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I Am Your Beast

I Am Your Beast wastes no time in establishing your character, Harding, as a John Wick-style badass, and keeps you there for the whole game.
I Am Your Beast Game Cover
88%Game Brain Score
Most mentioned positive aspects:story, music
Most mentioned negative aspects:grinding, stability
98% User Score Based on 4,550 reviews
Critic Score 78%Based on 11 reviews

Platforms

Xbox Series X|SPCXbox Game PassPlaystation 5CloudXbox Cloud GamingXboxSteam DeckWindowsPlayStation
I Am Your Beast Game Cover

About

I Am Your Beast is a single player open world shooter game with a violence theme. It was developed by Strange Scaffold and was released on September 10, 2024. It received mostly positive reviews from critics and overwhelmingly positive reviews from players.

Hunt the military-industrial complex across stylish comic book micro-sandboxes in this fast-paced covert revenge thriller FPS from the developers of El Paso, Elsewhere

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98%Audience ScoreBased on 4,550 reviews
story768 positive mentions
grinding29 negative mentions

  • Fast-paced, smooth, and satisfying combat that makes the player feel like a badass.
  • Excellent voice acting and a surprisingly engaging, well-written story with humor and emotional moments.
  • Outstanding soundtrack that perfectly complements the gameplay, enhancing the adrenaline-fueled experience.
  • Levels are short but well-designed for replayability, with challenging objectives and side missions.
  • Fluid movement and diverse mechanics allow for creative combat and route optimization.
  • The game offers good value with additional free DLC content and high replay value through challenges and S-rank chasing.
  • Main story is relatively short, leading some players to feel the game lacks longer-term content.
  • Progression requires replaying levels and completing challenging side objectives to unlock further content, which can frustrate some.
  • Some players find the level design repetitive and limited in variety, with many levels set in similar environments.
  • AI and enemy pathfinding occasionally cause annoying issues, such as enemies getting stuck or making levels tedious.
  • Certain gameplay elements like parkour and controls can feel clunky or inconsistent at times.
  • The tone and writing, including some dialogue and the rap music in the finale, are regarded as cringeworthy or off-putting by some players.
  • story

    1,810 mentions Positive Neutral Negative

    The game's story is concise, straightforward, and reminiscent of classic action revenge tales like John Wick, delivered with exceptional voice acting that significantly enhances its impact. While the narrative is not deeply complex or lengthy—taking roughly 2–3 hours to complete—it effectively engages players with its witty, sometimes poignant dialogue and memorable characters, fitting snugly within the fast-paced gameplay without overshadowing it. Some players find progression requirements tied to level rankings frustrating, but overall the story is praised for its charm, emotional moments, and seamless integration into the adrenaline-fueled experience.

    • “The story is simple but captivating and the gameplay is similar, very simple but responsive and fluid.”
    • “The voice acting is fantastic and the story had me enticed throughout the whole way through.”
    • “From the gunplay, to the story, to the movement, to even the music.”
    • “The story just skims through important topics like the sacrifices of war, the mentality of man and the immorality of authority but doesn't do much with them.”
    • “The story progression requires you to replay previous levels and get high ranks or complete side objectives to advance, which disrupts pacing and feels frustrating and punitive.”
    • “The story is pretty cringy, edgy, and simplistic, with tough guy dialogue that some find annoying, though the voice acting somewhat redeems it.”
  • music

    963 mentions Positive Neutral Negative

    The game's music, composed by rj lake, is widely acclaimed as a standout feature, delivering an adrenaline-pumping, dynamic electronic soundtrack that perfectly complements the fast-paced, fluid gameplay. Reviewers praise its seamless integration with game action, varied tracks that maintain energy without becoming repetitive, and the emotional weight added during cutscenes and story moments. While a few note minor issues with certain tracks or volume balance, overall the music is considered a major highlight that elevates the entire experience and is often cited as reason alone to play or purchase the game.

