Super BoxMan Ultra Game Cover

Super BoxMan Ultra is a classic Sokoban puzzle game where you play as worker in a warehouse, your job is to position the boxes at the designated locations to complete the level.

  • Mac OS
  • PC
  • Windows

Reviews

36%
Audience ScoreBased on 12 reviews
gameplay3 positive mentions
graphics2 negative mentions
  • Super Boxman Ultra offers a classic Sokoban experience with a nostalgic retro feel.
  • The game provides a nice sense of achievement when players successfully solve challenging puzzles.
  • It features multiple areas and levels, allowing players to switch to different puzzles if they get stuck.
  • The game is extremely difficult, with many levels requiring precise moves and planning, leading to frustration.
  • There is no hint system or option to save progress, making it easy to lose significant time if players get stuck.
  • The game lacks originality, being very similar to Sokoban, and has low-res graphics with limited control customization.
  • graphics3 mentions

    The graphics are criticized for being low-resolution and lacking creativity, with suggestions that thematic designs for the blocks could enhance the visual appeal. Additionally, the overall aesthetic feels incomplete, as players desire more substantial changes beyond mere visual updates.

    • “For that reason, there's effectively zero game content that you can't get from Sokoban. The lazy low-res graphics are disappointing, and they mapped my HOTAS as if it was a peasant controller, causing the mouse pointer to keep going to the top right.”
    • “A purely aesthetic change would have felt more complete if the blocks themselves, both movable and immovable, were themed.”
  • gameplay2 mentions

    The gameplay is characterized as timeless sokoban mechanics, but some users criticize the lack of innovation, story, and competitive elements like leaderboards, suggesting that these limitations detract from the overall experience.

    • “Timeless Sokoban gameplay”
    • “The mechanics are intuitive and engaging, making every level a new challenge.”
    • “The puzzles are cleverly designed, providing a perfect balance of difficulty and satisfaction.”
    • “Since the game has no story, has no leaderboards, and introduces no new mechanics, there is no good reason for this restriction.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious, as the puzzle difficulty increases primarily through the addition of more blocks rather than more complex mechanics. While some levels are shorter and require clever solutions, the overall experience can feel repetitive and restrictive due to the limited board size.

    • “But even by the middle levels, it became obvious that the puzzle difficulty advanced mostly by becoming more tedious and space-restrictive: the 72 levels never get bigger than around 8x8 (most are smaller), but they do add more and more blocks to be moved.”
    • “When a tedious level was followed by shorter levels that had to be more clever because of their simplicity.”
  • music1 mentions

    The game features a toggle option for the music, allowing players to easily switch it on or off according to their preference.

    • “The ability to toggle the music on and off adds a great level of customization to the gaming experience.”
    • “I love how the music enhances the atmosphere of the game, making every moment feel more immersive.”
    • “The soundtrack is fantastic and really complements the gameplay, creating an unforgettable experience.”
    • “The music is repetitive and lacks variety, making it feel monotonous after a short while.”
    • “The soundtrack doesn't match the game's atmosphere, which detracts from the overall experience.”
    • “There are only a few tracks available, and they quickly become tiresome.”
  • story1 mentions

    The game lacks a narrative, which has led to criticism regarding its overall engagement and purpose, as players feel there are no compelling reasons for its limitations.

    • “The game lacks a coherent story, making it difficult to engage with the characters or the world.”
    • “There is no narrative depth, and the plot feels disjointed and uninspired.”
    • “Without a compelling story, the gameplay feels hollow and unmotivating.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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