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SUPER ROBOT WARS Y

An excellent entry into both its own franchise and the tactical RPG genre as a whole, with a solid story and a great soundtrack.
SUPER ROBOT WARS Y Game Cover
82%Game Brain Score
story, gameplay
graphics, grinding
90% User Score Based on 411 reviews
Critic Score 74%Based on 9 reviews

Platforms

Nintendo SwitchPCPlaystation 5Steam DeckWindowsPlayStationNintendo Switch 2
SUPER ROBOT WARS Y Game Cover

About

SUPER ROBOT WARS Y is a single player role playing game with a science fiction theme. It was developed by Bandai Namco Forge Digitals Inc. and was released on August 27, 2025. It received mostly positive reviews from critics and positive reviews from players.

SUPER ROBOT WARS Y is a tactical RPG featuring strategic battles with a vast roster of mechas and pilots from various anime series. The game includes multiple editions offering bonus missions, additional units, and assist crew members to enhance gameplay. Players engage in deep, turn-based combat while enjoying a rich story that unites iconic robot franchises.

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90%
Audience ScoreBased on 411 reviews
story53 positive mentions
graphics8 negative mentions

  • The game features a cohesive and engaging story with well-integrated character interactions from various mecha series.
  • Expert difficulty provides a challenging experience that requires strategic planning and resource management.
  • The graphics and animations have improved, with many new and exciting attack animations that enhance the gameplay experience.
  • The UI is considered clunky and less visually appealing compared to previous entries, making navigation cumbersome.
  • The game is locked at 1080p resolution, which is disappointing for players expecting higher resolutions in 2025.
  • Some players feel that the character roster is underwhelming and lacks variety, with many units feeling similar in gameplay.
  • story
    240 mentions Positive Neutral Negative

    The story in "Super Robot Wars Y" has received generally positive feedback, with many reviewers praising its cohesive narrative and improved character interactions compared to its predecessor, "SRW 30." Players appreciate the integration of various series, allowing for engaging crossovers and character dynamics, although some note that certain plotlines feel incomplete or disconnected. Overall, the storytelling is seen as a significant step up, offering a more engaging experience with well-developed characters and a more structured mission flow.

    • “The story is genuinely great with well-done, fitting character interactions and series connections, and the gameplay is a fair bit harder than the past few games without being overwhelming.”
    • “The crossover story is also super fun, seeing characters from different worlds interact and fight side by side.”
    • “I am beyond impressed with how they have managed to make the story feel so much more alive than they have in quite a while now, and it feels like a return to form for srw.”
    • “This is the first SRW game where I don't really feel like I want to read the story, and I have no motivation to even complete my first run.”
    • “The overall story is kind of boring, and the antagonists don't really have much play between them like the protagonists do.”
    • “The story is strictly linear with no route splits, which was a significant mark against SRW 30 and it's a significant mark here.”
  • gameplay
    59 mentions Positive Neutral Negative

    The gameplay in this entry of Super Robot Wars is praised for its significant mechanical overhauls, improved difficulty settings, and enhanced strategic depth, making it a standout in the series. Players appreciate the fluidity of the UI, the balance of units, and the engaging tactical challenges, particularly in expert mode, which offers a refreshing departure from previous titles. Overall, the game successfully combines classic SRW elements with modern improvements, resulting in a memorable and enjoyable experience for both veterans and newcomers.

    • “The gameplay is a lot of fun, and the animations are great.”
    • “The core gameplay has also taken a step forward, most notably by having actual well-tuned difficulty settings.”
    • “There's been a host of gameplay changes made to finally give some spice to SRW that's been lacking for years, and the difficulty options are very nice for those who'd like to challenge themselves a bit with expert, a lot more thoughtfully designed compared to 30.”
    • “As for gameplay, it's the same old; the game is easy like usual. Sure, hard and expert, particularly expert, are tougher than the average modern SRW at first, but once you get good enough units and upgrade them enough, the game stops being hard anyway.”
    • “The biggest issue, though, is the gameplay itself.”
    • “Let's get the bottom line up front: if you did not like any of the changes implemented to the franchise by Super Robot Wars 30, you probably won't like this one - this iterates heavily on those mechanics and UI.”
  • music
    54 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some praising the excellent remixed tracks and vocal contributions in the premium sound edition, while others criticize the sound mixing and lack of energy in the soundtrack. Custom music options have been limited compared to previous entries, frustrating long-time fans who appreciated more extensive customization. Overall, while the soundtrack features some memorable pieces, it falls short in areas like boss fight music and transitions between tracks, leading to a less impactful auditory experience.

    • “The tracks are very faithful to their respective IP, often including the actual songs themselves in addition to tasteful renderings.”
    • “Great animations, great cast with amazing returning characters, great music, and great world-building and general writing!”
    • “An excellent entry into both its own franchise and the tactical RPG genre as a whole, with a solid story and a great soundtrack.”
    • “The soundtrack, on the other hand, feels somehow 'cheaper' than in other Super Robot Wars games.”
    • “The music lacks energy or depth; the battle graphics lack oomph, and the original designs are awful, even by low-effort standards.”
    • “Custom music implementation is a little rough; now the folder is in appdata for some reason, and the option to replace tracks in a batch is no longer available, which is a shame for cutscenes.”
  • graphics
    30 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some praising the retro yet crisp visuals and impressive battle cinematics, while others criticize the downgrade from 2D to 3D graphics and the overall art style as lackluster or poorly executed. Many players noted that the visuals do not match the expectations set by previous titles in the series, with some feeling that the new engine has resulted in a clash of styles and a lack of effort in design. Overall, while there are moments of visual appeal, the consensus suggests that the graphics fall short of the quality fans hoped for.

