Hero Siege
- January 29, 2014
- Panic Art Studios Ltd.
- 15h median play time
"Hero Siege" is a hack-and-slash action RPG with procedurally generated levels and over 1000 unique items. It features 22 playable character classes, each with unique skill trees and playstyles, and encourages replayability with its endless variety of dungeons and zones. The game also has a strong focus on community engagement, with a dedicated Discord server for player feedback and interaction.
Reviews
- gameplay2,102 mentions
- 29 % positive mentions
- 60 % neutral mentions
- 12 % negative mentions
The gameplay of Hero Siege has received mixed reviews, with many players expressing disappointment over significant changes made in the 2.0 update. While some appreciate the fast-paced, addictive nature and variety of mechanics, others criticize the game for becoming slow, repetitive, and bogged down by clunky controls and unbalanced mechanics. Additionally, the introduction of microtransactions and the removal of core gameplay elements have led to frustration among long-time fans, resulting in a perception that the game has lost its original charm and fun factor.
“Overall, it's very fun gameplay.”
“The gameplay is simple: kill everything that moves and some things that don’t.”
“Great itemization, solid mechanics, enjoyable progression, a lot to discover.”
“So in the end the game has changed and I don't find it fun anymore, it has lost its soul and is now an empty shell of what it used to be, maybe if they brought back some of the old mechanics and creatures then I might think about it being a good game but right now it's just not fun, it's a lame MMO grind for best gear and I just don't like that type of game.”
“Now I have it uninstalled and hidden in my library because the mechanics and controls of the game changed so drastically, as well as the classes' skills and functionality that it lost the sparkle that it once had.”
“The gameplay changed too much after the 2.0 update and they decided to wipe all characters local and online and also all the items grinded for them.”
- graphics936 mentions
- 37 % positive mentions
- 58 % neutral mentions
- 5 % negative mentions
The graphics of the game are a mix of retro pixel art and modern enhancements, with many players appreciating the nostalgic aesthetic reminiscent of classic titles like Diablo and The Binding of Isaac. While some reviews praise the vibrant and charming visuals, others criticize the graphics for being simplistic or inconsistent, particularly after updates that altered the art style. Overall, the graphics are generally seen as enjoyable, fitting the game's hack-and-slash RPG nature, but opinions vary widely on their quality and impact on gameplay.
“The graphics are a delightful throwback to the golden age of gaming.”
“Graphically, it's beautiful and vibrant.”
“The game's art style is very fresh and super pleasant.”
“I demand high-definition visuals, and this game was a total disappointment in that department.”
“You destroyed the game to boast about better graphics....hello, if we cared about graphics we would not have been playing a game that looked like 16-bit Nintendo...the game was just fun, now it is nothing but frustration.”
“The game now feels sluggish and irritating to play because of the new control schemes and the graphics definitely took a major step backwards.”
- grinding882 mentions
- 0 % positive mentions
- 2 % neutral mentions
- 98 % negative mentions
The grinding aspect of the game is widely criticized for being excessively tedious and repetitive, often requiring players to invest hundreds of hours for minimal rewards. Many reviewers express frustration with the low drop rates for valuable items and the lack of meaningful progression, leading to a sense of burnout. While some players enjoy the grind as a core part of the experience, others find it overwhelming and unfulfilling, suggesting that the game may appeal primarily to those who thrive on relentless farming and min-maxing.
“Normal mode, you will always be 10-20 levels above your location with next to no grinding.”
“Nightmare mode, you are always 10-20 levels under your location with no grinding.”
“Haven't reached much of the endgame (lvl 72 redneck) but not too grindy as I've seen so far.”
“Loot grinding here is not fun.”
“I got the game because it was on a fairly decent sale and some friends were already playing it and said I should, but it is so needlessly grindy.”
“Wasted a lot of hours grinding for a game that simply doesn't care.”
- stability614 mentions
- 4 % positive mentions
- 0 % neutral mentions
- 96 % negative mentions
The game's stability is heavily criticized, with users reporting numerous bugs, glitches, and crashes that significantly detract from the overall experience. Many players express frustration over persistent issues, particularly in multiplayer modes, where connectivity and synchronization problems are common. Despite some acknowledging the game's potential and enjoyment when functioning properly, the overwhelming consensus is that it remains a "buggy mess" that should not have been released in its current state.
“This also runs great on the Steam Deck.”
“Everything was smooth, not buggy, and worked fine.”
“It's a very good game, seems not buggy, it's really fun to play with friends.”
“The game is extremely buggy.”
“At the time of writing, the game is still very buggy and should not have been released.”
“In short: don't buy the game even if it's on sale, because despite having potential it's extremely buggy, old bugs that were never fixed, the game gets worse with each update getting even more buggy and screwing even more the balance, your items and money disappear, wasting the player's time.”