    • “The soundtrack is absolutely one of the best I've heard and I don't say that lightly; it feels buttery smooth to play and perfectly complements the engaging story despite its simplicity.”
    • “The soundtrack is an adrenaline-pumping banger, with every track fitting the game's fast-paced combat and helping to keep the energy high throughout the gameplay.”
    • “This game's soundtrack is a collection of 100% bangers, adding another layer of immersion to the experience, perfectly matching the intense action with heavy electronic beats and dynamic energy shifts.”
    • “Only pet peeve I have is the music which I find does not fit the tone.”
    • “That rap song is actual cancer.”
    • “Only critique is the rap music.”
  • gameplay

    933 mentions Positive Neutral Negative

    The gameplay is widely praised for its fast-paced, smooth, and highly addictive run-and-gun mechanics that blend time-attack and speedrunning elements akin to Neon White and Hotline Miami, offering satisfying combat and movement that make players feel powerful and skilled. While relatively simple and straightforward, the game's mechanics are finely tuned, rewarding mastery through scoring and level optimization, complemented by excellent level design and a compelling progression of challenges. Some critiques mention limited mechanical depth, repetitive levels, and occasional jank in parkour or controls, but overall the gameplay is regarded as a standout, highly replayable experience that drives much of the game's appeal.

    • “The deeply frenetic gameplay is an absolute masterclass of game design all the way through to its core.”
    • “I'm finding it difficult to articulate just how fantastic I am your beast feels to play; it is a masterclass in combining simple and intuitive gameplay systems that within the first five minutes teach you everything you need to unleash carnage across brutal scenarios, making you feel like a total badass regardless of your skill level.”
    • “The gameplay is incredibly tight, feels like Hotline Miami in first-person but in a way that makes sense, delivering fast, fluid, and snappy action with amazing feedback and a rewarding speed and precision based system.”
    • “The gameplay feels fresh for a while but gets boring without any new mechanics which is such a missed opportunity.”
    • “Gameplay drags in the 'survive the waves' levels, and it's frustrating to have a 'kill all' objective and frequently be stuck looking for the final guy.”
    • “The gameplay doesn't have a whole lot to it, and mostly comes down to spamming random buttons to pick up weapons as fast as possible and to empty the mags on the enemies. The guns also break when you throw them which is really frustrating.”
  • graphics

    228 mentions Positive Neutral Negative

    The game features a striking, stylized art style often described as comic book or cell-shaded, which is visually appealing, clear, and enhances fast-paced gameplay without sacrificing readability. While the graphics are not hyper-realistic or technically demanding, they are consistently praised for fitting the game’s aesthetic and tone perfectly, complementing the fluid combat and engaging narrative. Minor performance issues occur on some setups, but overall, the visuals and presentation are regarded as a significant strength that, combined with excellent voice acting and soundtrack, create a polished and immersive experience.

    • “The combat is smooth, the graphics are amazing (even on my crappy PC), the mechanics are awesome.”
    • “Graphically the game is very stylized, the setting is “realistic” in that it is about a rogue black-ops soldier, but the violence is very cartoony and the art design is excellent; it’s a great art style because it is pleasant to look at but also because it lets you tell at a glance what you are looking at in the heat of combat, for example enemies have glowing pink eyes that in-universe are night vision goggles but also let you line up headshots while moving at high speed.”
    • “The sound design and the music are a standout, the visuals are gorgeously stylish - this game has everything.”
    • “The graphics are... they exist.”
    • “[*]graphics felt uninspired.”
    • “On the technical side, there's also a major stutter that sometimes happens when either starting the action or killing several enemies at once, which makes little sense for a game that (while stylish) looks graphically like a Nintendo 64 game and requires buttery smooth performance to do your best.”
  • replayability

    155 mentions Positive Neutral Negative

    Despite its relatively short main campaign of around 2-3 hours, the game offers exceptional replayability through its fast-paced gameplay, challenge modes, scoring and ranking systems, and optional bonus objectives. Players are encouraged to replay levels to improve scores, complete secondary goals, and master routes, making it highly addictive especially for speedrunners and perfectionists. Additional content such as challenge maps and free DLC further enhances the game's strong replay value.

