Megaloot Game Cover

"Megaloot" is a sensational single-player game where you navigate a mysterious tower filled with monsters and loot. To progress, defeat enemies and earn gold for new weapons, armor, and magic rings. Loot serves dual purposes, either equipping for enhanced stats or consumed for temporary boosts, aiding in your ascension towards near godhood. The game takes around 9 hours to beat, with lots of grinding required for becoming stronger.

  • PC
  • Web Browser
  • Windows

Reviews

71%
Audience ScoreBased on 1,097 reviews
gameplay69 positive mentions
replayability6 negative mentions
  • The game has an addictive gameplay loop that keeps players engaged for hours.
  • There is a wide variety of characters and builds to experiment with, allowing for unique playstyles.
  • The developer is responsive to community feedback and regularly updates the game.
  • The game lacks meaningful meta progression, making it feel repetitive after a few runs.
  • Many builds are not viable for late-game content, leading to a limited gameplay experience.
  • The balance of enemy mechanics can lead to frustrating encounters that feel unfair.
  • gameplay208 mentions

    The gameplay of this game is characterized by a mix of addictive mechanics and frustrating RNG elements, leading to a polarizing experience. While many players appreciate the engaging core loop and variety of mechanics, they also express concerns about a lack of depth, balance issues, and repetitive gameplay, especially in the late game. Overall, the game shows potential but requires further development and refinement to enhance replayability and player satisfaction.

    • “This isn’t just another game about collecting shiny objects—it's an adrenaline-fueled treasure hunt wrapped in stunning visuals and addictive gameplay loops.”
    • “At its core, megaloot excels because of its tight and responsive gameplay mechanics.”
    • “The gameplay loop is fun and will entertain you for a few hours, but the game is much shallower than it seems.”
    • “The gameplay dynamic gets stale very fast, and the music got repetitive after only 30 minutes.”
    • “There's no sense of progression or meaningful gameplay mechanics that keep you coming back.”
    • “As of now, once you figure out the game and the basic loop, the gameplay becomes a slog, and there is little left for the player to discover and enjoy.”
  • replayability26 mentions

    The game's replayability is a mixed bag, with some players finding it highly enjoyable and filled with diverse build options, while others feel it becomes repetitive and lacks depth after a certain point. Many reviews highlight that the challenge diminishes significantly after reaching higher levels, leading to a loss of incentive to continue playing. Overall, while some players appreciate the potential for replayability, others express disappointment due to a lack of variety and meta progression, suggesting that future updates could enhance this aspect.

    • “The game is definitely worth the price of admission, and the replayability is huge in this one!”
    • “This game is way more fun than it deserves to be for its price, and it's still getting updates that make it even more replayable.”
    • “Very fun, the game offers a ton of different builds, keeping the game interesting and very replayable.”
    • “This is the kind of game you expect replayability from, but once you hit floor 80+, the challenge fades, and the core loop of chasing loot loses its appeal as mobs and rewards become repetitive.”
    • “The gameplay is satisfying and it could be an awesome game, but lack of polish and any kind of replayability just kills the enjoyment and after 2 runs made me regret my investment.”
    • “Overall it feels kinda boring and doesn't really inspire much replayability.”
  • graphics25 mentions

    The graphics of the game are generally described as simple yet charming, with a vibrant art style that balances charm and realism. While some players appreciate the aesthetic and find the visuals satisfying, others feel that additional effects and unique graphics for attacks would enhance the experience. Overall, the graphics are considered passable for an indie game, with gameplay being the primary focus.

    • “This isn’t just another game about collecting shiny objects—it’s an adrenaline-fueled treasure hunt wrapped in stunning visuals and addictive gameplay loops.”
    • “The art style strikes a balance between vibrant charm and gritty realism, creating a world that feels alive with secrets waiting to be uncovered.”
    • “The graphics, sound effects, concept, and flow are all fantastic and work with each other in a satisfying way that has stayed with it since the demo versions first started floating around.”
    • “Graphics are 'fine.' You don't play this for the graphics; you do it for the gameplay, which unfortunately needs a lot of development.”
    • “Graphics are basic, but this is the poster child of indie games: passable graphics for the style of game and amazing gameplay.”
    • “I don't know if the game will improve: out of the several months I have been playing the demo and the prelude, the only thing that changed was the balance of the game and the graphics got darker.”
  • grinding23 mentions

    Reviews of the game's grinding mechanics are mixed, with some players enjoying the initial fun and simplicity of loot-based progression, while others find it tedious and monotonous over time. Many criticize the mindless nature of grinding, the lack of meaningful build variety, and the frustrating mechanics that can lead to one-shot deaths, making the experience feel unnecessarily prolonged and unbalanced. Overall, the game appeals to those who appreciate grind-heavy gameplay, but it risks becoming a chore for players seeking depth and variety.

