly atmospheric experience that combines intricate mechanical puzzles with a compelling sci-fi mystery narrative.”
    • “This focus on mechanical puzzles gives the game a tactile feel, as if players are truly manipulating gears, levers, and circuits to bring these creations to life.”
    • “The gameplay is smooth, and the puzzles are just the right amount of challenge.”
    • “The gameplay is decent, offering creative puzzles that kept me guessing without being overly challenging.”
    • “Unfortunately, most of the time you try to solve the buggy controls and mechanics that get stuck.”
    • “The mechanics are annoying and all of the 'puzzles' are way too easy or just nonsensical with generally difficult interactions.”
  • atmosphere
    69 mentions Positive Neutral Negative

    The atmosphere of Machinika Museum is widely praised for its captivating sci-fi setting, striking visuals, and immersive sound design, which together create a mysterious and engaging experience. Players appreciate the game's polished graphics and ambient music, enhancing the sense of exploration and intrigue as they solve intricate mechanical puzzles. Overall, the atmosphere is described as relaxing yet thought-provoking, making it a standout in the adventure puzzle genre.

    • “Machinika Museum is a distinctive entry in the adventure puzzle genre, offering players a richly atmospheric experience that combines intricate mechanical puzzles with a compelling sci-fi mystery narrative.”
    • “Visually, the game is very polished: detailed objects, a futuristic setting, and calm ambient music all work together to create a strong sci-fi atmosphere.”
    • “The atmosphere of the game takes place in a mysterious and enigmatic museum environment, which makes players constantly feel on the verge of new discovery.”
    • “Overall, 2/10, first 10 minutes were fine enjoying the atmosphere, after that it was annoyingly easy and boring.”
    • “As a jaded, if not suicidal, employee of the national museum of exo-cultures, you're bound to examine shipments containing alien artifacts in a weirdly mundane atmosphere of unpacking regrettable stuff after a drunk online shopping spree.”
    • “It's ok to be a fan of games like Myst or The Room, but obviously a lot is needed to replicate the atmosphere and quality of those games.”
  • music
    61 mentions Positive Neutral Negative

    The music in the game is generally described as atmospheric and fitting, enhancing the mysterious and immersive experience without being intrusive. While many players appreciate the calming and subtle soundtrack, some express a desire for more variation and dynamic changes to better match the game's tension and scenes. Overall, the sound design, including sound effects, complements the gameplay effectively, creating a thoughtful atmosphere that allows players to focus on puzzles.

    • “Visually, the game is very polished: detailed objects, a futuristic setting, and calm ambient music all work together to create a strong sci-fi atmosphere.”
    • “The soundtrack is minimalistic and non-intrusive, with a mysterious tone.”
    • “The music and sound effects perfectly complement the game's mysterious and mechanical theme.”
    • “The same goes for the music; do not get me wrong, the music fits the game, I just wish there was more of it and also for it to change with the game and with certain scenes to add to the tension.”
    • “There's no music anywhere except the main menu.”
    • “The music blends into the background more than anything.”
  • stability
    42 mentions Positive Neutral Negative

    The game's stability is frequently criticized, with many users reporting various bugs and glitches that hinder gameplay, such as unresponsive controls, soft locks, and freezing issues. While some players experienced minimal problems, the overall consensus indicates that the game is plagued by technical issues that can disrupt the experience, often requiring restarts or workarounds to progress. Despite these stability concerns, some players still found enjoyment in the puzzles and story.

    • “It is so buggy when it comes to control that it's just unplayable.”
    • “This game is riddled with soft locks, buggy camera controls, and annoying boring puzzles.”
    • “They're really buggy and half the time don't do what you want and blocks you from progressing.”
  • replayability
    19 mentions Positive Neutral Negative

    Overall, the game's replayability is considered limited, with many reviewers noting its short playtime (around 2-4 hours) and lack of features that would encourage multiple playthroughs, such as achievements or personalization options. While some appreciate the engaging narrative and atmosphere, the consensus is that the game does not offer significant replay value, making it more suitable for a casual, one-time experience.

