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Age of Darkness: Final Stand

79%Game Brain Score
gameplay, story
optimization, stability
79% User Score Based on 5,172 reviews

Platforms

PCPCWinWindows

About

"Age of Darkness: Final Stand" is a dark fantasy strategy game where players must lead their armies against an encroaching horde of nightmarish enemies. By constructing and upgrading buildings, recruiting units, and managing resources, players must hold out against the onslaught in a procedurally generated world. The game features a day-night cycle, strategic unit placement, and a unique "Necrostruct" mechanic that allows players to turn enemy structures into their own.

Age of Darkness: Final Stand screenshot
Age of Darkness: Final Stand screenshot
Age of Darkness: Final Stand screenshot
Age of Darkness: Final Stand screenshot
Age of Darkness: Final Stand screenshot
Age of Darkness: Final Stand screenshot
Age of Darkness: Final Stand screenshot
Age of Darkness: Final Stand screenshot
Age of Darkness: Final Stand screenshot
Age of Darkness: Final Stand screenshot
Age of Darkness: Final Stand screenshot
+4

79%
Audience ScoreBased on 5,172 reviews
gameplay271 positive mentions
optimization52 negative mentions

  • Engaging gameplay that combines RTS and tower defense elements, providing a satisfying challenge.
  • The dark fantasy setting and art style create an immersive atmosphere that enhances the overall experience.
  • Co-op multiplayer mode adds significant replayability and fun, allowing players to strategize together against waves of enemies.
  • Frequent crashes and desynchronization issues in multiplayer make the game frustrating and unplayable for many players.
  • Unit pathfinding and AI behavior are poor, often leading to units getting stuck or failing to respond to commands effectively.
  • The campaign is short and lacks depth, with a predictable story and minimal character development, making it feel rushed.
  • gameplay
    848 mentions Positive Neutral Negative

    The gameplay of "Age of Darkness: Final Stand" has received mixed reviews, with many players appreciating its engaging core mechanics and strategic depth, particularly in the survival mode. However, criticisms highlight issues such as repetitive gameplay, clunky mechanics, and poor pathfinding, which can detract from the overall experience. While the game offers a solid blend of RTS and tower defense elements, players express a desire for more content and refinement to enhance replayability and enjoyment.

    • “The gameplay is engaging, the atmosphere is immersive, and the strategy required makes every run exciting.”
    • “Fun gameplay, I really like the mix of RTS building, strategy, and unit management.”
    • “Great gameplay, good iteration on the standard zombie survival.”
    • “This game has very fine art and good-looking graphics, but the gameplay can become repetitive and unenjoyable very soon.”
    • “Pathfinding is just utter garbage and adds another layer of frustration to the gameplay.”
    • “The game does itself a disservice by not focusing on its strong core gameplay loop of building up and defending against huge waves; instead, there's a lot of walking around and moving with painfully slow units.”
  • story
    747 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with many players finding it mediocre and lacking depth. While some appreciate the effort put into the narrative and voice acting, others criticize it for being generic, poorly paced, and filled with unlikable characters. The campaign consists of only ten missions, which some players feel are too easy or frustratingly difficult, leading to a lack of engagement with the story overall.

    • “I've seen others who didn't like it, and that's fine, but the story feels meaningful and fits beautifully with the survival mode heroes and units.”
    • “The campaign story is interesting and interweaves all the heroes you can play in survival, introducing new buildings and units as you progress.”
    • “The story is engaging and the missions feel fleshed out properly.”
    • “The story itself is slow, and adding a time gate to one of the final missions was probably the worst design choice.”
    • “The campaign's dialogues are abysmal, and the storytelling isn't much better.”
    • “The story is lackluster, the characters bland, the voice acting ... is a choice.”
  • graphics
    384 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players praising the beautiful art style, atmospheric visuals, and attention to detail that enhance the dark fantasy theme. However, some users have reported performance issues, including graphical glitches, poor optimization, and inconsistent frame rates, which detract from the overall experience. While the aesthetics are generally well-received, there are calls for improvements in clarity and functionality, particularly regarding unit visibility and pathfinding.

