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Rezrog

Rezrog is a give and take of fairly enjoyable character building and somewhat tedious and repetitive dungeon crawling.
Rezrog Game Cover
49%Game Brain Score
gameplay, graphics
grinding, stability
39% User Score Based on 130 reviews
Critic Score 73%Based on 3 reviews

Platforms

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Rezrog Game Cover

About

Rezrog is a single player tactical role playing game with a fantasy theme. It was developed by Soaphog and was released on May 31, 2017. It received mostly positive reviews from critics and negative reviews from players.

"Rezrog is a single-player fantasy RPG with a unique party system, where you navigate 100 dungeon levels to defeat evil wizards and restore peace. With a focus on equipment, crafting, and tactical combat, the game features fabulous graphics, but beware of numerous bugs that can hinder your progress."

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39%
Audience ScoreBased on 130 reviews
gameplay15 positive mentions
grinding29 negative mentions

  • Unique tabletop-inspired aesthetic that creates a charming and immersive atmosphere.
  • Engaging mechanics that allow for character rescue instead of permanent death, adding a layer of strategy.
  • Variety of character classes and skills encourages experimentation and dynamic gameplay.
  • Frequent bugs and glitches can disrupt gameplay, including game-breaking issues that prevent progression.
  • Repetitive dungeon design and grinding can lead to a tedious experience over time.
  • Lack of clear tutorials and explanations for mechanics can leave new players feeling lost.
  • gameplay
    51 mentions Positive Neutral Negative

    The gameplay of Rezrog is characterized by simple, turn-based combat and a cozy, board game aesthetic that appeals to fans of traditional tabletop games. While the early game offers a charming sense of discovery, many players find the experience becomes repetitive and grindy in the late game, lacking sufficient mechanical escalation and variety. Additionally, some mechanics are not well-explained, leading to frustration, and technical issues have marred the experience for some users, though the core gameplay remains enjoyable for others.

    • “The core gameplay involves your chosen character entering procedurally generated dungeons, collecting loot, avoiding traps, and engaging creatures in turn-based combat.”
    • “As far as gameplay, it's unique from other rogue-likes and the tabletop idea is a lot of fun.”
    • “Rezrog captures something special in its gameplay and design.”
    • “This isn’t inherently negative—many roguelikes succeed on repetition—but Rezrog lacks enough late-game mechanical escalation to maintain the same sense of discovery it offers early on.”
    • “The gameplay was (no pun intended) very flat.”
    • “The game is too tediously time-demanding when considering the trite gameplay.”
  • graphics
    42 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their unique and charming aesthetic, reminiscent of tabletop adventures, with well-executed animations and immersive 3D lighting that enhance the dungeon-crawling experience. However, some players note that while the visuals are appealing, they are overshadowed by significant gameplay issues, including bugs that disrupt the experience. Overall, the art style is a strong point, drawing players in, but the enjoyment is often marred by technical problems.

    • “The art style, animation, and sound design work together to create a lighthearted fantasy world that never takes itself too seriously.”
    • “Classic dungeon crawl RPG with stylized and very well-done graphics and artwork.”
    • “The graphics are fantastic and the game is fun to play, with plenty of longevity.”
    • “I guess the best way for me to sum it up is that it'll sucker you in with pleasing visuals, but leave you severely lacking when it comes to actually 'playing' it.”
    • “Many skills are bugged to the brim... multi-hitting moves can literally produce a wide range of bugs ranging from freezing the game, crashing the game, somehow disorienting the screen, to literally blacking out the graphics... I played the game for 2 days simply trying to see how bad they could possibly screw up, until every stage is literally a combination of so-called bugs which literally makes progression impossible... refund please.”
    • “Lastly, on visuals, I would say there isn’t enough variety.”
  • grinding
    29 mentions Positive Neutral Negative

    The reviews highlight that the game is heavily focused on grinding, which can be both a draw and a drawback. While some players enjoy the grind and find it rewarding, many others find it tedious and frustrating, particularly due to bugs and a lack of content variety. Overall, the grinding aspect is seen as a significant flaw that may deter those who prefer a more balanced gameplay experience.

    • “The game, however, is the most grindy game I've ever played.”
    • “Everything else about this game is delightful... the art, the mechanics (so far as I've been able to advance enough to see how they work), the general presentation... but the grinding wears down any patience you may have.”
    • “Judging by the difficulty curve of the following two dungeons, character progression will demand you do every dungeon with every character, that is a degree of grinding far beyond the worth of the casual-level enjoyment there appears to be had here.”
  • stability
    15 mentions Positive Neutral Negative

    The game is widely criticized for its severe stability issues, with numerous players reporting game-breaking glitches, freezing during gameplay, and an overall unplayable experience. While some users acknowledge potential enjoyment if the bugs are resolved, the consensus is that the game is currently too buggy to recommend.

