Breach & Clear: Deadline Rebirth
- July 20, 2015
- Mighty Rabbit Studios
- 5h median play time
"Breach & Clear: Deadline Rebirth" is a tactical squad-based RPG with strategy defense mechanics. Lead your team of specialized operatives through various missions in a post-apocalyptic, zombie-infested New York City. Utilize a variety of weapons, skills, and equipment to survive and complete your objectives. Experience a deep, immersive story with dynamic side quests and multiple endings.
Reviews
- The game offers a fun mix of tactical squad management and real-time shooting mechanics.
- Character customization and RPG elements add depth to the gameplay.
- The graphics and overall aesthetic are appealing, providing an immersive experience.
- The game is plagued with bugs and glitches that hinder gameplay.
- The AI can be frustratingly incompetent, often failing to follow commands effectively.
- The removal of co-op mode has disappointed many players who were looking forward to multiplayer gameplay.
- story254 mentions
- 13 % positive mentions
- 77 % neutral mentions
- 10 % negative mentions
The game's story is generally regarded as basic and linear, lacking depth and engagement, with many players describing it as predictable and filled with repetitive fetch quests. While the premise involves controlling a four-man squad in a zombie-infested environment, the narrative fails to create tension or memorable characters, often leaving players feeling disconnected from the plot. Overall, the story is seen as a weak aspect of the game, overshadowed by gameplay mechanics and technical issues.
“The story so far, including the prologue, is decent but a little underwhelming; that may only be because I haven't gotten very far into the game yet.”
“In the wake of a zombie infection, you control a four-man military team against masses of zombies and other survivors trying to achieve your mission.”
“On the bright side, the gameplay is promising; I love the customization and storyline so far. The zombies are well-acted and not overwhelming, and the game doesn't throw hordes at you and expect you to survive on pure luck.”
“The story is rather basic, though, and there isn't much tension or horror to it; it's far more of a shooter.”
“Every other zombie game/movie out there has the same generic, copy-pasted, overused, beaten-to-hell story.”
“It's repetitive, filled with bugs, has a boring story, and an absolutely horrible anti-climactic ending.”
- gameplay176 mentions
- 25 % positive mentions
- 67 % neutral mentions
- 8 % negative mentions
The gameplay of the game features a unique pause-and-plan mechanic that allows for tactical decision-making in a cinematic style, but it has received mixed reviews due to its awkward blend of genres and various gameplay issues. While some players appreciate the strategic elements and customization options, many criticize the controls, repetitive mechanics, and bugs that detract from the overall experience. Overall, the game shows promise with its innovative concepts, but it struggles with execution and balance, leading to a lack of enjoyment for some players.
“It has a unique gameplay mechanic, with the ability to pause, plan, and then play out turns in a cinematic style.”
“With a mix of different classes, all with their respective specialties, the gameplay becomes very satisfying when they are used properly, and the plans come together.”
“Easily, this is one of the best and well-executed concepts for a tactical top-down shooter with zombies I have ever played. The ability to switch between command mode and top-down shooter is great and a ton of fun.”
“Gameplay is all over the place, as it tries to be an action, an RPG, and tactical turn-based.”
“With poor controls, confusing interface, boring gameplay, and glitches abound, the game has abandoned the signature turn-based tactics of their previous title with this generic RTS-like game.”
“The gameplay just isn't there.”
- stability70 mentions
- 6 % positive mentions
- 0 % neutral mentions
- 94 % negative mentions
The game's stability has been widely criticized, with many players reporting numerous bugs, glitches, and game-breaking issues that significantly hinder gameplay, particularly in co-op mode. While some users note improvements over time and occasional smooth experiences, the overall consensus is that the game remains largely unplayable and frustratingly unstable, especially for a title priced at $20. Despite its potential, many feel it was released prematurely and requires substantial polishing to reach a satisfactory state.
“The game runs great on a laptop.”
“The game is stable and not buggy, though it could use a bit of polishing.”
“In its current state, this game is a buggy, almost unplayable mess, and having a $20 price tag is just ridiculous.”
“Game is incredibly buggy and glitchy; controls are unresponsive and frustrating, and the interface just doesn't work very well.”
“There are lots of bugs and glitches in this game still, including game-breaking ones.”
- graphics64 mentions
- 38 % positive mentions
- 53 % neutral mentions
- 9 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the nice visuals and attention to detail, while others criticize them as dated and lacking polish. Many users note performance issues, including frame drops and graphical glitches, particularly in multiplayer modes. Overall, while the aesthetic is seen as pleasant by some, there is a consensus that improvements are needed for a more polished experience.
“The game offers some really nice graphics and a nice yet simplistic aesthetic which is pleasant all the same and has some amazing attention to detail even though it is a little rough around the edges.”
“Graphics are really good; ability to switch between 3rd person and top-down is a real plus; ability to use a Xbox controller is a huge plus (albeit kinda buggy right now) and so far, the storytelling has been really good.”
“The graphics are top notch, and the behaviors of all units (controllable or otherwise) are improving with each new patch.”
“Lack of polish, graphics look old, bad GUI, narrative feels non-existent... the game has potential to be great if it gets a lot more polish.”
“The second reason this game is bad is the graphics and animation; now I'm not a graphics snob, but this looks like a 2006 PC release or a mobile game, and the animation for the player's team is laughable.”
“I have a very strong rig, and even on incredibly low graphic and performance settings, I barely get 18 FPS.”