- monetization594 mentions
- 5 % positive mentions
- 58 % neutral mentions
- 37 % negative mentions
The monetization strategy of the game has drawn significant criticism, with many players labeling it a "cash grab" due to the overwhelming presence of microtransactions and paid DLCs that often cost as much as or more than the base game itself. Users express frustration over the aggressive push for in-game purchases, including inventory expansions and character unlocks, which detracts from the overall enjoyment and integrity of the gameplay experience. Overall, the game's shift towards a monetization-heavy model has led to a decline in player satisfaction and recommendations.
“Aside from the price and the insane amount of microtransactions in the game, the game is not pay to win and can be enjoyed for what it is - fast-paced action RPG with a 2D isometric view.”
“The monetization, which in the past was a little obnoxious, was one of those 'eh, I've played this for 50+ hours, I don't mind spending $5 for a new class to try something new' sort of deals.”
“While not nearly as predatory and manipulative as mobile games, it has the same sort of gearbox nickel-and-dime you for everything type of monetization.”
“The lack of meaningful updates and the overwhelming number of microtransactions make Hero Siege feel less like a completed game and more like a money-making scheme.”
“Honestly, I'd still be recommending the game - even with its large number of overpriced 'add a single character class' or even 'add a single skin for a single character class' DLCs - but it now has nickel-and-diming microtransactions you can't even read about anywhere (except in-game when it punts you to the Steam store to buy another inventory tab for $4.99).”
“Over-monetization has ruined what was once a solid game.”
- story584 mentions
- 8 % positive mentions
- 74 % neutral mentions
- 18 % negative mentions
The story aspect of "Hero Siege" is widely criticized, with many users noting a complete lack of narrative depth or engaging quests. Players describe the quests as repetitive, bug-ridden, and lacking any meaningful context, leading to a gameplay experience that feels shallow and grindy. Overall, the game is seen as a hack-and-slash experience with minimal storytelling, making it unsuitable for those seeking a rich narrative.
“Also the storyline, quests, and maps are all different and interesting to play.”
“The story line really drags you in, and gets darker as you get further along in the game content.”
“This game offers quests for those who seek RPG games, yet there aren't many quests to do.”
“Every single quest is boring with nothing interesting in them so every act felt extremely lackluster.”
“There is no story whatsoever and I have no idea why my adventurer is doing what it's doing or who the enemies are.”
“Now it's just a soulless clone of Diablo 2 but without any plot or cinematics.”
- humor296 mentions
- 99 % positive mentions
- 0 % neutral mentions
- 1 % negative mentions
The humor in the game is widely praised, with players highlighting its quirky dialogue, funny character interactions, and absurd scenarios that often lead to laughter, especially in multiplayer settings. Many reviews note that the game doesn't take itself too seriously, incorporating slapstick elements and humorous references to other games and pop culture. However, some players feel that the humor can be hit-or-miss, with certain jokes and voice acting coming off as forced or juvenile. Overall, the game's comedic charm contributes significantly to its appeal, making it a fun experience, particularly when played with friends.
“Just remember to bring a friend and a sense of humor—you’ll need both.”
“The sense of the humor in the game is very refreshing, a game that is okay to kind of mess around and joke around with its players.”
“We played for hours just laughing at some of the silly bugs in the game, and definitely had a lot of fun.”
“It's not funny to get killed out of the blue without even having a hint of what hit you.”
“Also getting curses that give you -40 strength when you only have 20 is not funny.”
- replayability286 mentions
- 45 % positive mentions
- 48 % neutral mentions
- 6 % negative mentions
The game is widely praised for its high replayability, attributed to its diverse character classes, randomly generated levels, and multiple difficulty settings. Many players find the gameplay addictive and enjoyable, with the potential for endless playthroughs enhanced by DLC expansions and multiplayer options. However, some users express concerns about diminishing replay value over time, particularly after certain updates or seasons.
“Hero Siege is a game that will captivate you with its exciting gameplay mechanics and endless replayability.”
“Its captivating gameplay, class variety, endless replayability, and developer support make it an excellent choice for anyone seeking an exciting adventure.”
“The replay value is very high due to the fact that each character has completely different abilities and most of them are free.”
“I just found that after 1 season, I didn't really care nor see the replay value.”
“While Hero Siege can provide fun for a few hours, it is not a game with much replay value and I only found myself sick of it after a few hours.”
“It is extremely buggy, low in replayability and very low on customization of anything.”
- music232 mentions
- 42 % positive mentions
- 51 % neutral mentions
- 7 % negative mentions
The music in the game receives mixed reviews, with many players appreciating its nostalgic and catchy qualities reminiscent of classic titles like Diablo, while others criticize it for being repetitive or poorly mixed. Some users noted that the soundtrack enhances the overall atmosphere, making it enjoyable for casual play, though technical issues like lag and bugs detract from the experience. Overall, while the music has its fans, it also has significant detractors who find it lacking in quality and memorability.
