Megaloot
- August 30, 2024
- axilirate
- 10h median play time
"Megaloot" is a sensational single-player game where you navigate a mysterious tower filled with monsters and loot. To progress, defeat enemies and earn gold for new weapons, armor, and magic rings. Loot serves dual purposes, either equipping for enhanced stats or consumed for temporary boosts, aiding in your ascension towards near godhood. The game takes around 9 hours to beat, with lots of grinding required for becoming stronger.
Reviews
- The game is fun and addictive, with a satisfying gameplay loop that keeps players engaged.
- There are many different builds and character options, allowing for a variety of playstyles.
- The developer is responsive and actively updates the game, which shows dedication to improving the player experience.
- The game lacks meta progression, making it feel repetitive after a few runs as there are no unlocks or rewards for continued play.
- Balance issues exist, with only a few viable builds that can progress past certain floors, leading to frustration.
- The game can become monotonous, especially in the late game where encounters may feel tedious and lack variety.
- gameplay169 mentions
- 32 % positive mentions
- 59 % neutral mentions
- 9 % negative mentions
The gameplay is characterized by a solid and addictive core loop that encourages experimentation with various builds and character mechanics, but it suffers from a lack of depth and meaningful progression, leading to repetitive experiences after a few hours. While the mechanics are generally well-communicated and easy to grasp, many players feel that the game needs additional layers of complexity and balancing to maintain long-term engagement. Overall, the game shows potential but currently lacks the variety and meta-progression elements that would enhance replayability and keep players invested.
“The gameplay loop is addictive.”
“You can really tell the devs put a lot of thought into making sure the gameplay is fair but still super fun and rewarding.”
“The core gameplay and theorycrafting elements create a solid addictive game loop.”
“The gameplay feels like it should be a roguelite, but it is indeed a roguelike.”
“There's no sense of progression or meaningful gameplay mechanics that keep you coming back.”
“The characters themselves lack any uniqueness, and the gameplay quickly becomes repetitive and boring.”
- replayability21 mentions
- 19 % positive mentions
- 57 % neutral mentions
- 24 % negative mentions
The game's replayability is a mixed bag, with some players enjoying the variety of builds and character combinations, while others find it lacking due to repetitive gameplay and limited character differentiation. Frequent updates and potential future content could enhance replay value, but many reviewers express disappointment in the current state, citing a lack of depth and incentive to continue playing after initial runs. Overall, while there are elements that could support replayability, significant improvements are needed to maintain long-term interest.
“This game is way more fun than it deserves to be for its price, and it's still getting updates that make it even more replayable.”
“Fun, clever, huge replayability, a really nice game.”
“Very fun, the game offers a ton of different builds, keeping the game interesting and very replayable.”
“Secondly, you are now more so than ever forced into single playstyles for each character, minimizing replayability and reducing the amount of variation (and thus fun) to be had in each given run.”
“The gameplay is satisfying and it could be an awesome game, but lack of polish and any kind of replayability just kills the enjoyment and after 2 runs made me regret my investment.”
“Overall it feels kinda boring and doesn't really inspire much replayability.”
- grinding20 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is polarizing; while some players enjoy the dopamine rush of loot-based progression, many find it tedious and monotonous, with limited build variety and frustrating mechanics that can lead to one-shot deaths. The gameplay often devolves into repetitive actions with little reward, making the experience feel like a chore rather than an engaging challenge. Overall, it appeals to those who appreciate grind-heavy mechanics but can quickly become tiresome for others.
“The potential, however, is unrealized and the game ends up feeling both limited in build variety and imbalanced and tedious.”
“A tedious little game whose answer to infinite progression is to shoehorn in enemies with powers that simply turn your build off.”
“Grinding to floor 60 just to get killed by a slave and not getting anything apart from a frame is very underwhelming.”
- graphics12 mentions
- 42 % positive mentions
- 33 % neutral mentions
- 25 % negative mentions
The graphics of the game are generally described as basic or "fine," with a simple pixel art style that complements the gameplay rather than standing out on its own. While some players appreciate the aesthetic and character variety, others feel that the visuals lack depth and effects that could enhance the overall experience. Overall, the graphics serve their purpose in an indie game context, prioritizing gameplay over visual fidelity.
