LONN
- November 17, 2022
- SixSense Studios
- 9h median play time
"LONN is a single-player action game with a spectacular story, showcasing phenomenal graphics and atmospheric gameplay. As bounty hunter Lonn, players uncover a sinister cult and must save the city using first-person shooter, stealth, melee combat, and telekinesis. Immerse yourself in additional game modes, including Bounty Hunter Adventures, Parkour challenges, Arena battles, and Replay mode. Note: LONN requires advanced VR experience and understanding of VR gameplay principles."
Reviews
- The cyberpunk environment is visually stunning and immersive, creating a captivating atmosphere.
- The game offers a mix of gameplay elements including parkour, melee combat, and puzzles, which can be enjoyable despite some jankiness.
- The developers are responsive to feedback and have made improvements since launch, showing potential for future updates.
- The combat mechanics feel janky and unresponsive, making both melee and shooting less satisfying.
- There are significant performance issues and bugs, including glitches that can make the game unplayable at times.
- The story feels incomplete, ending on a cliffhanger without resolution, which can be frustrating for players.
- story75 mentions
- 17 % positive mentions
- 79 % neutral mentions
- 4 % negative mentions
The game's story has received mixed reviews, with some players finding it engaging and well-produced, while others describe it as average and lacking depth. Many appreciate the cyberpunk setting and voice acting, but note issues with pacing and a somewhat abrupt ending. Overall, the story serves as a functional backdrop for gameplay, but it may not be the main draw for all players.
“I'm enjoying the story and the visuals, but dang it devs. Nobody likes Boneworks physics.”
“The story is intriguing and very well voice acted.”
“The story and world styling is very much Blade Runner inspired, minus the replicants, and I very much dig it. It's rainy, dark, and the city is covered in neon; very great art direction, in addition to that there is a good variety of differing locations.”
“The story is average fare and an accessory to connect the levels.”
“Even just the plot itself could benefit from a rewrite.”
“I didn't really follow the story too well, so the ending was also a bit lackluster to me.”
- graphics42 mentions
- 48 % positive mentions
- 45 % neutral mentions
- 7 % negative mentions
The graphics of the game are generally praised for their vibrant cyberpunk aesthetic and solid visual design, particularly given the small development team. However, players have reported performance issues, including frame rate drops and subpar texture quality in some areas, which detracts from the overall experience. While the visuals are a highlight, they are not enough to compensate for gameplay shortcomings and technical bugs.
“So, let me first say that this game is aesthetically pleasing--the art style is colorful and very, very cyberpunk.”
“The graphics and art design look great especially for such a small team, and the voice acting is solid as well.”
“Lonn is a very well done visual experience all throughout, nailing the cyberpunk aesthetic in VR.”
“Visuals are a mixed bag; exterior cyberpunk environments look nice despite mediocre lighting and textures.”
“Even when I max out all the graphics settings, it still looks low quality compared to the gameplay in the trailer (I do have a pretty beefy PC and Half-Life: Alyx was just fine on it, FYI).”
“Not the best graphics and is pretty buggy, but it's really the only VR cyberpunk game.”
- gameplay33 mentions
- 30 % positive mentions
- 61 % neutral mentions
- 9 % negative mentions
The gameplay has received mixed reviews, with some players appreciating the physics-based mechanics and parkour elements, while others criticize the janky combat and climbing mechanics. Many users noted that the game feels unpolished and could benefit from further optimization and updates, particularly in combat and AI. Overall, while there are enjoyable aspects, such as level design and environmental interactions, the gameplay experience is marred by technical issues and a lack of refinement compared to similar titles.
“The gameplay is actually pretty fun, with some amount of parkour and combat.”
“The parkour is probably the best gameplay element, but still, there is a deep flaw in the parkour.”
“Overall, I think this is worth a shot if you are looking for a competent single-player VR title with a fleshed-out story and can stomach Boneworks-like gameplay.”
“Almost all reviews on here hate the climbing mechanic; listen to your players and focus on fixing that.”
“But the gameplay is god awful; the physics are some of the worst, simply trying to punch an enemy is like swinging at thin air.”
“I found the climbing mechanic a bit hard to use; sometimes the game would just drop me back down or my hand would get stuck inside a ladder.”
- optimization26 mentions
- 12 % positive mentions
- 58 % neutral mentions
- 31 % negative mentions
Overall, the game's optimization has received mixed reviews, with many players experiencing significant performance issues, including frame rate drops and stuttering, even on high-end hardware. While some users noted improvements after patches, others felt that the game still requires further optimization to enhance gameplay and combat mechanics. Despite its graphical strengths and engaging environments, the inconsistent performance has led to frustration among players, suggesting that the game may benefit from additional development time.
