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Cube Runner is a fast-paced racing game where players control a spaceship dodging quickly approaching cubes in a neon-lit, futuristic cityscape. Collect power-ups, avoid obstacles, and compete for high scores in this addictive and challenging title. Customizable ships and a variety of game modes add replayability to the simple yet engaging core gameplay.

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Cube Runner screenshot
Cube Runner screenshot
Cube Runner screenshot
Cube Runner screenshot
Cube Runner screenshot
Cube Runner screenshot
Cube Runner screenshot

80%
Audience ScoreBased on 934 reviews
music174 positive mentions
replayability8 negative mentions

  • Fun and addictive gameplay with a unique switching mechanic between platforms.
  • Great soundtrack that enhances the gaming experience.
  • Challenging levels that progressively increase in difficulty, providing a satisfying sense of accomplishment.
  • Short gameplay duration, typically completed in under two hours, leading to concerns about value for money.
  • Controls can be unresponsive at times, particularly with jumping and shooting mechanics.
  • Repetitive level design with some levels feeling too easy or frustratingly difficult, leading to inconsistent difficulty spikes.
  • music
    302 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players praising its catchy and engaging soundtrack that enhances the overall experience. While some found the electronic and dubstep tracks enjoyable and fitting for the gameplay, others criticized the music for being repetitive or generic. Overall, the soundtrack is often highlighted as a standout feature, contributing positively to the game's atmosphere despite some complaints about its limited variety.

    • “The soundtrack is an integral part of the experience, syncing with the pace of the game and heightening the immersion.”
    • “The music fits the game very well, I love the soundtrack.”
    • “The soundtrack was one of the best parts, as it made the whole ordeal really relaxing and enjoyable.”
    • “It's only hard because the controls are not responsive, level design is some cobbled up random junk and the music bleeds your ears. 1/10 don't recommend.”
    • “The soundtrack, if you can call it that, consists of a few forgettable tunes that do little to enhance the overall experience.”
    • “The simple, repetitive stages are coupled with a soundtrack consisting of generic, royalty-free dubstep and unresponsive controls that feel downright unfair at times, providing the complete low-effort indie game experience.”
  • gameplay
    244 mentions Positive Neutral Negative

    The gameplay is characterized by simple mechanics that create a mix of enjoyable and challenging puzzles across 75 levels, with a playtime of about 1-2 hours. While the game introduces unique mechanics like gravity switching and obstacle destruction, many players find the experience repetitive and lacking in depth after the initial levels. Overall, it offers a fun platforming experience, but its short length and limited replayability lead to mixed reviews regarding its value.

    • “This game manages to strike a perfect balance between minimalist elegance and pulse-pounding gameplay, making it a must-try for gamers seeking an adrenaline-packed challenge.”
    • “The levels are well-designed, each introducing unique twists that keep the gameplay fresh and exciting.”
    • “The gameplay is very smooth and, like other users have said, it becomes decently challenging about halfway through.”
    • “It offers 75 levels and about an hour or two of gameplay, with zero replayability once completed.”
    • “The game's flashy visuals and promising concept initially piqued my interest, but once I delved into the gameplay, it quickly became evident that this was a flawed and uninspired creation.”
    • “The game has you switching between two planes by pressing a button, but the way the perspective changes blocks the view of the gameplay and doesn't switch fast enough.”
  • graphics
    96 mentions Positive Neutral Negative

    The graphics of the game are generally described as minimalistic and simplistic, with some reviewers appreciating the clean aesthetics and neon visuals, while others criticize them as lackluster or unfinished. Despite mixed opinions, many agree that the visuals are suitable for the game's style and contribute positively to the overall experience, though they may not impress in terms of detail or complexity. Overall, the graphics are seen as a highlight for some, while others find them disappointing.

    • “Cube runner immediately captures attention with its sleek, clean aesthetics.”
    • “The graphics are simple and work well for this style, and the music is good quality EDM.”
    • “Bonus points for the visually pleasing graphics and cool soundtracks.”
    • “While graphics are not everything, it is worth mentioning that Cube Runner's visuals are shockingly lackluster.”
    • “From its frustrating controls and lackluster visuals to its dearth of content and uninspired audio, this game fails to deliver on its potential.”
    • “While the game does run in fullscreen, the graphics are awful, controls are fixed.”
  • story
    22 mentions Positive Neutral Negative

    The game's story revolves around a cube named Bluey on a quest to rescue his lover from the villainous red-cubes, who aim to use her for their own nefarious purposes. While some players appreciate the simple narrative and the progressive difficulty of the levels, others criticize the lack of depth and linearity in both the story and gameplay mechanics. Overall, the storytelling is seen as basic, with mixed opinions on its execution and relevance to the gameplay experience.

