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Slime CCG is a single player action game. It was developed by Kody Stone and was released on July 12, 2018. It received neutral reviews from players.

Build decks using fun and powerful Slime's and battle them in unique arenas!

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44%Audience ScoreBased on 63 reviews
gameplay4 positive mentions
story3 negative mentions

  • Bright and accessible card game with original mechanics combining RPG and strategy elements, providing engaging gameplay.
  • Cute and hand-drawn slime art style that adds charm and personality to the cards.
  • The game is free to play and has a simple interface that helps players quickly understand the basics.
  • The game is unfinished and abandoned with many bugs, lack of polish, and no ongoing updates or developer support.
  • Severe balance issues with overpowered cards and underpowered cards, making gameplay unchallenging and sometimes frustrating.
  • Lack of progression system, tutorial, multiplayer mode, readable card text, sound effects, and meaningful content lead to a minimal and unsatisfying experience.
  • gameplay

    12 mentions Positive Neutral Negative

    The gameplay runs smoothly and has a solid core inspired by games like Hearthstone, but it suffers from balance issues, overpowered cards, and a lack of challenge and meaningful deck diversity, leading to a repetitive and ultimately unengaging experience. While some appreciate the concept and mechanics, many find the gameplay boring, shallow, and in need of more content and polish.

    • “While the gameplay itself runs smoothly, you’ll eventually reach a point where you’ll build a deck that beats all other arenas and that’s it.”
    • “Best game, would pay $50 for this grade of gameplay.”
    • “The mechanics are cool and a lot like Hearthstone, but just needs more content.”
    • “Awful graphics, barely readable text in Full HD, AI keeps multiplying cards despite having close to no mana points, tons of useless deck layouts that don't affect gameplay at all.”
    • “I absolutely love the concept but the gameplay itself just isn't fun.”
    • “The cards are way too overpowered, making gameplay light and boring.”
  • music

    10 mentions Positive Neutral Negative

    The music in the game receives mixed feedback, with some players finding it repetitive or forgettable due to limited variety, while others praise its soothing and fitting soundtrack that complements the gameplay and can be toggled on or off. Overall, the music is considered adequate but could benefit from more diversity and thematic depth.

    • “The game's soundtrack is very nice and fits with the game perfectly. It can be toggled on or off to your liking.”
    • “It has some very soothing music as you play, which you can turn off if you don't like it.”
    • “So good work on the music choice, devs!”
  • graphics

    7 mentions Positive Neutral Negative

    The graphics receive mixed feedback, with some users finding them poor, unappealing, and hard to read, while others appreciate the simple, cute card artwork. Overall, visuals are considered basic and functional but lack polish and engaging animations.

    • “The graphics are pretty nice; the cards look good. I like them—they might be simple slime monsters, but that's what I like about them.”
    • “The artwork is cute, but that's it.”
    • “The game's graphics are okay.”
    • “Awful graphics, barely readable text in Full HD, AI keeps multiplying cards despite having close to no mana points, tons of useless deck layouts that don't affect gameplay at all.”
    • “There is no tutorial, it has ugly graphics and barely any animations.”
    • “Kinda terrible, bad visuals, bad gameplay, and not much in terms of good.”
  • story

    5 mentions Positive Neutral Negative

    The game's story is currently minimal, with no progression or lore provided beyond basic card functions. Players express a desire for deeper background on monsters and their world to enhance deck-building strategy and enrich the game's narrative. Additionally, a story mode is anticipated but not yet available.

    • “Another thing is well the deck building now as cool that is and much needed for any card game, the problem is I don't understand the cards and how we are best off using them. Now the spell cards are pretty much as they are and simple, but the monsters however the players need to know how to understand them and how they would work together as a deck as well. I would like to know more about the monsters as well, such as their world, their story, how the monsters came to be. Now I know they are just slimes, but you have different world slimes now. Will they be able to complement each other in a deck or would they not be helpful to mix them in? There's a lot missing and a lot that players won't be able to grasp.”
    • “This could also add to the lore/story of the game.”
    • “No further progression or story to note.”
    • “The game is currently waiting on a multiplayer and a story mode release, so exhibition games against AI is currently only available.”
    • “I am currently only available, but I am looking forward to see what the story mode will hold.”
  • stability

    4 mentions Positive Neutral Negative

    The game is widely criticized for its poor stability, being plagued with bugs and unpolished features. Users describe it as a buggy, unfinished product, likening it to a blatant asset flip with significant technical issues.

    • “Blatant asset flip, unpolished, buggy.”
    • “It is a buggy mess that launched with DLC because of the publisher the old dev chose to.”
    • “Let me tell you, when multiplayer or if multiplayer gets added it won't save the game; it will just make it a multiplayer blatant asset flip that is unpolished and buggy.”
  • optimization

    1 mentions Positive Neutral Negative

    The game runs smoothly with good performance overall, but optimization issues arise as players progress, leading to repetitive deck-building that can diminish challenge and engagement.

  • monetization

    1 mentions Positive Neutral Negative

    The monetization is widely criticized as a poorly executed cash grab, negatively impacting the overall experience.

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Frequently Asked Questions

Slime CCG is a action game.

Slime CCG is available on PC and Windows.

Slime CCG was released on July 12, 2018.

Slime CCG was developed by Kody Stone.

Slime CCG has received neutral reviews from players. Most players liked Slime CCG for its gameplay but disliked it for its graphics.

Slime CCG is a single player game.

Similar games include Fable Fortune, Elestrals Clash!, Grimoire: Manastorm, Chroma: Bloom And Blight, Boss Monster and others.