    • “If you’re patient, the game will deliver what it promises on the Steam page—bug-free.”
    • “The game runs smoothly without any crashes, making for a seamless experience.”
    • “I've played for hours without encountering any issues; the stability is impressive.”
    • “The game is so buggy as to be quite unplayable.”
    • “Game would have been fun, but it's plagued with glitches that have been in place since the game started.”
    • “The real problem is that the game is just too buggy, and it seems to get worse as you progress through the levels.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game has been criticized for its extreme repetitiveness, with only a few short tracks looping continuously, which can become annoying quickly. While some players appreciate the classical fantasy feel of the music, others find it unremarkable and lacking in variety, with no voice acting to enhance the experience. Overall, the soundtrack is deemed serviceable but fails to leave a lasting impression.

    • “The music fits the game style quite well, with a sort-of classical fantasy game feel, but it didn't strike me as anything exemplary -- or terrible, for that matter.”
    • “Music, idea, levels - all great!”
    • “- Music & SFX: serviceable but nothing remarkable.”
    • “The game has no voice acting, just some sound effects and repetitive music.”
    • “The music is extremely repetitive; it is the same 2 or 3 short songs on a constant loop, and the sound effects are also really simple and minimalistic, which isn't a problem in and of itself, but there's so few different sound effects and they're constantly playing, which just makes it so annoying and repetitive after just a few minutes.”
    • “There seems to only be a very small number of music tracks, as I seem to always hear the same one or two when inside a dungeon.”
  • story
    10 mentions Positive Neutral Negative

    The game's story is largely criticized for being minimal and lacking depth, with players noting that it feels more like a series of repetitive missions rather than a cohesive narrative. While some express a desire for a more engaging story and voice acting, the current structure emphasizes gameplay over storytelling, leading to a grindy experience with little narrative incentive. Overall, the story aspect is seen as a significant weakness, detracting from the overall enjoyment of the game.

    • “Ignoring all the other negatives for a second, I'm just imagining how epic it would be if a Darkest Dungeon-esque voice actor was in this game, or how fantastic it would be if an actual story was added to this game and a soothing voice told the story.”
    • “The way that the game is structured really evokes a 'let's go crawl some dungeons' feeling, even if the story seems a bit light.”
    • “Hoping they continue to add mission types, etc., but well worth the small price as is.”
    • “Story: nope.”
    • “I honestly don’t even look at the quests anymore.”
    • “No puzzles or story/narrative.”
  • replayability
    6 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players appreciate the potential for replay value through character progression and procedurally generated dungeons, others feel that recent changes have diminished the fun, particularly in boss encounters. Additionally, the lack of mod support is seen as a missed opportunity to enhance replayability further.

    • “Mod support would greatly improve replayability.”
    • “Provides good replay value if gearing up your characters with progressively better loot and skills is your thing.”
    • “Procedurally generated dungeons for loads of replayability.”
    • “The procedurally generated dungeons offer loads of replayability.”
    • “Once you've completed the main story, there's little incentive to dive back in.”
    • “The lack of meaningful choices makes replaying the game feel tedious.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its immersive quality, with attention to detail that enhances the overall experience beyond just visual aesthetics. Players feel drawn into the game world, highlighting the effective combination of elements that contribute to its captivating ambiance.

    • “Very atmospheric.”
    • “These little details create an atmosphere that draws you into the game, and they don’t stop at the aesthetics.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players fully.”
    • “Despite the game's potential, the atmosphere is dull and fails to evoke any real emotion or engagement.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players finding it amusing, particularly in the game interface. However, the enjoyment is somewhat overshadowed by the presence of numerous bugs that detract from the overall experience.

    • “The game interface is hilarious and adds a unique charm to the overall experience.”
    • “Pretty funny, but there are quite a few bugs!”
  • emotional
    1 mentions Positive Neutral Negative

    Players appreciate the emotional depth added to the gameplay, noting that it fosters a sense of investment and influences tactical decisions.

    • “This creates a subtle layer of emotional investment and tactical decision-making.”
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11h Median play time
21h Average play time
6-17h Spent by most gamers
*Based on 7 analyzed playthroughs
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Frequently Asked Questions

Rezrog is a tactical role playing game with fantasy theme.

Rezrog is available on PC, Mac OS, Windows and Linux.

On average players spend around 21 hours playing Rezrog.

Rezrog was released on May 31, 2017.

Rezrog was developed by Soaphog.

Rezrog has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its gameplay but disliked it for its grinding.

Rezrog is a single player game.

Similar games include Dungeon Rushers, Stoneshard, Blackguards, Dragon Fin Soup, bit Dungeon II and others.