Super House of Dead Ninjas
- February 17, 2013
- Megadev
- 12h median play time
"Super House of Dead Ninjas" is an action-packed arcade game with roguelite elements and randomly generated levels, offering endless replayability. Play as the Crimson Ninja, wielding a variety of weapons and magic, and battle your way down a 30-second timer-driven tower filled with enemies and traps. The game features new enemies, hazards, achievements, and controller support in its Steam version, encouraging leaderboard competition.
Reviews
- Fast-paced ninja action with tight controls that keeps players engaged.
- Well-designed unlockable weapons and upgrades that enhance gameplay variety.
- Randomly generated levels provide a fresh experience with each run.
- The game can feel repetitive over time due to similar enemy types and level layouts.
- Some players may find the difficulty frustrating, especially in later levels.
- The level editor can behave unpredictably and may cause crashes.
- gameplay199 mentions
- 48 % positive mentions
- 49 % neutral mentions
- 3 % negative mentions
The gameplay of "Super House of Dead Ninjas" is characterized by its fast-paced, addictive mechanics and tight controls, allowing for precise movement and combat. Players appreciate the variety of unlockable weapons and upgrades, as well as the procedural level design that keeps each run fresh and engaging. However, some reviewers noted a lack of depth in progression and occasional monotony, suggesting that while the gameplay is enjoyable, it may not offer enough variety for all players.
“The responsive controls and smooth mechanics allow for precise movement and combat, making every encounter feel satisfying.”
“The gameplay is extremely fun and addicting, and the sound and graphics are beautiful!”
“Fast-paced platforming gameplay, super responsive controls, fun build options, great secrets/unlockables, challenging learning curve, interesting visuals/audio, and nearly infinite replay.”
“Additionally, the lack of significant progression or unlockable rewards may leave some players craving more depth or variety in gameplay mechanics.”
“I found the lack of variety and monotony of the gameplay rather boring, so I can't recommend it.”
“Gameplay itself is pretty limited; every playthrough plays out the same.”
- graphics113 mentions
- 55 % positive mentions
- 42 % neutral mentions
- 4 % negative mentions
The graphics of "Super House of Dead Ninjas" are widely praised for their charming retro pixel-art style, reminiscent of classic Sega-era arcade games and 16-bit aesthetics. Reviewers highlight the vibrant colors, detailed sprites, and smooth animations, which enhance the overall nostalgic feel while complementing the fast-paced gameplay. While some note that the graphics may appear simplistic or dated, they ultimately contribute to the game's addictive and enjoyable experience.
“Visually, Super House of Dead Ninjas adopts a retro pixel-art style that captures the essence of classic platformers.”
“The vibrant colors and detailed sprites add charm to the game's overall aesthetic.”
“The super Nintendo-style graphics give the game a nostalgic feel.”
“It wouldn't be as bad if the graphics seemed to line up with the actual game more.”
“The graphics may look cheap and off-putting at first glance to many, but the game itself plays amazingly.”
“Don't be fooled by the awful pixel graphics.”
- music88 mentions
- 66 % positive mentions
- 31 % neutral mentions
- 3 % negative mentions
The music in the game is widely praised for its catchy, upbeat, and retro-inspired soundtrack that complements the fast-paced gameplay, enhancing the overall experience. Many players appreciate the option to unlock and download the soundtrack, adding to the game's replayability and charm. While some reviews mention that the music can become repetitive over time, the general consensus is that it significantly contributes to the game's addictive nature and aesthetic appeal.
“The accompanying soundtrack complements the fast-paced action, enhancing the intensity of each encounter.”
“The music is really cool and the art, while basic, is quite nice to look at while everything flies past in a blur :)”
“The art style is fantastic, and it has a really good soundtrack, and it's just darn fun to play.”
“The soundtrack is below average.”
“The sound track is a bit weak for the fast-paced action but it'll blend into the background as the action ramps up.”
“Music gets old after two hours.”
- replayability67 mentions
- 49 % positive mentions
- 46 % neutral mentions
- 4 % negative mentions
The game is praised for its exceptional replayability, driven by a combination of unlockable items, diverse gameplay modes, and procedurally generated levels that keep each playthrough fresh and engaging. Players appreciate the challenge and variety offered, which encourages experimentation with different strategies and playstyles. Overall, it is considered a worthwhile investment for those seeking a game with high replay value and addictive gameplay.
“You can rack up hours over years given its replayability, so it's well worth the price.”
“The diversity of enemies and floor patterns really plays into the replayability value, since you’ll most definitely get floors you’ve seen before, but enemies will be in different places and depending on the weapons you choose, you’ll have to adapt your playstyle in order to delve deeper.”
“With the near-infinite replayability provided by its random generation and addictively difficult gameplay complemented by silky-smooth controls, I highly recommend this game, particularly to any fan of platformers.”
“It only took me 2 hours to get to the end, but seeing as it's a rogue-like, it's infinitely replayable and has several game modes.”
“Different challenges unlock different weapons, items, and passives, which (both unlocking and using different weapons) adds to the replayability.”
“As far as replayability goes, there is a lot of content to unlock: new weapons, new magic spells, new power-ups, and even new costumes.”
- story35 mentions
- 23 % positive mentions
- 69 % neutral mentions
- 9 % negative mentions
The game's story is minimal and often considered secondary to its gameplay, with players noting that it lacks depth and character development. However, a creative in-game comic provides some lore and context, enhancing the experience for those interested in the backstory. Overall, while the narrative may not be the game's strong suit, it is presented in an engaging way that complements the fast-paced action.
“Be sure to read the comic in the menu; besides being well done, it brings a tutorial in a very creative way, in addition to expanding the story that little is told to us during the game.”
