Skip to main content
Super Robot Wars 30 Game Cover

About Super Robot Wars 30

Super Robot Wars 30 is a single player tactical role playing game with anime and science fiction themes. It was developed by Bandai Namco Forge Digitals Inc. and was released on October 26, 2021. It received mostly positive reviews from critics and overwhelmingly positive reviews from players.

Super Robot Wars 30 is a celebration of the 30th anniversary of the Super Robot Wars series.

Skip Games Like Super Robot Wars 30

Games Like Super Robot Wars 30

Looking for games like Super Robot Wars 30? Here are top tactical role playing recommendations with a anime and science fiction focus, selected from player-similarity data — start with SUPER ROBOT WARS Y, SD GUNDAM G GENERATION CROSS RAYS or TROUBLESHOOTER: Abandoned Children.

SUPER ROBOT WARS Y Image
Games like SUPER ROBOT WARS Y
SD GUNDAM G GENERATION CROSS RAYS Image
Games like SD GUNDAM G GENERATION CROSS RAYS
TROUBLESHOOTER: Abandoned Children Image
Games like TROUBLESHOOTER: Abandoned Children
Fantasy Maiden Wars: Dream of the Stray Dreamer Image
Games like Fantasy Maiden Wars: Dream of the Stray Dreamer
Dragon Quest XI: Echoes of an Elusive Age Image
Games like Dragon Quest XI: Echoes of an Elusive Age
Disgaea 5 Complete Image
Games like Disgaea 5 Complete
Langrisser I & II Image
Games like Langrisser I & II
Digimon Survive Image
Games like Digimon Survive
Dark Deity Image
Games like Dark Deity
Digimon Story: Cyber Sleuth Image
Games like Digimon Story: Cyber Sleuth
Skip User Reviews

Reviews

96%Audience ScoreBased on 1,194 reviews
story89 positive mentions
grinding25 negative mentions

  • A fantastic celebration of mecha anime with a diverse roster of characters and series.
  • The new Tactical Area Selection system allows for non-linear gameplay, giving players the freedom to choose missions.
  • Beautiful animations and a great soundtrack enhance the overall experience.
  • The game can be too easy, even on higher difficulty settings, which may disappoint veteran players.
  • Some animations feel inconsistent in quality, with certain units lacking the polish of others.
  • The writing can be hit or miss, with some dialogue feeling forced or lacking depth.
  • story

    466 mentions Positive Neutral Negative
    19% positive mentions, 78% neutral mentions, 3% negative mentions

    The story in "Super Robot Wars 30" is a complex and engaging blend of various mecha anime narratives, offering a mix of original plot elements and familiar arcs from the source material. While the non-linear mission structure allows players to choose their path and explore different character interactions, some reviewers noted that the overall plot can feel convoluted and lacks depth at times. Despite these criticisms, many players found the storytelling enjoyable, with a wealth of missions and character dynamics that cater to both newcomers and long-time fans of the franchise.

    • “The story does a superb job of weaving together different universes into a cohesive plot.”
    • “The storyline combines together all the anime series within it as well as adding in some original characters to make things fit better.”
    • “If you're a mecha fan, love the series showcased in this game, and like turn-based combat with beautiful animations and amazing cross-series storytelling then this is the game for you.”
    • “The story is surprisingly well written, unlike most crossover games.”
    • “The plot is something of a whirlwind of different mecha anime plots all spun together into something messy but fun.”
    • “The story is just about average for srw, though the protagonists are genuinely interesting and the mystery of your character is intriguing to follow.”
  • gameplay

    131 mentions Positive Neutral Negative
    21% positive mentions, 74% neutral mentions, 5% negative mentions

    The gameplay of the game has received mixed reviews, with many players noting its simplicity and lack of challenge, making it accessible for newcomers but potentially boring for veterans. While the turn-based strategy mechanics are familiar and enjoyable, the repetitive mission structure and easy difficulty may detract from the experience for some. However, the game features beautiful animations, a solid roster of characters, and engaging meta-narratives that can still appeal to fans of the genre.

    • “The gameplay is overall very solid, much of it is the same as the VXT trilogy, but refined and balanced.”
    • “Beautiful animations, fun tactical gameplay, an awesome crossover story of epic proportions, and tons of fanservice fuel this 50+ hour adventure.”
    • “The music is on point, the gameplay is fun, and the strategy is in-depth without being completely overwhelming.”
    • “The game suffers from insanely cringe dialogue from uninteresting characters, with really boring gameplay that gets old very fast, along with repetitive animations.”
    • “The gameplay is simplistic and no strategy is required to win.”
    • “The pacing of gameplay is incredibly slow.”
  • music

    117 mentions Positive Neutral Negative
    32% positive mentions, 65% neutral mentions, 3% negative mentions

    The music in the game is a highlight, featuring nostalgic theme songs from various franchises that resonate with long-time fans, alongside remixes and original tracks that enhance the gameplay experience. While many players appreciate the expanded music library and the option to add custom tracks, some express disappointment over the absence of iconic songs in the base game and the repetitiveness of certain battle themes. Overall, the soundtrack is praised for its quality and ability to evoke fond memories, making it a significant aspect of the game's appeal.

