Stay Safe
- August 13, 2019
- Lance
"Stay Safe" is a prison escape game set in a deep, procedurally generated dungeon with 35 floors. Fight against over 50 types of creatures, use magic scrolls and craft items to aid in your journey to the top. Cross paths with other real players' characters in your run, adding a unique twist to your dungeon crawling experience.
Reviews
- The game features unique mechanics and a charming pixel art style, making it visually appealing and engaging.
- The developer is responsive and actively updates the game, addressing issues and adding new content, which enhances the overall experience.
- It offers a good value for money with hours of entertainment, especially for fans of traditional roguelikes.
- The game suffers from frequent crashes, which can lead to lost progress and a frustrating experience for players.
- There are balancing issues, particularly with enemy healing and character abilities, making some gameplay aspects feel unfair.
- The save system is limited, requiring players to progress significantly before being able to save, which may not suit those with limited playtime.
- gameplay13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The gameplay of "Stay Safe" is characterized by its unique mechanics, including a crafting system and champion system, which set it apart from other roguelikes. While the art style and music enhance the overall experience, some players have reported significant issues, such as crashes and unbalanced mechanics, particularly regarding healing spells and character generation. Despite these concerns, the game offers solid mechanics and is enjoyable when functioning properly, with potential for improvement through future updates.
“Without the crashes, it's a pretty darn fun roguelike with some really neat unique mechanics.”
“Tldr; Stay Safe is a fun and unique roguelike with a distinct feel due to its innovative crafting mechanic and champion system.”
“The art style is very fitting, and the music combines well with the gameplay; you really get into the mood.”
“As I said, I would love to recommend this to people for the gameplay, but I simply can't as this game is unplayable for me.”
“Additionally, because there is no hunger mechanic, no HP regeneration other than level-up, and food does not rot, any character that randomly generates with a heal spell is currently overpowered.”
“Recommend the dev allow characters to pick from a small suite of starting abilities rather than random generation (most will just spam), allow for the permanent retention of a single learned crafting recipe each run, add more maneuver-based skills, and as they are added consider reworking healing mechanics, and allow save and exit from any floor (if someone wants to go through the effort of save scumming, let them).”
- graphics10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The game's graphics feature a charming pixel art style that complements its roguelike gameplay, creating an engaging atmosphere. While some users note the graphics are basic, they appreciate the clear design and fitting art style, enhanced by a dynamic soundtrack that adapts to the gameplay. Overall, the visuals and audio work harmoniously to immerse players in the experience.
“The art style is very fitting and the music combines well with the gameplay; you really get into the mood.”
“The game looks good with a cool pixel art style that works well with the roguelike genre, as well as having nice music that changes depending on what type of floor you're on.”
“Graphics are basic, music is simple, controls are okay.”
“This is hard to do with simplistic graphics, but the lighting and music will make you feel like you're in a dungeon.”
“The game has really charming music and pixel graphics, and enemy/NPC designs.”
- music7 mentions
- 43 % positive mentions
- 29 % neutral mentions
- 29 % negative mentions
The music in the game is widely praised for its charm and ability to enhance the overall atmosphere, effectively complementing the pixel art style and gameplay. Reviewers note that the soundtrack adapts to different environments, immersing players in the experience, despite the graphics being described as basic. Overall, the combination of engaging music and fitting visuals contributes positively to the game's mood and enjoyment.
“The game has really charming music and pixel graphics, and enemy/NPC designs.”
“The art style is very fitting and the music combines well with the gameplay; you really get into the mood.”
“The game looks good with a cool pixel art style that works well with the roguelike genre, as well as having nice music that changes depending on what type of floor you're on.”
“Graphics are basic, music is simple, controls are okay.”
“This is hard to do with simplistic graphics, but the lighting and music will make you feel like you're in a dungeon.”
- atmosphere3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The game's pixel art style effectively enhances the overall atmosphere and gameplay experience, contributing to a positive reception among users. Many reviewers highlight the strong atmosphere as a key feature, further emphasizing its value given the affordable price and compatibility with Linux.
“This pixel-like art style really helps to create a cohesive atmosphere that enhances the gameplay.”
“The game has a captivating atmosphere.”
“It works on Linux, the price is a steal, and it has a fantastic atmosphere.”
“This pixel-like art style really helps to create a cohesive atmosphere that complements the gameplay.”
“Works on Linux, the price is a steal, but the atmosphere feels lacking.”
- replayability2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
Overall, the game has limited replayability, with some users noting that while it is designed as a roguelike, the experience may only last around five hours, which raises questions about its long-term value.
“Even though it's designed to be a replayable roguelike, you can still make the case for five(ish) hours being worth $3.”
“It doesn't seem to have much replayability, though.”
“Even though it's designed to be a replayable roguelike, you can still make the case for five (ish) hours being worth $3.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been criticized for being unfinished and buggy, resembling abandonware, which has led to frustration among users, particularly regarding its availability on platforms like Steam and the Switch without adequate quality assurance.
“Yet another unfinished and buggy abandonware game being sold on Steam that I can't get refunded for. The shocking thing is that this is also being sold on the Switch.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story aspect of the game is generally viewed as lacking depth, with many users noting that there isn't much of a narrative to engage with.
“There's not much of a story to speak of.”
“The narrative feels disjointed and lacks depth.”
“Character development is minimal, making it hard to connect with anyone.”