“Great atmosphere, the climbing and grabbing are miles better than similar games, performance is phenomenal and the melee was better than I thought it would be based on videos.”
“Campaign is great so far, graphics are pretty decent, performance is great, and it's fun.”
“Ok so after a few hours of playthrough and checking out the visuals, the game and story is solid so far but during play I've encountered a few stutters and spikes during gameplay; a little more optimization should keep it steady.”
“A couple of missions really killed my framerate at minimum detail on a 4080... so optimization is so-so.”
“This game desperately needs some optimization.”
“I really tried giving it a chance and was trying to be open-minded since it's made by 3 people, but I couldn't continue the game with how janky the combat and enemies are. The performance wasn't great either despite me having a 3060, i7-10700, and 16 GB of RAM, and lowering the graphics did nothing to help.”
- atmosphere16 mentions
- 69 % positive mentions
- 13 % neutral mentions
- 19 % negative mentions
The game's atmosphere is widely praised for its gritty, immersive design and stunning visuals, contributing significantly to the overall experience. Players appreciate the detailed environments and audio design, which enhance the sense of immersion, despite some minor shortcomings in sound effects. Overall, the atmosphere is considered a standout feature, making the game enjoyable and engaging.
“The artistic atmosphere is gritty and believable, and anytime you look up at the skyline or out of a window, you get a stunning view into the future.”
“The world and atmosphere are wonderful and very immersive!”
“It's the atmosphere that makes this game feel good.”
“While it does not deliver the same level of graphic fidelity, the game oozes atmosphere.”
“Audio design is pretty good; I like the music and atmosphere, but some sounds are lacking with physics objects/interactions.”
“The atmosphere is enormous and detailed.”
- music5 mentions
- 80 % positive mentions
- 20 % neutral mentions
- 0 % negative mentions
The music in the game has received positive feedback, with many players appreciating its contribution to the atmosphere and overall experience, particularly noting its quality and alignment with the cyberpunk theme. However, some users mentioned that while the audio design is generally good, certain sound effects related to physics interactions could be improved. Overall, the music stands out as a highlight amidst mixed reviews on gameplay and performance.
“Graphically the game is really nice and exploration is fun, story is eh and music is great!”
“The cyberpunk-inspired visuals look great, and the music/sound effects add to the experience.”
“Audio design is pretty good, I like the music and atmosphere but some sounds are lacking with physics objects/interactions.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is notably poor, with frequent glitches causing screen shaking and discomfort for players. Additionally, climbing mechanics often result in players getting stuck in textures, leading to various bugs that can disrupt gameplay. Overall, the game suffers from significant stability issues despite being a unique VR cyberpunk experience.
“Every time I try to play this game, it glitches out and shakes the screen to the point that my head actually hurts.”
“Not the best graphics and it's pretty buggy, but it's really the only VR cyberpunk game.”
“Climbing gets you stuck in the textures, leading to interesting glitches sometimes, including throwing a character back or glitching your hands.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's monetization strategy appears to rely heavily on grassroots marketing, such as advertising on platforms like Reddit, suggesting a limited budget for traditional advertising methods.
“This game is a testimony that posting an advertisement on Reddit can be enough to reel in another customer.”
“Maybe they just don't have an advertising budget or something like that.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users note that while the tactile feedback on controllers enhances emotional engagement, the large boundaries around objects can detract from the immersive experience, creating a disconnect between the player's actions and the virtual environment.
- replayability2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The game offers decent replayability through additional modes like area challenges and parkour, although these features may not appeal to all players. The developers' commitment to adding post-launch content enhances the overall replay value, even if the additional modes are less polished than the main campaign.
“There is also an area mode and parkour for additional replayable content. While it doesn't particularly interest me, it's a good addition to flesh out the content.”
“There is also an area mode and parkour for additional replayable content, but that doesn't particularly interest me. However, it's a good addition to flesh out the content.”
“These aren't as polished as the campaign, but they offer a bit more replayability, and I appreciate the devs continuing to add content after launch.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is consistently entertaining and features clever ideas, despite some minor issues.
“Still funny and great ideas even with all its little problems.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of hand-to-hand combat to be tedious and unengaging, leading to a frustrating experience.
“This makes hand-to-hand combat extremely tedious.”