- July 13, 2022
- Fury Software
Strategic Command: American Civil War
Platforms
About
"Strategic Command: American Civil War" is a turn-based strategy game that simulates the American Civil War from 1861-1865. Players can choose to command either the Union or Confederate forces, managing various aspects of warfare such as troops, resources, and technology. The game offers multiple scenarios, historical and what-if, as well as a detailed battle system and historical accuracy, making it a must-try for history and strategy enthusiasts.
- The game offers a deep strategic experience with a focus on logistics and resource management, making it engaging for players who enjoy turn-based strategy.
- The vibrant campaign map and the inclusion of various historical elements provide an intriguing backdrop for gameplay, appealing to history buffs.
- It's easy to pick up and play, with a decent AI and a fun PBEM (Play By Email) system that enhances multiplayer experiences.
- The game suffers from significant historical inaccuracies and unrealistic mechanics, which can detract from the immersion and authenticity of the Civil War experience.
- Supply mechanics are frustrating and inconsistent, leading to illogical situations where units can remain supplied despite being cut off, while others quickly run out of supply.
- The user interface is clunky and unintuitive, making navigation and management cumbersome, which can hinder the overall enjoyment of the game.
gameplay
30 mentions Positive Neutral NegativeThe gameplay of SCACW is described as addictive once players grasp the mechanics, making it a suitable entry point for newcomers to strategic command. While the game effectively represents historical events and runs smoothly, its corps-level gameplay struggles in the western theater and lacks replay value due to limited mechanics and events. Overall, it offers a solid civil war strategy experience, though some players find the mechanics frustrating and hidden features cumbersome.
“Addicting in a way once you learn the game mechanics.”
“For newcomers to strategic command, this title would be my recommendation for learning the mechanics as it is the least overwhelming in terms of unit diversity and diplomacy.”
“Last time I learned this much about history from a game was back in the days of Age of Empires 2; it's great how the developer managed to seamlessly blend history lessons into gameplay through decisions.”
“Gameplay is corps level which works okay in the east, but fails in the west.”
“The game mechanics are just frustrating after a while.”
“Don't see much replay value either since there are no events or other mechanics which might make another run different or interesting.”