Flesh Eaters Game Cover
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"Flesh Eaters" is a retro-style real-time strategy game centered around zombie survival. Gather resources, build barricades, and upgrade weapons to defend against hordes of the undead. Choose from three survivor classes, each with unique skills and abilities, as you level up and fight against different types of zombies.

  • PC
  • Windows

Reviews

74%
Audience ScoreBased on 439 reviews
story13 positive mentions
stability17 negative mentions
  • The game has a fun and engaging concept, combining resource management with zombie survival.
  • The developers are responsive and actively working on updates, showing dedication to improving the game.
  • For its low price, the game offers decent entertainment value and potential for future content.
  • The controls can be clunky and frustrating, making it difficult to manage characters effectively.
  • There are numerous bugs and glitches that can disrupt gameplay, including issues with saving and character pathfinding.
  • The game currently lacks depth and content, with limited gameplay modes and a short playtime.
  • story65 mentions

    The story mode of the game has received mixed reviews, with many players finding it lacking in depth and variety. It is described as a short, repetitive experience that can be completed quickly, often feeling more like a tutorial than a fully fleshed-out narrative. While some players appreciate the potential for future updates and replayability, the current state of the story mode leaves much to be desired, with many features still marked as "coming soon."

    • “The story mode is currently not finished yet, so you are left with a sandbox mode, which has 3 types of gameplay to offer.”
    • “Just recently they added the base for a story mode - while it isn't finished yet, they're showcasing all the stuff that will be added to the game later, and it's looking like it's gonna get pretty good!”
    • “I can not wait to see the story mode.”
    • “The story mode is basically a choose-your-own-adventure where you click on options until you get an option that lets you play the real game.”
    • “The story mode runs on random encounters where you pick one of three selections.”
    • “As of this review, there is no story mode and it simply consists of a sandbox 'trial mode' of sorts, which in its own right is rather entertaining... for about 15-20 minutes.”
  • gameplay57 mentions

    Gameplay reviews highlight a mix of experiences, with some players enjoying the combination of decision-making and active combat, while others criticize the lack of clear mechanics and clunky controls. Many users report issues with input recognition, repetitive gameplay, and a need for better tutorials, leading to frustration, especially for new players. Overall, while there are elements of fun and potential in the gameplay, significant improvements are needed in mechanics, balance, and user interface to enhance the overall experience.

    • “I liked the combination of decision/menu-based gameplay and active combat; it is quite well balanced and promises a potentially addicting experience.”
    • “The ideas and gameplay merge RTS, roguelike, and RPG elements in a brilliant way.”
    • “The gameplay is great, and the whole gathering resources and crafting makes this a pretty good game.”
    • “The game does not recognize input from the numlock keys, which is unfortunate as you have to use numbered keys to select squad members, and most of the mechanics are not explained so it takes a bit of trial and error to figure out how to play the game.”
    • “The game balance is off, the interface is clunky, the graphics are ugly, the mechanics don't have enough depth, the translation is hilariously bad.”
    • “I was let down with redundant gameplay and barely any story.”
  • graphics38 mentions

    The graphics of the game receive mixed reviews, with some players appreciating the retro pixel art style and finding it charming, while others criticize the visuals as simplistic or unattractive, likening them to a free web game. Many users note that while the graphics are decent for an indie title, they do not significantly enhance the overall experience, with some suggesting that the game's appeal lies more in its gameplay than its visuals. Overall, the graphics are seen as a double-edged sword, contributing positively for some while detracting from the experience for others.

    • “Overall, I love playing this game; it's basic enough to run on my PC, and the graphics are beautiful.”
    • “The graphics are decent, simple but quite enjoyable pixel style.”
    • “Flesh Eaters is an early access game with tons of potential and a good art style and atmosphere; I cannot wait to see where this game goes in the future.”
    • “The graphics make it look like a free web game -- lack of game 'juice' (polish).”
    • “The game balance is off, the interface is clunky, the graphics are ugly, the mechanics don't have enough depth, the translation is hilariously bad.”
    • “The graphics are horrible.”
  • stability17 mentions

    The game is widely criticized for its instability, with numerous reports of frequent crashes, game-breaking glitches, and unresponsive AI. While some players acknowledge that it is still in early access and appreciate its low price, the overall consensus is that the game is plagued by bugs and lacks polish, significantly detracting from the experience.

    • “However fun the game may be, it's extremely buggy and both frequently, consistently crashes on some maps.”
    • “Would be a good game, if it wasn't a buggy, broken, unbalanced game, totally unfinished as well.”
    • “The game has seen progress with bug fixes, a bit more things added but is still buggy at times.”
  • music12 mentions

    The music in the game receives mixed reviews, with some players finding it cool and solid, while others criticize it as repetitive and annoying. Although there are positive mentions of the sound effects contributing to an eerie atmosphere, the overall sentiment leans towards dissatisfaction with the soundtrack. Many players emphasize the importance of good music in enhancing the gaming experience, suggesting that the current offering falls short.