“The graphics, sound effects, concept, and flow are all fantastic and work with each other in a satisfying way that has stayed with it since the demo versions first started floating around.”
“Fun, some nice character variety, and a great aesthetic.”
“The sound effects and visuals are extremely satisfying and the combat is again simple but effective.”
“Graphics are 'fine.' You don't play this for the graphics; you do it for the gameplay, which unfortunately needs a lot of development.”
“Graphics are basic, but this is the poster child of indie games: passable graphics for the style of game and amazing gameplay.”
“I don't know if the game will improve: out of the several months I have been playing the demo and the prelude, the only thing that changed was the balance of the game and the graphics got darker.”
- story10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The game's story aspect is largely criticized for its absence, with many players expressing disappointment over the lack of narrative, world-building, and progression elements. While some players appreciate the gameplay mechanics, they feel that the absence of a cohesive story or unlockable content diminishes replay value and overall engagement. Overall, the consensus is that the game would benefit significantly from the addition of a storyline and more content to enhance player motivation.
“Have bosses and at least a little story or unlockables so there is some progression.”
“It's good, but I'm a bit disappointed at the lack of content. I'm hoping they'll add something like bosses and maybe even a small story; it needs way more monsters than just cutting off at floor 60.”
“Wish there was something to keep me playing apart from trying different builds, like random events, story, unlocks, or boss challenges.”
“No story, every run is different and you're dependent on luck.”
“There's not even an attempt at a story, not even world building; in fact, no world, no buildings, nothing.”
“I believe what kills the game is the lack of any progression or achievements, maybe even a small story for each character.”
- music9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The music in the game has received mixed reviews, with many players expressing a desire for more variety and new tracks, as the current looping background music becomes repetitive quickly. While some appreciate the soothing atmosphere and overall quality of the soundtrack, others find it lacks the adrenaline-pumping energy needed for gameplay, leading to a less engaging experience. Overall, there is a call for more dynamic and diverse music to enhance the gameplay.
“Good soundtrack, good art, good depth, try demo first.”
“Soothing soundtrack.”
“More variety in the music would be great, or battle game music would be cool, but I get the atmosphere they are going for is authentic.”
“The gameplay dynamic gets stale very fast, and the music got repetitive after only 30 minutes.”
“The background music track is a few seconds long, looping forever.”
“I would like some new music or a soundtrack, one or two new gameplay songs that will keep my adrenaline pumping!”
- stability6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been criticized due to frequent bugs and balance issues, particularly following recent patches. Players report that certain character classes feel untested and unbalanced, leading to frustrating gameplay experiences. Overall, the presence of constant nerfs and technical problems detracts from the enjoyment of the game.
“Game play is nice, but with the constant nerfs and unusable or buggy set (arcanum) ruins the fun.”
“Currently buggy, so I have not gone too in-depth in the game.”
“Some classes seem untested as well, being kind of buggy or really unbalanced.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its quirky character dynamics, such as one character's comical disadvantage of lacking a weapon slot, which sets the stage for amusing failures during dungeon dives. Players appreciate the lighthearted tone and the absurdity of the situations that arise from character limitations.
“Grab your loot bags and get ready for some hilarious dungeon diving!”
“What's funny is that one character doesn't even have a weapon slot, so he's doomed to fail later on because he will be too poor to refresh the shop and buy items.”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The atmosphere is generally appreciated for its authenticity, though some users feel that the music could benefit from more variety or a more engaging battle theme, with one reviewer opting to mute it entirely.
“The atmosphere is incredibly immersive, drawing you into the game's world with its authentic design and attention to detail.”
“The game's ambiance perfectly complements the storyline, creating a captivating experience that keeps you engaged.”
“Even without the music, the atmosphere is rich and evocative, making every moment feel significant and alive.”
- optimization1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
While the game features smooth performance and an appealing user interface, overall optimization is lacking, leading to a less favorable experience.