"Megaloot" is a sensational single-player game where you navigate a mysterious tower filled with monsters and loot. To progress, defeat enemies and earn gold for new weapons, armor, and magic rings. Loot serves dual purposes, either equipping for enhanced stats or consumed for temporary boosts, aiding in your ascension towards near godhood. The game takes around 9 hours to beat, with lots of grinding required for becoming stronger.
Very addictive gameplay loop that keeps players engaged for hours.
Offers a variety of characters and builds, allowing for unique playstyles.
The loot management system is satisfying, with the thrill of upgrading items and crafting powerful builds.
Lacks meta progression and permanent unlocks, making runs feel repetitive and without purpose.
Game balance issues lead to certain builds being overwhelmingly powerful while others are nearly unplayable.
Difficulty spikes and RNG mechanics can result in frustrating experiences, especially in late-game encounters.
gameplay
397 mentions Positive Neutral Negative
33%
57%
10%
The gameplay of the game features a mix of fun and unique mechanics, but suffers from poor descriptions, clunky interfaces, and a lack of balance, leading to frustration with RNG elements. While the core gameplay loop is addictive and allows for interesting builds, it quickly becomes repetitive and lacks meaningful progression, making it feel shallow after a few hours. Players appreciate the variety of characters and mechanics, but many express a desire for deeper gameplay elements and better explanations of mechanics to enhance the overall experience.
“It's got a lot of fun mechanics mixed in to keep things fresh while you upgrade your gear to never-before-seen levels.”
“The gameplay loop is addictive and will entertain you for a few hours, but the game is much shallower than it seems.”
“The core gameplay and theorycrafting elements create a solid addictive game loop.”
“The gameplay dynamic gets stale very fast, and the music got repetitive after only 30 minutes.”
“There’s no sense of progression or meaningful gameplay mechanics that keep you coming back.”
“As of now, once you figure out the game and the basic loop, the gameplay becomes a slog, and there is little left for the player to discover and enjoy.”
replayability
49 mentions Positive Neutral Negative
20%
58%
22%
The game's replayability is a mixed bag, with some players finding it highly enjoyable due to diverse build options and ongoing updates, while others criticize it for becoming repetitive and lacking depth after a few runs. Many reviewers express a desire for more character balance, additional content, and meta progression to enhance replay value. Overall, while some players appreciate the potential for replayability, others feel it diminishes significantly after initial exploration.
“This game is way more fun than it deserves to be for its price, and it's still getting updates that make it even more replayable.”
“Fun, clever, huge replayability, a really nice game.”
“Very fun, the game offers a ton of different builds, keeping the game interesting and very replayable.”
“Secondly, you are now more so than ever forced into single playstyles for each character, minimizing replayability and reducing the amount of variation (and thus fun) to be had in each given run.”
“The gameplay is satisfying and it could be an awesome game, but lack of polish and any kind of replayability just kills the enjoyment, and after 2 runs, I regretted my investment.”
“It's very nice that after the first runs, the only problem becomes overcoming the 60th floor along with all the characters... after that, the game completely exhausts its replayability.”
graphics
43 mentions Positive Neutral Negative
37%
56%
7%
The graphics of the game are generally described as simple and charming, with a pixel art style that fits well within the indie genre. While many players appreciate the aesthetic and satisfying sound effects, there are calls for more visual effects to enhance combat and differentiate attack types. Overall, the graphics are considered passable, with gameplay being the primary focus, though some players feel that improvements could elevate the visual experience.
“The art style strikes a balance between vibrant charm and gritty realism, creating a world that feels alive with secrets waiting to be uncovered.”
“This isn’t just another game about collecting shiny objects—it's an adrenaline-fueled treasure hunt wrapped in stunning visuals and addictive gameplay loops.”
“The graphics, sound effects, concept, and flow are all fantastic and work with each other in a satisfying way that has stayed with it since the demo versions first started floating around.”
“Graphics are 'fine.' You don't play this for the graphics; you do it for the gameplay, which unfortunately needs a lot of development.”
“Graphics are basic, but this is the poster child of indie games: passable graphics for the style of game and amazing gameplay.”
“I don't know if the game will improve: out of the several months I have been playing the demo and the prelude, the only thing that changed was the balance of the game and the graphics got darker.”
grinding
43 mentions Positive Neutral Negative
100%
The grinding aspect of the game is polarizing; while some players enjoy the dopamine rush of loot-based progression, many find it tedious and monotonous, with limited build variety and frustrating mechanics that can lead to one-shot deaths. The gameplay often devolves into mindless repetition, with players feeling compelled to grind for hours without meaningful rewards, leading to a sense of aimlessness. Overall, the game may appeal to hardcore fans of grinding and roguelikes, but its execution leaves much to be desired, making it feel more like a chore than an engaging experience.
