Rampage Knights
- September 4, 2015
- Rake in Grass
- 13h median play time
Rampage Knights is a mashup of Golden Axe and Rogue. There is a lot to like, and a few things that could be better.
"Rampage Knights" is a cooperative beat 'em up game with randomized dungeon crawling, where you can play alone or with a friend online. Fight your way through a labyrinth of monsters and traps in a ruined castle to face its sinister master. Your hero gains new abilities and powers as you progress, with frenetic action inspired by Golden Axe and Binding of Isaac.
Reviews
- Rampage Knights offers a fun and chaotic co-op experience, reminiscent of classic beat 'em ups like Castle Crashers and Golden Axe.
- The game features a high level of replayability due to its randomized levels, items, and character classes, ensuring that each run feels unique.
- The humor and quirky elements, such as funny potions and absurd curses, add a lighthearted charm that enhances the overall enjoyment of the game.
- The game can be frustratingly difficult, especially for new players, with permadeath mechanics that require starting over after losing all lives.
- Some players have reported issues with hit detection and clunky controls, which can lead to unfair deaths and hinder the overall experience.
- The final boss battle has been criticized for being underwhelming compared to the rest of the game, leaving some players feeling disappointed after completing the main campaign.
- gameplay139 mentions
- 36 % positive mentions
- 62 % neutral mentions
- 2 % negative mentions
The gameplay is a blend of beat 'em up mechanics and rogue-like elements, offering a mix of simple controls and challenging difficulty that keeps players engaged. Players appreciate the variety of classes, items, and randomly generated levels, which contribute to a fresh experience with each run. However, some reviews note issues with clunky controls and hit detection, leading to a mixed reception regarding the overall polish and balance of the gameplay.
“Whether you're a seasoned adventurer or a newcomer to the world of pixelated mayhem, this game is sure to captivate with its blend of action-packed gameplay and rogue-lite elements.”
“The gameplay is super fluid with simple controls, but its randomness and challenging difficulty will keep you engaged.”
“The core gameplay, though basic (it is a 2D brawler after all), is solid and extremely addictive and fun, with lots of classes, items, magic, weapons, and armor.”
“The gameplay is controversial because it has so many good aspects as well as bad ones.”
“It's a beat 'em up with really bad mechanics, poor controls and hit detection; the difficulty is really unforgiving, even on normal mode.”
“The tutorial area of the game alone felt like it was somewhere near the middle of the game, and I should be using advanced techniques... they don't ease you into the battle mechanics at all.”
- humor87 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in this game is a standout feature, characterized by its ridiculous and exaggerated elements, witty interactions, and a blend of dark and cartoonish comedy. Players frequently mention the hilarious effects of potions, curses, and the chaotic nature of co-op gameplay, which often leads to laughter and unexpected mishaps. Overall, the game successfully combines challenging mechanics with a lighthearted, whimsical style that enhances the fun, especially when played with friends.
“This game jests you all the time: there are many funny interactions to experience.”
“The humor is witty and the sound effects are pretty unique for a roguelike.”
“There are so many hilarious aspects to it; the comic relief is worth the $12 by itself!”
- replayability68 mentions
- 51 % positive mentions
- 44 % neutral mentions
- 4 % negative mentions
The game boasts exceptional replayability, primarily due to its procedurally generated levels, diverse character classes, and a vast array of weapons and items. Players appreciate the variety and randomness that ensure no two runs are the same, making it particularly enjoyable in co-op mode. While some users note a lack of content and potential monotony over time, the overall consensus highlights the game's high replay value and engaging gameplay.
“With its procedurally generated levels, diverse roster of heroes, and myriad of weapons and items to discover, Rampage Knights offers endless replayability.”
“The sheer number of weapons, armor, consumables, spells, diseases, curses, classes, difficulties, challenge modes, and enemies in this game give it incredible variety and replay value.”
“Due to the random nature of the level generation process as well as the multiple character classes available, the game offers a high level of replayability and is well worth its price of admission!”
“The one downside I can think of off the top of my head is that the game is only about a few hours long (there is some replay value, of course) and the controls for your character are kind of strange.”
“It really needs more content and reason for replay value other than achievements... it becomes way too monotonous way too fast.”
“There's not much replay value, as far as I can tell, but you can play the game through with different characters, and the levels are randomly generated.”
- graphics67 mentions
- 51 % positive mentions
- 45 % neutral mentions
- 4 % negative mentions
The graphics of the game are characterized by a simple, cartoonish art style that some players initially dismissed but later grew to appreciate. While the visuals are often described as generic or reminiscent of flash games, they are generally considered colorful, clean, and well-suited to the game's whimsical atmosphere. Overall, the graphics contribute positively to the gameplay experience, especially in co-op mode, despite some critiques regarding their simplicity and flat backgrounds.
“The graphics, colors, and effects are so cool, I love them.”
“Colorful and neat graphics!”
“Great gameplay, nice art style, and good replayability.”
“The only thing stopping people from playing is the graphics.”
“It's got a whimsical style, which is marketing talk for crude cartoon visuals thrown together more or less at random with the excuse of humorous cuteness.”
“Sometimes this game feels unfair, sometimes you don’t pay attention to a hole because you’re confused with the graphics, and there you go, you lost one life in the center of your face.”
- music26 mentions
- 58 % positive mentions
- 31 % neutral mentions
- 12 % negative mentions
The music in the game receives mixed reviews, with some players praising its catchy and fitting nature that enhances the overall atmosphere, while others find it repetitive or even annoying, detracting from the experience. Many appreciate the cartoonish sound effects that complement the gameplay, adding to the chaotic fun, but there are notable criticisms regarding the inability to disable the music without affecting sound effects. Overall, while some enjoy the soundtrack and its nostalgic arcade feel, others feel it significantly impacts their enjoyment of the game.
