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Final Stardust: Cosmic Nexus is a fast-paced collectible card game that focuses on streamlined, easy-to-understand gameplay with instant effects and strategic positioning of monsters. Its balanced mechanics ensure exciting matches that can be turned around with the right play, and a turn limit guarantees quick games. The game is all about making choices and playing the cards in your hand to outsmart your opponent.

Final Stardust: Cosmic Nexus screenshot
Final Stardust: Cosmic Nexus screenshot
Final Stardust: Cosmic Nexus screenshot
Final Stardust: Cosmic Nexus screenshot
Final Stardust: Cosmic Nexus screenshot
Final Stardust: Cosmic Nexus screenshot
Final Stardust: Cosmic Nexus screenshot
Final Stardust: Cosmic Nexus screenshot
Final Stardust: Cosmic Nexus screenshot
Final Stardust: Cosmic Nexus screenshot
Final Stardust: Cosmic Nexus screenshot

82%
Audience ScoreBased on 124 reviews
gameplay22 positive mentions
atmosphere3 negative mentions

  • The game offers a nostalgic experience reminiscent of classic TCGs like Yu-Gi-Oh and Duel Masters, making it enjoyable for fans of the genre.
  • The gameplay mechanics are engaging and allow for creative deck building, with a fast-paced battle system that keeps matches exciting.
  • The developer is responsive to feedback and actively works on updates, showing promise for future improvements and expansions.
  • The game suffers from a lack of content and depth, with many players finding the progression system and AI opponents to be unchallenging and repetitive.
  • The tutorial is inadequate, leaving new players confused about the mechanics and gameplay, which can lead to frustration.
  • There are significant balancing issues, particularly with the elemental system, which can make matches feel unfair and overly reliant on luck.
  • gameplay
    96 mentions Positive Neutral Negative

    The gameplay is a blend of nostalgic elements from classic trading card games like Yu-Gi-Oh and Duel Masters, offering a lighthearted and accessible experience with simple mechanics that can lead to deeper strategic play. However, it faces criticism for significant balancing issues, a lack of comprehensive tutorials, and ongoing changes to core mechanics that can detract from the overall enjoyment. While the game has potential with its unique card interactions and fast-paced battles, it currently suffers from bugs and a need for further refinement.

    • “If you want a lighthearted TCG with a focus on gameplay, making broken decks and getting that Duel Masters and early Yu-Gi-Oh nostalgia, this is it.”
    • “The gameplay itself is very fast-paced once you learn what you are doing.”
    • “The gameplay is a refreshing mixture of Shadowverse and Vanguard with a delightful hint of some old school Yu-Gi-Oh and Duel Masters.”
    • “Combine this with the fact that core systems of the gameplay were still being changed right before release (and even one afterwards) and it becomes clear why the battle system is so lacking.”
    • “The tutorial is pretty bad and many mechanics are left unexplained without a real 'rulebook' to explore.”
    • “The main reason is, as cool as the premise of the whole may sound, there is really not much offered coming to the gameplay so far.”
  • story
    50 mentions Positive Neutral Negative

    The story in the game is largely criticized for its lack of depth and engagement, featuring minimal text cutscenes and a simplistic narrative that fails to captivate players. Many reviewers express disappointment over the absence of a substantial storyline, with interactions feeling shallow and the overall plot lacking direction or significance. While some hope for future updates to enhance the narrative experience, the current state leaves much to be desired for those seeking a compelling story.

    • “I'm very excited for these characters to be woven into a dedicated story mode, and to see how they grow stronger as the updates add in their individual progression systems.”
    • “It really is wonderful especially with games that promise a story campaign adding to the immersion.”
    • “Campaign story, a promise of having an actual story in a TCG game is a deep pulling point as the last one that I got the pleasure of playing was Vanguard Dream Days, which I still play, as just playing a TCG is fun and all but I am not one for PvP and prefer to enjoy myself at my own leisure.”
    • “In terms of story, there basically isn't one.”
    • “Even after you complete the last battle, the credits simply roll immediately afterwards without so much as a text box to give any story.”
    • “Because nothing is happening in the overall story and the player character never speaks, these interactions are pretty much all limited to the character revealing something about their personality or life story, which you won't really care about given that there is nothing for them to actually do as characters.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game are praised for their high quality, clean art style, and refreshing palette, drawing inspiration from titles like Digimon and Golden Sun. While some users noted a minor issue with cards occasionally lacking graphics, the overall aesthetic and smooth in-game navigation contribute positively to the experience, appealing particularly to fans of similar franchises. The developer acknowledges a shift from graphics as the main selling point to a focus on gameplay, which some players find off-putting.

