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Sword Trip Game Cover

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Sword Trip is a single player action adventure game with a violence theme. It was developed by 噢必游戏 and was released on September 25, 2024. It received overwhelmingly positive reviews from players.

SwordTrip: A Chinese-style Action Roguelite VR Game Unlock powerful abilities through stage rewards, and utilize a skill system specifically designed for VR interaction to build your preferred skill combinations. Experience overwhelming power to defeat your enemies! **A More Exciting Combat System**: Enjoy the thrill of sword clashes and slashes without the frustration of weapons getting stu…

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100%Audience ScoreBased on 11 reviews
graphics3 positive mentions
stability3 negative mentions

  • Engaging combat mechanics that provide a good workout and make players feel like skilled swordsmen.
  • Variety in gameplay modes, including a campaign that offers different experiences and challenges.
  • Solid core gameplay with a good variety of enemy types, making it enjoyable and encouraging repeat play.
  • Limited content with only a few bosses and arenas, leading to a short overall experience.
  • Some bugs and awkward mechanics, such as getting stuck in environments and unclear parry instructions.
  • Generic character models and environments that feel empty, along with a need for better UI polish.
  • gameplay

    6 mentions Positive Neutral Negative

    The gameplay features solid mechanics with a focus on sword fighting and RPG elements, offering a variety of combat styles within large arenas. However, the content is limited to about an hour, including only two bosses and a few perks, and the Spanish translation hampers understanding of certain mechanics. Despite these drawbacks, many players find the game worth its price for its repeatability and engaging core experience.

    • “Time slowing mechanics, and the jumps transform into dashes that can be used in all directions.”
    • “Large-ish arenas and good, solid gameplay.”
    • “For 16.99 (CAD), this game is worth the price in my opinion, because the core gameplay is a solid experience with variety and repeatability built into the core for having the ability to actively try new and different forms of combat in-game.”
    • “The basic mechanics kinda work, but there is about 1 hour of content max (2 bosses, a few arenas, a few perks).”
    • “The translation to Spanish is pretty bad, and since I did the tutorial in Spanish, I still don't entirely understand the parry mechanic in which the black slashes appear on the enemies.”
    • “Time slowing mechanics and the jumps transform into dashes that can be used in all directions.”
  • story

    5 mentions Positive Neutral Negative

    The game's story is rooted in Chinese legends, offering players a glimpse into the culture through its artwork and narration. Reviewers express a desire for a more expansive narrative, suggesting that the current climax feels like the end of a series, leaving them eager for a longer journey filled with diverse environments, challenges, and a more developed storyline. Overall, there is a strong interest in exploring the hero's journey further, indicating potential for a richer campaign experience.

    • “This game feels like you're brought to the ending scenario of a TV series, where the hero/heroine has arrived at the climax. It makes me want to explore more of the story or ideas that could come from the hero or heroine needing to start their journey further away from the area with the final boss, fighting through unique bosses along the way.”
    • “I feel this game could easily present more environments, levels, situations, and enemies to fight, and even have a story to follow along with the player—such as having a 'short campaign' of the hero/heroine making their way to the regal palace that the game takes place in.”
    • “Give us artwork and narrated stories of actual Chinese legends so that we can learn more about the culture.”
    • “This game feels like you're brought to the ending scenario of a TV series, where the hero/heroine has arrived at the climax, and it makes me want to explore more of the story or idea that could come from the hero or heroine needing to start their journey further away from the area with the final boss.”
    • “I feel this game could easily present more environments, levels, situations, and enemies to fight, and even have a story to follow along with the player - such as having a 'short campaign' of the hero/heroine making their way to the regal palace that the game takes place in.”
    • “The game and formula could easily be translated to a much longer game with a larger story and dozens of different areas to fight through, which would be fun, especially if additional tools could be added into the title.”
  • graphics

    3 mentions Positive Neutral Negative

    Reviewers appreciate the graphics for their artistic representation of Chinese legends and stories, highlighting how the visuals enhance cultural understanding and immersion in the game's narrative.

    • “The artwork beautifully captures the essence of Chinese legends, immersing players in a rich cultural experience.”
    • “The graphics are stunning, bringing to life the vibrant colors and intricate details of traditional Chinese art.”
    • “Each scene is a masterpiece, showcasing the depth and beauty of the stories being told through the visuals.”
  • stability

    3 mentions Positive Neutral Negative

    The game exhibits some stability issues, particularly with bugs related to the sword getting stuck in enemies, which can disrupt gameplay.

    • “The game is a bit buggy when the sword gets stuck in the enemies.”
    • “I frequently encounter crashes that disrupt my gameplay experience.”
    • “There are numerous glitches that make it hard to enjoy the game.”
  • humor

    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by unexpected and amusing outcomes, particularly in how players creatively adapt their strategies, such as using the sword in a unique way that adds both functionality and comedic value to the gameplay experience.

    • “This game delivered some hilarious moments.”
    • “Once I realized that this VR title was making me sweat, I began to conserve how much I was moving by using the sword as a 'half-sheathed, half-drawn' tool, which, funny enough, extends the sheath's ability to guard and stack the abilities in the game.”
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Frequently Asked Questions

Sword Trip is a action adventure game with violence theme.

Sword Trip is available on PC, Virtual Reality and Windows.

Sword Trip was released on September 25, 2024.

Sword Trip was developed by 噢必游戏.

Sword Trip has received overwhelmingly positive reviews from players. Most players liked Sword Trip for its graphics but disliked it for its gameplay.

Sword Trip is a single player game.

Similar games include Touhou Dystopian, KIBORG, Clone Drone in the Hyperdome, UNDERDOGS, Tower Hunter: Erza's Trial and others.