    • “Its refreshing narrative and unique atmosphere make it replayable, despite its minor flaws.”
    • “More ways to personalize your experience would add to the overall enjoyment and replayability.”
    • “While I did enjoy this game, it doesn't have too much replayability going for it, but for the price and the rather smooth gameplay experience along with fun narrative, I do recommend it.”
    • “I don’t see much replay value here.”
    • “It is a bit on the shorter side (<4 hrs) with practically no replay value, and there are no achievements, so maybe wait for a sale.”
    • “The limited replayability and short story might leave you wanting more.”
  • grinding
    12 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and unengaging, often requiring excessive time to complete simple puzzles that lack depth and challenge. Many reviews highlight that the experience feels more like a slog through repetitive tasks rather than an enjoyable gameplay journey, with some technical issues further exacerbating the grind. While there are moments of enjoyment, the overwhelming sentiment is that the game could benefit from more thoughtful puzzle design to reduce the feeling of monotony.

    • “You'll need a second life for grinding.”
    • “Otherwise, it was like playing an endless series of mini-games without any connective tissue or narrative, so a bit tedious and grindy.”
    • “Machinika Museum does a decent impression of the room at places, but most of my 3.5 hours with the game still felt like grinding ahead, doing uninteresting things.”
  • optimization
    8 mentions Positive Neutral Negative

    Overall, the game's optimization is generally solid, with most players reporting no significant performance issues and praising its visuals. However, some users experienced occasional stuttering in the middle sections, though this resolved before the end. The game is particularly commendable for its low performance profile on devices like the Steam Deck, making it visually appealing without draining battery life.

    • “No performance issues.”
    • “Performance-wise, the game is solid.”
    • “A special commendation to the developers for producing such a beautiful game with such a low performance profile - it drains almost no battery on Steam Deck but looks stunning.”
    • “I had the feeling that the game originally was optimized with a touch screen or maybe controller in mind, but it was fine to play with a mouse for the most part.”
    • “The middle had some stuttering and performance issues, which was odd, but thankfully they went away before the final chapters.”
    • “The only point that needs improvement is that the performance is not good.”
  • humor
    7 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some puzzles providing genuine laughs while others feel frustrating and pointless. Players appreciate the comedic narrative surrounding the assembly of exo-tech for the military and find humor in the game's quirky elements, such as shipping tags and packaging. Overall, the game offers a lighthearted experience, especially for those willing to embrace its absurdities.

    • “I reckon normally these would be handled, studied, and investigated by a small army of scientists in top secret facilities... it is not the biggest deal if you just decide to roll with it, but it is kind of hilarious if you think about it.”
    • “Liked the narrative of assembling exo-tech for the military-government and the glimpses of the game world, by way of the shipping tags, was especially humorous.”
    • “It's a funny riddle game.”
  • emotional
    5 mentions Positive Neutral Negative

    The emotional aspect of the game is mixed; while some players appreciate the immersive experience and the satisfaction of solving puzzles, others find the narrative too subtle and lacking in emotional depth. Overall, the focus on puzzles over a complex story may leave those seeking a more emotionally charged experience feeling unsatisfied.

    • “This game drew me in and made me feel like I was right there in the room.”
    • “The story made me feel awesome.”
    • “This is one of the few casual puzzle games I've played that actually made me feel smart for solving a puzzle, and that happened a lot playing this game.”
  • monetization
    5 mentions Positive Neutral Negative

    The monetization strategy for the game has been criticized as overly reliant on in-game advertising, primarily promoting its upcoming sequel, which some players view as a mere interactive advertisement. Additionally, the transition of a free mobile app to a paid Steam product has been perceived as a cash grab, leading to dissatisfaction among users regarding its value as a PC game.

    • “But the biggest issue I have with this is that it is merely an interactive advertisement for the actual game coming out later this year.”
    • “Machinika: Museum is a free mobile app that's been dumped on Steam as a paid product, as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs. The game doesn't look terrible as far as mobile apps go, but there's a lot of problems, more technical than gameplay-wise.”
    • “Continuously advertising the next game.”
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4h Median play time
3h Average play time
3-4h Spent by most gamers
*Based on 16 analyzed playthroughs
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Machinika Museum is a casual puzzle game with mystery and science fiction themes.

Machinika Museum is available on Nintendo Switch, PC, Mac OS, Phone and others.

On average players spend around 3 hours playing Machinika Museum.

Machinika Museum was released on March 23, 2021.

Machinika Museum was developed by Littlefield Studio.

Machinika Museum has received very positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Machinika Museum is a single player game.

Similar games include Boxes: Lost Fragments, The Room, The Room Two, The House of Da Vinci, The Room: Old Sins and others.