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The Lost Mythologies is a single player hack and slash game with a fantasy theme. It was developed by Basaltic studio and was released on January 28, 2016. It received mostly positive reviews from players.

The Lost Mythologies is a Chinese styled action game with intense combat. Use various skills to defeat loads of enemies, explore the ruins of the fallen empire and finally face the notorious ancient weapon - the Black Rakshasa.

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66%
Audience ScoreBased on 578 reviews
graphics67 positive mentions
stability29 negative mentions

  • Visually impressive graphics and effects for a student project.
  • Free to play with an easy and quick achievement (although broken officially).
  • Combat provides simple hack-and-slash fun with some flashy moves and boss battles.
  • Game is very short and lacks meaningful progression or story, mostly in Chinese with no English translation.
  • Multiple bugs and glitches: game crashes, falling off map leads to endless falling, no save or checkpoint system.
  • Combat and AI feel unfinished: janky controls, lack of enemy reaction to hits, repetitive gameplay, and camera issues.
  • graphics
    134 mentions Positive Neutral Negative

    The graphics in the game are generally praised for being decent to beautiful, with well-done character models and polished visual effects, especially considering it is a free or student project. However, issues with lighting, animation quality, performance optimization, limited graphical options, and incomplete polish detract from the overall visual experience. While the visuals stand out positively, many reviewers note that the graphics alone are not enough to compensate for lacking gameplay depth and content.

    • “Pros: The graphics are stunning, the landscape is beautiful, and the attack style is flawless, with liquid controls, and it feels really nice.”
    • “The graphics and animations of this game are really good, suitable for a paid-for game in my opinion.”
    • “The visuals are where this game shines, it looks beautiful with its polished simplified style.”
    • “Sure, the graphics look okay and if this was a serious project it might have been a huge success, but the students ran out of time, and instead of doing the right thing and coming back to it later, they just dumped their incomplete buggy product on Steam where it pollutes visibility for completed games.”
    • “Bad framerate even at low graphic settings, with a GTX 970, i7 3770 & 16GB RAM at good clock rates.”
    • “The graphics are okay, the animation of your character is okay while running, but the jumping animation is ugly with almost no animation at all.”
  • gameplay
    98 mentions Positive Neutral Negative

    The gameplay offers a basic hack-and-slash experience with simple mechanics and some special attacks, but it is often described as repetitive, short, and lacking depth or fluidity. While visually appealing and occasionally fun, it suffers from bugs, poor optimization, and limited content, making it more of an early prototype than a polished title. Many reviewers see potential if the gameplay is refined and expanded.

    • “After figuring out how to fight using the combat system, the game is entertaining. It is a quick storyline that features all gameplay with barely any cutscenes that keep you away from playing the game.”
    • “Gameplay: you have two different ways to attack enemies (fast attack & strong attack) plus three special abilities (one with long range, one which is good vs several enemies, and a strong one which is just good vs one enemy or two if they're directly next to each other).”
    • “Simple combat: right and left mouse clicks for light and heavy attacks, a dodge mechanic that you will abuse like every similar hack and slash game, and three special attacks triggered by 1-3 on the keyboard/gaming mouse.”
    • “The gameplay itself seems fairly solid.”
    • “Gameplay itself is pretty poor and bad: enemies have bad animations, annoying aggro ranges, vague dodges/hitboxes; it's hard to survive fighting more than one enemy at the same time (pretty uncommon for a hack'n'slash).”
    • “This is basically a prototype, and a very early one at that; it looks pretty enough, but the gameplay feels very primitive, the death animations very meh, and the whole game lacks a certain sense of fluidity.”
  • story
    90 mentions Positive Neutral Negative

    The game's story is predominantly in Chinese with no English translation, making it largely inaccessible to non-Chinese speakers. Many reviewers note that the plot is minimal or barely present, and the lack of localization prevents players from engaging with the narrative, though some feel the gameplay can still be enjoyable despite this. Overall, the story is seen as underdeveloped and a missed opportunity to enhance the game’s appeal.

    • “Traumatic experience with the story to be honest and to make you feel like you are having some kind of connection.”
    • “The lost mythologies is an amazing work of art, stunning visuals, great storyline (if you speak Chinese, but they are working on an English version), and a great clear to proceed, hack n slash combat system.”
    • “Sadly, I don't speak Chinese, so I couldn't read any of it, but this game did a great job at passing the language barrier with the images they used in the intro, because even though I don't speak Chinese, I still got a feel of what the story was about.”
    • “No plot story, bugs and glitches.”
    • “The story is untranslated, it's glitchy, the combat lacks fluidity and there just isn't much point in playing it unless you want to look up the main character's skirt.”
    • “The framework is here, but the lack of translation and story will prevent most people from going further than the first heavy boss.”
  • stability
    30 mentions Positive Neutral Negative

    The game is notably unstable, plagued by numerous bugs, glitches, and frequent freezes that often disrupt gameplay and progress. As a student project, it feels incomplete and poorly optimized, with awkward controls, problematic AI, and graphical issues, though some players acknowledge its underlying potential and enjoyable mechanics. Overall, stability issues significantly hinder the experience.