    • “The graphics are a standout feature, with detailed landscapes, atmospheric lighting, and character models that bring the dark, foreboding world to life.”
    • “The game's graphics are outstanding and the attention to detail is impressive.”
    • “The dark fantasy setting is stunningly brought to life with impressive visuals, dynamic lighting, and a haunting soundtrack that sets the tone perfectly.”
    • “2-3 minute load times, exploding creatures that wipe out your entire army with very little warning (not enough to move away), numerous graphic glitches, clipping problems, units get stuck, pathing is atrocious, frequent bugs where you get zoomed in and stuck on one point and can't do anything about it, yet you can still hear units dying.”
    • “Game ran fine, graphics were rather poor, very grainy and blurry.”
    • “The graphics are not good, especially the design of the maps, which consist of brown buildings on brown ground.”
  • optimization
    170 mentions Positive Neutral Negative

    The game's optimization has received widespread criticism, with many players reporting significant performance issues such as low frame rates, stuttering, and crashes, even on high-end systems. While some users have noted improvements in performance over time, the consensus is that the game still requires substantial optimization to enhance playability, particularly in late-game scenarios and multiplayer modes. Overall, the game's fun mechanics are often overshadowed by its technical shortcomings.

    • “The game is designed to be below desktop levels of performance but the overhaul requires it to be.”
    • “The developers have clearly poured a lot of effort into this project, ensuring that the game not only runs smoothly but also presents a visually appealing experience.”
    • “As the game progresses and has more work put to it, I imagine the optimizations will only improve from here.”
    • “Really fun game, but it's killed by bad performance.”
    • “Game is poorly optimized; I had 0 performance issues, but my PC sounds about to lift off while I play this game.”
    • “The game definitely needs optimization badly.”
  • stability
    142 mentions Positive Neutral Negative

    The game's stability is a significant concern among players, with numerous reports of bugs, glitches, and performance issues, particularly in the campaign mode. Common problems include long load times, pathfinding errors, freezing during gameplay, and crashes, making the experience frustrating for many. While some players have noted improvements and enjoyable gameplay, the overall consensus is that the game remains too buggy for a positive recommendation in its current state.

    • “Good game and completely bug free.”
    • “The gameplay is very promising and all in all it runs great and I didn't encounter any bugs.”
    • “Its early access so it has its bugs, but for the most part runs great aside from a crash every now and then.”
    • “I absolutely love this game, but it's so buggy that I can't recommend it in its current state.”
    • “2-3 minute load times, exploding creatures that wipe out your entire army with very little warning, numerous graphic glitches, clipping problems, units get stuck, pathing is atrocious, frequent bugs where you get zoomed in and stuck on one point and can't do anything about it.”
    • “The game freezes for a few seconds each auto save, and that's jarring.”
  • music
    132 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising its atmospheric and immersive qualities that enhance the overall experience, particularly during intense moments like the "death nights." However, some players noted issues with repetition, lack of variety, and instances where music abruptly stops or feels absent during critical gameplay moments. Overall, while the soundtrack is often described as haunting and fitting for the game's dark aesthetic, there are calls for improvements in consistency and variety.

    • “The dark fantasy setting is stunningly brought to life with impressive visuals, dynamic lighting, and a haunting soundtrack that sets the tone perfectly.”
    • “The atmosphere is hauntingly gorgeous, with dark, oppressive visuals and a soundtrack that keeps the tension high.”
    • “The music really pulled together the experience of the horde and I've found myself taking cinematic-feeling screenshots frequently; plus the voice acting has felt that right amount of gravelly and inviting.”
    • “The music feels nonexistent.”
    • “There was no music during the missions I played.”
    • “Music is often un-matching, unfulfilling, or plain absent in sections; having a good soundscape is key to the atmosphere of a game.”
  • replayability
    100 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with many players finding the survival mode highly engaging due to its procedural generation and varying challenges, while others feel the campaign lacks depth and the overall replay value is limited. Co-op play and custom modes enhance replayability for some, but there are calls for more content and diversity to sustain long-term interest. Overall, while many enjoy the replay potential, especially in survival mode, there are significant concerns about the game's depth and variety.

    • “And it's very replayable; every single match I've played feels entirely unique.”
    • “The gameplay is addictive, with a lot of replay value thanks to procedurally generated maps.”
    • “The randomization of the map and perks within 'survival' mode also help make it very replayable.”
    • “The survival mode is just boring after one or two wins; there is no replayability.”
    • “Despite being a survival-oriented game, the replayability is quite low; the roguelike elements in this game are barebones and thus it feels like a missed opportunity.”
    • “Overall, I recommend it; I had some fun and many hours went by, but I'm worried about replayability since every round of survival is not much different and the campaign is quite short.”
  • atmosphere
    90 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and dark aesthetic, enhanced by a haunting soundtrack and detailed graphics that create a foreboding environment. Players appreciate the combination of strategic gameplay with a gothic fantasy setting, which adds depth and tension to the experience. Despite some minor performance issues, the overall atmosphere is considered a standout feature, drawing players into its captivating world.

