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Risk of Rain

There are a lot of games nowadays, usually being indie titles, that I think seem quaint and endearing, perhaps they have a story to tell.
84%Game Brain Score
music, gameplay
stability, grinding
94% User Score Based on 42,238 reviews
Critic Score 83%Based on 8 reviews

Platforms

PCPCPCXboxXboxXboxPlaystation 4Playstation 4WindowsWindowsPlayStationPlayStationNintendo SwitchNintendo SwitchPlaystation VitaLinuxLinuxMac OSMac OSXbox OneXbox OneXbox OneTablet

About

"Risk of Rain is a 2D action roguelike game with randomized stages, enemies, and permadeath. Players can find over 100 items to help them fight through hordes of monsters and bosses as they search for the teleporter to escape the planet. The game features online co-op for up to 4 players. Each run offers a new, challenging experience with its procedurally generated content."

Risk of Rain screenshot
Risk of Rain screenshot
Risk of Rain screenshot
Risk of Rain screenshot
Risk of Rain screenshot
Risk of Rain screenshot
Risk of Rain screenshot
Risk of Rain screenshot
Risk of Rain screenshot
Risk of Rain screenshot
Risk of Rain screenshot
+1

94%
Audience ScoreBased on 42,238 reviews
music3.7k positive mentions
stability593 negative mentions

  • The soundtrack is exceptional, enhancing the atmosphere and overall experience of the game, with many players expressing a desire to purchase it separately.
  • Risk of Rain offers high replayability due to its diverse characters, numerous unlockable items, and procedurally generated levels, making each playthrough feel unique.
  • The game's atmosphere is immersive and engaging, combining stunning pixel art, a haunting soundtrack, and a sense of isolation that keeps players coming back.
  • The game suffers from significant stability issues, with frequent crashes and bugs, particularly during multiplayer sessions and when using specific items.
  • Some players find the gameplay repetitive and tedious, especially after unlocking most content, leading to a lack of interest in continued play.
  • The graphics, while charming to some, are considered dated and minimalistic by others, leading to visibility issues during chaotic gameplay.
  • music
    5,479 mentions Positive Neutral Negative

    The music in "Risk of Rain" is widely praised for its exceptional quality, with many reviewers highlighting the work of composer Chris Christodoulou as a standout feature of the game. The soundtrack is described as atmospheric, immersive, and fitting for the game's sci-fi themes, enhancing the overall experience and adding depth to the gameplay. Many players express a desire to purchase the soundtrack separately, indicating its lasting impact and appeal beyond the game itself.

    • “Featuring probably the single best soundtrack to ever be put into a video game, Risk of Rain is a must-have for any indie game fan.”
    • “The soundtrack is outstanding.”
    • “The music is amazing and the gameplay is fun and challenging.”
    • “The music and sounds are loud as hell and generic.”
    • “Whenever I get the spikestrip item the game freezes and the music keeps playing, so the game is no longer playable.”
    • “The only redeeming qualities are the music and the art.”
  • gameplay
    5,033 mentions Positive Neutral Negative

    The gameplay of "Risk of Rain" is characterized by its fast-paced, challenging mechanics that blend roguelike elements with platforming action. Players must navigate increasingly difficult levels while managing a unique time-based difficulty mechanic that escalates the challenge as they progress, encouraging strategic decision-making about when to loot and when to rush to the next stage. The game features a diverse roster of characters, each with distinct abilities, and a plethora of items that significantly alter gameplay, ensuring high replayability and a dynamic experience with every run.

