- September 5, 2014
- Lightmare Studios
- 9h median play time
Infinity Wars: Animated Trading Card Game
Platforms
About
Infinity Wars is a free-to-play, animated trading card game with a focus on strategic combat. Players build decks from hundreds of cards representing various units, abilities, and special actions. The game features a single-player campaign, PvE challenges, and PvP modes, with vibrant visuals and a variety of play styles to explore. Each turn offers dynamic decisions and intense battles, providing an engaging and immersive card game experience.











- Unique simultaneous turn mechanics that enhance strategy and mind games.
- Beautiful animated card art and diverse factions with distinct playstyles.
- Free-to-play model that allows players to earn cards without spending money.
- Low player base leading to long matchmaking times and unbalanced matches.
- Numerous bugs and glitches that can disrupt gameplay and cause frustration.
- Steep learning curve for new players, making it difficult to compete against veterans.
- gameplay570 mentions Positive Neutral Negative
The gameplay of Infinity Wars is characterized by its innovative simultaneous turn mechanic, which adds a layer of strategic depth and requires players to anticipate their opponent's moves. While many players appreciate the unique mechanics and the variety of factions, some express concerns about the game's balance and the presence of bugs that can detract from the experience. Overall, the gameplay is praised for its complexity and engaging mechanics, making it a standout in the digital trading card game genre, despite some criticisms regarding its execution and user interface.
“The gameplay itself is really solid too.”
“The simultaneous turn structure is pretty innovative, so if you are interested in trying out new gameplay patterns, definitely give this game a try.”
“The gameplay is unique, with intriguing mechanics and interactions.”
“The gameplay feels stale and like it didn't harmonize with the core mechanics.”
“Unfortunately, the devs took quite a few backwards steps including the revamp after revamp of the single player and the excessive convolution of gameplay and unlocking cards.”
“The gameplay was both somehow bland and overly complex.”