    • “A frenetic, stylish, and unabashedly fun shoot-em-up with a catchy soundtrack and good replayability value, especially if you enjoy chasing S-ranks for every level.”
    • “The levels encourage replayability with secondary objectives that unlock step by step: finish the main objective to unlock the first bonus for your next run, then complete that to unlock the final one.”
    • “Nails the balance of near-infinite replay value out of seeking a perfect level score, with just enough character and presentation that adds to the enjoyment of the game instead of detracting from it.”
    • “By far the biggest negative for me is the lack of meaningful, long-term content to enhance replayability.”
    • “A ranking system for each mission keeps you wanting to improve, completing a level multiple times will grant you more goals to chase, although that avenue of replayability runs dry quickly.”
    • “It offers some replayability if you don't like the short playtime.”
  • humor

    110 mentions Positive Neutral Negative

    The game's humor is widely praised for its witty, dry, and natural-sounding dialogue, enhanced by excellent voice acting that delivers consistently hilarious character interactions and enemy chatter. Players enjoy the clever, campy writing woven seamlessly into the fast-paced action, with comedic moments both in story cutscenes and dynamic in-game banter making the experience engaging and genuinely funny. Overall, the humor adds a memorable and enjoyable layer to the game's intense gameplay and storytelling.

    • “The dry humor is an amazing bonus, and the dialogue flowed nicely and never felt out of place. Whoever voiced Harding and Byron deserves an insane amount of praise.”
    • “I love that enemies give each other comms for Harding's movements and tactics, like hearing 'Harding's using headshots!' which is really funny. The conversations between characters sound natural and hilarious.”
    • “The goons you're killing constantly chat on the comms during levels, always commenting on what you're doing, and they're very funny.”
  • optimization

    57 mentions Positive Neutral Negative

    The game generally delivers excellent optimization with smooth, high-performance gameplay even on older hardware, allowing satisfying speed and precision in its time-trial style levels. Minor stutters and occasional slowdowns have been reported by some users, often attributed to individual computer setups rather than the game itself. Overall, its efficient performance complements the polished gameplay and stellar voice acting, making optimization a strong aspect.

    • “Great soundtrack, great optimization, great settings, and most importantly great gameplay.”
    • “Gameplay is great, no bugs, no annoying glitches or whatever, and performance really couldn't be better.”
    • “Optimization 10 (I'm using a RX570 and am getting over 100fps at 1080p).”
    • “Only real gripe was I noticed weird stuttering and slow-downs on certain missions and I'm not sure why.”
    • “Little performance hiccups, no idea why but they existed for me.”
    • “Maybe it's not optimized for 4k, maybe my computer just hates it, I don't know. It's the only game I've encountered this problem with so far.”
  • emotional

    48 mentions Positive Neutral Negative

    The game delivers a powerful emotional experience, blending intense, heartfelt storytelling with outstanding voice acting and a dynamic soundtrack that keeps players deeply invested. Despite its short length, the narrative resonates with genuine warmth and emotional depth, effectively balancing raw action with touching character moments. Players consistently praise its ability to evoke strong feelings—from exhilaration to tears—making it a memorable and impactful journey.

    • “The plot made me invested, delivery of lines is honestly one of the best ever and it doesn't overcomplicate itself, it's like a good old blockbuster movie that has just enough power to be touching and exhilarating.”
    • “Despite the short playtime (I finished the main story in about an hour), the narrative packs a surprising emotional punch, all delivered through immersive voiceover and evocative text.”
    • “The voice acting is sublime, the simple yet touching nature of the story, and the themes make this a must play for anybody who is craving a financially accessible and unique experience just oozing style and panache.”
  • grinding

    30 mentions Positive Neutral Negative

    Grinding in the game appeals strongly to players who enjoy time trial and speedrun-style challenges, offering rewarding repetition in shaving off seconds and mastering optimal routes. However, the need to repeatedly achieve S-ranks and complete tedious side objectives can feel restrictive and monotonous, especially in longer or wave-based levels, potentially limiting enjoyment for those less invested in grinding. Overall, grinding enhances the experience for enthusiasts but may feel tedious or repetitive for others.

