- July 17, 2025
- Psychic Software
- 8h median play time
The Necromancer's Tale
Platforms
About The Necromancer's Tale
The Necromancer's Tale is a single player open world role playing game with a historical theme. It was developed by Psychic Software and was released on July 17, 2025. It received very positive reviews from players.
The Necromancer's Tale is a narrative-driven top-down RPG where you play the role of a minor noble in the 18th Century, drawn into the Dark Necromantic Arts as you seek knowledge and revenge. Great power awaits... along with the weird, the morbid, and a gradual descent into madness.











Games Like The Necromancer's Tale
Looking for games like The Necromancer's Tale? Here are top open world role playing recommendations with a historical focus, selected from player-similarity data — start with Drova: Forsaken Kin, Roadwarden or The Thaumaturge.
Reviews
- Engrossing, well-written, and atmospheric narrative focused on the gradual descent into necromancy and dark magic.
- Innovative and immersive necromancy system where rituals require preparation, ingredients, and secrecy, making growth feel earned.
- Multiple meaningful choices with consequences, a believable and reactive world with many branching dialogue options and roleplaying paths.
- Combat is clunky, repetitive, and uninspired, often requiring tedious micromanagement of undead minions, with an option to auto-resolve recommended.
- Navigation and quest objectives can be unclear and obtuse, with limited guidance requiring extensive exploration or external help; slow travel and limited fast travel outside town add to tedium.
- Game's linear pacing especially late-game and rushed ending diminish some replayability and fail to fully pay off the story and choices made.
story
650 mentions Positive Neutral NegativeThe story of this game is widely praised for its compelling, dark, and atmospheric narrative centered on a necromancer’s slow descent into forbidden power, richly blending gothic horror with intricate character development and meaningful choices. While the main plot remains fairly linear, players appreciate the multiple quest solutions, deep role-playing elements, and strong writing that create an immersive experience reminiscent of classic narrative-driven RPGs. Some criticisms include occasional pacing issues, vague quest directions, and a rushed ending, but the overarching consensus is that the story and worldbuilding are its standout strengths.
“A truly magnificent story, dark and full of necromantic intrigue, with a cast of NPCs you'll fall in love with.”
“The writing in this game is enrapturing - although at times slightly clunky for the sake of being a viable game, it really pulled me into the world and everything from the characters to the story threads and the worldbuilding worked really well together, like a structured symphony.”
“Right from the prologue, it’s clear that this product was created by people who really know their stuff when it comes to storytelling and worldbuilding, which allows the player to experience a narrative that rivals the masterpieces of the genre like Planescape: Torment and Disco Elysium.”
“The storyline is frankly disappointing - the main character is a bit too stupid for my taste, behaving bone-headedly for plot reasons (yes, let's put a black magic trap in the front door of my house, where any visitor will trigger it, that sounds like a great idea) and seemingly incapable of putting one and one together even when the situation is obvious (the hospital 'fever').”
“Also, the quest guide fails to indicate which quests are urgent and which aren't resolvable until much later, leading to lots of running around trying to figure out if person X is even available in this chapter (four chapters I've been waiting for someone to come along to the seance; will it be this chapter? No idea, but the guide insists I keep trying, frustratingly).”
“Quests can be very unintuitive as well, with things that should work not working and the story will railroad you while pretending to give you a choice.”
Play Times
Frequently Asked Questions
The Necromancer's Tale is a open world role playing game with historical theme. Common tags for The Necromancer's Tale include turn-based, gothic, magic, narrative, crpg and others.
The Necromancer's Tale is available on Xbox Series X|S, PC, Mac OS, Steam Deck and others.
On average players spend around 13 hours playing The Necromancer's Tale.
The Necromancer's Tale was released on July 17, 2025.
The Necromancer's Tale was developed by Psychic Software.
The Necromancer's Tale has received very positive reviews from players. Most players liked The Necromancer's Tale for its story but disliked it for its grinding.
The Necromancer's Tale is a single player game.
Similar games include Drova: Forsaken Kin, Roadwarden, The Thaumaturge, SKALD: Against the Black Priory, Banishers: Ghosts of New Eden and others.