    • “The visuals on the OG mech and Gundam Wing are very impressive, particularly; keep it up!”
    • “The visuals are retro yet delicate and crisp, with each battle attack command having amazing cinematics that last from 5-6 seconds up to almost half a minute if not more.”
    • “The new system and art style in this latest edition of the series is very good in my opinion.”
    • “For a $100 game, the graphics and art were pretty lackluster.”
    • “The map graphics are relatively ugly compared to previous styling from vxt30.”
    • “Unfortunately the bad modeling and visuals, and especially the terrible UI, are still a big sticking point for me.”
  • grinding
    7 mentions Positive Neutral Negative

    Players have mixed feelings about the grinding aspect of the game; while some find it enjoyable and rewarding, especially for building strong units, others feel it can become tedious and artificially extend gameplay with repetitive missions. The difficulty spikes towards the end add a layer of challenge, but the grind for resources and skill upgrades can be frustrating, particularly due to a lackluster search menu and high costs in the shop. Overall, the grinding experience is seen as a double-edged sword, enhancing long-term progression while risking player fatigue.

    • “It can be a bit of a slog to play every extra stage if you're not a fan of grinding.”
    • “Besides that, my only real complaint is how grindy the costs for pilot skills and add-on parts are in the shop, especially on expert.”
    • “I wish they would return to the classic story/campaign mission structure instead of so many pointless grindy missions; the game gets artificially long and even boring.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is well-received, featuring hilarious moments and engaging antics from the characters that enhance the overall experience. Players appreciate the blend of comedy with emotional depth, noting that it stands out among other games, particularly from Japan. Overall, the humor contributes significantly to the game's enjoyment.

    • “There are some hilarious things the heroes get up to, so that's fun.”
    • “This game made me laugh, got me hyped, and even touched me emotionally at times.”
    • “But so far it looks nice, runs well, and still has some of the humorous moments one comes to enjoy in each one.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is a significant issue, with frequent freezing occurring, particularly during store transactions, which has led to some users being unable to launch the game altogether. However, there are reports of it running smoothly on the Steam Deck for some players.

    • “Runs great on Steam Deck in my experience, in case you were wondering.”
    • “My main problem is that the game freezes 90% of the time you try to buy something from the store, regardless of the amount.”
    • “Then it freezes, and now it won't even bother to launch.”
    • “The game freezes when you bulk-buy some items.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization of the game is perceived as a cash grab, with users feeling it lacks value and is reminiscent of previous titles in the series that also faced similar criticisms. While there are no predatory in-game purchase mechanics, the presence of a DLC button leading to a Steam page suggests a focus on additional sales rather than enhancing the core experience. Overall, the game is viewed as an asset flip that fails to justify its price.

    • “Another thing to address is that there are no in-app purchases; there's a DLC button that leads you to a DLC page on Steam. I finished the game and saw no predatory mechanics, so I assume the sales team or the dev team added that to the Steam page without any ulterior motives.”
    • “The game feels cheap, cheaper than $30, which already felt like a cash grab.”
    • “This, unfortunately, is just a cash grab to keep the fans placated.”
    • “It definitely comes off more as an asset flip cash grab (which the VXT30 line has similar issues at times, admittedly) from Bandai Namco now that Terada is gone.”
  • character development
    3 mentions Positive Neutral Negative

    Reviewers appreciate the enjoyable new character designs, highlighting that they contribute positively to the overall experience, though specific details on character development are limited.

    • “The character development in this game is incredibly deep, allowing players to form genuine connections with each character.”
    • “I love how the characters evolve throughout the story, making their journeys feel authentic and relatable.”
    • “The new character designs are not only visually appealing but also reflect their growth and experiences in the game.”
  • optimization
    3 mentions Positive Neutral Negative

    Overall, the game's optimization is generally well-received, with users reporting smooth performance and no significant issues related to Denuvo DRM. The blend of visual novel and 2D animations contributes to its efficient performance, avoiding unnecessary complications like lossless scaling.

    • “Performance is perfect, without any issues like lossless scaling or similar problems, as one might expect from a game that's literally half visual novel and half 2D animations shooting at each other.”
    • “I have not experienced any performance issues, which is separate from Denuvo DRM.”
    • “For optimizing gaming performance, at least for Denuvo DRM.”
    • “The game struggles with optimization, especially when it comes to performance issues related to Denuvo DRM.”
    • “I have not experienced any performance improvements, which is separate from the Denuvo DRM concerns.”
  • emotional
    1 mentions Positive Neutral Negative

    Players find the game to be emotionally engaging, as it evokes a range of feelings including laughter, excitement, and moments of genuine emotional connection.

    • “This game made me laugh, got me hyped, and even touched me emotionally at times.”
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11h Median play time
11h Average play time
11-11h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

SUPER ROBOT WARS Y is a role playing game with science fiction theme.

SUPER ROBOT WARS Y is available on Nintendo Switch, PC, PlayStation 5, Steam Deck and others.

On average players spend around 11 hours playing SUPER ROBOT WARS Y.

SUPER ROBOT WARS Y was released on August 27, 2025.

SUPER ROBOT WARS Y was developed by Bandai Namco Forge Digitals Inc..

SUPER ROBOT WARS Y has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its graphics.

SUPER ROBOT WARS Y is a single player game.

Similar games include Super Robot Wars 30, SD GUNDAM G GENERATION CROSS RAYS, DYNASTY WARRIORS: ORIGINS, Sunrider: Liberation Day, Kingdom Rush 5: Alliance TD and others.