    • “It winds up being mindless grinding, padding, and number inflation.”
    • “The game is quite fun for the first few hours, but quickly becomes monotonous and tedious.”
    • “You're just endlessly grinding for...no reason at all.”
  • story16 mentions

    The game's story aspect is largely criticized for its minimalism, with many players noting the absence of a cohesive narrative, world-building, or character progression. While some environmental storytelling and lore exist for those who seek it, the overall experience feels lacking, leaving players desiring more content, such as bosses, unlockables, and a deeper storyline to enhance engagement. Overall, if players are looking for a rich, story-driven RPG, this game does not meet those expectations.

    • “While megaloot prioritizes action and exploration, there's a story here for those who seek it out.”
    • “Environmental storytelling, scattered lore items, and cleverly hidden clues piece together a larger narrative about greed, ambition, and the cost of ultimate power.”
    • “If you are looking for an in-depth story-rich RPG game, then this is not that.”
    • “I really wish there was a story or other biomes/areas so that you're not just staring at the same dungeon screen forever.”
    • “The problem is that the game did not move from this state - there is no tutorial, no plot/story, no intermediate goals, no endgame content - just infinitely scaling monsters.”
    • “There's not even an attempt at a story, not even world building, in fact, no world, no buildings, nothing.”
  • music11 mentions

    The music in the game is described as a "pulse-pounding companion" that enhances the treasure-hunting experience, though some players find it repetitive and wish for more variety, particularly in gameplay tracks. While the soundtrack contributes to the atmosphere, its looping nature can lead to a stale experience after a short time, prompting some users to mute it. Overall, opinions are mixed, with some appreciating the soothing elements while others seek more dynamic and diverse musical options.

    • “The soundtrack isn’t just background noise—it’s a pulse-pounding companion to your treasure-hunting adventures.”
    • “Good soundtrack, good art, good depth, try demo first.”
    • “Soothing soundtrack.”
    • “The background music track is a few seconds long, looping forever.”
    • “The gameplay dynamic gets stale very fast, and the music got repetitive after only 30 minutes.”
    • “I would like some new music or a soundtrack, one or two new gameplay songs that will keep my adrenaline pumping!”
  • stability10 mentions

    The game's stability is frequently criticized, particularly in co-op mode, where players report numerous bugs and desynchronization issues that disrupt gameplay. While the core gameplay is enjoyable, the presence of persistent bugs and unbalanced classes detracts from the overall experience, leading to frustration among users. Many players have noted that recent patches have exacerbated these stability problems.

    • “Game play is really fun but it gets buggy a lot of the time, especially when playing in co-op mode.”
    • “Co-op mode is amazing but buggy.”
    • “Currently buggy, so I have not gone too in-depth in the game.”
  • optimization5 mentions

    Overall, the game's optimization is a mixed bag; while it runs flawlessly on PC with smooth performance and robust graphical options, players report significant performance issues, particularly in cooperative play and late-game scenarios, leading to frustrating experiences. Despite its fun gameplay, these optimization problems detract from the overall enjoyment.

    • “On PC, the game runs flawlessly, with smooth performance and robust graphical options to fine-tune your experience.”
    • “The game runs smoothly, has a nice UI, and feels great to play.”
    • “The game somehow has performance issues.”
    • “Add the performance issues to all that and you end up with a pretty infuriating experience that is just so close to being really fun.”
  • humor2 mentions

    The humor in the game is highlighted by its quirky character dynamics, such as one character's comical disadvantage of lacking a weapon slot, which sets the stage for amusing failures during dungeon dives. Players appreciate the lighthearted tone and the absurdity of the situations that arise from character limitations.

    • “Grab your loot bags and get ready for some hilarious dungeon diving!”
    • “What's funny is that one character doesn't even have a weapon slot, so he's doomed to fail later on because he will be too poor to refresh the shop and buy items.”
  • emotional1 mentions

    Players express that the emotional engagement of the game diminishes significantly after reaching higher levels, likening the experience to mindless button-mashing akin to playing a slot machine in Las Vegas, which detracts from the overall enjoyment and emotional investment.

  • atmosphere1 mentions

    The atmosphere is generally appreciated for its authenticity, though some users feel that the music could benefit from more variety or a more engaging battle theme, with one reviewer opting to mute it entirely.

    • “The atmosphere is incredibly immersive, drawing you into the game's world with its authentic design and attention to detail.”
    • “The game's ambiance perfectly complements the storyline, creating a captivating experience that keeps you engaged.”
    • “Even without the music, the atmosphere is rich and evocative, making every moment feel significant and alive.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

10hMedian play time
34hAverage play time
4-22hSpent by most gamers
*Based on 17 analyzed playthroughs

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