“The soundtrack is equally nostalgic, with tunes that will get stuck in your head faster than a pop song.”
“The music within this title may just well be your only friend here, whilst in the safe town there plays a rather satisfying melody which makes you feel rather calm and relaxed considering what awaits in the next portal.”
“Absolutely love the gameplay, music, and controls!”
“The sound mix is horrendous (bad voice acting, soundtrack has 8-bit pops, everything is mixed badly together).”
“Between the severe lag, broken controls, music that goes from 10 db to over 100 db in a fraction of a second, it's not even worth playing.”
“The ui and in-game controls on keyboard are terrible (really, no angled attacks at all?), the music is boring, the sound effects are low quality and the voice overs sound like they were done by a heroine addict.”
- optimization112 mentions
- 14 % positive mentions
- 64 % neutral mentions
- 21 % negative mentions
The game's optimization has received significant criticism, with many players reporting performance issues such as stuttering, lag, and crashes, particularly on PC. While some updates have improved stability, the overall experience remains marred by poor coding and inadequate graphical settings, leading to frustration among users. Despite its potential and enjoyable gameplay, the lack of proper optimization detracts from the overall enjoyment, especially in multiplayer scenarios.
“Fantastic references, great gameplay, fun optimizations.”
“This game came out in 2014 and the devs are still adding content (free + paid) with a big 3.0 update coming soon that improves performance, minions, skill trees, 360 degree attack (instead of previous 4 direction) and a ton more.”
“Lots of fun, action, and entertainment :) it's especially enjoyable when played with friends, and noteworthy is that the game runs smoothly even on weaker machines :) I definitely recommend it to everyone, especially fans of Diablo and similar games.”
“The game as it stands now is terribly optimized for controller.”
“Poorly optimized; if you go to the grim reaper boss with more than one person, it lags the game down to less than 5 fps even with an i7 7700HQ + 16GB DDR3 + GTX 1060 Ti, which is ridiculous.”
“After playing for under 15 minutes, I concluded that this game's performance is too poor to be enjoyable.”
- emotional36 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a wide range of emotional responses to games, from nostalgia and heartbreak over changes that diminish their enjoyment, to the thrill of challenging gameplay that evokes feelings of accomplishment. Some reviews highlight the emotional weight of loss within game mechanics, while others reflect on the deep connections formed with the game's world and characters. Overall, the emotional aspect of gaming is seen as a powerful driver of player engagement, with both positive and negative experiences shaping their attachment to the game.
“The rogue-like relic system was fun to use and losing the relics you picked was heartbreaking in a good way.”
“It made me cry.”
“The dungeons make me want to cry because you can get instantly killed at level 1 and lose all of your relics and money.”
- atmosphere32 mentions
- 56 % positive mentions
- 34 % neutral mentions
- 9 % negative mentions
The game's atmosphere is widely praised for its captivating visuals and sound design, effectively creating a dark and immersive experience that enhances the gameplay. However, some players feel that the atmosphere has diminished over time due to development issues, and while the character and enemy designs contribute positively, the overall story lacks depth. Despite mixed opinions, many still recommend the game primarily for its atmospheric qualities.
“Its combination of hack-and-slash RPG and roguelike elements, along with its atmospheric visuals and sound design, create a captivating and thrilling gaming experience.”
“Dark atmosphere, magical items, permanent character modification through shrines and books, resource management, etc. It nails the rogue theme while being a real-time game instead of turn-based.”
“Characters are designed well and fit the atmosphere nicely; the enemies are well drawn and so are the background elements.”
“There is no atmosphere.”
“Apart from the atmosphere, the text, gameplay style and whatnot, it's basically a dumbed down version of Diablo 2 however you look at it.”
“Stilli really like the atmosphere which is why I recommend it, but I don't see myself playing much of it.”
- character development24 mentions
- 25 % positive mentions
- 63 % neutral mentions
- 13 % negative mentions
Character development in the game is primarily driven by random relics and item collections, allowing players to customize their characters and skills, which enhances gameplay control. However, the lack of a narrative focus means that character development often takes a backseat to the fast-paced action, with mixed opinions on character design and voice acting. Overall, while the character development options are engaging, the repetitive maps and absence of a story may detract from the experience for some players.
“The skills and equipment are simple enough to keep the game moving, while also providing a sense of control over character development.”
“I also liked the character designs and the customizations that you could put on them.”
“This one has better character development choices and random items that are interesting.”
“There is really no story, so you can get absorbed in the gameplay as opposed to focusing on character development.”
“Character design is rather questionable, and the voices alone will make you dig into your audio settings.”
“And while the character design (including abilities/weapons as well as appearance) is cool, the maps get repetitive and dull-looking.”