- March 31, 2015
- RunServer
- 3h median play time
Hare In The Hat
Platforms
About
"Hare in the Hat" is a point-and-click adventure game featuring puzzles and mini-games of varying difficulty. The game combines hidden object and room escape mechanics, along with traditional puzzlers like chess and Hanoi tower. Players must help save a hare from captivity in the magician's chambers by finding and solving clues and riddles. The game has a light-hearted cartoon style and is suitable for players of all ages.











- The game features a variety of puzzles that can be engaging and fun to solve.
- The art style is colorful and appealing, making the game visually pleasant.
- It's a short game that can be completed in about an hour, making it a quick way to pass the time.
- The game is very short, with many players completing it in under an hour, leading to a feeling of insufficient content.
- There are significant technical issues, including frequent crashes and unresponsive controls, which detract from the overall experience.
- The achievement system is frustrating, as skipping puzzles can lock players out of obtaining other achievements, which many find unfair.
- story42 mentions Positive Neutral Negative
The game's story is widely criticized for being minimal and lacking depth, with many reviewers noting that it feels more like a concept than a coherent narrative. Players express disappointment over the absence of a substantial plot, with only a brief introduction that fails to engage. Overall, the consensus is that if you're seeking a meaningful story, this game does not deliver, focusing instead on puzzles in a static environment.
“The artwork is pretty and gave me a very 2006-ish Gamehouse/PlayFirst vibe (which is nice), the plot obviously is more of a vehicle, but that's completely fine.”
“In each story, you need to save a hare in a different environment with new puzzles in a unique scene.”
“We're given a few lines of story about how a wicked magician holds his performing hare captive, then we're thrown onto a single static screen of a room filled with lots of objects to interact with.”
“The only story you get in this game is at the very beginning, which, if we're being honest, is more of a concept than a story at all.”
“To call it a story is a little insulting to actual stories.”
“If you do play this game, don't expect any story or narration to the game.”