    • “A few levels are just too long and start to feel tedious when trying to get S-rank.”
    • “Some of the mission challenges get more tedious than they do fun and frequently limit your flexibility, which is what makes the game fun.”
    • “It gets a little grindy trying to work your time down by a few seconds and can make you feel sort of locked to a specific way of doing the level, like you must hit objectives in a certain order, kill certain enemies a certain way, and you get locked to that pattern and it gets repetitive.”
  • atmosphere

    15 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its immersive blend of music, art, voice acting, and storytelling, creating a captivating and emotionally engaging experience. It complements the gameplay without overshadowing it, enhancing key moments and contributing to a unique, high-adrenaline vibe that encourages replayability. Overall, the atmosphere significantly elevates the game's impact and player enjoyment.

    • “The music perfectly complements the game's atmosphere, enhancing the emotional impact of key moments.”
    • “The unique graphics and atmospheric soundtrack create an immersive experience right from the start.”
    • “The music and art and atmosphere takes this game onto the next level.”
    • “The tutorial, while very simple and could have been boring, is quick and made entertaining by the presentation and writing introducing us to the atmosphere and main character.”
  • stability

    13 mentions Positive Neutral Negative

    The game's stability is generally solid, with most players experiencing smooth performance and few serious bugs or glitches. Minor issues such as brief freezes, occasional AI spawning problems, and buggy geometry can occur but are not game-breaking and can often be resolved by restarting. Some movement stutters and freezes appear to be intentional for artistic effect, contributing positively to gameplay feel for many users.

    • “The game runs great and I didn't encounter any bugs.”
    • “Besides that, the game runs great though the clip saving function does decrease performance a lot, so probably just use your GPU software for that.”
    • “Runs great on Steam Deck, but feels better (and much easier) with mouse and keyboard.”
    • “I think my only nitpick is on some of the really enemy heavy levels I was getting micro freezes that I'm not sure if they were intentional or not.”
    • “There are a few gripes with the game, but most of it comes down to buggy geometry in some areas that might kill certain attempts because you got stuck on a crate, or sometimes you'll throw a bear trap and it interrupts your attempt to climb, thus forcing a restart if you're aiming to hit an s-rank.”
    • “It has some weird movement stutters and glitches (which are intended) added for artistic value that I don't vibe with.”
  • monetization

    6 mentions Positive Neutral Negative

    The game features a monetization approach free of microtransactions, relying instead on occasional ads that do not disrupt gameplay significantly. This strategy is appreciated as a refreshing alternative to common cash-grab models, contributing to an overall enjoyable experience.

    • “In this day and age of microtransactions and FOMO, it's refreshing.”
    • “No microtransactions.”
    • “Also worth mentioning: while it's not really useful, this game has ads, I figured that out only after I had beaten the game because I rebound the throw button to the right mouse button on the very first mission.”
    • “Should I be able to headshot every enemy with a pistol without ads?”
    • “Overall the combat feels great, the one-tap range of the shotgun feels somewhat inconsistent and slowing down to ads is completely pointless, but these are minor nitpicks in an intensely exhilarating experience.”
  • character development

    1 mentions Positive Neutral Negative

    Character development in the game is concise but impactful, with dynamic dialogue that effectively highlights relationships, particularly between the protagonist and supporting characters. The progression feels quick yet meaningful, culminating in emotionally charged moments that resonate strongly with players.

    • “The story itself is similar to John Wick, with dynamic quippy exchanges that show the relationship between the protagonist and his old handler. The character development between the protagonist and another supporting character was quick and simple, but the payoff of that development is very well worth it, especially in level 25 where I personally sat there for 10 minutes in hesitation.”
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4h Median play time
16h Average play time
2-8h Spent by most gamers
*Based on 17 analyzed playthroughs
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Frequently Asked Questions

I Am Your Beast is a open world shooter game with violence theme.

I Am Your Beast is available on Xbox Series X|S, PC, PlayStation 5, Steam Deck and others.

On average players spend around 16 hours playing I Am Your Beast.

I Am Your Beast was released on September 10, 2024.

I Am Your Beast was developed by Strange Scaffold.

I Am Your Beast has received overwhelmingly positive reviews from players. Most players liked I Am Your Beast for its story but disliked it for its grinding.

I Am Your Beast is a single player game.

Similar games include Neon White, Katana ZERO, MULLET MADJACK, Severed Steel, Anger Foot and others.