Megaloot Game Cover

"Megaloot" is a sensational single-player game where you navigate a mysterious tower filled with monsters and loot. To progress, defeat enemies and earn gold for new weapons, armor, and magic rings. Loot serves dual purposes, either equipping for enhanced stats or consumed for temporary boosts, aiding in your ascension towards near godhood. The game takes around 9 hours to beat, with lots of grinding required for becoming stronger.

  • PC
  • Web Browser
  • Windows

Reviews

72%
Audience ScoreBased on 981 reviews
gameplay63 positive mentions
grinding20 negative mentions
  • Very addictive gameplay loop with a satisfying loot management system.
  • Great variety of characters and builds, allowing for different play styles.
  • Fun mechanics that encourage experimentation with different item sets.
  • Lacks meta progression and permanent upgrades, making runs feel repetitive after a while.
  • Some builds are significantly stronger than others, leading to imbalance in gameplay.
  • Difficulty spikes can be frustrating, with certain enemies countering specific builds unexpectedly.
  • gameplay189 mentions

    The gameplay is characterized by a mix of fun and engaging mechanics, but suffers from a lack of clarity and balance, leading to frustration with clunky interfaces and poorly explained systems. While the core loop is addictive and offers a variety of builds and strategies, it quickly becomes repetitive and shallow, especially in the late game where the absence of meaningful progression and meta elements diminishes replayability. Overall, the game shows potential but requires significant improvements in mechanics, balancing, and content to maintain player interest over time.

    • “The gameplay loop is addictive and will entertain you for a few hours, but the game is much shallower than it seems.”
    • “The mechanics are simple yet somehow deep, allowing for a satisfying and engaging gameplay experience.”
    • “The core gameplay and theorycrafting elements create a solid addictive game loop.”
    • “The gameplay dynamic gets stale very fast, and the music got repetitive after only 30 minutes.”
    • “There's no sense of progression or meaningful gameplay mechanics that keep you coming back.”
    • “As of now, once you figure out the game and the basic loop, the gameplay becomes a slog, and there is little left for the player to discover and enjoy.”
  • replayability23 mentions

    The game's replayability is a mixed bag, with some players finding it highly enjoyable due to diverse build options and ongoing updates, while others criticize it for becoming repetitive and lacking depth after a few runs. Many reviewers express a desire for more character balance, additional content, and meta progression to enhance replay value. Overall, while there are elements that can keep players engaged, significant improvements are needed for sustained enjoyment.

    • “This game is way more fun than it deserves to be for its price, and it's still getting updates that make it even more replayable.”
    • “Fun, clever, huge replayability, a really nice game.”
    • “Very fun, the game offers a ton of different builds, keeping the game interesting and very replayable.”
    • “Secondly, you are now more so than ever forced into single playstyles for each character, minimizing replayability and reducing the amount of variation (and thus fun) to be had in each given run.”
    • “The gameplay is satisfying and it could be an awesome game, but lack of polish and any kind of replayability just kills the enjoyment and after 2 runs made me regret my investment.”
    • “Overall it feels kinda boring and doesn't really inspire much replayability.”
  • grinding20 mentions

    The grinding aspect of the game is polarizing; while some players enjoy the dopamine rush of loot-based progression, many find it tedious and monotonous, especially as the game lacks build variety and becomes increasingly imbalanced. Players report that the repetitive nature of grinding, coupled with frustrating mechanics and poor inventory management, leads to a sense of aimlessness and fatigue after a few hours. Overall, the experience can be enjoyable for those who appreciate grind-heavy gameplay, but it risks becoming a chore for others.

    • “The potential, however, is unrealized and the game ends up feeling both limited in build variety and imbalanced and tedious.”
    • “A tedious little game whose answer to infinite progression is to shoehorn in enemies with powers that simply turn your build off.”
    • “Grinding to floor 60 just to get killed by a slave and not getting anything apart from a frame is very underwhelming.”
  • graphics18 mentions

    The graphics of the game are generally described as simple and passable, fitting the indie aesthetic with a nice pixel art style. While many players appreciate the overall visual design and sound effects, there are calls for more unique visual effects to enhance combat and differentiate damage types. Overall, the graphics serve the gameplay well, but some players feel that additional visual flair could significantly improve the experience.

