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"SULFUR" is a single-player game that offers splendid gameplay and ingenious visuals. Players must plan ahead, outsmart enemies, and adapt their approach in a world of dark creatures and cunning evil. Experience intense FPS combat with powerful firearms, dynamic enemy AI, and modifications for weapons and gear. Survive the dangers of Sulfur by managing risk, collecting loot, and making strategic decisions with your equipment.

  • PC
  • Windows

Reviews

91%
Audience ScoreBased on 1,104 reviews
gameplay91 positive mentions
stability21 negative mentions
  • SULFUR offers a unique blend of roguelike and extraction shooter mechanics, providing an addictive gameplay loop.
  • The gunplay is satisfying, with a wide variety of weapons and extensive customization options that allow for creative builds.
  • The art style and soundtrack are charming, contributing to an engaging atmosphere that enhances the overall experience.
  • The game suffers from significant performance issues, particularly with frame drops and lag when there are many enemies or corpses on screen.
  • The death penalty is harsh, as players lose all gear and progress upon dying, which can lead to frustrating experiences.
  • Some mechanics, such as the cooking system and oil effects, are poorly explained, making it difficult for players to fully utilize them.
  • gameplay189 mentions

    The gameplay of Sulfur is characterized by a highly addictive loop that combines solid gunplay, unique crafting mechanics, and a whimsical art style, making it engaging and fun. However, players have noted issues with balance, repetitive enemy variety, and a punishing death mechanic that can detract from the overall experience. Despite these concerns, the game shows significant potential for improvement as it continues to develop in early access.

    • “The gameplay loop is engaging, fun, and incredibly addictive.”
    • “Sulfur is a genuinely excellent game, heaps of content, extremely addictive gameplay loop and it will only get better as it approaches 1.0 release; it is an easy recommend.”
    • “The graphics are unique, the gameplay loop is quickly addicting thanks to great shooting mechanics and loads of modding possibilities with your guns.”
    • “The enemy variety is non-existent; there are no more than 8 different enemies from what I can see. While I find the art style very compelling, the gameplay is just too repetitive. The guns, even though I didn't experiment too much with them, seem all very similar, and the generated rooms also tend to repeat themselves quite often.”
    • “The death mechanics are just not fun. It kinda makes the whole risk-reward thing feel like a gimmick more than a meaningful mechanic.”
    • “I'm more optimistic that the devs will follow through and tune gameplay now, but the game still has performance issues, so you might want to hold off a while longer.”
  • graphics124 mentions

    The graphics of the game are widely praised for their unique and charming art style, which blends cutesy elements with a darker, more grotesque atmosphere. Players appreciate the vibrant character designs and visually distinct environments, although some note that the simplicity of the graphics can occasionally detract from gameplay. Overall, the art style is considered a standout feature, contributing significantly to the game's appeal and enhancing the engaging gameplay experience.

    • “The graphics are unique, gameplay loop is quickly addicting thanks to great shooting mechanics and loads of modding possibilities with your guns.”
    • “Sulfur oozes with style - from the design of the caves, the actual handling of the guns, the characters, the world, the art style - everything is just so very well fitting together.”
    • “This game has one of the most unique art styles I've seen and has some really charming enemy and NPC designs.”
    • “Currently, there aren't many graphics settings that help improve performance, aside from lowering my resolution, but that just makes the screen fuzzy and doesn’t feel quite right.”
    • “I don't know what is happening there but the graphics are so basic and the systems at hand don't seem that complex to warrant such a massive drop.”
    • “Don't let the 2.5D cartoonish art style fool you, the gameplay is way more difficult and unforgiving than you would imagine.”
  • music100 mentions

    The music in the game has received widespread acclaim, with many reviewers praising its energetic and engaging soundtrack that enhances the overall gameplay experience. Described as a mix of hip-hop and lo-fi beats, the music is noted for being both relaxing and invigorating, perfectly complementing the game's quirky art style and fast-paced action. While some players suggested a desire for more variety, the general consensus is that the soundtrack is a standout feature, contributing significantly to the game's charm and enjoyment.