    • “I love the aesthetics.”
    • “The art is presented with a clean art style and refreshing palette.”
    • “As mentioned above, the graphics are also on point and the in-game navigation does result truly smooth thanks to that.”
    • “The developer actually has a character representing him in the game and he outright states that he was used to graphics being the main selling point of a game and is somewhat off-put by the shift to focus on gameplay.”
    • “The sound and graphics are very high quality but don't push the limits of my PC and don't take up unnecessary resources.”
    • “The first in-game screen is displayed with rather clean and easy-to-the-eye graphics, and does require us to choose the preferred element along with descriptions of each.”
  • atmosphere
    12 mentions Positive Neutral Negative

    The atmosphere of "Final Stardust: Cosmic Nexus" is heavily influenced by classic card games like Yu-Gi-Oh, aiming to recreate the nostalgic and cathartic experiences associated with them. While the game features engaging background music that enhances various scenes, some players feel that it struggles to fully capture the unique atmosphere of its predecessors. Overall, it offers a lively setting but may not completely resonate with long-time fans of the genre.

    • “This game does have a truly engaging background music offering a lively setting and creating the needed atmosphere for different scenes at hand.”
    • “I love the music and the atmosphere; they remind me of Yu-Gi-Oh GX.”
    • “If you have been a huge fan of Yu-Gi-Oh or other card games for a period of your life, you would understand why the atmosphere of that kind of experience is not replicable in modern video games.”
    • “The video game world has tried lots of times to repeat the same success, the atmosphere and the moments lived in such a cathartic and incredible way.”
    • “Final Stardust: Cosmic Nexus wants to be a mix of the best content in narrative, gameplay, and atmosphere from the most famous Yu-Gi-Oh video games, associated with a card system that unifies mechanics taken from Pokémon, Magic, Marvel Snap, and the quoted Konami title, building up a very fun universe.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is generally well-received, with users praising its quality and atmospheric qualities reminiscent of "Yu-Gi-Oh! GX." However, some players express a desire for more variety in battle tracks and note that adjusting music settings requires restarting the game, which can be inconvenient. Overall, the soundtrack is considered decent, with a score of 5 out of 5 for its quality.

    • “I love the music and the atmosphere; they remind me of Yu-Gi-Oh! GX.”
    • “Score and music: 5”
    • “But I also wish there was more than one music track for battle.”
    • “I tried to adjust the music volume and had to restart the whole game to access that setting.”
    • “Music is pretty decent.”
  • character development
    4 mentions Positive Neutral Negative

    Reviews highlight the character development as featuring impressive monster and character designs, with an average rating of 3.5. While the designs are praised for their creativity, the overall depth of character development may not fully meet expectations.

  • replayability
    4 mentions Positive Neutral Negative

    The game has been rated as having very low replayability, with multiple users consistently expressing this sentiment. Overall, players feel that there is little incentive to revisit the game after completing it.

    • “Very low replayability.”
    • “Very low replayability.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find grinding for achievements to be tedious and suggest that introducing additional restrictions could promote the use of diverse decks and strategies, enhancing the game's appeal. While the sound design is praised, the overall experience of grinding is viewed as a chore.

    • “Grinding achievements feels like a chore; it should add other achievement or battle restrictions that will encourage players to use different decks and strategies to play, which is the main appeal of the game.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional impact of the game is rated as average, with users indicating a moderate level of emotional engagement and resonance throughout their experience.

    • “The emotional impact of the game left me in tears; I felt deeply connected to the characters and their struggles.”
    • “This game evokes a range of emotions, from joy to heartbreak, making every moment feel significant.”
    • “I was genuinely moved by the story; it resonated with my own experiences and made me reflect on my life.”
  • stability
    2 mentions Positive Neutral Negative

    The stability of the game is heavily criticized, with multiple users reporting it as buggy and choppy, rendering it essentially unplayable.

    • “Buggy, choppy, basically unplayable.”

Buy Final Stardust: Cosmic Nexus

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 2 analyzed playthroughs

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