- optimization26 mentions
- 15 % positive mentions
- 54 % neutral mentions
- 31 % negative mentions
The game's optimization has seen some improvement following recent updates, with many players noting enhanced performance and reliability. However, significant issues remain, particularly regarding graphics performance and multiplayer functionality, leading to frustration among users with high-end rigs experiencing low frame rates. Overall, while some players appreciate the developers' efforts, many still find the game unpolished and in need of further optimization.
“The new update fixed the optimization issues.”
“After this new update, the game is way more playable, and I like the effort the dev team has made to improve the game. As much as it is good, there are still things lacking that can be done, and hopefully will be, such as performance issues, and what I find missing the most is user-friendliness.”
“This led to widespread performance and reliability enhancements as the code’s dependence on the servers and the need to be ready for drop-in/drop-out multiplayer at any moment was removed.”
“A fix to whatever it is that kills the graphics performance would make it playable, but the reality is that the developers don't seem to understand the player experience very well.”
“Doesn't matter what you do, this game runs on a single core, performances are bad, bugs, no tactics whatsoever and a constant feeling of playing something totally unpolished.”
“I have a very strong rig, and even on incredibly low graphic and performance settings, I barely get 18 fps.”
- music20 mentions
- 20 % positive mentions
- 65 % neutral mentions
- 15 % negative mentions
The music in the game receives mixed reviews, with some players finding it adequate but lacking variation, while others appreciate the musical score for enhancing the post-apocalyptic atmosphere and suspense. Suggestions for improvement include replacing the original soundtrack with more cinematic options to elevate the overall experience. Overall, while the music is not a standout feature, it contributes positively to the game's theme when executed well.
“If you change the music in the background (the original is a bit boring) for something more cinematic like I did - it will definitely boost the very mediocre story.”
“Game is really not bad and quite okay, when you accept a very different idea for b&c - yet some more love for the scenarios, music, and darker atmosphere could really elevate it from being yet another zombie shooter.”
“The musical score is awesome - really helps develop the post-apocalyptic theme and suspense without being a repetitive distraction.”
“If you change the music in the background (the original is a bit boring) for something more cinematic like I did, it will definitely boost the very mediocre story.”
“The music has almost no variation and again, the gameplay falls short.”
“In all honesty, owning this version of the game is basically an unplayable pre-order with a soundtrack and graphic options.”
- replayability14 mentions
- 29 % positive mentions
- 50 % neutral mentions
- 21 % negative mentions
Overall, the game's replayability is a mixed bag; players appreciate the ability to carry over progress and experiment with different class combinations, which can significantly alter gameplay. However, the narrative lacks depth for repeated playthroughs, and some users feel that the game still needs improvements to enhance its replay value further. Dungeons offer a more engaging replay experience, suggesting potential for extended playtime.
“And the replayability is awesome! If you beat the game with a squad, you can start over with that squad, keeping everything you earned from the previous game!”
“This mode is where I can see a vast amount of time being spent, as it seems to have unlimited replay value.”
“On terms of replayability, although you can only control a 4-man squad (there are 6 classes overall), you can replay the game and try using different combinations of classes, as the gameplay can greatly change.”
“The game really needs more replayability.”
“On terms of replayability, although you can only control a 4-man squad (there are 6 classes overall), you can replay the game and try using different combinations of classes as the gameplay can greatly change; however, the downside is that the plot isn't really something that much replayable.”
“- low replayability (you can play on dungeons though)”
- grinding12 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game to be tedious and time-consuming, particularly when it comes to upgrading weapons and navigating dungeons. However, some appreciate the effort-to-reward ratio, noting that the loot gained can make the grind feel more worthwhile. Overall, while the grind is a significant part of the experience, it is often criticized for being overly repetitive and cumbersome.
“This game is just a huge grind and very tedious at that!”
“Equipping a new weapon takes 1 keystroke and 4 clicks... sooooo tedious!!!”
“Loot boxes are a cool idea, but most of the guns suck and require a lot of grinding to make them good.”
- emotional4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The emotional aspect of the game is largely criticized, with players expressing frustration over its repetitive nature, numerous bugs, and a lackluster story that culminates in an unsatisfying ending. While some enjoy the zombie combat, the human encounters are described as frustratingly difficult, detracting from the overall emotional engagement.
- character development4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The game features a robust character development system that offers a satisfying range of options without overwhelming complexity, enhancing the tactical squad-based gameplay.
“It is a great squad-based tactical game with a satisfying amount of character development options that are not overly complex.”
- atmosphere2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The atmosphere of the game is generally considered decent, but reviewers feel it lacks depth and could benefit from enhanced scenarios, music, and a darker tone to distinguish it from typical zombie shooters. Overall, while the game has potential, it requires more attention to its atmospheric elements to truly stand out.
“The game is quite enjoyable, but with a bit more attention to the scenarios, music, and darker atmosphere, it could truly stand out from being just another zombie shooter.”
“The game is not bad and quite okay, but it could really benefit from more attention to the scenarios, music, and a darker atmosphere to elevate it beyond just another zombie shooter.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviewers express frustration with the game's monetization strategy, particularly criticizing the removal of advertised features that were initially promised. This has led to a perception of dishonesty and a lack of support from the developers, undermining player trust.
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is primarily derived from the frustrating user interface, particularly the rebinding keys feature, which players find amusingly ineffective. This irony highlights a comedic element in an otherwise frustrating experience.
“The terrible UI and the rebinding keys feature is a hilarious joke.”
“The terrible UI and the rebinding keys feature is a hilarious joke.”