    • “The gameplay is a frantic mix of running, gunning, and praying you find a decent power-up before you’re reduced to a pile of pixels.”
    • “The gameplay loop is super addictive, moment to moment gunplay feels good for the most part, and the soundtrack rocks.”
    • “Gameplay is fantastic, aesthetic is shway.”
    • “The gameplay is really tough without other players and getting the multiplayer to work is janky.”
    • “Absurdly repetitive gameplay.”
    • “Controls and gameplay here are frustrating, art style is decent, only lore and music are great.”
  • graphics
    2,800 mentions Positive Neutral Negative

    The graphics of "Risk of Rain" are characterized by a charming pixel art style that evokes nostalgia, appealing to fans of retro aesthetics. While some players appreciate the simplicity and clarity of the visuals, others find them dated or too minimalistic, leading to occasional visibility issues during chaotic gameplay. Overall, the graphics effectively complement the game's fast-paced action and unique atmosphere, though opinions vary on their appeal and execution.

    • “The graphics are pixel-perfect, with a retro charm that’s as addictive as it is nostalgic.”
    • “Graphically, 'Risk of Rain' embraces a pixel art style that delivers a nostalgic yet visually appealing experience.”
    • “The pixel art style is great and the levels look really nice, and the bestiary lets you look at enemies in more detail and with some lore.”
    • “Graphics suck.”
    • “Now yes this is a platformed roguelike game and that's fine just better graphics for this game would be nice and make the game quality better this game is almost garbage but not completely 100% because in the steam store page it does look like loads of fun but because of the quality of this game and graphics I don't really want to give this game a thumbs up instead I am giving this game a thumbs down.”
    • “The developer lacked the talent/budget to use contemporary graphics so they rely on lazy retro pixel 'art' to try cover up this shortcoming, resulting in a very poor, ugly looking game.”
  • replayability
    2,536 mentions Positive Neutral Negative

    The game "Risk of Rain" is widely praised for its high replayability, attributed to its diverse characters, numerous unlockable items, and procedurally generated levels that ensure each playthrough feels unique. Players appreciate the variety of gameplay styles and the challenge presented by the game's mechanics, which encourage repeated attempts to master different characters and strategies. However, some users note that the game can become repetitive after extensive play, particularly once most content has been unlocked. Overall, it is considered a highly engaging and replayable experience, especially in multiplayer settings.

    • “Risk of Rain is an amazing rogue-like that provides tons of replay value, a unique art style and character perspective, and a good mix of challenges and power-ups.”
    • “The level design in 'Risk of Rain' is procedurally generated, providing endless replayability.”
    • “The variety of items and survivors combined with the various artifacts helps keep the game very replayable and fun.”
    • “Replayability is repetitive and boring (1 run is enough to know the game, nothing interesting after)”
    • “Each run spans 5 or so levels, with some branching throughout, but what really limits the replayability for me is that the layouts for each level remain the same.”
    • “The replayability in this game is quite high, but I am quite disappointed that there seems to be only two to three variants of each level, and they weren't randomly generated.”
  • story
    1,038 mentions Positive Neutral Negative

    The story in "Risk of Rain" is minimal and often described as vague, focusing on survival after a crash on a hostile planet. Players uncover bits of lore through item descriptions and monster logs, creating a fragmented narrative that invites interpretation. While some find the storytelling engaging and atmospheric, others feel it lacks depth, emphasizing gameplay over a compelling plot.

    • “The narrative is open to interpretation, allowing players to piece together the backstory of their stranded survivors and the enigmatic world they're trying to escape.”
    • “It's a rich world with an interesting story that takes a backseat to gameplay most of the time, but the item descriptions all hint at pieces of a much larger puzzle.”
    • “The story is intentionally vague but it seems like we are an astronaut who has crash landed on a strange planet and our purpose in life is to defeat a boss called Providence.”
    • “Maybe my only gripe is how the story and setting feel pretty thin.”
    • “Story is eh, very barebones, but it's serviceable for enabling gameplay.”
    • “The story is largely ambiguous, told in bits and pieces of journal entries or item logs.”
  • stability
    613 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous users reporting frequent crashes, especially on Linux and during multiplayer sessions. Many players experience game freezes, particularly when using specific items like the spikestrip, and the co-op functionality is often described as buggy and difficult to set up. Despite its enjoyable gameplay, the persistent glitches and crashes detract from the overall experience, leading to a recommendation for potential players to wait for further updates and fixes.