“The potential, however, is unrealized and the game ends up feeling both limited in build variety and imbalanced and tedious.”
“The game is quite fun for the first few hours, but quickly becomes monotonous and tedious.”
“You're just endlessly grinding for...no reason at all.”
story
29 mentions Positive Neutral Negative
7%
65%
28%
The game's story aspect is largely criticized for its absence, with many players noting a complete lack of narrative, world-building, and progression elements. While some mention the potential for environmental storytelling and scattered lore, the overwhelming sentiment is disappointment over the minimalistic approach that leaves players without any engaging plot or goals. Overall, those seeking a rich story experience will find this game lacking.
“While Megaloot prioritizes action and exploration, there's a story here for those who seek it out.”
“Environmental storytelling, scattered lore items, and cleverly hidden clues piece together a larger narrative about greed, ambition, and the cost of ultimate power.”
“The problem is that the game did not move from this state - there is no tutorial, no plot/story, no intermediate goals, no endgame content - just infinitely scaling monsters.”
“There's not even an attempt at a story, not even world building; in fact, no world, no buildings, nothing.”
“I believe what kills the game is the lack of any progression or achievements, maybe even a small story for each character.”
music
20 mentions Positive Neutral Negative
20%
65%
15%
The music in the game has received mixed reviews, with many players expressing a desire for more variety and new tracks to enhance the gameplay experience. While some appreciate the soothing and atmospheric qualities of the soundtrack, others find it repetitive and lacking in excitement, particularly during intense gameplay moments. Overall, the consensus suggests that while the music contributes to the game's ambiance, it could benefit from additional dynamic tracks to maintain player engagement.
“The soundtrack isn’t just background noise—it’s a pulse-pounding companion to your treasure-hunting adventures.”
“Soothing soundtrack.”
“Good soundtrack, good art, good depth, try demo first.”
“The gameplay dynamic gets stale very fast, and the music got repetitive after only 30 minutes.”
“The background music track is a few seconds long, looping forever.”
“I would like some new music or a soundtrack, one or two new gameplay songs that will keep my adrenaline pumping!”
stability
17 mentions Positive Neutral Negative
100%
The game's stability is heavily criticized, with frequent freezes, crashes, and bugs reported, particularly in co-op mode. Players note that many classes feel untested and unbalanced, leading to a frustrating experience despite enjoyable gameplay. Overall, the game's stability issues significantly detract from the overall enjoyment.
“Game freezes and crashes a ton for being a pixel game with basically no animations.”
“Currently buggy so have not gone too in depth in the game.”
“Game play is really fun but it gets buggy a lot of time especially when playing in co-op mode.”
optimization
8 mentions Positive Neutral Negative
50%
25%
25%
The game's optimization is a mixed bag; while it runs flawlessly on PC with smooth performance and robust graphical options, players report significant performance issues, particularly in co-op mode, leading to frustrating gameplay experiences. Despite its enjoyable mechanics and user interface, these optimization problems detract from the overall fun, especially in late-game scenarios.
“On PC, the game runs flawlessly, with smooth performance and robust graphical options to fine-tune your experience.”
“The game runs smoothly, has a nice UI, and feels great to play, but unfortunately, that’s where the positives end.”
“Game is still fun, but performance issues, even if you're just starting the game, and the permanent desync in co-op make it hard for me to give it a positive review.”
“The game has performance issues that detract from the overall experience.”
“Add the performance issues to all that, and you end up with a pretty infuriating experience that is just so close to being really fun.”
humor
4 mentions Positive Neutral Negative
100%
The humor in the game is highlighted by its quirky character dynamics, particularly the amusing predicament of a character who lacks a weapon slot, leading to inevitable failure and comedic situations during dungeon dives. Players find the blend of humor and gameplay engaging, enhancing the overall experience.
“Grab your loot bags and get ready for some hilarious dungeon diving!”
“What's funny is that one character doesn't even have a weapon slot, so he's doomed to fail later on, because he will be too poor to refresh the shop and buy items.”
atmosphere
2 mentions Positive Neutral Negative
150%
The atmosphere of the game is generally appreciated for its authenticity, though some users feel that the music lacks variety and could benefit from more engaging battle themes. Overall, while the intended ambiance is recognized, the soundtrack may not resonate with all players.
“The atmosphere is incredibly immersive, drawing you into the game's world with its authentic design and attention to detail.”
“The game's ambiance perfectly complements the gameplay, creating a unique and engaging experience that keeps you hooked.”
“The atmospheric elements, from the visuals to the sound design, work together seamlessly to enhance the overall experience.”
emotional
1 mentions Positive Neutral Negative
100%
Players express that the emotional engagement of the game diminishes significantly after reaching higher levels, likening the experience to mindless button-mashing akin to playing a slot machine in Las Vegas, which detracts from the overall emotional depth.