    • “Basically a game where you control a cube called Bluey on his perilous quest to find his lover who has been taken by the devious red-cubes; a menacing clan of cubeys who intend to use Bluey's lover to mass reproduce more red cubes to help take over the peaceful land of Cubia.”
    • “On this quest, you must jump, click, and switch your way through a series of levels with the goal of reaching the end, no matter the cost. Luckily, you have unlimited lives because throughout the duration of the game, I 'died' a total of 824 times. How fun!”
    • “Groundbreaking graphics and storytelling.”
    • “This is a rather simple automated platforming game that is all about mechanics with a simple jump, automatic respawns, and some kind of shooter tool (no story).”
    • “Well, there's 0 story, and the level design is 100% linear, so I'm not sure where the depth comes in.”
    • “Basically a game where you control a cube called Bluey on his perilous quest to find his lover who has been taken by the devious red cubes; a menacing clan of cubeys who intend to use Bluey's lover to mass reproduce more red cubes to help take over the peaceful land of Cubia.”
  • replayability
    16 mentions Positive Neutral Negative

    The game features 75 levels and offers about one to two hours of gameplay, but it has been widely criticized for its lack of replayability, with many users noting that once completed, there is little to no incentive to play again. While some mention a minimal amount of replay value, the consensus is that the game is best suited for those seeking a quick, straightforward experience without the expectation of revisiting it.

    • “This game has plenty of replay value, even if it only takes you a few hours to beat.”
    • “And then there's replayability.”
    • “This game has plenty of replay value, even if it only takes you a few hours to beat.”
    • “It offers 75 levels and about an hour or two of gameplay, with zero replayability once completed.”
    • “There's no replay value, so once you beat all 75 levels, that's it.”
    • “This does mean however that the replayability is lower/non-existent.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players finding it funny and enjoyable, particularly due to its quirky 3D options and amusing achievements. While the gameplay itself may not be inherently humorous, the challenges and the way players interact with them often lead to hilarious moments, especially when not intentionally trying to fail.

    • “Funny game! I really liked playing that game. XD”
    • “The achievements are hilarious when you aren't trying to die on purpose.”
    • “The 3D options make it a little more funny and special.”
  • optimization
    12 mentions Positive Neutral Negative

    The game's optimization is notably poor, with users reporting significant FPS issues even on high-end PCs, leading to stuttering and dropped inputs, particularly in levels with excessive particle effects. Additionally, the presence of "heat" blocks further exacerbates performance problems, detracting from the overall experience and sense of accomplishment. Overall, the game feels badly optimized, limiting player engagement and exploration.

    • “There is no sense of accomplishment or reward for completing a level, as there is no incentive to strive for better performance or explore the game further.”
    • “Also the 'heat' blocks cause issues with performance and key hit detection, so some of your inputs will be dropped, causing you to die.”
    • “I don’t know what is up with the fire in this game; maybe it wasn’t optimized because there is only fire in about 5 levels near the end of the game.”
    • “Low performance -- FPS problems on a strong PC.”
    • “The only negatives I feel are present are the occasional stuttering and slowdowns, especially in levels with a vast amount of superfluous particles for atmosphere. The overall length of the game is a tad short and would benefit from opening its tools up to the players to create new experiences and levels with the Steam Workshop.”
    • “Also, the 'heat' blocks cause issues with performance and key hit detection, so some of your inputs will be dropped, causing you to die.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for its appealing colors and themes, effectively complemented by the music, which helps alleviate frustration during challenging levels. However, some players noted issues with occasional stuttering and slowdowns due to excessive particle effects, and expressed a desire for more content and user-generated experiences through tools like the Steam Workshop.

    • “Some levels can be frustrating, but the music and atmosphere kept my nerves down.”
    • “Though the global atmosphere of the game is nice (colors, themes), there are quite a few disturbing things.”
    • “The only negatives I feel are present are the occasional stuttering and slow time, especially in levels with a vast amount of superfluous particles present for atmosphere.”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization of the game is widely criticized as a blatant cash grab, with users expressing skepticism about its value and questioning the authenticity of its promotional claims.

    • “This game is pretty much another cash grab.”
    • “The game is for sure a cash grab.”
    • “Finally, the advertising seems a bit bogus: 'deep enough to challenge the greatest gamers'?”
  • stability
    6 mentions Positive Neutral Negative

    The game's stability has been criticized for being buggy, with users reporting small glitches that detract from the overall experience. Some players have described it as "nauseating" and "eye gouge-inducing," indicating significant frustration with its performance.

    • “Buggy, nauseating, and eye gouge-inducing garbage.”
    • “A bit buggy.”
    • “Small glitches.”
  • grinding
    4 mentions Positive Neutral Negative

    Players note that the game, despite its short length and low initial price, has a high cost and involves a medium level of grinding primarily for card farming. This aspect has led to mixed feelings about the value and enjoyment of the gameplay experience.

    • “Short $1 game that for some reason costs $11; playtime past 10 minutes is from card farming.”
    • “Medium level of grinding.”
    • “Short $1 game that for some reason costs $11; playtime past 10 minutes is from card farming.”
  • emotional
    2 mentions Positive Neutral Negative

    Users express frustration with the emotional disconnect caused by the game's reliance on timed shooting mechanics, which detracts from the intended puzzle-platformer experience. This shift in gameplay focus leads to a feeling that the game prioritizes action over emotional engagement.

Buy Cube Runner

2h Median play time
14h Average play time
1-2h Spent by most gamers
*Based on 16 analyzed playthroughs

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