- October 29, 2020
- K-Project
- 16h median play time
Stirring Abyss
Platforms
About
"Stirring Abyss" is a tactical RPG set in a Lovecraftian world, where you command the crew of a sunken submarine exploring ancient ruins. Your choices determine the crew's fate and the outcome of the mission; different character traits and skills offer various options in combat and story events. The deeper you delve, the more you confront mysterious and potentially dangerous phenomena.
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- Engaging Lovecraftian atmosphere with a strong narrative and immersive sound design.
- Tactical gameplay reminiscent of XCOM, with unique mechanics like oxygen management and character mutations.
- Variety in missions and character progression keeps the gameplay fresh and interesting.
- Difficulty spikes can be frustrating, especially early in the game, leading to potential unwinnable situations.
- Limited variety in enemy types and repetitive map designs can detract from long-term engagement.
- Some mechanics, such as the crafting and mutation systems, lack clarity and can feel unbalanced.
story
137 mentions Positive Neutral NegativeThe game's story is engaging, featuring a Lovecraftian atmosphere as players navigate through a series of missions to rescue crew members and uncover deep-sea mysteries. While the main narrative is complemented by optional side quests, some players noted a frustrating difficulty curve and repetitive mission structure that can detract from the overall experience. Despite these issues, many found the storytelling and character development to be enjoyable, with a strong sense of atmosphere enhancing the gameplay.
“The atmosphere, story, and art design are superb.”
“The story is great too.”
“You progress through a series of missions to find members of your crew and uncover the mysteries of the deep in time-honored turn-based fashion.”
“The story is simple - repair the sub, get what you can, and get out.”
“But even on easy, sailors get torn apart by entirely too many enemies with too many hit points, and replaying the same 2-3 missions over and over again trying to find the secret strategy that lets you actually proceed in the story is pretty much the scientific opposite of fun.”
“Not interested in roguelike endless mode, but the story mode isn't very well balanced and it spoils the game.”