Final Stardust: Cosmic Nexus Game Cover
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Final Stardust: Cosmic Nexus is a fast-paced collectible card game that focuses on streamlined, easy-to-understand gameplay with instant effects and strategic positioning of monsters. Its balanced mechanics ensure exciting matches that can be turned around with the right play, and a turn limit guarantees quick games. The game is all about making choices and playing the cards in your hand to outsmart your opponent.

Reviews

72%
Audience ScoreBased on 39 reviews
gameplay8 positive mentions
music3 negative mentions
  • The game features enjoyable and original mechanics, combining elements from various card games, making it fun for fans of the genre.
  • The creature designs and art style are appealing, creating a nostalgic feel reminiscent of classic card games.
  • The gameplay is fast-paced and easy to learn, allowing for quick matches that can be engaging for casual players.
  • The campaign lacks depth and engaging story elements, leading to a repetitive experience as players battle the same opponents multiple times.
  • The tutorial is poorly designed, leaving players confused about game mechanics and rules, which can hinder the initial experience.
  • The card pool is limited, with only a small number of cards available, making deck-building feel restrictive and less strategic.
  • gameplay29 mentions

    The gameplay is a mix of engaging mechanics and a steep learning curve, with players enjoying the fast-paced battles and card evolution features. However, many find the initial experience too easy and the tutorial lacking, leaving crucial mechanics unexplained. While the game shows promise with its unique blend of inspirations from other card games, it still feels unfinished, with ongoing adjustments to core systems and some game-breaking bugs hindering the overall experience.

    • “The gameplay itself is very fast-paced once you learn what you are doing.”
    • “Its mechanics are enjoyable and original.”
    • “The gameplay is a refreshing mixture of Shadowverse and Vanguard with a delightful hint of some old school Yu-Gi-Oh and Duel Masters.”
    • “The tutorial is pretty bad and many mechanics are left unexplained without a real 'rulebook' to explore.”
    • “Combine this with the fact that core systems of the gameplay were still being changed right before release (and even one afterwards) and it becomes clear why the battle system is so lacking.”
    • “I really want to like this game, and explore the card mechanics, but I keep encountering game-breaking bugs.”
  • story18 mentions

    The game's story is largely criticized for its lack of depth and engagement, with many players noting that there is minimal narrative content and character development. While some express hope for future updates to introduce a more substantial story mode and character progression, the current interactions feel simplistic and unfulfilling. Overall, players seeking a rich storyline may find the experience lacking, especially given the absence of a traditional campaign structure.

    • “I'm very excited for these characters to be woven into a dedicated story mode, and to see how they grow stronger as the updates add in their individual progression systems.”
    • “Campaign story, a promise of having an actual story in a TCG game is a deep pulling point as the last one that I got the pleasure of playing was Vanguard Dream Days, which I still play, as just playing a TCG is fun and all but I am not one for PvP and prefer to enjoy myself at my own leisure.”
    • “It really is wonderful, especially with games that promise a story campaign adding to the immersion.”
    • “In terms of story, there basically isn't one.”
    • “Even after you complete the last battle, the credits simply roll immediately afterwards without so much as a text box to give any story.”
    • “Because nothing is happening in the overall story and the player character never speaks, these interactions are pretty much all limited to the character revealing something about their personality or life story, which you won't really care about given that there is nothing for them to actually do as characters.”
  • graphics5 mentions

    The graphics are praised for their high quality and aesthetic appeal, drawing inspiration from titles like Digimon and Golden Sun, while effectively balancing resource usage. The art design is described as incredible, contributing positively to the overall experience, despite some concerns about a shift in focus from graphics to gameplay.

    • “I love the aesthetics.”
    • “Aesthetically pretty fun with some clear inspirations (sort of reminds me of Digimon if they borrowed the motif from Golden Sun's Djinn), with the gameplay taking similar Digimon/Pokemon cues and mixing in the Marvel Snap three-lane concept.”
    • “The aesthetic and art design is incredible.”
    • “The developer actually has a character representing him in the game and he outright states that he was used to graphics being the main selling point of a game and is somewhat off-put by the shift to focus on gameplay.”
    • “The sound and graphics are very high quality but don't push the limits of my PC and don't take up unnecessary resources.”
  • music3 mentions

    The music in the game is generally considered decent, but players express a desire for more variety, particularly in battle tracks. Additionally, adjusting the music volume requires restarting the game, which has been a point of frustration for some users.

    • “I wish there was more than one music track for battle.”
    • “The music is pretty decent.”
    • “I tried to adjust the music volume and had to restart the whole game to access that setting.”
  • stability1 mentions

    The game's stability has been widely criticized, with users reporting significant bugs and choppy performance that render it nearly unplayable.

    • “The game is incredibly buggy and choppy, making it basically unplayable.”
    • “Frequent crashes and glitches ruin the overall experience.”
    • “I encountered constant stability issues that made it frustrating to progress.”
  • grinding1 mentions

    Players appreciate the sound design during grinding, noting that it enhances the experience, especially when paired with background videos.

    • “The grinding feels endless and repetitive, making it hard to stay engaged.”
    • “I find the grinding mechanics tedious and unfulfilling, which detracts from the overall experience.”
    • “The amount of grinding required to progress is overwhelming and feels like a chore.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 1 analyzed playthroughs

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