Skip to main content
Tiny Bridge: Ratventure Game Cover

About

Tiny Bridge: Ratventure is a single player simulation game. It was developed by Estelion and was released on May 8, 2015. It received mostly positive reviews from players.

In Tiny Bridge: Ratventure, players guide a cunning rat named Estelion through a miniature world filled with intricate puzzles and hidden treasures. Utilizing Estelion's special abilities, players must navigate challenging environments, outsmart enemies, and uncover the secrets of a once-peaceful land now threatened by an ominous force. With its unique blend of stealth, strategy, and exploration, Tiny Bridge: Ratventure offers a captivating adventure fit for the whole family.

Skip User Reviews

67%
Audience ScoreBased on 436 reviews
gameplay9 positive mentions
music9 negative mentions

  • Fun and engaging physics-based gameplay that challenges players to think creatively.
  • Charming art style and whimsical theme featuring adorable rats on a quest for cheese.
  • Offers a satisfying sense of achievement when successfully completing levels, especially with the added challenge of getting three stars.
  • Frustrating physics and mechanics that can lead to inconsistent results, making it difficult to achieve three stars on levels.
  • Lack of options such as fullscreen mode and limited settings can detract from the overall experience.
  • Feels like a mobile port with repetitive gameplay and minimal innovation compared to other bridge-building games.
  • gameplay
    53 mentions Positive Neutral Negative

    The gameplay of "Tiny Bridge: Ratventure" is characterized by its straightforward yet often frustrating mechanics, with players tasked to build bridges for mice to reach cheese. While some appreciate the charming puzzles and physics-based challenges, many reviews highlight issues such as repetitive levels, broken mechanics, and a lack of innovation compared to similar titles. Overall, the game offers a mix of solid mechanics and charm but suffers from significant drawbacks that can dampen the experience.

    • “Solid game mechanics.”
    • “The gameplay revolves around getting two mice to their delicious cheese by building bridges, using as few moves as possible.”
    • “Its relaxing and easy gameplay is user-friendly, with hints and construction help along the way.”
    • “Tiny Bridge: Ratventure offers charming puzzles, but repetitive gameplay dampens the fun.”
    • “The gameplay is boring and repetitive and no fun at all.”
    • “Most of the time, you will feel really frustrated by the unintuitive gameplay.”
  • graphics
    38 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the charming and whimsical art style, while others criticize the simplicity and lack of detail. Many note that the visuals are adequate for the game's low price point, but they often feel repetitive and lack depth. Overall, while the graphics are described as cute and colorful, they are considered basic and not particularly impressive compared to other titles in the market.

    • “The whimsical art style keeps me calm even when I fail.”
    • “Cute graphics hiding a devilishly hard physics engine.”
    • “It has an attractive art style and a whimsical premise.”
    • “The mechanics of the bridge making are actually quite okay for a game with such a low price point, but the game lacks graphically and the music gets really annoying after a few hours. All in all, the game seems like a huge chore that you shouldn't waste your time on with the array of games available like it on the market.”
    • “Pretty lazy knock-off of World of Goo with really bland artwork.”
    • “The ugly part of the bad is that while the graphics are only okay, there are 6 worlds, each are just reskinned repeats of the last, and they never offer additional mechanics to differentiate it from the others.”
  • music
    32 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players enjoying the chill soundtrack that helps alleviate frustration, while others find it repetitive and annoying, particularly due to the lack of options to adjust volume or settings. Many users appreciate the ability to disable the music, as the looping tracks can become grating over time. Overall, while the music is described as appropriate and fitting for the game, it often fails to enhance the experience and can detract from enjoyment.

    • “The music in world 3 is a banger, don't @ me.”
    • “The art style of the mice catches the eye and the music is appropriate, not grating, and does not loop in a manner that is jarring.”
    • “Being the best, most successful and profitable spiritual successor to Bad Rats, Tiny Bridge: Ratventure combines stunning visuals, ingenious puzzle mechanics, and an ear-soothing, mind-bobbling, and nerve-tingling musical score with a twist of psychological cues aimed at the player, who must perform at his/her best under the most immense pressure possible in a video game.”
    • “At least music can be disabled; otherwise, the basic elevator soundtrack loop would drive everyone insane.”
    • “The music does get boring after a while, looping over and over.”
    • “The only options that are available are play, a link to the dev's website, instructions (or lack thereof), and mute - which is not a bad thing as both the sound and music are absolutely horrendous.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, with players finding it funny and clever, though some suggest it could benefit from a lighter, less challenging approach. The soundtrack also adds to the comedic experience, enhancing the overall enjoyment. However, a few players feel that additional humorous elements, such as exaggerated sound effects, could further improve the comedic aspect.

