- December 3, 2021
- Thylacine Studios
- 35h median play time
Siralim Ultimate
Platforms
About
"Siralim Ultimate" is a monster taming RPG where players collect and breed creatures to fight in tactical battles. With hundreds of creatures, vast amounts of customization, and challenging gameplay, it offers depth and replayability. Explore randomly generated dungeons, complete quests, and even manage your own kingdom as you uncover the mysteries of Siralim.
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- Incredibly deep customization options for team building and strategy.
- Endless replayability with a vast number of creatures and mechanics to explore.
- Fun and engaging gameplay loop that rewards experimentation and creativity.
- The story is simplistic and often overshadowed by the gameplay.
- Can become tedious with excessive grinding and repetitive battles.
- User interface can be clunky and overwhelming for new players.
gameplay
694 mentions Positive Neutral NegativeThe gameplay of Siralim Ultimate is characterized by its deep mechanics and extensive customization options, allowing players to engage in intricate team-building and strategy. While some find the gameplay loop repetitive and grind-heavy, many appreciate the complexity and variety of interactions available, with over 1,200 unique creatures and numerous mechanics to explore. The game is primarily focused on combat and resource management, rewarding players who enjoy optimizing their teams and experimenting with different strategies, though it may not appeal to those seeking a strong narrative or polished graphics.
“The gameplay loop, the art, the tons of options available to you and the difficulty scaling is all just wonderful.”
“There's really nothing else quite like Siralim, and those that come close in gameplay almost certainly cannot touch it in terms of the sheer number of builds made possible by this passionate dev who has spent years adding and refining combinatorics to ensure there's always a new playstyle to experiment with.”
“The gameplay is superb and there's endless freedom to choose your own path in who you are and what monsters you control.”
“The biggest criticism I have of the gameplay is that it feels like the macros were not really well explained/introduced/implemented.”
“After beating the game, all I do is grind for resources to unlock features, which is the same gameplay as before beating the game, just with the promise of there being more content if I grind?”
“The only thing that motivated me to keep it in my library is the idea of building a cool team of monsters whose abilities and gear complement each other - unfortunately the complete lack of balance makes it pointless and unsatisfying while the sameness of each stage makes gameplay a mindless activity; run through all the nodes and hold 'A'.”