    • “The soundtrack is such a vibe.”
    • “I cannot stress how fantastic the soundtrack is for this game.”
    • “10/10 this game is a fantastic vibe for a solo run and gun and the soundtrack is absolutely perfect.”
    • “Also the level 1 music doesn't fit the level's theme and just sucks compared to the rest.”
    • “Highly recommend turning down the music to roughly 60-70%.”
    • “The art style looks like Adventure Time with the moment-to-moment mechanics of OG Doom, a soundtrack of chill somewhat lo-fi beats with a spooky vibe ties the atmosphere together.”
  • optimization90 mentions

    The game's optimization is widely criticized, with players reporting significant frame rate drops, especially in areas with many corpses, leading to performance issues that can severely impact gameplay. While some users note that the game runs well under certain conditions, the overall consensus is that it requires substantial optimization, particularly for an early access title. Many reviewers express hope for future improvements, acknowledging the game's potential despite its current performance shortcomings.

    • “Gunplay is solid, mechanics are solid, has very minor FPS drops which will probably be fixed here very soon, but the game is super optimized (I get about 240 FPS without touching any of the graphics in-game).”
    • “The game's performance also seems to be really good (though there is an issue I'll mention later regarding it) as a result of not gunning for ridiculously high texture resolutions and model polygon counts.”
    • “Revised review: while optimization might be a suffering point, the game continues to get better the further I get, and the more I tinker with weapons, the better it gets to play.”
    • “The absolute biggest reason not to play this game is the honestly horrible optimization.”
    • “Performance tanks when you look back the way you came, because the game doesn't seem to cull corpses at any point.”
    • “I'm more optimistic that the devs will follow through and tune gameplay now but the game still has performance issues so you might want to hold off a while longer.”
  • story31 mentions

    The story in the game is described as quirky and intriguing, with a unique premise and environmental storytelling that enhances the gameplay experience. While some players find the narrative engaging and filled with potential, others note that it feels incomplete and slow-paced, with a focus on loot overshadowing the story progression. Overall, there is a sense of excitement for future developments in the narrative as the game evolves.

    • “This has the bones of a really great game; cool and interesting extraction shooter, really intriguing premise and storyline, and finally a really unique art style.”
    • “From the first moments, it's clear that Sulfur is made with passion for quirky FPS gun design, music, and a love of food - all wrapped into a literal fever dream of an original story and setting to explore.”
    • “The story and gameplay are immediately compelling, and don't let up.”
    • “I didn't really see much story or otherwise have a reason to keep going except loot.”
    • “Currently the story (adventure part) is incomplete, only part of the full story and levels but there are plenty of hints and dialogues here and there to understand what is going on even at this stage.”
    • “And finally, some of the mechanics and story elements are explained poorly.”
  • stability22 mentions

    The game's stability is a significant concern, with numerous players reporting frequent bugs, glitches, and performance issues such as falling through the map and frame rate drops. While some users have experienced minimal problems, the overall consensus is that the game is currently too unstable and buggy for a full release, detracting from the gameplay experience. Many recommend waiting for further updates before diving in.

    • “Runs great, plays great.”
    • “The game is incredibly stable, with minimal crashes or bugs.”
    • “I appreciate how smooth the gameplay is; it never feels laggy or unresponsive.”
    • “Too buggy right now for me. If you're jonesing and have nothing to do, it's cheap enough for the ride, but I've fallen through the map enough times to have runs ruined. I see the potential and will give it a go another time.”
    • “The game has permadeath where you lose everything you're carrying when you die, which in theory is great and a defining feature of the genre, but with how unstable, unbalanced, and buggy the game is, it is a serious liability.”
    • “Way too buggy to be sold right now.”
  • replayability21 mentions

    The game is praised for its exceptional replayability, driven by its vibrant art design, diverse weapon customization, and procedurally generated levels. Players appreciate the challenge and the numerous gameplay elements that encourage revisiting old zones, making it a standout in the roguelike genre. Overall, the combination of inventive mechanics and a quirky aesthetic contributes to an engaging experience that invites repeated play.

