Rampage Knights Game Cover
Rampage Knights is a mashup of Golden Axe and Rogue. There is a lot to like, and a few things that could be better.
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"Rampage Knights" is a cooperative beat 'em up game with randomized dungeon crawling, where you can play alone or with a friend online. Fight your way through a labyrinth of monsters and traps in a ruined castle to face its sinister master. Your hero gains new abilities and powers as you progress, with frenetic action inspired by Golden Axe and Binding of Isaac.

  • Mac OS
  • Nintendo Switch
  • PC
  • Windows

Reviews

76%
Audience ScoreBased on 1,823 reviews
gameplay100 positive mentions
grinding8 negative mentions
  • Rampage Knights offers a fun and chaotic co-op experience, reminiscent of classic beat 'em ups like Castle Crashers and Golden Axe.
  • The game features a high level of replayability due to its randomized levels, items, and character classes, keeping each run fresh and exciting.
  • The humor and quirky elements, such as funny potions and unique character abilities, add charm and enjoyment to the gameplay.
  • The final boss battle is considered underwhelming and does not match the difficulty of earlier encounters.
  • Co-op gameplay can lead to frustration due to friendly fire mechanics, where players can inadvertently harm each other.
  • Some players find the combat mechanics shallow and repetitive, with limited depth in fighting strategies.
  • gameplay278 mentions

    The gameplay is a blend of standard beat 'em up mechanics and rogue-lite elements, offering a variety of classes, items, and challenges that keep it engaging and replayable. While the controls can be clunky and some mechanics feel unpolished, the overall experience is enjoyable, especially in co-op mode, with a strong emphasis on risk/reward dynamics and random item generation. Players appreciate the simplicity of the mechanics, which are easy to learn but difficult to master, providing a satisfying challenge for both newcomers and seasoned players.

    • “Whether you're a seasoned adventurer or a newcomer to the world of pixelated mayhem, this game is sure to captivate with its blend of action-packed gameplay and rogue-lite elements.”
    • “The core gameplay, though basic (it is a 2D brawler after all), is solid and extremely addictive and fun, with lots of classes, items, magic, weapons, and armor, and even a collection of hats!”
    • “The gameplay is super fluid with simple controls, but its randomness and challenging difficulty will keep you engaged.”
    • “The gameplay is controversial because it has so many good things as bad ones.”
    • “It's a beat 'em up with really bad mechanics, poor controls and hit detection; difficulty is really unforgiving, even on normal mode.”
    • “The controls are a bit clunky, however, and the gameplay itself feels unpolished.”
  • humor174 mentions

    The humor in the game is widely praised for its ridiculous, exaggerated, and often dark comedic elements, making it a source of constant laughter, especially in co-op play. Players enjoy the witty interactions, funny sound effects, and humorous items that contribute to a lighthearted atmosphere, despite the game's challenging mechanics. Overall, the blend of quirky humor and engaging gameplay creates a fun experience that resonates well with both casual and serious gamers.

    • “For me, this one had me laughing like a hyena and buzzing with the thrill of it.”
    • “There are so many hilarious aspects to it, the comic relief is worth the $12 by itself!”
    • “The diseases and curses are pretty funny, we laughed out loud more than a few times.”
  • replayability136 mentions

    The game boasts exceptional replayability, largely due to its procedurally generated levels, diverse character classes, and a vast array of weapons and items. Players appreciate the variety and unpredictability of each run, making it a highly engaging experience, especially in co-op mode. While some note a lack of content and potential monotony over time, the overall consensus is that the game offers near-infinite replay value, making it a worthwhile investment.

    • “With its procedurally generated levels, diverse roster of heroes, and myriad of weapons and items to discover, Rampage Knights offers endless replayability.”
    • “The sheer number of weapons, armor, consumables, spells, diseases, curses, classes, difficulties, challenge modes, and enemies in this game give it incredible variety and replay value.”
    • “Due to the random nature of the level generation process as well as the multiple character classes available, the game offers a high level of replayability and is well worth its price of admission!”
    • “The one downside I can think of off the top of my head is that the game is only about a few hours long (there is some replay value, of course) and the controls for your character are kind of strange.”
    • “It really needs more content and reason for replay value other than achievements... it becomes way too monotonous way too fast.”
    • “There's not much replay value, as far as I can tell, but you can play the game through with different characters, and the levels are randomly generated.”
  • graphics134 mentions

    The graphics of the game are characterized by a simple, cartoonish art style that has garnered mixed reactions; while some players initially dismissed it as low-quality, many have come to appreciate its whimsical charm and clean design. The visuals are described as colorful and detailed, fitting well within the game's genre, though some find them generic or reminiscent of flash games. Overall, the graphics contribute positively to the gameplay experience, especially in co-op settings, despite not being high-end.

    • “Awesome 2D graphics.”
    • “The graphics, colors, and effects are so cool, I love them.”
    • “Colorful and neat graphics!”
    • “The only thing stopping people from playing is the graphics.”
    • “Only real complaint would be the two-dimensional isometric art style, which makes it extremely difficult to line up a shot on the horizontal axis.”
    • “It's got a whimsical style, which is marketing talk for crude cartoon visuals thrown together more or less at random with the excuse of humorous cuteness.”
  • music52 mentions

    The music in the game receives mixed reviews, with some players praising its catchy and fitting nature that enhances the overall atmosphere, while others find it repetitive or even annoying, detracting from the gameplay experience. Many appreciate the cartoonish sound effects that complement the music, adding to the chaotic fun, but there are notable complaints about the inability to disable the music without also turning off sound effects. Overall, the soundtrack is seen as solid but not exceptional, with some standout tracks that resonate well with players.