    • “Fun game, good mechanics, runs great on Linux.”
    • “Excellent game, nice graphics, not buggy.”
    • “No glitches, no hangups, no unbalanced or OP enemies, no unbalanced or OP items.”
    • “Co-op is not working and the game freezes when you try to join a game.”
    • “This game is a complete and utter buggy mess.”
    • “I'm amazed that, after ten years and what seems like an active dev team (considering their regular posts on Steam), this game is still such a linear buggy mess.”
  • atmosphere
    496 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive quality, driven by a combination of stunning pixel art, a hauntingly beautiful soundtrack, and procedurally generated environments that evoke feelings of isolation and tension. Players appreciate how the music enhances the overall experience, creating a unique blend of eerie and engaging elements that keep them coming back for more. Overall, the game's atmosphere is considered one of its standout features, contributing significantly to its replayability and emotional impact.

    • “The game's levels are procedurally generated and filled with diverse environments, each teeming with perilous enemies and atmospheric lighting.”
    • “Creating an atmosphere/environment unlike any other, along with the music track, evokes this unsettling eerie yet attractive theme persistent throughout every level.”
    • “The atmosphere in this game is unlike anything else, the soundtrack is phenomenal and fits each part of the game seamlessly, and it is hard as hell.”
    • “Other than that, gameplay is solid, but this game tries too hard for a dark, unforgiving, unrelenting, and disheartening atmosphere, without the one thing that lets those types of games work.”
    • “As much as I like the gameplay itself, the sheer size of the world and enemies creates an atmosphere of isolation and loneliness.”
    • “The atmosphere seems rather generic, and poorly designed.”
  • grinding
    478 mentions Positive Neutral Negative

    The grinding aspect of the game is a significant point of contention among players, with many describing it as tedious and time-consuming. While some enjoy the challenge of balancing item farming with the increasing difficulty over time, others find the repetitive nature of grinding and the slow pace of gameplay frustrating. Overall, the game offers a mix of rewarding progression and grind-heavy mechanics that may appeal to fans of the genre but can deter those seeking a more streamlined experience.

    • “You'll need a second life for grinding.”
    • “Challenge yourself by rushing and not farming items.”
    • “Core gameplay is kind of similar to MapleStory, except good, with no grinding involved at all.”
    • “Levels are huge, which gives the feeling of grandeur, but backtracking, overall slowness and enemies that grow in HP over time just makes it very, very tedious.”
    • “The gameplay I find is extremely frustrating, not simply because of the way each level wastes your time by requiring you to constantly run across its entire length multiple times, but also because you will invest so much time grinding only to die having acquired nothing.”
    • “The longer you take to clear the level, the stronger enemies get, which means you have to balance farming for items with the rising difficulty.”
  • humor
    350 mentions Positive Neutral Negative

    The humor in "Risk of Rain" is a standout feature, characterized by its absurdity and dark comedic elements that emerge during gameplay. Players frequently find themselves laughing at the chaotic situations, hilarious item descriptions, and amusing death messages, which contribute to a lighthearted atmosphere despite the game's challenging nature. The combination of quirky mechanics, unexpected mishaps, and the game's tendency to "laugh at" players during difficult moments creates a uniquely entertaining experience, especially in multiplayer settings.

    • “It's the kind of game where you'll start with dreams of conquering the alien hordes and end up laughing at the absurdity of your perilous predicament.”
    • “To those contemplating a rainy adventure: embrace the chaos, accept that death is a way of life, and remember that in Risk of Rain, it's not about surviving forever; it's about the epic battles and hilarious mishaps along the way.”
    • “The chaos is hilariously fun.”
    • “The difficulty level is not funny at all.”
    • “The humor in this game falls flat.”
    • “I expected more laughs, but the jokes just didn't land.”
  • optimization
    148 mentions Positive Neutral Negative

    The game's optimization is a mixed bag, with many players reporting smooth performance on lower-end devices, while others experience significant lag and crashes, particularly in multiplayer and during late-game scenarios with numerous enemies. Although some updates have improved performance, issues persist, especially with controller support and the game's ability to handle high-stress situations. Overall, while the game can run well on various systems, it still requires further optimization to enhance the multiplayer experience and manage performance during intense gameplay.