    • “The remixed theme music from each anime series brings my nostalgic joy like no other.”
    • “The music is superb, featuring a variety of great original tracks and slightly reprised themes of classic mechas that are loyal while still fitting the game.”
    • “Hearing the music with vocals as the pilots fly around taking out the targets and dodging/getting hit is fantastic.”
    • “Some pretty iconic music tracks to fans of the franchises represented don't appear in the base game, meaning you'll either need to add them manually or purchase the sound & data pack, which a fair few consider overpriced.”
    • “The music track for each mech series is pretty awful, even though I am aware you can find and put in your own music, but still, I shouldn't have to do that.”
    • “Granted the extremely lazy MIDI song they used for Sakura Taisen was disappointing to put it mildly, but you can import your own songs which is an easy fix.”
  • graphics

    37 mentions Positive Neutral Negative
    24% positive mentions, 68% neutral mentions, 8% negative mentions

    The graphics of the game receive mixed reviews, with some praising the beautiful animations and HD graphics of the main robots, while others criticize the overall aesthetic as outdated and lacking polish, particularly in the visual novel sections and combat animations. Many users appreciate the nostalgic anime visuals and the charm of character designs, but note that the interface and certain graphical elements feel simplistic or low-budget. Overall, while there are noticeable improvements in graphics compared to previous iterations, some players feel the visuals do not meet modern standards.

    • “Voice acting, artwork, combat animations, and dialogue all feel like they came from the original anime.”
    • “Attacks are beautifully animated with art styles and even frame-rate adjustments to stay loyal to the source material.”
    • “From the character designs, the animations, and the music, the overall aesthetic of SRW 30 is nothing to scoff at.”
    • “To be honest, graphics and gameplay system are outdated.”
    • “Graphics are not impressive whatsoever, even for SRW, but I am more than happy to finally get a US release so I'll support it anyway.”
    • “This is mostly an issue of the visual novel sections being minimalistic in its visuals with zero voice acting whatsoever, as well as the combat map overworld being very simplistic, low resolution in its textures, and completely barren in animations for enemies and allies.”
  • grinding

    26 mentions Positive Neutral Negative
    12% positive mentions, -8% neutral mentions, 96% negative mentions

    The grinding aspect of the game is designed to be accessible and rewarding, with numerous repeatable missions and free stages specifically for farming experience and resources. While some players appreciate the option to grind for upgrades and enjoy the challenge, others find it unnecessary, as many can reach high levels without extensive grinding. The introduction of an auto-battle feature also allows for more efficient farming, though opinions on its effectiveness vary.

    • “You'll need a second life for grinding.”
    • “Grinding in this game is incredibly rewarding and keeps you engaged.”
    • “The grind is satisfying and offers a real sense of progression.”
    • “Grinding is absolutely not necessary, although some players have devised a way to abuse auto-battle to farm resources.”
    • “You can start grinding and min-maxing the game as early as the 3rd stage; before I knew it, I was 12 hours in and still only finished 5 stages so far.”
    • “A lot of the mechs don't have their full attack set or they are using an older mech, so they make you fulfill conditions like killing a certain amount of enemies to unlock a special stage or their newer mech. This feels like an attempt to pad out the game time but makes it so grindy.”
  • replayability

    16 mentions Positive Neutral Negative
    19% positive mentions, 62% neutral mentions, 19% negative mentions

    The game boasts strong replayability due to its branching mission paths, adjustable difficulty, and a variety of recruitable units, allowing players to experience different routes and endings. While some players note a lack of route splits that could enhance replay value, the overall design and non-linear storytelling contribute significantly to its replay potential. The inclusion of DLC further enriches the experience, making it a standout entry in the series.

    • “Strong replay value with the branching/locking mission paths and a wealth of hidden recruitable units, along with a good old-fashioned secret real ending.”
    • “It can be as easy or as difficult as you'd like with the adjustable difficulty level, and different routes and teams give it strong replay value.”
    • “Game has a lot of replay value with alternate routes and story that can change based on who you choose as your protagonist.”
    • “My biggest gripe with the game is the lack of route splits, since you can more or less play through all of the stages of the game in a single run, which hurts the replayability that other games naturally tend to have as there are whole parts of the game that are otherwise missed.”
    • “Previous entries have left me wanting in this department, usually depending on route splits or route-specific units to create replayability.”
    • “The fact that there are multiple branching paths also adds to the replayability tenfold; and the DLC just stacks upon that even more.”
  • humor

    11 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is a mixed bag, featuring genuinely funny character moments and amusing interactions that appeal to both newcomers and long-time fans. While some players appreciate the comedic value stemming from the original writing and voice acting, others note inconsistencies and errors in dialogue that detract from the overall experience. Despite these flaws, the game's humor is often highlighted as a strong point, with many enjoying the absurdity and charm of the character dynamics and story.