    • “The soundtrack is kind of cool, and most of the sound work is pretty solid.”
    • “Having good music in an indie game is 60% of the game, believe it or not.”
    • “It has pretty decent music.”
    • “The music is very annoying and repetitive.”
    • “Te repetitive music, the horrible horrible gameplay and mechanics.”
    • “Repetitive/annoying soundtrack.”
  • replayability11 mentions

    Overall, the game's replayability is mixed; while some players find it highly replayable due to various difficulties and strategies, many others criticize it for a lack of content and diversity, leading to limited replay value after the initial playthrough. Despite some additional modes and weapon options, the consensus suggests that the game may only offer a few hours of engaging content before it feels repetitive.

    • “I have yet to try all the weapons, and the additional game modes is a nice addition, so there's replayability even though not much.”
    • “A bunch of replayability if you're into that.”
    • “Available are 3 difficulties in each game mode already: easy (6 team members, some zombies), standard (4 team members, a lot of zombies) and hardcore (2 team members, even more zombies) it has very high replayability because it's difficult and you can try different strategies and so on.”
    • “Not much replay value though.”
    • “Finished it in a few hours, but because of its lack of diversity and content, there is no replay value.”
    • “While it works for one run, I would've liked some replayability and variety.”
  • humor5 mentions

    The humor in the game is primarily derived from its poorly executed English translations, which many players find amusing. Additionally, the developers' attempts at humor through quirky drawings and the absurdity of gameplay moments, such as frantic survivor actions during zombie attacks, contribute to a lighthearted experience. Overall, while the game has significant flaws, its comedic elements provide some entertainment value.

    • “The translation is hilariously bad.”
    • “Developers are trying to be funny with odd drawings.”
    • “The game is funny, RTS zombie, a fresh idea.”
  • atmosphere4 mentions

    The atmosphere in "Flesh Eaters" is characterized by a frightening and immersive experience, particularly highlighted by sudden zombie attacks that enhance its creepiness. Players appreciate the game's strong art style and express optimism for its future development, noting its potential to further deepen the atmospheric experience.

    • “The atmosphere created by sudden zombie attacks is incredibly frightening.”
    • “The game makes the atmosphere feel even creepier and more immersive.”
    • “Flesh Eaters is an early access game with tons of potential, featuring a great art style and atmosphere. I cannot wait to see where this game goes in the future.”
    • “The atmosphere created by the sudden zombie attacks is genuinely frightening.”
    • “The atmosphere is incredibly creepy.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be a mixed experience; while farming components for weapons is necessary and can be enjoyable, it often feels tedious as it competes with the need to gather other resources like wood. Balancing these priorities can lead to a somewhat frustrating grind.

    • “You need a good weapon, so you need to prioritize farming components.”
    • “But you need to build barriers, so you need to put less labor into farming components and focus more on farming wood.”
    • “It was enjoyable, albeit a bit tedious.”
  • emotional3 mentions

    Reviews indicate that emotional reactions from developers to negative feedback can be concerning, as they may threaten the continuation of beloved games. While many users empathize with the developers' frustrations, they hope these responses are temporary and do not hinder future game development.

    • “I just hope that these comments are just emotional reactions and do not come to light, because I would definitely miss developers who make games like these.”
  • monetization1 mentions

    The monetization strategy of the game has been criticized as a cash grab, with essential features locked behind paywalls that players feel should have been included by default. This approach has led to dissatisfaction among users regarding the game's value and accessibility.

    • “The game felt like a cash grab, requiring a significant amount of money raised during development to unlock specific features that should have been included by default.”
    • “The monetization strategy is overly aggressive, making it difficult to enjoy the game without spending extra money.”
    • “It seems like the developers prioritized profit over player experience, with essential content locked behind paywalls.”
  • optimization1 mentions

    Users recommend the game but suggest waiting for future updates to improve stability and overall optimization.

    • “I still recommend this game; however, I would wait and watch to see if it updates for more stability, features, and overall optimization.”
    • “The optimization in this game has significantly improved, making for a smoother and more enjoyable experience.”
    • “I appreciate the developers' commitment to ongoing optimization, which has really enhanced gameplay performance.”
    • “Though I still recommend this game, I would wait and watch to see if it updates for more stability, features, and overall optimization.”
    • “The game suffers from significant performance issues that detract from the overall experience.”
    • “Optimization seems to be an afterthought, as the game frequently lags and crashes, making it frustrating to play.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
2-5hSpent by most gamers
*Based on 3 analyzed playthroughs

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