    • “Runs smoothly on any device, very challenging but also intuitive and easy to pick up.”
    • “Overall, the game played beautifully and optimized with no lag or screen tearing on my ThinkPad T420.”
    • “This game is well worth its price, runs smoothly on any machine, and has some fantastic pixel art and one of the best soundtracks out there.”
    • “Terrible game consistently crashing in multiplayer; the game doesn't feel optimized for end game where the map is filled with mobs and loot.”
    • “The game is very poorly optimized, and while this will rarely be an issue, many people have problems with halved (30 instead of 60) framerate on the last level, which means the game runs at half speed.”
    • “The game is not optimized well in terms of performance and visualization on the screen.”
  • emotional
    80 mentions Positive Neutral Negative

    The emotional aspect of the game is profoundly impactful, with many players expressing feelings of sadness, joy, and nostalgia throughout their experiences. The combination of challenging gameplay and a touching soundtrack evokes strong emotional responses, often leading players to tears, whether from frustration or triumph. Overall, the game fosters a deep emotional investment, making it a memorable experience that resonates with players long after they finish.

    • “This might sound a bit stupid, but the first time I heard this track in-game while just shredding everything in my way almost made me cry.”
    • “I can't stress how much this game can play with you emotionally; the music writer is a genius on the last stage.”
    • “Put gaming conventions aside, go in with no expectations other than this is something new and massively good-looking, and you'll be rewarded with a unique experience that lurches between genius and madness, manages to be genuinely emotional, and that you'll be bursting to talk about with your friends.”
  • character development
    42 mentions Positive Neutral Negative

    Character development in the game is primarily reflected through its unique and imaginative character designs, which are praised for their detail and animation within a charming pixel art style. While the lore and character design are well-received, some players note that the game lacks deep storytelling and meaningful character progression, suggesting it may not appeal to those seeking a rich narrative experience. Overall, the character design enhances the game's atmosphere and gameplay, making it engaging despite its gameplay shortcomings.

    • “The character design is amazing; each character feels so alive and real.”
    • “The game has a wonderful pixel art style with interesting character design, all backed with possibly one of the best original soundtracks I've heard in a game.”
    • “Numerous enemy types and beautiful character designs make this game a must-buy.”
    • “Now, for kiting enemies... this just leads into horrible character design.”
    • “The character design”
    • “The items, music, character design, monsters, lore, etc. is all just fantastic.”
  • monetization
    16 mentions Positive Neutral Negative

    The monetization system in the game allows players to purchase items that enhance their characters, which some reviewers view as a cash grab, especially given the game's lack of clear advertising and honesty about its early access status. While the game offers enjoyable co-op gameplay at a low price, concerns about misleading marketing and the monetization approach have left some players feeling disappointed. Overall, the monetization aspect has sparked mixed feelings, with calls for improvement in transparency and fairness.

    • “You're close to making something perfect here, Hoopoo, but my god... one of the elements of this game's advertisement I found most appealing was the biggest letdown, and you have some pretty serious work still to do on the online elements of Risk of Rain, given you made the co-op experience three years ago.”
    • “In fact, there's a monetization system in this game that permits you to buy new items that will greatly benefit your character; then there's the experience which, predictably, will give us a level up that'll boost our stats.”
    • “This wasn't advertised as an 'early access game', I expect a little more honesty in the advertising.”

Buy Risk of Rain

24h Median play time
44h Average play time
9-60h Spent by most gamers
*Based on 224 analyzed playthroughs

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