- July 20, 2015
- ThylacineStudios
- 18h median play time
Siralim
Platforms
About
"Siralim is a single-player Fantasy RPG with light roguelike elements, featuring hundreds of creatures to summon and customize for strategic battles in randomly generated dungeons. Enhance your gameplay experience with over 100 spells, craftable equipment, and castle upgrades, while the engaging music complements your journey. Despite the simple plot, the variety of content and strategic gameplay provide depth and replayability."
- Siralim offers deep customization and strategy with a vast array of monsters, abilities, and crafting options, making it highly engaging for players who enjoy min-maxing.
- The game features endless replayability with no level cap, allowing players to continuously explore and improve their teams in randomly generated dungeons.
- The retro pixel art style and nostalgic gameplay evoke fond memories of classic monster-collecting games like Dragon Quest Monsters.
- The game lacks a compelling story and direction, which may leave some players feeling unmotivated after the initial excitement wears off.
- Combat can become repetitive and tedious, with battles often feeling like a grind due to the scaling difficulty and reliance on RNG.
- Menu navigation and interface can be cumbersome, making it difficult to manage inventory and access information quickly.
story
144 mentions Positive Neutral NegativeThe story in Siralim is largely absent, with many reviewers noting that it lacks a compelling narrative or direction, focusing instead on gameplay mechanics and grinding. While there is some flavor text and a basic premise of monster collection, the game is described as a sandbox experience with minimal plot development, appealing primarily to those who prioritize gameplay over story. Players seeking a rich narrative or engaging plot may find the game disappointing, as it resembles more of a tribute to classic monster-taming games than a story-driven RPG.
“This game is a really great tribute to old monster taming games like the original Dragon Quest Monsters series.”
“Hundreds of monsters, each with their own strengths and weaknesses, tons of randomized dungeons to explore, lots of spells and items to use, and a rather tongue-in-cheek story about you succeeding your father as king of the land of Siralim and doing whatever it takes to ensure its prosperity.”
“If you like any of the mysterious dungeon games, Pokémon, Dragon Quest Monsters, you will like this game.”
“There is some flavor text, often cynical and snarky, but nothing like a proper story, themes, or a well-developed setting.”
“Firstly, I'd like to get something big out of the way: Siralim has no real story.”
“Story is basically non-existent so you will be disappointed if you are looking for some interesting plot or even your basic run-of-the-mill fantasy story.”