“There is a short comic book integrated into the game that tells the story and provides the basics of playing the game.”
“The story was original, and I seriously bought this thinking, 'Okay, it'll be a good way to while away a minute here or there... well, over twenty hours later, and still unbeaten.'”
“There is not much of a story or characters, but the gameplay is very tight.”
“Meh story even for a flash game.”
“The story is very minimal in this game.”
- humor27 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised for its cleverness and variety, featuring funny character interactions, witty dialogue, and amusing enemy designs, particularly the monkeys. Players appreciate the blend of fast-paced gameplay with a lighthearted tone, including humorous insults and puns that enhance the overall experience. While some find the humor mildly entertaining, many agree it adds a delightful layer to the addictive and challenging gameplay.
“An awesome aesthetic, great music, and a good sense of humor infused with punishing yet satisfying gameplay.”
“The enemies are funny, my favorite being the monkeys.”
“Lots of unlockable weapons and special items, various difficulty modes, alternate bosses, and a pretty funny voice actor who gives encouragement when you're doing well and talks trash when you're messing up.”
- grinding8 mentions
- 38 % positive mentions
- -25 % neutral mentions
- 88 % negative mentions
Players have mixed feelings about the grinding aspect of the game; while some find the challenges rewarding and engaging, others feel that the experience becomes tedious and overly difficult after extended play. The game incorporates grindy elements, particularly in unlocking weapons through challenges, but many appreciate that these challenges are entertaining rather than mindless. Overall, the grinding can be both a source of enjoyment and frustration, depending on the player's perspective and endurance.
“The bosses are challenging, but they don't feel like grinding due to their manageable health pools.”
“Grinding in this game is rewarding, as it allows you to unlock powerful abilities and gear.”
“I appreciate that the grind is balanced; it feels like progress without becoming tedious.”
“It starts out fun, but after an hour it becomes tedious and boringly hard for no reason.”
“Very much a grindy platformer with extreme challenge.”
“Edit: after grinding in an attempt to re-obtain hardmode world record, I have probably more than 1,000 hours easily.”
- atmosphere4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is highly praised for its eerie and immersive soundtrack, which enhances the overall experience. Players appreciate the retro aesthetic, noting that it contributes to the game's charm without overshadowing its fluid gameplay. The game's ability to slow down during intense moments adds to the atmospheric effect, providing a brief respite for players.
“The soundtrack is great; atmospheric and fluid.”
“The music is eerie, creepy, and atmospheric!”
“Just a really fun, simple game with great atmosphere and smooth controls.”
- monetization3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The monetization strategy in some games is criticized for relying heavily on in-game advertising and locked content, leading to a perception of incompleteness and low quality. In contrast, other games that avoid in-app purchases are praised for providing a more enjoyable experience.
“No in-app purchases and a lot of fun.”
“The game offers a fair monetization model that doesn't pressure players to spend money.”
“I appreciate that the game provides plenty of free content without forcing me to buy anything.”
“It is a form of in-game advertising, and it makes games feel incomplete and cheap.”
“It's just awful; the hitboxes are messed up, enemies pass through attacks, and it even has locked in-game content that you only get by paying for an expansion that adds practically nothing.”
- optimization3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The game exhibits noticeable performance issues, particularly when using a controller, leading to a significant difference in gameplay experience. While it has some bugs and lacks optimization in certain areas, players are encouraged to overlook these flaws and enjoy the overall experience.
“When I played with the controller instead, I felt the change in my game performance; the difference was astronomical!”
“Being an indie game, it has some bugs and is unoptimized in a few areas, but I strongly encourage you to not let that put you off.”
“Performance problems are prevalent throughout the game.”
“When I played with the controller instead, I felt a significant change in my game performance; the difference was astronomical!”
“Being an indie game, it has some bugs and is unoptimized in a few areas, but I strongly encourage you not to let that put you off.”
- stability3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
Overall, the game's stability is highly praised, with a near-perfect gameplay experience and minimal glitches. However, some users have reported issues with the level editor, where certain elements do not load properly. The developers are actively addressing these concerns through ongoing support and patches.
“Gameplay - 9.9/10, almost no glitches and is very fun.”
“The game runs smoothly without any crashes, making for a seamless experience.”
“I appreciate how stable the online multiplayer is; I rarely encounter lag or disconnections.”
“The only bad thing about this game is that the level editor has some glitches and bugs, where not everything you put in the level you created loads when you try playing it.”
“The game suffers from frequent crashes that disrupt the overall experience.”
“I've encountered several bugs that make certain features unusable, which is frustrating.”
- emotional2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The game is praised for its emotional impact, providing players with a wholesome experience that fosters a sense of accomplishment and connection to the character, enhancing the feeling of being a resourceful ninja.
“This game truly touched my heart and made me feel a deep connection to the characters.”
“The emotional depth of the story left me in tears; it was a beautiful experience.”
“I felt a rollercoaster of emotions throughout the game, from joy to sadness, and it was incredibly impactful.”
- character development1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The character development in the game is minimal, catering to players seeking quick, casual gameplay rather than in-depth storytelling. However, its engaging mechanics can lead to a compelling "just one more try" mentality, drawing players in despite the simplicity.
“The character development is incredibly rich, allowing players to form deep connections with each character and witness their growth throughout the game.”
“I love how the characters evolve based on the choices I make, making each playthrough feel unique and personal.”
“The backstories and interactions are so well-crafted that I found myself genuinely invested in the characters' journeys.”
“The character development feels shallow and uninspired, leaving me disconnected from the story.”
“I was hoping for a rich narrative, but the characters lack depth and growth throughout the game.”
“The choices I made didn't seem to impact the characters in any meaningful way, making the development feel pointless.”