- October 5, 2023
- Gridsnap Games LLC
- 6h median play time
Stop Dead
Platforms
About
"Stop Dead" is a single-player shooter game with approximately 6 hours of playtime, offering a chaotic and skill-based experience. Players use telekinetic abilities to launch objects and carnage enemies in a frantic, bloody romp across sprawling cityscapes. With over 100 unique throwable objects, players can cause real chaos and mass destruction in this first-person brawler, inspired by games like Doom, Portal, and Mirror's Edge.
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- The game features fast-paced, fluid movement mechanics that are both engaging and satisfying to master.
- Developers are responsive to community feedback, actively working to improve the game and fix bugs.
- The unique gameplay allows for creative combat using various objects, making it fun for both speedrunners and casual players.
- The game has some frustrating level design choices that can detract from the overall experience, such as mandatory standing in elevators and difficult boss mechanics.
- There is a persistent counter on Steam profiles that cannot be hidden or disabled, which annoys players who prefer a clean profile.
- Some players have reported minor graphical glitches and issues with climbing mechanics that can disrupt gameplay.
gameplay
11 mentions Positive Neutral NegativeThe gameplay is characterized by fast-paced, fluid movement mechanics that encourage players to master levels through skillful navigation and combat. While the level design and core mechanics are praised for their engagement and variety, some players have noted issues with climbing and object interaction that can hinder the experience. Overall, the game offers a thrilling and challenging experience reminiscent of classic shooters, appealing to fans of high-speed platforming.
“You get some engaging story, level design is good, and the movement and main combat mechanic are solid.”
“The last time I liked a single player shooter this much was in 2016 with Titanfall 2, and this game is far more focused on the mechanics of moving fast. You can truly *zoom* if you time things right and learn the maps; it's the game if you're a fan of Quake 3 defrag style platforming.”
“Fast and frantic gameplay, every level is a puzzle to be solved at mach 4.”
“Disgusting climbing mechanics: you have to look at the wall and press the D key to strafe to the right after climbing, so you won't actually see where you're going.”
“Bad picking up mechanic: some objects just take up too much space on the screen, and you can't adjust their distance from your face with the mouse wheel.”
“Fast and fluid movement mechanics take time to get the hang of, and mastering one level will require a lot of resetting because the game can be quite difficult.”