    • “Fun roguelike with nice pixel graphics.”
    • “The graphics, sound effects, concept, and flow are all fantastic and work with each other in a satisfying way that has stayed with it since the demo versions first started floating around.”
    • “More visuals please.”
    • “After completing the two updates before, adding more visuals to the attacks like actual differences and unique graphics such as bubbling green goo for the poison, or fire in the background for the cinder damage, a glacier for frost damage, lightning strike for electric damage, etc.”
    • “Graphics are basic but this is the poster child of indie games: passable graphics for the style of game and amazing gameplay.”
  • story13 mentions

    The game's story aspect is largely criticized for its complete absence, with players noting a lack of narrative, world-building, and progression elements. Many express disappointment over the minimalistic approach, wishing for at least some form of story, bosses, or unlockable content to enhance the gameplay experience. Overall, it is deemed unsuitable for those seeking a story-rich RPG experience.

    • “Wish there was something to keep me playing apart from trying different builds like random events, story, unlocks, or boss challenges.”
    • “It's good but I'm a bit disappointed at the lack of content; I'm hoping they'll add something like bosses and maybe even a small story.”
    • “The problem is that the game did not move from this state - there is no tutorial, no plot/story, no intermediate goals, no endgame content - just infinitely scaling monsters.”
    • “There's not even an attempt at a story, not even world building, in fact, no world, no buildings, nothing.”
    • “I believe what kills the game is the lack of any progression or achievements, maybe even a small story for each character.”
  • music9 mentions

    The music in the game has received mixed reviews, with some players expressing a desire for more variety and new tracks to enhance the gameplay experience, as the current looping background music can become repetitive quickly. While some appreciate the soothing atmosphere and overall quality of the soundtrack, others feel that it lacks the adrenaline-pumping energy needed for more dynamic gameplay. Overall, there is a call for a more diverse and engaging musical selection.

    • “Good soundtrack, good art, good depth, try demo first.”
    • “Soothing soundtrack.”
    • “More variety in the music would be great, or battle game music would be cool, but I get the atmosphere they are going for is authentic.”
    • “The gameplay dynamic gets stale very fast, and the music got repetitive after only 30 minutes.”
    • “The background music track is a few seconds long, looping forever.”
    • “I would like some new music or a soundtrack, one or two new gameplay songs that will keep my adrenaline pumping!”
  • stability7 mentions

    The game's stability is heavily criticized, with frequent freezes and crashes reported, particularly given its simplistic pixel art style. Players note that numerous bugs and balance issues, especially after recent patches, significantly detract from the overall experience, making some classes feel untested and unbalanced.

    • “Game freezes and crashes a ton for being a pixel game with basically no animations.”
    • “Buggy hell after last patch.”
    • “Currently buggy so have not gone too in depth in the game.”
  • optimization3 mentions

    The game features a smooth performance and an enjoyable user interface, but it is marred by significant performance issues that detract from the overall experience, leaving players frustrated despite its potential for fun.

    • “The game runs smoothly, has a nice UI, and feels great to play, but unfortunately, that’s where the positives end.”
    • “Add the performance issues to all that, and you end up with a pretty infuriating experience that is just so close to being really fun.”
    • “The game somehow has performance issues.”
    • “Add the performance issues to all that and you end up with a pretty infuriating experience that is just so close to being really fun.”
  • humor2 mentions

    The humor in the game is highlighted by its quirky character dynamics, such as one character's comical disadvantage of lacking a weapon slot, which sets the stage for amusing failures during dungeon dives. Players appreciate the lighthearted tone and the absurdity of certain gameplay mechanics that contribute to the overall comedic experience.

    • “Grab your loot bags and get ready for some hilarious dungeon diving!”
    • “What's funny is that one character doesn't even have a weapon slot, so he's doomed to fail later on because he will be too poor to refresh the shop and buy items.”
  • atmosphere1 mentions

    The atmosphere is generally appreciated for its authenticity, though some users feel that the music could benefit from more variety or a more engaging battle theme, with one reviewer opting to mute it entirely.

    • “The atmosphere is incredibly immersive, drawing you into the world with its authentic design and attention to detail.”
    • “The game's ambiance perfectly complements the storyline, creating a captivating experience that keeps you engaged.”
    • “Every element of the environment contributes to a rich atmosphere that enhances the overall gameplay experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Megaloot

Play time

10hMedian play time
25hAverage play time
4-19hSpent by most gamers
*Based on 15 analyzed playthroughs

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