- January 15, 2025
- PlaySide
- 15h median play time
Age of Darkness: Final Stand
Platforms
About
"Age of Darkness: Final Stand" is a dark fantasy strategy game where players must lead their armies against an encroaching horde of nightmarish enemies. By constructing and upgrading buildings, recruiting units, and managing resources, players must hold out against the onslaught in a procedurally generated world. The game features a day-night cycle, strategic unit placement, and a unique "Necrostruct" mechanic that allows players to turn enemy structures into their own.











- Engaging gameplay that combines RTS and tower defense elements, providing a satisfying challenge.
- The dark fantasy setting and art style create an immersive atmosphere that enhances the overall experience.
- Co-op multiplayer mode adds significant replayability and fun, allowing players to strategize together against waves of enemies.
- Frequent crashes and desynchronization issues in multiplayer make the game frustrating and unplayable for many players.
- Unit pathfinding and AI behavior are poor, often leading to units getting stuck or failing to respond to commands effectively.
- The campaign is short and lacks depth, with a predictable story and minimal character development, making it feel rushed.
- gameplay848 mentions Positive Neutral Negative
The gameplay of "Age of Darkness: Final Stand" has received mixed reviews, with many players appreciating its engaging core mechanics and strategic depth, particularly in the survival mode. However, criticisms highlight issues such as repetitive gameplay, clunky mechanics, and poor pathfinding, which can detract from the overall experience. While the game offers a solid blend of RTS and tower defense elements, players express a desire for more content and refinement to enhance replayability and enjoyment.
“The gameplay is engaging, the atmosphere is immersive, and the strategy required makes every run exciting.”
“Fun gameplay, I really like the mix of RTS building, strategy, and unit management.”
“Great gameplay, good iteration on the standard zombie survival.”
“This game has very fine art and good-looking graphics, but the gameplay can become repetitive and unenjoyable very soon.”
“Pathfinding is just utter garbage and adds another layer of frustration to the gameplay.”
“The game does itself a disservice by not focusing on its strong core gameplay loop of building up and defending against huge waves; instead, there's a lot of walking around and moving with painfully slow units.”