    • “The game has several game-breaking glitches that make it impossible to continue when they happen.”
    • “Sure, the graphics look okay and if this was a serious project it might have been a huge success, but the students ran out of time, and instead of doing the right thing and coming back to it later or something, they just dumped out their incomplete buggy product on Steam where it pollutes the place and takes up visibility that genuinely, sincerely made complete games have to compete with.”
    • “And then came the glitches, the game freezes after a few combo attacks, and restarts from a specific location when you are surrounded by enemies and die quickly.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game is generally seen as fitting but repetitive and minimal, with some players noting a lack of combat or ambient tracks that could enhance the experience. While the soundtrack is praised during boss fights and certain events for creating atmosphere, many feel the overall sound design and music need improvement to boost the game's intensity.

    • “The music fits gameplay.”
    • “On the bright side, the music fits perfectly, interface and tooltips are English, fluent gameplay and nice scenery.”
    • “The music makes all the fights quite epic.”
    • “The music is repetitive, the AI is very rudimentary, and the combat is a bit iffy.”
    • “There's no music, minimal sound effects, and the gameplay basically consists of mashing a couple of buttons until the enemies die.”
    • “No ambience or music; the game lacks epic battle music which would enhance the combat experience.”
  • optimization
    14 mentions Positive Neutral Negative

    The game shows potential with interesting mechanics and good performance on high-end PCs, especially with Nvidia cards, but overall suffers from poor optimization, lack of performance options, and frequent bugs that hinder smooth gameplay on lower-spec systems. Many users find it borderline unplayable due to bad graphic performance and missing video settings, though some experience it as comfortable to play.

    • “Game still needs to be optimized but works well enough to play comfortably.”
    • “And a quick note to those on the system requirements: yes, it is demanding, but this is a well-polished game that is well optimized for a good gaming PC (especially on Nvidia cards considering how Unreal Engine benefits from them).”
    • “On my new machine, the graphics look great and the gameplay runs smoothly.”
    • “It has interesting mechanics, but it's poorly optimized, it doesn't have any video options, and on top of all of that, it's full of bugs and glitches.”
    • “It's horribly unoptimized and borderline unplayable in its current state at minimum specs.”
    • “But it's poorly optimized and lacks a lot of staple settings of any game of the genre.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is largely derived from quirky physics, such as enemies falling awkwardly like wooden planks and amusing boss fight mechanics involving unexpected teleportation. Additionally, some players find unintended bugs and derpy enemy behaviors entertaining, though elements like exaggerated character design and certain features (e.g., boob physics) receive mixed reactions and are not universally seen as funny.

    • “A funny thing about this game is that the archer enemy drops to the ground like a piece of wood.”
    • “The boss fight was so funny because if I pressed the 1/2/3/4 buttons, it teleported me to the beginning xd.”
    • “For the entire duration, I was more laughing at how the enemies were just derping around and the physics than the game itself.”
  • grinding
    4 mentions Positive Neutral Negative

    Users mention that grinding in the game is very time-consuming and tedious, often requiring significant effort or additional attempts. However, the game is not pay-to-win despite the challenging grind, though some bugs may affect the experience.

    • “You'll need a second life for grinding.”
    • “Of course, the introduction is all text-based with no voice-over, so it was tedious to read, even as someone who can read and write Chinese.”
    • “It's not a pay-to-win grinding game and it may be very buggy.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is praised for its impressive map design, beautiful visuals, and perfect graphics that enhance immersion. Atmospheric music and eventful visual effects contribute to a captivating and engaging environment, making the experience both interesting and enjoyable.

    • “Loved the atmosphere and looks of the game, perfect graphics, all means I can really see this game becoming a lot longer and better in the future.”
    • “Eventful visual effects and atmospheric music are creating interesting circumstances (animation of death is divine).”
    • “The graphics in this game called The Lost Mythologies are awesome and the atmosphere in some parts of the game is nice and beautiful.”
  • character development
    3 mentions Positive Neutral Negative

    The character design is visually appealing and well-executed, though some elements like the clothing appear illogical. However, the main character lacks emotional expression, indicating limited character development so far.

    • “The main character design is gorgeous and the overall gameplay is simple and fast-paced.”
    • “Character design is not bad although she hasn't shown emotion yet, but still well done.”
  • monetization
    3 mentions Positive Neutral Negative

    The game features no DLC, in-game purchases, or pay-to-win elements, offering a pure experience without microtransactions. This approach is praised as a refreshing alternative to typical mobile game monetization.

    • “No DLC or in-game purchases or 'pay-to-win' features.”
    • “Much better than anything you'll find in a mobile game, it has no microtransactions.”
    • “It's quite a fun little ditty to play when you just want to pass a little time here and there.”
  • emotional
    3 mentions Positive Neutral Negative

    Players found the emotional impact surprisingly strong, particularly through the main character's design despite her silence. However, some visual aspects like smaller enemy models felt underdeveloped, and motion blur caused discomfort for some users.

    • “I got surprisingly emotionally invested in the main character, which is impressive considering she never says anything.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers little to no replayability, leading most players to uninstall it once completed.

    • “There isn't any replay value, so uninstalling it once you're done is probably what you'll do.”
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7h Median play time
6h Average play time
5-7h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

The Lost Mythologies is a hack and slash game with fantasy theme.

The Lost Mythologies is available on PC and Windows.

On average players spend around 6 hours playing The Lost Mythologies.

The Lost Mythologies was released on January 28, 2016.

The Lost Mythologies was developed by Basaltic studio.

The Lost Mythologies has received mostly positive reviews from players. Most players liked The Lost Mythologies for its graphics but disliked it for its stability.

The Lost Mythologies is a single player game.

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