    • “Fantastic audio designs, from the music to the quacks.”
    • “Great music that doesn't get all too repetitive despite hearing it a hundred times, complemented by funny sound effects.”
    • “The sprite art style and funky music give the game a classic arcade feel, and there's lots of bizarre humor in the game.”
    • “I cannot get past the worst sounds over and over until you can't stand it, and I tried turning off the music, which works until you make it to the next event, and that overrides the music off settings.”
    • “It is a solid game, but I can't stand the sounds that they call music, and it can't be disabled unless you turn the sound effects off, which I never do in games.”
    • “I am going to get a refund because the music turned the game from a 7/10 to a 2/10.”
  • story38 mentions

    The game's story is largely criticized for being simplistic and lacking depth, revolving around a generic quest to defeat an evil mage in a castle. Players often find the narrative forgettable, with minimal motivation beyond the basic premise of combat and survival. Overall, while the gameplay may appeal to those seeking a challenge, the story fails to engage players looking for a more immersive experience.

    • “Players choose from an array of quirky heroes, each with their own unique abilities and playstyles, before embarking on a quest to conquer the treacherous depths of the dungeon.”
    • “The storyline is quite straightforward: enter a castle, kill evil enemies, defeat the evil mage that hides within, enter random dungeons, and try to survive!”
    • “To summarize, Rampage Knights is great for those looking for a challenge that will push them, but not so much for those looking for an in-depth story.”
    • “The story is just your run of the mill 'go kill bad guy in big castle' and there's not much else for motivation to kill the big bad.”
    • “At the moment the story lacks heavily in detail, so much so that you will usually forget the story halfway through a run and not remember until you reach the end of the game (where it reminds you of the story).”
    • “Fun game, but very short and I didn't even know I was facing the final boss until I defeated him, so the story was obviously lacking.”
  • atmosphere12 mentions

    The game's atmosphere is praised for its richly detailed environments and immersive design, effectively capturing a fantastical dungeon setting. While the music serves primarily to enhance the ambiance without significantly impacting gameplay, the cartoonish sound effects contribute to the chaotic experience during combat. Overall, players appreciate the retro aesthetic and atmospheric artwork, despite some criticisms regarding the simplicity and fairness of the gameplay.

    • “The environments are richly detailed, teeming with atmospheric touches that immerse players in the fantastical realm of the dungeon.”
    • “A fun, simple, atmospheric game with unexpected depths.”
    • “Love the atmosphere and artwork.”
    • “On this aspect, the game is simple; the music offers no more than atmosphere and doesn't add much to the gameplay and action that occurs in the dungeon. However, the cartoonish sound effects NPCs make, along with weapon and skill sound effects, add to the chaos in every room every time you cut through enemies. Not much to say here, solid.”
    • “The atmosphere feels lacking and doesn't immerse you in the game world as much as it should. It feels more like a backdrop than an integral part of the experience.”
    • “While the visuals are appealing, the overall atmosphere fails to create a sense of tension or excitement, making the gameplay feel flat and uninspired.”
  • grinding10 mentions

    Players have mixed feelings about grinding in this game; while some appreciate the challenge and the need for grinding to unlock content, others find it tedious and unfulfilling, particularly in the context of roguelikes that lack a definitive ending. Those who enjoy difficult gameplay with permadeath may find the grind rewarding, but it may not appeal to everyone.

    • “You'll need a second life for grinding.”
    • “I am not a fan of roguelikes; I find them tedious and pointless as most of them are just 'get as far as you can and no ending for you.' This isn't the days of Atari, and an ending is something I want in a game to prove my skills were enough to complete said game.”
    • “Grinding for unlocks.”
  • stability8 mentions

    The game's stability is criticized for being poor, with frequent bugs, unpredictable controls, and issues with co-op connectivity. Players report janky combat and glitches that disrupt gameplay, indicating a need for significant improvements before it can be considered stable. Overall, the game currently feels like a broken experience rather than a solid early access title.

    • “The combat is janky, the controls can be unpredictable, and the game itself is buggy and appears to be prone to disconnecting frequently in co-op.”
    • “Obvious glitches, but the developers will remove them (one is somewhat annoying: the teleporting skill constantly kills me in a glitchy way).”
    • “I'm glad you guys realize early access isn't for broken, buggy messes, but for games that have a solid foundation to add on.”
  • optimization6 mentions

    Overall, the game is praised for its smooth performance and lack of bugs, demonstrating strong optimization and polish. However, some users noted that the multiplayer aspect could benefit from further optimization, particularly for those with poor internet connections.

    • “Honestly, I'm genuinely surprised at how well optimized and polished this game is. I've recently been stuck with a very poor internet connection - by very poor, I mean that regular online games are unplayable to me, having around 100-200 ping.”
    • “Other than that, it runs smoothly, no bugs whatsoever, no connection issues. It works great overall as it is.”
    • “One of the only bad things I could say is that multiplayer could use some more optimization.”
  • character development6 mentions

    Reviewers praise the character development for its impressive design and implementation, highlighting the appealing cartoonish art style. There is a desire for more variety in character abilities and enemy types, suggesting that additional combos and unique challenges could enhance the gameplay experience.

    • “I also really like the cartoonish art style, and the character design and implementation is great. I'd love to see more combos, perhaps versions of the skeletons on the last few levels that throw bombs, and champion enemies that have different stipulations to them.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

13hMedian play time
23hAverage play time
6-27hSpent by most gamers
*Based on 32 analyzed playthroughs

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