    • “There are some genuinely funny character moments, quite a few to be honest, but I attribute the comedic value to the original writers and whatever limited restraint the localizer arbitrarily expressed.”
    • “The writing hits a sweet spot where somebody new to them can appreciate these characters interacting, but long-time fans are rewarded by their characters being well represented and interacting with characters from entirely different series in logical and hilarious ways.”
    • “I'm not even to the nu gundam yet but so far I haven't gotten tired of the animations, character interactions, or the hilariously scatterbrained story.”
  • optimization

    8 mentions Positive Neutral Negative
    25% positive mentions, 37% neutral mentions, 38% negative mentions

    Reviews indicate a mixed reception regarding optimization, with some players expressing a desire for a performance or stamina system to enhance gameplay dynamics. While the addition of an AOS system offers new customization and performance enhancements, others feel that the current gameplay allows for minimal optimization, particularly on normal difficulty. Overall, while some aspects of performance are appreciated, there are calls for deeper mechanics to improve strategic gameplay.

    • “The addition of the AOS system provides a new layer of customization and performance enhancements for the game.”
    • “Aside from gameplay performance, I am actually very satisfied with the licensed rosters.”
    • “On normal difficulty, you can more or less steamroll with your unit upgrades; there's no need to perform much optimization.”
    • “Sakura Wars took 5 mechs' place, but their performance (mech power, cutscenes, art & story) is totally not worth the price.”
    • “When this performance point or stamina pilot drops to a certain point, it will decrease their effectiveness on the battlefield.”
  • emotional

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect of the game is highlighted by its heartfelt character interactions and the nostalgic charm of its storytelling, despite some graphical inconsistencies. Players appreciate the blend of fun and emotional depth, feeling both connected to and conflicted about their support for the game. Overall, it is recognized as a standout visual novel that effectively explores the emotional struggles of its robotic characters.

    • “Yes, it's silly, but it's also fun, heartfelt, and feels in character watching all these characters bounce off each other in different ways under the circumstances.”
    • “This game made me feel both right and wrong to support it.”
    • “The best visual novel about robots having emotional issues I have ever played.”
  • character development

    4 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    Character development in the game is criticized for being lacking, as many characters feel underdeveloped and disconnected from the main group, leading to a preference for more engaging side characters despite their limited emotional depth. The overall aesthetic, including character designs and animations, is noted to be visually appealing, but this does not compensate for the mediocre storytelling and dialogue that detracts from the characters' potential.

    • “From the character designs, the animations, and the music, the overall aesthetic of SRW 30 is nothing to scoff at.”
    • “This means that despite the fact they are inherently crippled in their ability to 'feel part of the group', since the game doesn't develop them as characters, I still preferred to bring Kallen, Leecee, Chirico, Kyosuke, Ryusei, Mikazuki, Irm, and Kusuha to tag along with mains like Van, because they were just far more fun to play with and imagine interactions with Van than... Ernie from Knights & Magic, a character designed to be an annoying Mary Sue.”
    • “It's a horrible mediocre anime with dumb mecha designs, awful character designs, and absolutely atrocious dialogue.”
    • “The character design of AOS survivors is not worthy of feature titles such as Gundam and Mazinger-Z that are classics in the robot sub-genre of anime.”
  • monetization

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization in the game has received mixed reviews, with some players feeling it resembles a cash grab due to downgraded animations and a level structure designed to promote DLC. However, others appreciate the inclusion of features like rabbits that help manage ads and assist in gameplay, suggesting a more balanced approach to monetization.

    • “I didn't like this game at first; it felt like a cheap cash grab with downgraded animations and a bizarre level structure that existed only to sling DLC.”
  • stability

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Overall, users report a mix of experiences regarding stability; while some have encountered minor glitches, most agree that significant issues have been addressed and the game runs smoothly without crashes. However, there are lingering concerns about potential bugs at launch and varying expectations.

    • “It's just not a good idea - maybe it'll turn out to be completely different from what you expected, or buggy as all get-out on launch, or just plain bad.”
    • “Outside of some minor glitches (like red 5 disappearing for half of my game), the game ran issue free.”
    • “People complain about glitches but those have already been corrected.”
Skip Critic Reviews

Critic Reviews

80%Critics’ scoreBased on 1 critic reviews
Skip Game Offers

Buy Super Robot Wars 30

Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.

Play Times

20h Median play time
58h Average play time
3-150h Spent by most gamers
*Based on 3 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

Super Robot Wars 30 is a tactical role playing game with anime and science fiction themes. Common tags for Super Robot Wars 30 include science, turn-based, trading, 2d, tactical rpg and others.

Super Robot Wars 30 is available on Nintendo Switch, PC, PlayStation 4, Windows and others.

On average players spend around 58 hours playing Super Robot Wars 30.

Super Robot Wars 30 was released on October 26, 2021.

Super Robot Wars 30 was developed by Bandai Namco Forge Digitals Inc..

Super Robot Wars 30 has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Super Robot Wars 30 for its story but disliked it for its grinding.

Super Robot Wars 30 is a single player game.

Similar games include SUPER ROBOT WARS Y, SD GUNDAM G GENERATION CROSS RAYS, TROUBLESHOOTER: Abandoned Children, Fantasy Maiden Wars: Dream of the Stray Dreamer, Dragon Quest XI: Echoes of an Elusive Age and others.