Chroma: Bloom And Blight Game Cover

Chroma: Bloom and Blight is a free to play card game for veterans and beginners alike. All cards and game modes are available to you for free. Compete for the number 1 spot on the ladder or play with crazy decks against your friends without having to worry about the costs of cards. Coming 2020.

  • PC
  • Windows

Reviews

78%
Audience ScoreBased on 386 reviews
gameplay59 positive mentions
stability11 negative mentions
  • All cards are available for free from the start, allowing for diverse deck building without the need for grinding or spending money.
  • The game features unique mechanics, such as the mana system and the three-act structure, which add depth and strategy to gameplay.
  • The artwork and lore are well-developed, creating an engaging atmosphere that enhances the overall experience.
  • The user interface is clunky and unintuitive, making it difficult for new players to navigate and understand the game mechanics.
  • There is a lack of a comprehensive tutorial, which can leave new players feeling overwhelmed and confused about how to play.
  • The game suffers from performance issues, including lag and bugs that can disrupt gameplay and diminish the overall experience.
  • gameplay146 mentions

    The gameplay of this fantasy card game is a blend of familiar mechanics from titles like Magic: The Gathering and Hearthstone, featuring unique elements such as a mana point curve and a three-act structure that adds depth. While many players appreciate the innovative mechanics and the free access to all cards, there are significant concerns regarding the lack of clear tutorials, server stability, and user interface issues that hinder the overall experience. Despite its potential, the game requires further polishing and balancing to fully realize its engaging gameplay.

    • “Great game with great mechanics and tons of deckbuilding options.”
    • “The gameplay is deep and nuanced, and competition is fierce.”
    • “The gameplay is interesting and full of choices against awesome heroes with different abilities.”
    • “Honestly, the gameplay could be fantastic, but the lack of gameplay options and lack of proper server stability would alone be enough to fully cripple this game's appeal.”
    • “Phases aren't explained, the resource mechanics are not explained, even the attacking and stance mechanics of cards is not explained whatsoever, there are stages to the 'story' (the match?) where my cards were taken off the field and then put back down, without even a tooltip telling me what happened.”
    • “Some mechanics are complicated and the explanations are lacking for the sake of feeling complicated and obscure, the UI is hard to understand here and there and the history bar on the left of the game thing sucks, as a new player I expect to be able to tell exactly all the moves my enemy made.”
  • graphics37 mentions

    The graphics of the game receive mixed reviews, with many praising the beautiful and diverse artwork that enhances the overall experience. However, some users note that the animations and user interface feel unfinished, indicating room for improvement. While the game is visually appealing, it can be graphically demanding, which may affect performance on lower-spec computers.

    • “The art style is gorgeous and the idea that all the cards are available from the start is really fresh.”
    • “A great game, full of amazing decks and stunning artwork.”
    • “The artwork is incredible, animation is awesome, and the soundtrack....the soundtrack!”
    • “I've enjoyed plenty of card games, and it's the first time I want to stop playing because the card art style is just ugly.”
    • “I do have to say though that there is a lot of room for improvement basically in every aspect of the game, especially on the visuals.”
    • “Additionally, it has an extremely specific 'cutesy' aesthetic which should be a customization or deckbuilding option, but instead it permeates everything and is overbearing, making the game unpleasant for some.”
  • story27 mentions

    The game's story and lore are praised for their depth and integration into gameplay, with many players appreciating the unique terminology and artistic design that enhance the narrative experience. However, some find the abundance of new terms and lack of clear explanations for mechanics overwhelming, suggesting that a dedicated story mode or adventure quests could improve engagement. Overall, while the storytelling elements are compelling and beautifully crafted, players feel that the execution could benefit from additional polish and clarity.

    • “I especially love how the storytelling element is present in every little detail, be it card text, the artistic design of the layout, or the overall feel of the game.”
    • “The game is well made and you can see the amount of work that went into the story and world building, but it feels kind of overwhelming to play and the fact that you have all the cards unlocked leaves one feeling lost.”
    • “The game features a rich lore and storytelling theme to drive the worldbuilding.”
    • “Additionally, the game makes no effort to use layman terms; there is a unique word for a lot of in-game mechanics such as dawn, dusk, page, story, ashes, etc. You quickly get overwhelmed with new terms to learn.”
    • “Phases aren't explained, the resource mechanics are not explained, even the attacking and stance mechanics of cards are not explained whatsoever. There are stages to the 'story' (the match?) where my cards were taken off the field and then put back down, without even a tooltip telling me what happened... that's without even talking about mechanics on specific cards.”
    • “The game is well made and you can see the amount of work that went into the story and world-building, but it feels kind of overwhelming to play, and the fact that you have all the cards unlocked leaves one feeling lost.”
  • optimization15 mentions

    Overall, the game's optimization has received mixed feedback, with many users reporting performance issues, particularly in the user interface and main menu. While some players have noted improvements and a solid foundation for a good card game, there is a consensus that further optimizations are necessary, especially for lower-spec computers and mobile versions. The indie development team's limited resources are acknowledged, but players are hopeful for future updates to enhance performance.

