Speed Swing
- May 27, 2020
- Jakob Delzer
"Speed Swing" is a fast-paced, rhythm-based platformer where players swing and jump through colorful, geometric levels to the beat of upbeat electronic music. Use precise timing and momentum to build up speed and chain together combos, while avoiding obstacles and hazards to achieve the highest score possible. With its simple controls and challenging gameplay, "Speed Swing" is a thrilling and replayable experience for both casual and hardcore gamers.
Reviews
- The game offers a unique and challenging grappling mechanic that requires skill and mastery, providing a rewarding experience once players understand the physics.
- It's a fun and satisfying game that evokes a sense of nostalgia similar to surfing in CS:S, with smooth controls and addictive gameplay.
- At a low price point, the game delivers interesting gameplay with a decent variety of levels, making it worth the investment for those who enjoy skill-based challenges.
- The graphics and visual design are lacking, often described as utilitarian and unattractive, which detracts from the overall experience.
- The game can become frustratingly difficult without a proper tutorial, leading to a steep learning curve that may discourage some players.
- There are technical issues, such as rope physics that can feel janky and unresponsive, which can hinder gameplay and lead to a less enjoyable experience.
- gameplay10 mentions
- 40 % positive mentions
- 60 % neutral mentions
- 0 % negative mentions
The gameplay is centered around a unique grappling mechanic that offers a series of skill-testing challenges, providing a refreshing experience for players. While the game is short, featuring only 20 levels, it effectively encourages players to think creatively and adapt to its mechanics, though a tutorial for beginners would enhance accessibility. Overall, the engaging mechanics and addictive nature make it a worthwhile experience, despite some graphical shortcomings.
“The game revolves entirely around a very grounded grappling mechanic.”
“It doesn't have any fluff; it just gives you a mechanic that you probably haven't dealt with in exactly this way before, and then gives you a series of tests so you can hone your skills with that mechanic.”
“To be honest, this is some of the most fun I have had with a single game mechanic in a long time.”
“The game is short and could probably benefit from themed sets of levels that feature more coherent art styles and gameplay themes.”
“I'm imagining something like a 'cave' set of levels where you're dealing with lots of claustrophobic, maze-like, quick gameplay, as opposed to another set of levels which might revolve around massive jumps and big open levels.”
“I really like the game; I think it's actually pretty smart. The first few levels teach you that you need to think differently to finish these levels, but I believe there should be a tutorial for beginners to help them understand the mechanics and how to approach these levels.”
- graphics5 mentions
- 20 % positive mentions
- 80 % neutral mentions
- 0 % negative mentions
The graphics of the game have been widely criticized for their lack of appeal, with comparisons made to PlayStation 1-era visuals. Many users feel that the art style is inconsistent and outdated, detracting from the overall experience, although some acknowledge that the gameplay mechanics compensate for the visual shortcomings. Additionally, there are suggestions for improved graphics and animations in the menu to enhance the overall presentation.
“The graphics make me think of the PlayStation 1, but I understand it's probably low to keep the frame rate up so the jumps don't lag.”
“From what I've played, the price seems fair, and while the graphics leave something to be desired, the mechanics make for a pretty addictive game.”
“The graphics are ugly, and I made them even uglier so that my bad computer could give me the frame rate you need for the quick swinging in this game.”
“While the graphics leave something to be desired, the mechanics make for a pretty addictive game.”
“The graphics make me think of the PlayStation 1, but I think it's probably low to keep the frame rate up so the jumps don't lag.”
- music2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The music in the game is often described as distracting and unpleasant, though there is a decent variety of scenery and music tracks available for the price.
“Also, there's a pretty decent variety of scenery and music tracks for the price.”
- replayability1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The game offers limited replayability primarily for those interested in competing for leaderboard positions, as the top scores appear nearly unattainable. While there are some competitive elements to engage with, the overall incentive to replay is minimal.
“The game offers a surprising amount of replayability, especially for those who enjoy competing for high scores on the leaderboards.”
“While the main story is engaging, the various competitive entries provide a fresh challenge that keeps you coming back for more.”
“Even if you're not focused on leaderboards, the different strategies and approaches to gameplay ensure that each playthrough feels unique.”
“Not much replayability unless you're into leaderboards, but there are a few competitive entries to pit yourself against if you are, with the first few places seeming functionally impossible if you ask me.”
“The game lacks significant replay value; once you've completed the main story, there's little incentive to return.”
“After finishing the game, I found myself with no desire to play again, as the content felt repetitive and uninspired.”