- November 6, 2014
- Santa Ragione
- 16h median play time
FOTONICA
Platforms
About
FOTONICA is a first-person platformer game with a focus on speed and precision. It features eight levels, three endless levels, and a local four-player split-screen mode. With its unique vector-style graphics, exhilarating sense of speed, and challenging gameplay, FOTONICA offers a delightful experience for both casual and hardcore players.
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- The game features a unique and visually appealing minimalist art style that enhances the overall experience.
- Gameplay is simple yet addictive, with a high skill ceiling that keeps players engaged as they strive to improve their performance.
- The soundtrack complements the gameplay well, creating an immersive atmosphere that enhances the sense of speed.
- The game can become repetitive quickly, with limited content and only a few levels available.
- Controls can feel overly simplistic, leading to frustration during more challenging sections of the game.
- The game is considered overpriced at full price, with many players suggesting it is only worth purchasing on sale.
music
194 mentions Positive Neutral NegativeThe music in the game is widely praised for its excellent electronic soundtrack, which complements the visuals and enhances the overall atmosphere. While many players find the music immersive and fitting, some note that it can become repetitive due to short looping tracks, and a few have expressed frustration with certain sound effects being too loud. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's appeal.
“The electronic music background soundtracks for the levels fit well with the overall atmosphere and give it a minimalist future feel without being overbearing.”
“At the end of the day, Fotonica is addicting and satisfying, with solid mechanics, outstanding visuals, and a grooving minimal soundtrack to boot.”
“I highly recommend this game, it's a feast for the eyes and the music is perfect for each level.”
“The music is lackluster: ambient and electronic.”
“We mute the music because unlike the music's target demographic we happen to have working eardrums.”
“The music has no inherent flaws, but the tracks are all short and have obvious points at which they loop that you'll undoubtedly begin to notice quickly as you are forced to restart time and time again, making the levels drag on.”