“Fantastic audio designs, from the music to the quacks.”
“The sprite art style and funky music give the game a classic arcade feel, and there's lots of bizarre humor in the game.”
“Very addicting game with nice music aesthetics and balance in gameplay.”
“I cannot get past the worst sounds over and over until you can't stand it, and I tried turning off the music, which works until you make it to the next event that overrides the music off settings.”
“It is a solid game, but I can't stand the sounds that they call music, and it can't be disabled unless you turn the sound effects off, which I never do in games.”
“I am going to get a refund because the music turned the game from a 7/10 to a 2/10.”
- story19 mentions
- 16 % positive mentions
- 68 % neutral mentions
- 16 % negative mentions
The game's story is largely criticized for its simplicity and lack of depth, revolving around a generic quest to defeat an evil mage in a castle. Players find the narrative forgettable and minimal, with little motivation beyond the basic premise of combat and survival. Overall, while the gameplay may be enjoyable, those seeking a rich or engaging story will likely be disappointed.
“Players choose from an array of quirky heroes, each with their own unique abilities and playstyles, before embarking on a quest to conquer the treacherous depths of the dungeon.”
“The storyline is quite straightforward: enter a castle, kill evil enemies, defeat the evil mage that hides within, explore random dungeons, and try to survive!”
“To summarize, Rampage Knights is great for those looking for a challenge that will push them, but not so much for those looking for an in-depth story.”
“The story is just your run of the mill 'go kill bad guy in big castle' and there's not much else for motivation to kill the big bad.”
“At the moment the story lacks heavily in detail, so much so that you will usually forget the story halfway through a run and not remember until you reach the end of the game (where it reminds you of the story).”
“Fun game, but very short and I didn't even know I was facing the final boss until I defeated him, so the story was obviously lacking.”
- atmosphere6 mentions
- 50 % positive mentions
- 17 % neutral mentions
- 33 % negative mentions
The game's atmosphere is characterized by richly detailed environments that effectively immerse players in a fantastical dungeon setting, complemented by cartoonish sound effects that enhance the chaotic action. While the music serves primarily to create ambiance without significantly impacting gameplay, the overall aesthetic and retro vibe are appreciated, particularly by fans of arcade-style beat 'em ups. Despite some criticisms of the gameplay's simplicity and fairness, the atmosphere remains a strong point of the experience.
“The environments are richly detailed, teeming with atmospheric touches that immerse players in the fantastical realm of the dungeon.”
“A fun, simple, atmospheric game with unexpected depths.”
“Love the atmosphere and artwork.”
“On this aspect, the game is simple; the music offers no more than atmosphere and doesn't add much to the gameplay and action that occurs in the dungeon. However, the cartoonish sound effects NPCs make, along with weapon and skill sound effects, add to the chaos in every room every time you cut through enemies. Not much to say here, solid.”
“Highly recommend if you enjoy arcade style beat 'em ups, a Binding of Isaac item system, and a fairly Diabloesque atmosphere.”
- grinding5 mentions
- 40 % positive mentions
- -20 % neutral mentions
- 80 % negative mentions
Reviews indicate that grinding in this game is a polarizing aspect; while some players appreciate the challenge and the need for grinding to unlock content, others find it tedious and lacking in purpose, particularly in the context of roguelikes. Players seeking a definitive ending may be disappointed, as the grind can feel endless and unfulfilling. Overall, the experience of grinding varies significantly based on individual preferences for difficulty and game structure.
“Grinding in this game is rewarding and keeps you engaged.”
“The grind is challenging but ultimately satisfying.”
“You'll need a second life for grinding.”
“I am not a fan of roguelikes; I find them tedious and pointless as most of them are just 'get as far as you can and no ending for you.' This isn't the days of Atari, and an ending is something I want in a game to prove my skills were enough to complete said game.”
“Grinding for unlocks.”
- stability4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is criticized for its janky combat, unpredictable controls, and frequent bugs, particularly in co-op mode where disconnects are common. Players report various glitches, including a problematic teleporting skill, highlighting the need for a more solid foundation despite being in early access.
“The combat is janky, the controls can be unpredictable, and the game itself is buggy and appears to be prone to disconnecting frequently in co-op.”
“Obvious glitches, but the developers will remove them (one is somewhat annoying: the teleporting skill constantly kills me in a glitchy way).”
“I'm glad you guys realize early access isn't for broken, buggy messes, but for games that have a solid foundation to add on.”
- optimization3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
Overall, the game is praised for its smooth performance and lack of bugs, demonstrating strong optimization and polish. However, some users noted that the multiplayer aspect could benefit from further optimization to enhance the experience.
“Honestly, I'm genuinely surprised at how well optimized and polished this game is. I've recently been stuck with a very poor internet connection - by very poor, I mean that regular online games are unplayable to me, having around 100-200 ping.”
“Other than that, it runs smoothly, no bugs whatsoever, no connection issues; it works great overall as it is.”
“One of the only bad things I could say is that multiplayer could use some more optimization.”
“The game suffers from significant performance issues, especially in crowded areas, indicating a lack of proper optimization.”
“I experienced frequent frame drops and lag, which suggests that the optimization needs serious improvement.”
- character development3 mentions
- 33 % positive mentions
- 67 % neutral mentions
- 0 % negative mentions
Reviewers appreciate the character design and its integration into the game, highlighting the cartoonish art style as a strong point. However, there is a desire for more variety in character abilities and enemy types to enhance gameplay depth and engagement.
“The character design and implementation are great, and I'd love to see more combos, perhaps versions of the skeletons on the last few levels that throw bombs, and champion enemies that have different stipulations.”