    • “There's obviously still some optimizations that need to be made, such as improving performance at the main menu, but this is still a very good game.”
    • “The wide variety of characters to choose from allows you to experiment with different play styles, and most importantly, not every character has been optimized yet, so there is still a lot of room to explore!”
    • “There's been some early balance, UI, and optimization changes that have tightened things up a bit already.”
    • “There's obviously still some optimizations that need to be made, such as improving performance at the main menu and such, but this is still a very good game.”
    • “The user interface is a little buggy sometimes, I've struggled to cast spells, and the game isn't very optimized right now.”
    • “Many people complain about performance issues, which is not surprising considering it's a small indie team with limited resources.”
  • stability11 mentions

    The game's stability is currently a significant issue, with numerous bugs and glitches affecting gameplay, including broken interactions and unclear card mechanics. Players report frequent lag, unresponsive user interface elements, and a lack of optimization, leading to a frustrating experience. While the development team is communicative about their efforts to address these problems, the overall consensus is that the game is not enjoyable in its current state due to these stability concerns.

    • “No point playing right now, it's extremely buggy. There are lots of cards doing things different from their text, and there are many broken interactions. It's evident that the end effects are not supposed to be what happened, and the queue is filled with people exploiting these buggy interactions to get free wins, making the game really not fun.”
    • “Every 3 games, I lose 2 to someone exploiting buggy interactions.”
    • “The game also seems to be running on duct tape and prayers; things are slow, buggy, and unresponsive.”
  • monetization10 mentions

    The monetization model is praised for being user-friendly and fair, focusing solely on cosmetic purchases for full-art or alternate-art cards, which can be acquired through real money or a battle-pass system. Players appreciate that the game is entirely free-to-play, with all cards available from the start, eliminating pay-to-win elements and allowing for balanced gameplay. Overall, this approach is seen as a refreshing departure from traditional card game monetization practices.

    • “The monetization system allows you to buy full-art cards or alternate-art cards with gold, which you can purchase with real money or earn through a 'battle-pass' system.”
    • “A cosmetics-based monetization is so much more user-friendly than the usual business model.”
    • “One of the best card games I've ever played, and an ambitious idea of having all cards unlocked from the start, breaking the traditional card game meta of packs and microtransactions!”
  • grinding4 mentions

    Players appreciate that the game eliminates the need for grinding to acquire cards, which contrasts favorably with other online card games that often rely on gacha mechanics. This design choice encourages strategic play and rewards skill over time investment, though some feel it may reduce the incentive for prolonged gameplay. Overall, the absence of grinding is seen as a positive aspect that enhances the gaming experience.

    • “The game doesn't require grinding for any cards, so even though the experience is theoretically superior to other online card games that are often just glorified gacha games, players seem less incentivized to spend extended amounts of time playing the game.”
    • “Having the basic layout stretch to the very corners of the screen instead of revolving around its center and having to drag all sorts of things from one end to another is just tedious.”
    • “It has complexity, and with the free cards, I feel like it rewards good strategy rather than grinding events for cards, or worse, paying for them.”
  • atmosphere4 mentions

    The atmosphere of the game is generally praised for its beauty and harmonious graphics and sounds, creating an immersive experience. However, some users feel that it lacks originality and can be too generic, which detracts from the overall atmosphere. Additionally, the slow pace of gameplay is seen as a negative factor that affects the game's ambiance.

    • “It's really atmospheric and beautiful!”
    • “Nice game with really nice graphics and sounds that create an absolutely harmonic atmosphere.”
    • “The atmosphere is immersive and captivating, drawing you into the game's world.”
    • “That seems lazy and ruins the atmosphere of the game, in my opinion.”
    • “Low amount of time played is based on this game not being different enough from existing games; the atmosphere is too generic for my taste, and the matches are too slow, which, to be frank, applies to most existing card games.”
  • music4 mentions

    The music in the game is highly praised for its gorgeous soundtrack, which enhances the overall experience alongside stunning artwork and animations. Players appreciate the soothing quality of the music, often leaving the game running just to enjoy it.

    • “Apart from that, the art and music in this game are gorgeous.”
    • “Not just the cards, which there are a lot, but also mana and mana-curve, color matchups and shenanigans, hero matchups and shenanigans, all accompanied by a nice soundtrack too!”
    • “The artwork is incredible, the animation is awesome, and the soundtrack... the soundtrack!”
  • humor3 mentions

    Users find humor in the game's unexpected mechanics, such as the surprising effectiveness of seemingly weak cards and the amusing glitches, like the AI occasionally failing to connect. However, the lack of engaging feedback can lead to confusion, particularly for viewers of streams or videos, which detracts from the overall enjoyment.

    • “It's funny that the most unsuspecting cards are the most broken.”
    • “The lack of feedback leads to a funny issue - streaming or video of this game is extremely confusing since there's no feedback for those watching the game.”
    • “I am just running the same decks against some AI every once in a while, and hilariously, occasionally the AI won't even connect.”
  • emotional2 mentions

    The emotional aspect of the game is highlighted by a supportive and wholesome community, which enhances the overall experience. Players find that, despite its flaws, the game offers a thoughtful and entertaining journey that resonates on a deeper level.

    • “The Discord community has been shockingly wholesome and supportive so far.”
    • “If you're willing to put in the effort and look past its flaws, Chroma delivers a thoughtful, wholesome, and entertaining experience that's definitely worth a spot on your drive.”
  • replayability1 mentions

    Players appreciate the high replayability of the game, largely due to the diverse hero selection available during deckbuilding, which allows for varied gameplay experiences each time.

    • “Hero selection during deckbuilding is a stellar way of providing replayability and diversity of experience.”
    • “Each playthrough feels unique due to the different strategies and choices available.”
    • “The random events and varying objectives keep the gameplay fresh and exciting every time.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 1 analyzed playthroughs

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