    • “The atmosphere is hauntingly gorgeous, with dark, oppressive visuals and a soundtrack that keeps the tension high.”
    • “Its dark, immersive atmosphere and dynamic day-night cycle add depth to the gameplay, while the need for constant vigilance and adaptation keeps the experience engaging.”
    • “The game's dark fantasy setting, combined with its challenging gameplay, creates a truly immersive and atmospheric experience.”
    • “After your 10th playthrough, you kind of wish it had different areas and atmospheres.”
    • “Especially the graphics, atmosphere, and music give that gloomy sense of helplessness in the game.”
    • “The medieval setting is great; I love exploring the map with swordsmen and archers, and the bleak atmosphere and rudimentary architecture really sets the tone for a dark age apocalypse.”
  • grinding
    58 mentions Positive Neutral Negative

    The grinding aspect of the game has been widely criticized for being tedious and unfulfilling, with players noting that the campaign is filled with unnecessary cutscenes and repetitive tasks that detract from the overall enjoyment. Many reviewers expressed frustration with the slow pace of gameplay, poor unit AI, and the overwhelming need for constant resource management, leading to a sense of monotony and lack of meaningful progression. While some players found certain mechanics interesting, the general consensus is that the grinding experience feels more like a chore than an engaging part of the game.

    • “The hordes are very interesting as there can be up to 30,000 at the final wave, which makes a playthrough very exciting if you can manage to survive the previous nights. Exploration is not tedious and it requires a moderate amount of planning on where to go and where to set up shop; all in all, this aspect is nailed on how it should be.”
    • “The game now feels so slow and boring; each run feels tedious, and after one run in survival mode, I don’t even want to play again.”
    • “Once you think you're done, another cut-scene, and another 20 minutes of grinding.”
    • “The sheer amount of bugs is enough to frustrate a player, not to mention that the gameplay feels like the designer deliberately tries to make things frustrating, tedious, and difficult.”
  • humor
    14 mentions Positive Neutral Negative

    The humor in the game is largely derived from its intentionally poor NPC pathfinding and clunky unit mechanics, which lead to amusing situations during gameplay. Players find the challenges both frustrating and funny, creating a lighthearted atmosphere despite the game's difficulty. Overall, the combination of comedic elements and strategic gameplay keeps players engaged and entertained.

    • “It's funny to see the evolution of this game.”
    • “The only difference would be that it's not trying to be a dark fantasy, but more of an extremely challenging and hilarious campaign mode of interesting missions and strategy.”
    • “The game has no problem with taking 10 minutes of your time and urinating on it while laughing at you.”
    • “It's not funny, seriously.”
    • “The jokes fall flat and feel forced.”
    • “I expected humor, but it just missed the mark.”
  • monetization
    7 mentions Positive Neutral Negative

    The monetization aspect of the game has been criticized as a cash grab, with users expressing disappointment over its early access release and lack of meaningful content. While there are no in-game advertisements or loot boxes, the heavy marketing and focus on profit maximization through analytics have left players feeling exploited.

    • “No game store, no advertisements, no loot boxes.”
    • “The monetization model is fair and doesn't pressure players to spend money.”
    • “I appreciate that the game offers plenty of content without requiring additional purchases.”
    • “Released 1.0 for a cash grab.”
    • “Nope, stay away from this cash grab game.”
    • “There was a lot of advertising for it, and I got sucked in. It was a good lesson to wait and make sure a game is playable on early access release.”
  • emotional
    7 mentions Positive Neutral Negative

    Reviews indicate a mixed emotional response to the game, with some players feeling that the narrative attempts to evoke emotions without sufficient buildup, leading to frustration with character portrayals. Conversely, others express a sense of satisfaction and joy from achieving success in gameplay, highlighting a positive emotional experience despite the overall narrative shortcomings.

    • “Especially emotional; it is kind of unbelievable.”
    • “Haven't played an RTS game that's made me feel good on achieving a victory/successful night in a long time... if this is how good it feels now, I can't wait for the final product.”
    • “That really made me feel good to see that.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is criticized for being inconsistent and lacking depth, with many players feeling that the narrative fails to provide adequate foreshadowing or continuity between missions and conversations. While the character designs are praised, the overall execution of the story and character arcs is seen as underwhelming and poorly integrated into the campaign lore.

    • “The environments are well-crafted and the character designs are outstanding.”
    • “Not even the character development made sense, even for the end, which again, is a very low bar for a character you barely see.”
    • “Campaign lore is lacking; the idea is cool but the execution of that idea is mediocre, especially in conversations. The character development lacks foreshadowing and feels like time jumps, as if something between missions and conversations was skipped.”

Buy Age of Darkness: Final Stand

15h Median play time
69h Average play time
4-50h Spent by most gamers
*Based on 44 analyzed playthroughs

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