    • “Funny, smart, and frustrating in the best way possible.”
    • “This game is so funny.”
    • “Funny and challenging.”
    • “The humor in this game falls flat and fails to elicit any genuine laughs.”
    • “I found the jokes to be uninspired and lacking in creativity.”
    • “The attempts at humor felt forced and often missed the mark.”
  • story
    11 mentions Positive Neutral Negative

    The game's story is largely criticized for its lack of depth and engagement, with players describing it as minimal and uninspired, revolving around two rats on a quest for cheese. While some attempt to inject creativity into the narrative, the consensus is that the game feels stripped of a meaningful storyline, leaving it feeling flat and unoriginal. Overall, the narrative aspect is deemed weak, with many reviewers noting the absence of a compelling or cohesive story.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “It's probably the story of the century, let's be honest here.”
    • “I could weave a crazy story about how top-hat-mouse is an entrepreneur that is venturing with his friend stocking-hat-mouse to invest in the cheese market.”
    • “This is the same game, but somehow nowhere near as fun and varied in gameplay and completely stripped of an actual story.”
    • “There is no story nor sense of personality to this game.”
    • “No story, and not really any new features.”
  • grinding
    8 mentions Positive Neutral Negative

    The grinding aspect of "Tiny Bridge: Ratventure" is widely criticized for being tedious and frustrating, with many players feeling that it lacks enjoyment and freedom. The game is described as a basic mobile port that becomes a time-waster, with design choices that contribute to a bland experience and reliance on luck or specific guides to progress. Overall, players find the grinding mechanics to be a significant drawback, particularly on PC.

    • “Frustrating, freedomless game that quickly becomes tedious.”
    • “Unfortunately, Ratventure just feels like a basic mobile port and a tedious time waster.”
    • “Certain design decisions add several cups of annoyance to the mix, which results in a bland and extremely tedious experience.”
  • replayability
    6 mentions Positive Neutral Negative

    Overall, the game offers a decent level of replayability, particularly through the challenge of achieving higher star ratings on levels. However, some players feel that the restrictive movement mechanics limit the potential for varied gameplay experiences.

    • “The game does offer a fair bit of replay value in chasing down the mystical 3-star achievement.”
    • “Replay value is there.”
    • “Would be much more fun if you weren't forced to move only on the bridge girders in order to reach the cheese, so the game could gain at least some replayability.”
    • “Though I have yet to figure out how to get anything more than one star on a level, the challenge for more stars is offered.”
    • “The game does offer a fair bit of replay value in chasing down the mystical 3 star achievement.”
  • monetization
    4 mentions Positive Neutral Negative

    Recent updates have successfully removed all in-game microtransactions, addressing previous concerns from players about monetization. This change has been positively received, as it eliminates the need for additional purchases and enhances the overall gaming experience.

    • “Today's update removed microtransactions and added a restart button, so two of my earlier negative points raised are now futile.”
    • “The microtransactions/in-game buy have been removed from the game.”
    • “In-game microtransactions.”
    • “In-game purchases were completely removed by request.”
  • character development
    3 mentions Positive Neutral Negative

    The character development in the game is highly praised, with users highlighting it as a standout feature that enhances the overall experience.

    • “The character development was brilliant!”
    • “I loved how the characters evolved throughout the story, making their journeys feel authentic and relatable.”
    • “The depth of each character's backstory added layers to the gameplay, making every decision feel impactful.”
  • emotional
    3 mentions Positive Neutral Negative

    Players report that the game evokes strong emotional responses, often leading to tears during pivotal moments. However, some caution against playing it when already feeling vulnerable, as it can amplify those emotions. The imagery of mice hesitating to collect cheese serves as a metaphor for the emotional stakes involved.

    • “Tears welled up in his eyes when he realized what exactly was at stake.”
    • “Never play this when you are feeling emotional.”
    • “Just look up screencaps of this game and you'll see that sometimes the mice will literally be touching the cheese but will refuse to collect it.”
  • stability
    3 mentions Positive Neutral Negative

    User experiences with stability are mixed; while some report a frustratingly buggy experience, others have found the game to run smoothly without any glitches. Overall, stability appears to vary significantly among players.

    • “Looks, sounds, and runs great!”
    • “It's irritating and a buggy mess.”
Skip Game Offers

Buy Tiny Bridge: Ratventure

6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Tiny Bridge: Ratventure

Games Like Tiny Bridge: Ratventure

Bridge Constructor Image
I, Zombie Image
Poly Bridge Image
Defy Gravity Extended Image
World of Goo Image
Skip FAQs

Frequently Asked Questions

Tiny Bridge: Ratventure is a simulation game.

Tiny Bridge: Ratventure is available on PC, Mac OS and Windows.

On average players spend around 6 hours playing Tiny Bridge: Ratventure.

Tiny Bridge: Ratventure was released on May 8, 2015.

Tiny Bridge: Ratventure was developed by Estelion.

Tiny Bridge: Ratventure has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its music.

Tiny Bridge: Ratventure is a single player game.

Similar games include Bridge Constructor, I, Zombie, Poly Bridge, Defy Gravity Extended, World of Goo and others.