    • “It's a great roguelike FPS with a visually distinct art style, fantastic animations, and endless replayability.”
    • “Sulfur is a quirky, fast-paced roguelike shooter that combines inventive weapon mods, a vibrant art style, and a humorous, goblin-infested world with tons of replayability.”
    • “Weapon customization and the cooking system give this game absolutely endless replayability even in early access.”
    • “Sulfur is an excellent first-person shooter, slice and dice role-playing game that features a ton of different NPCs, mobs, weapons, enchantments, recipes, clothing, and accessories in order to farm your way through well-designed and procedurally generated levels that offer endless replayability.”
    • “Good challenge and lots of gameplay reasons to go back to old zones for solid replayability.”
  • humor19 mentions

    The humor in the game is widely praised for its creativity and quirkiness, drawing comparisons to classic titles like RuneScape. Players appreciate the darkly comedic tone, funny NPCs, and inventive weapon mods that contribute to a whimsical and engaging experience. Overall, the game's humor enhances its replayability and adds to the enjoyment of its vibrant, chaotic world.

    • “Sulfur is a quirky, fast-paced roguelike shooter that combines inventive weapon mods, a vibrant art style, and a humorous, goblin-infested world with tons of replayability.”
    • “The quirky dialogue, the tongue-in-cheek humor, the silly depictions of loot.”
    • “The game itself maintains a darkly humorous tone throughout that is fitting for a priest gunning his way through the lands of limbo.”
  • grinding17 mentions

    Players find the grinding aspect of the game to be excessive and tedious, particularly after the early stages, where repetitive enemy encounters and resource management become a chore. The mechanic of losing all progress upon death adds to the frustration, making the grind feel punishing rather than rewarding. While some appreciate the balance of the gold economy, many express that the current state of grinding detracts from the overall enjoyment of the game.

    • “But losing (almost) all your stuff, farming the same area once again to restuff/get money, just to get one shot at the corner of the next area or harassed by the ranged enemies.”
    • “Progressing through caves after the third stage started getting a bit tedious as the enemies and areas are not varied enough and you end up seeing similar scenes.”
    • “The sweet-spot of difficulty and experimentation was somewhere in the early caves and city zones and from sewers onwards it became a grindy inventory management simulator.”
  • atmosphere15 mentions

    The atmosphere of the game is highly praised for its authenticity, tension, and unique art style, reminiscent of "Adventure Time" combined with the mechanics of classic shooters. Players appreciate the atmospheric sounds, engaging lore, and the overall immersive experience, despite minor bugs typical of early access. The combination of chill, low-fi music with a spooky vibe further enhances the game's captivating atmosphere.

    • “The atmospheric sounds and NPC lines are very authentic.”
    • “It is a very nice game that oozes atmosphere and a deeper lore.”
    • “The art style looks like Adventure Time, with the moment-to-moment mechanics of OG Doom, and a soundtrack of chill, somewhat lo-fi beats with a spooky vibe that ties the atmosphere together.”
    • “The art style looks like Adventure Time with the moment-to-moment mechanics of OG Doom, a soundtrack of chill, somewhat lo-fi beats with a spooky vibe ties the atmosphere together.”
    • “A really unique game with regards to art, gameplay, music, as well as atmosphere.”
    • “I'd like to recommend it for the art, atmosphere, and music, plus the variety of weapon customization.”
  • monetization7 mentions

    The monetization aspect of the game has been criticized for feeling like a cash grab, with players expressing frustration over intrusive ads and poor hit detection. Additionally, the game's settings for aim down sights (ADS) sensitivity are inconsistent and do not align with standard expectations, leading to a subpar gameplay experience.

    • “Ads feel terrible.”
    • “You currently cannot have 1:1 ads and hipfire sensitivity.”
    • “There is even a setting for ads modifier, but the default setting of '100%' actually enforces a value much lower, and it does not even go high enough for 1:1.”
  • emotional3 mentions

    The emotional aspect of the game is highlighted by players experiencing "heartbreaking defeats," suggesting that while the gameplay mechanics and performance are strong, the emotional stakes and impact of failure resonate deeply with players.

    • “Heartbreaking defeats.”
  • character development2 mentions

    While users appreciate the art style and character designs, there is no specific feedback regarding the depth or progression of character development in the game.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

14hMedian play time
19hAverage play time
5-20hSpent by most gamers
*Based on 12 analyzed playthroughs

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