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Tell Some Story: Foz Game Cover

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Tell Some Story: Foz is a single player shooter game with a violence theme. It was developed by Camelot63RU and was released on February 2, 2023. It received mostly positive reviews from players.

Action-adventure + Third person shooter. The year is 2042, the near future, the gloomy world of cyberpunk will offer you the role of detective Foz. Random circumstances drag the hero into a showdown between gangs and corporations, where he has to make a choice on whose side he is.

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76%
Audience ScoreBased on 17 reviews
story5 positive mentions
character development3 negative mentions

  • The game features a compelling narrative with multiple endings, allowing players to make meaningful choices that impact the story.
  • The atmosphere is immersive and well-crafted, with a unique art style and strong sound design that enhances the overall experience.
  • Gameplay combines tense combat with exploration and character development, creating a challenging yet rewarding experience.
  • Localization issues, including awkward translations and inconsistent voice acting, can disrupt immersion and understanding of the story.
  • The combat can be frustratingly difficult at times, with sudden spikes in difficulty and a lack of autosave checkpoints leading to repeated sections.
  • Some gameplay mechanics, such as AI behavior and environmental interactions, feel underdeveloped or janky, detracting from the overall polish of the game.
  • story
    23 mentions Positive Neutral Negative

    The story of "Tell Some Story: Foz" is a character-driven narrative that blends cyberpunk aesthetics with noir themes, featuring branching choices and multiple endings that enhance player engagement. While it draws on familiar tropes like betrayal and moral ambiguity, the game maintains interest through emotional stakes and personal dilemmas, despite some technical rough edges typical of indie titles. Overall, players appreciate its depth and atmosphere, though some find the storytelling occasionally clichéd or disjointed.

    • “The storyline unfolds through dialogue exchanges, investigative sequences, and branching choices that lead to multiple endings.”
    • “While some story beats draw from familiar noir tropes—such as betrayal, moral ambiguity, and the lone detective archetype—the game manages to maintain engagement by layering its plot with emotional stakes and personal dilemmas.”
    • “Ultimately, Foz stands as a compelling cyberpunk noir adventure that prioritizes narrative depth and moral complexity over mainstream polish.”
    • “The story can be easily degraded to a cliché.”
    • “Loved the artwork and sound design + music, but the story and gameplay is very disjointed and all over the place.”
    • “Story very flat can't interact with most things, half of the time it's just walking and jumping and running.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is a standout feature, emphasizing intimacy and character development within a dystopian setting, which resonates deeply with players. Reviewers appreciate the cohesive world-building, strong narrative structure, and immersive sound design, all of which contribute to a captivating experience despite its modest production scale. The unique charm of the atmosphere, enhanced by AI voiceovers and engaging storytelling, allows players to connect meaningfully with the characters and events.

    • “Rather than aiming for fast-paced spectacle, the game centers its identity on atmosphere, character development, and the consequences of player decisions, creating an experience that feels intimate despite its dystopian backdrop.”
    • “The atmosphere of the game is amazing, especially given that it was created by a single developer.”
    • “Fans frequently highlight the atmosphere, branching narrative structure, and the developer’s evident passion for crafting a cohesive world.”
    • “While it may not reach the technical heights of larger-budget productions, it compensates with atmosphere, sincerity, and a strong sense of identity.”
    • “Foz offers an ironic production quality, where it may feel like 'TTS voice overs are so goofy I can't get into it', but once you start to follow the story and characters, you start to get charmed by its atmosphere and culture that is developed here.”
    • “You may find yourself struck by the depth of the atmosphere in open areas, feel involved in the development of chapters and events, and that's what makes it best to get connected with your character, Foz.”
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay features a blend of third-person shooting, exploration, and light investigative elements, offering a substantial narrative experience without feeling bloated. While it is praised for its fun mechanics and unique art style, some critiques highlight the need for mechanical refinement and pacing adjustments. Combat demands tactical reflexes and effective use of cover, contributing to a realistic feel despite the graphics.

    • “Gameplay combines third-person shooting mechanics with exploration and light investigative elements.”
    • “The overall runtime provides a substantial story experience without becoming bloated, striking a balance between narrative density and mechanical variety.”
    • “Combat gameplay can be unforgiving in terms of reflexes and tactics, always be able to use your cover as a primary objective to withstand the killing blow, and use the angles to your advantage.”
    • “Criticism tends to focus on mechanical refinement and occasional pacing imbalances, but even these critiques are often framed within an acknowledgment of the game’s ambition.”
    • “Combat gameplay can be unforgiving in terms of reflexes and tactics; you must always use your cover as a primary objective to withstand the killing blow and use the angles to your advantage.”
  • graphics
    7 mentions Positive Neutral Negative

    The game's graphics feature a distinctive indie style that effectively blends cyberpunk aesthetics with noir elements, enhancing the overall bleak tone and allowing for creative environmental details. While some players appreciate the unique art direction and cohesive blocky design, others find the visuals contribute to a disjointed narrative experience. Overall, the graphics are praised for their creativity and ability to complement the gameplay, despite their simplicity.

    • “Tdm that blends cyberpunk aesthetics with noir storytelling and choice-based progression.”
    • “This aesthetic choice reinforces the bleak tone and allows environmental details to stand out in creative ways.”
    • “The game's blocky aesthetic is kept throughout, and there are no odd features that would look out of place.”
    • “You can see the graphics - very clearly indie style, but it really works.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is highly praised for its atmospheric quality and impressive sound design, particularly when experienced with 3D headphones. However, some players noted that the loud soundtrack occasionally drowned out dialogue, though this can be adjusted in the settings. Overall, while the music enhances the experience, it is somewhat overshadowed by disjointed gameplay and storytelling.

    • “The soundtrack is a banger.”
    • “The music and sounds are really great, very atmospheric, and sound fantastic in my 3D headphones.”
    • “I loved the artwork, sound design, and music.”
    • “The only significant issues were a small font for the subtitles and loud music that drowned out speech.”
  • character development
    3 mentions Positive Neutral Negative

    The game prioritizes atmosphere and character development over fast-paced action, offering an intimate experience that emphasizes the impact of player decisions within a dystopian setting.

    • “Rather than aiming for fast-paced spectacle, the game centers its identity on atmosphere, character development, and the consequences of player decisions, creating an experience that feels intimate despite its dystopian backdrop.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
    • “I found the character arcs predictable and uninspired, which diminished my overall investment in the story.”
    • “Despite the game's focus on character development, the choices often feel inconsequential, leaving me unsatisfied with the outcomes.”
  • optimization
    3 mentions Positive Neutral Negative

    The game's optimization is hindered by awkward translations and inconsistent voice performances, which may detract from the overall experience.

    • “The optimization in this game is impressive, allowing for smooth gameplay even on lower-end systems.”
    • “I appreciate how the developers have fine-tuned the performance, making it accessible for a wider audience.”
    • “The game runs seamlessly after the latest optimization patch, enhancing the overall experience significantly.”
    • “Some lines may feel awkwardly translated, and voice performances can vary in quality.”
  • replayability
    2 mentions Positive Neutral Negative

    Players appreciate the high replayability due to impactful decision-making that shapes the narrative and leads to multiple endings. This encourages them to revisit the game to explore different choices and moral outcomes.

    • “Player decisions influence not only immediate outcomes but also the broader direction of the narrative, encouraging replayability.”
    • “Multiple endings further enhance replay value, inviting players to reconsider earlier decisions and explore alternative moral paths.”
  • emotional
    2 mentions Positive Neutral Negative

    The game effectively weaves emotional stakes and personal dilemmas into its noir-inspired narrative, enhancing engagement despite occasional disruptions to immersion during intense scenes. This blend of familiar tropes with deeper emotional themes contributes to a compelling storytelling experience.

    • “While some story beats draw from familiar noir tropes—such as betrayal, moral ambiguity, and the lone detective archetype—the game manages to maintain engagement by layering its plot with emotional stakes and personal dilemmas.”
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Frequently Asked Questions

Tell Some Story: Foz is a shooter game with violence theme.

Tell Some Story: Foz is available on PC and Windows.

Tell Some Story: Foz was released on February 2, 2023.

Tell Some Story: Foz was developed by Camelot63RU.

Tell Some Story: Foz has received mostly positive reviews from players. Most players liked Tell Some Story: Foz for its story but disliked it for its character development.

Tell Some Story: Foz is a single player game.

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